
MsAligned
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Incandescence not teleporting entire league/team
MsAligned replied to MsAligned's topic in Bug Reports
Unknown how many people had the Prompt for Teleport flag set. I know some did, on discord together, got the prompt, accepted, but did not move, others accepted and moved to the selected location. As with any full league just about every Lore pet available somebody has it. I have an Energy Aura stalker, gets Incandescence teleports on a regular basis, Everlasting Hamidon, never been an issue. A full league, 48 people, plus as many as 96 Lore pets, plus archetype pets, it may just be a numbers issue, -
Incandescence, in the Hive, tried to Incandescence to teleport league and pets to the Hamidon. Some people reported not getting the prompt for teleport, some received the prompt, accepted but did not teleport, and some did teleport as expected. This is not the first time with this problem. Is there a limit on number of people/pets? Nothing in the description about that. Have had this problem on a Dr Aeon SF.
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Did an all Defender Dr Aeon SF. Becky shows for the last mission. We get to the Midas room. Becky follows us into the room and runs to Midas for melee attacks, we cannot pull Midas into the cauldrons. Not surprising that none of us had provoke and don't know if it would have been a strong enough taunt to get Midas into a cauldron. We all ran out of the room, no help, Becky did not follow. Logged out and back, Becky still in the room with Midas. No way to complete the SF until we let Midas kill Becky, no BFF badge. Becky needs to stay closer to a team member or have a way for the team lead to summon her.
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issue 27 Patch Notes for November 26th, 2021 - Issue 27, Page 3
MsAligned replied to The Curator's topic in Patch Notes Discussion
Did an all Defender Dr Aeon SF. If you have Becky with you on the last mission, do not take her into the last room with Midas. Our problem was Midas aggroed on Becky, there is no way to get Becky into a cauldron, so no way to defeat Midas. We could briefly and occasionally get Midas into a cauldron, but he would always teleport back to Becky. So, in the end we just let her dies to finish the SF. -
Monday night on Excelsior finally got the 15th different archetype to be the Hamidon bait. I suppose some could mention that we only did a Crab Soldier and not both a Crab and Bane, same applies to the Widow and Fortunata. I see the Crab/Bane, Widow/Fortunata as sub types of the respective Archetypes. Thanks Excelsior for the help.
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Thanks, completely forgot about CoD. I really need the immob, so frustrating to have mobs run off of whirlpool, then have them run back as soon as it runs out, and nobody on a team really likes having the mobs scatter, so a fast recharge is more useful than a little more damage.
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Looking at Mids, v.3.0.4.7, database 21.0127, cannot find anything newer. I'm interested in the AoE immobs for my Water/WP, to many mobs run off the Whirlpool. Electricity Mastery shows Chain Fences an 8 second recharge, mag 3 immob, No information on number of targets. All the other AoE immobs are either 16 or 20 second recharge. I can't seem to find any more recent information to confirm/dispute the planner. I do not want to do a respec and find out the planner is wrong. I, also like Ice Mastery Frostbite, even if it does not immob a target, at least slow them some. Thanks for any information on these sets.
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Tanker "Tuesday" Tour, on Reunion, Saturday edition
MsAligned replied to MsAligned's topic in Reunion (EU)
Bring your Tanker, 1800 CET, 20 March, to Kings Row at the Independence Port gate for all Tanker teaming. Hope I got the time differences correct, since I am on U.S. daylight savings time, gah. -
I'll check, fairly sure I have the Hess TF unlocked. Made a post in the Reunion forums, maybe that will help get a bigger turn out.
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Bring your Tanker, 1900 CET, Saturday, 20 Feb, to Kings Row at the Independence Port gate for some all Tanker love and teaming.
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Got a reply about Babbage spawning in Steel Canyon, quote: "This is actually the correct behaviour of the encounter - Babbage will spawn near to where the first player who leaves enters a city zone. It just doesn't matter which city zone. The Kronos Titan encounter is very similar." I have never seen this before even on live. I wonder if some of the missing Babbage encounters actually spawned in another zone. If we had take Babbage around the Statue, would Positron and Val joined the fight?
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Every time I try and run the new version my AV kills it for containing ransomware attack trying to modify protected files.
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Sorry about missing the Reunion TT, there I was Saturday morning not much happening, and then it was Saturday afternoon.
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cleared the Saturday morning todo list, should be there.
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I have a tank there, so sign me up.
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The Abyss is now and was always a co-op zone, unlike the Hive, still heroes only. Wish you could access from a base teleporter.
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Submitted event to the December Calendar
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For the Reunion Tanker Day, I am U.S. west coast, that makes most of Europe +8 hours, so anything mid-afternoon eastern easily works for me, but, I still wake up early, no alarm clock since the lock down, still wake up at 4:30am. Saturday or Sunday, no preference, just fewer morning tasks to do on Sunday, nothing that I can't move one day to another. I am not even sure what would be a "best" time, I did a Numina at 4pm my time, took less than 5 minutes to put the team together, did Citadel 10am-ish, took 20+ minutes, both done on the same Saturday. As for Reunion, my tank there is 48, but will probably hit 50 this weekend. I have not found a channel to monitor that seems active, so getting the word out will need some work. Also, when I do missions, lots of people 50, no incarnate levels. So, even doing a BAF/Lambda is worth considering to help our Tanker bretheren. I mention the iTrials, because in the time leveling this tank, I have seen 1 BAF advertised, maybe I am just not monitoring the right channels.
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Can't wait for this. Also got this added to the Calendar: https://forums.homecomingservers.com/calendar/ off topic a bit, I see you, @Warboss, have a Reunion weekend tanker day, when plz, I do have a tank there.
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This is were I am at so far as always I can never get the planner to export anything useful, could use some help on what setting to use. | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1524;736;1472;HEX;| |78DA65945B53525114C7F7E16C5410154404EF80181705A58B355DA7096B2A6D309| |B7A6AEC885B240D990333656F7D83AE6F95F5DA43AF5DA7BE45F72FD0C5EAB5275A| |9EFF92683803FCF6F9EFB5D7DA6BADBD99B996713D3D71E388D05CC7568D7279FE9| |C515C51A67DC6C81772821E67C630578219B3B05469A6D71ECCCF67D4922A96556A| |6B76FEA87965CDF4F1CC8C5A552A75C1A09191539E93C56565AA6225B53D7065D7D| |65653D3CA28158A79A7F53257526AB1635B5F546679B9506AB3DE8F17F2CB1532F4| |4E950AB9D4545199F975725CAE28733D40FB49D0F7B9837EB4ADCD56ED224003871| |4363F33468C4A118880C138330AEE710A7EAA521C24485DB8B2C4B014AE59B0FD2C| |E89E035F503C0DF1A436083FCE10E80E839D43607CA72E445A8ABD1447471CBB7E5| |35A9ABCCDBC03B6DF02BBEE82E3F7C09714CFCEF1EC1CAF89E33571BCEE6170F00F| |E2BDA235CD5651AAF6E6339AA5B5F875CBA6A50B74BA890352243CE07827D84D8D7| |6209EE6380D7FC33E120252BC26BFAD98D35BDD9CAB9763B34DBC0BEFFB28E736E4| |2CDA2EDBE0877C77B0D6F1059A87340F7CDA3C6EEC35E805D3EC733FF9F272FDBC9| |704EAB40876E7C080027B0DB07F01B4917F1FC7F4F5427B4679F8D99FFF3AB4D0A6| |CDCA3FF4151CFB0126BF81E35761F786D6F6707D7A26B7CE8C108393383B3AC5EAE| |3FAF471AF86B95711EE55827B25C976806D07B89621AE6582F34E722DFD643BC439| |0C71DD0E504DC29C43F83ECECAF04330B2C17C04461F331F808768ED08AF1D79871| |EEFF8C0FCC4FC08463F83F1F7E05BCA3F86B57AECFBFFB51AE35A25B9861BB46494| |F73D3A8AFA3DA14391E27EA70E6B965D3A82B97410F452BE13B0111321EEA7ACDD5| |5FAD023A6EB15DD66552A2BF9CF80348D23C665ED1FA2EA70D76E6235EBB4565AE3| |8B7563A36EBC5037DE74D66EBED092F0FDB35E8B41FBF54FD3B45334F0D2A93C8F4| |C7FD7CF71B6FDCC89860C130D4ABA41D9DDA0EC6A5066E9F2A4398BBFC2FBDF6D| |-------------------------------------------------------------------|
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as always, slot probably not in best spots. | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1583;772;1544;HEX;| |78DA6594C94F535114C6EF6B5F2D2D055ADAD2324399DA021D84A5090B19828201C| |16163C8139EB4FA2CCD6B89BA34714C5C20386C54408CEEDC98B8E07F304E71DE3A| |CF5B57F5F47D07DAA42F6D7FE77EF7DC7BCEB9E7F68D9F1E743C1C393B2024C76E4| |DC96466A695D40955B7EE53B28BBAA2097ACC738B092BD18FA99941F5989ACAA891| |43494D4B2F9C52F5469E185735558D0C69EA6C564FCE2A1A04D7682AA1EA6A2A1BD| |9321C130B0B5A644C55D2C9D4BCDD184CA55575AEC2308793F3892C4D546D79CDA9| |7A26914C570FA593B3912145CF2666C6954C56D5CFF829AB287D3FDAE847CAE79A9| |3C51E32DCB2D871801897856312EC9A02A33E62A32C9E54097E7216314108C8C234| |09DAF783D55360CD2EA26C16A1C3C42E597CA27812C7939A244333B5826501D0DE0| |C56FE331B719F523C33D658CCAFA1C96F99EFC1B27760E50730F406FC42F12C582B| |59BC64F8A9BEBD34E7A1DCA83556D421AC3CF795FC6D468239D9C6F5FBA7C1163E9| |7D64D93C1DEC7E0375A538E18E6F265688E9B60F50AD874037C46B55420A6B92269| |32EA0C1F077B34DEF724F899F6ADC2BEA62A8EEDE49C9CDC93EFE4E3E2D8AE61D4E| |C19056BBCF0E9D983F1738AEDE6BEB9CFC9F0BD00D65D025B2F82EDE7C1E865B08D| |0ECACB67E5ED15862691E663CD97A3479849A9E58C6B63E8625D1FD8DE0FBEA42CE| |A398BFA25ECDEB0CC5C019BAE31AF822DD74199F66FE46A1B9D647452C66EB09D3B| |18F260EC22DF66F66DCEFB06E926BB9143987DC31E8C5F504E01E424073670FA6DA| |BCC35E63A18BD0BBEA2351D5C47C72DE4D77987B9CA5C03BB6E833DEBE04FEA5A90| |4F2EB813DDF9415A376BDDDD386137D510410D22D20A6D85DC637C83621BD0E2F79| |90F98F7C05FF6ED7F9B90B86B7F0A9A493A887FB4DFB85D36D1CBB7EB77F1BA20D6| |FD2D6892740537B665096C90B7DF08F4C9DF8490BCFD5EC9854B6663254ABC44E92| |B51FA4B94B162C546B954CA6242E6C0F9DCF91C6D4E7A8340CB4DD8F315C03E5264| |2B45F6D1227B932E469CD73A7C057BA4C8AEF590CDFE03DE82FDC85DF0F90FE48EF| |DED| |-------------------------------------------------------------------|
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This build was originally from the 8 years ago. One of the things they did( back then) to try and get a better balance between defense and resistance was change how attacks were defended against. Instead of getting multiple tries on defense, (typed def and positional def) attacks were flagged as typed or positional and you only got 1 try on defense. Instantly, resist based characters performed closer to defense heavy characters. One affect of that was a lot of defense based characters heavily favored type or positional, (Super Reflexes comes to mind) my SR scrapper started taking more damage. The widow was one of the few archtypes that could have high positional defense and good type defense. One of the reasons I made the Widow. Also, with a team of Widows you could get to the game defense cap of %225.4, of absolutely no use what so ever, but was fun anyway. And, the %5 rule still applied. For this build I decided to see if I could get to the magic %45 for both positional and typed def. So some of the set selections were with that in mind, the fallout of thata was positional defense gets crazy values, in game the lowest shown is AoE at %60, talk about over kill. One other issues I had/have was with the lower level content, have endurance recovery issues and since my aid self is at 49, it is not available, health regen helps speed up game play. Those were some of the issues and thoughts that shaped set selection, the bonuses. Keeping in mind the rule of 5. So, now some thoughts on your comments. Also, the levels shown in the build are what is currently loaded, except Tough has an Unbreakable Buard Max HP. 1: TT Maneuvers. It worked out that way because of the set bonuses, regen and recovery. 2: Combat Jumping, absolutely need it, I am just to active in movement, being able to turn in mid-jump and coupled with SS all the travel power I need. 3: Agreed about the Blistering Cold, as stated was just a lark, it replaced a Crushing Impact set, but any set you like there is just fine. Keep in mind the recharge on Mind Link. 4: Just raising the typed defense to Psi, other wise you are correct. 5: ~%4 defense to everything is not "quite small" to me, again set bonuses and the global recharge. The "hide" ability for the widow is from Mask Presence, so when a team wants to stealth a mission, I can, and the Crittical Hit bonus from Hide. 6: As stated, positional defense is already at the crazy level, don't need more, originally was raising typed defense, not so much now as installed an Unbreakable Guard Hax HP in tough. Maybe some more changes there. 7: For me, no possibility dropping either Combat Jump or Mask Presence, but, maybe Smoke Grenade since I almost never use it and replacing it with Confront, an idea I had not really given much thought to, so maybe. Respecs are just not fun. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Dalila: Level 50 Natural Arachnos Widow Primary Power Set: Night Widow Training Secondary Power Set: Widow Teamwork Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Medicine Hero Profile: Level 1: Poison Dart -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/EndRdx(3), Thn-Acc/Dmg/Rchg(7), Thn-Dmg/EndRdx/Rchg(11), Thn-Dmg/EndRdx(34), Thn-Dmg/Rchg(43) Level 1: Combat Training: Defensive -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(3) Level 2: Strike -- CrsImp-Acc/Dmg(A), CrsImp-Acc/Dmg/Rchg(5), CrsImp-Dmg/EndRdx/Rchg(5), CrsImp-Dmg/EndRdx(9), CrsImp-Acc/Dmg/EndRdx(15) Level 4: Tactical Training: Maneuvers -- LucoftheG-Def/EndRdx(A), GifoftheA-Def/EndRdx(7), GifoftheA-Def(9), LucoftheG-Def/Rchg+(15) Level 6: Combat Jumping -- WntGif-ResSlow(A), ShlWal-ResDam/Re TP(42) Level 8: Super Speed -- Run-I(A) Level 10: Indomitable Will -- EndRdx-I(A), StdPrt-ResDam/Def+(11), GldArm-3defTpProc(23) Level 12: Follow Up -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(13), SprBlsCol-Dmg/EndRdx/Acc/Rchg(13), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Dmg/EndRdx(46) Level 14: Kick -- Acc-I(A) Level 16: Lunge -- CrsImp-Acc/Dmg(A), CrsImp-Acc/Dmg/Rchg(17), CrsImp-Dmg/EndRdx/Rchg(17), CrsImp-Dmg/EndRdx(19), CrsImp-Acc/Dmg/EndRdx(19) Level 18: Spin -- ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Rchg(36), ScrDrv-Acc/Dmg/EndRdx(36), ScrDrv-Dmg/EndRdx(36), ScrDrv-Dmg/Rchg(37), ScrDrv-Dam%(46) Level 20: Slash -- SprDmnofA-Acc/Dmg(A), SprDmnofA-Acc/Dmg/Rchg(21), SprDmnofA-Acc/Dmg/EndRdx/Rchg(21), SprDmnofA-Dmg/EndRdx/Rchg(25), SprDmnofA-Dmg/Rchg(29) Level 22: Foresight -- DefBuff-I(A), DefBuff-I(23), LucoftheG-Def/Rchg+(43) Level 24: Tactical Training: Leadership -- GssSynFr--ToHit/EndRdx(A), GssSynFr--Rchg/EndRdx(25), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--Build%(31), GssSynFr--ToHit(37), GssSynFr--ToHit/Rchg(40) Level 26: Mental Training -- Run-I(A) Level 28: Tactical Training: Assault -- EndRdx-I(A), EndRdx-I(48) Level 30: Mask Presence -- GifoftheA-Def/EndRdx(A), LucoftheG-Def/EndRdx(31), GifoftheA-Def(31), LucoftheG-Def/Rchg+(37) Level 32: Mind Link -- AdjTrg-Rchg(A), AdjTrg-ToHit/EndRdx/Rchg(33), LucoftheG-Def/Rchg+(33), LucoftheG-Def/Rchg(33), GifoftheA-Def/Rchg(34), GifoftheA-Def/EndRdx/Rchg(34) Level 35: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(45), RctArm-ResDam(48), UnbGrd-Max HP%(48) Level 38: Dart Burst -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(39), PstBls-Dmg/EndRdx(39), PstBls-Dmg/Rng(39), PstBls-Dmg/Rchg(40), JvlVll-Acc/End/Rech(50) Level 41: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def(42) Level 44: Smoke Grenade -- ToHitDeb-I(A) Level 47: Injection -- EndRdx-I(A) Level 49: Aid Self -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/EndRdx/Rchg(50), NmnCnv-Heal(50) Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- RechRdx-I(A) Level 1: Conditioning Level 0: High Pain Threshold Level 0: Invader Level 0: Marshal Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(40), Pnc-Heal/+End(43), NmnCnv-Heal(46) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(27), PrfShf-End%(27), PrfShf-EndMod/Acc(45) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 0: The Atlas Medallion Level 0: Task Force Commander Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 50: Rebirth Radial Epiphany Level 50: Robotic Drones Core Superior Ally Level 50: Musculature Core Paragon Level 50: Reactive Core Flawless Interface Level 50: Ion Core Final Judgement Level 50: Melee Core Embodiment ------------ ------------
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I don't see a lot of Widows in game and even fewer Night Widows. This is what I am currently using, some what experimental. Trying some things just cause. Relatively inexpensive build, or at least easy to come by enhancements. This is a melee character, Night Widows are not known for their ranged damage and this build makes no effort to over come that lack. I found my original build from years ago. Went a little crazy with the defenses. In the past I used build up instead for follow up, liking follow up better so probably going to keep it. I did not try to get perma hasten or even use hasten, don't find it necessary, other probably think I'm stupid, but it plays the way I want to, so whatever. Smoke Grenade instead of Placate, not sure on this yet, hardly use, probably go back to Placate. Dart Burst in place of Psy Scream, damage is about the same, but, the longer recharge on Psy Scream, may change to Psy Scream or Eviscerate, reasons to like either, haven't decided yet. For me, the way I play my widow, Aid Self is as close to mandatory as it gets. Tried Injection in place or Air Other, I am not a healer, but I almost never use it, probably put Aid Other back in when I get around to, if ever, a respec. Thinking about a Max HP from Unbreakable Guard in Tough, don't see how it cannot be anything but an improvement, that is the problem with a Widow build so dependent on defense, any hit is a big hit, so more health seems more better. Follow Up does not need the Blistering Cold, any other set you like is fine, put it in on a lark. Mind Link, the all day long cast is annoying, to me, so 85ish second recharge, with almost 4 second cast, on a 90 second duration is what I wanted, works for me, I like it. Poison Dart have it for the debuff, -regen, not all that important but some AVs do have good regen, so slowing it down helps. Foresight, is it over enhanced, maybe, but, early game content, having the defense and combined with Combat Training: Defense is good for a melee character. One problem I am having with the planner, it shows about 150ish more health than the in game stats, don't know where it is coming from, 1574 vs 1415. sorry for the data chunk only, I can't seem to get it to produce a readable text format. Tell me how and I repost it. | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1637;784;1568;HEX;| |78DA65935953134110C767772786840009E4E04C48082484B010F0C1378AE292532| |C22585659714DB660CB98504910D027BF810282551EDC1E2FBEE051E517F153787C| |03EC4CB7B056B692FAF5FC67BA67BA7B667663D4F169E2E91093DC2359AD584C0D1| |7B4F44A2E5F4C2D1999FCBA754E2BAD15B42C83EFCAA89635B29A15CC0E31994A16| |342367E496D5396379A594FA5FF42575EDE17ABEF040259D86AEC9DC8A5ED07325F| |59FE198CFE7B3EA8CAEAD829B5D0C1656753D5323CCF1726C98C0D1AC9E31D2464E| |F78EAD1A6975716C38995AC8AF6553B35AB1A417361BE17003F0DF7730FACE2DEC0| |DA09333F910D8C6D99503A4FD08197C0B0C7316DB0726381BB10325E12B310F1821| |F0754B62EED04153EC9C4BF7302E4F631CAE23AB34D46B33381E83780AC65314271| |8DD70060EEC80B555C85ADAC70BD5B5D0DE961685B12867DDD3401B671D3067C5BD| |99B517CF3A0EB16DB85EB60551B3FB24B1AF774011E3633873359DB9FA19179A638| |BB8838C6F237B9F2365D8A886F6AA69C6B8A710A78EE2D451EECE34CE3929F77ACA| |BD3E83FA09F8B8A80FAE478008E4B1497C4C5C47863790BD4FD0F735F836D07E0D3| |B988B7B97F812D9B8876C7D819C847A78A81E1E3FC6F11263E50995B3EBB0C6876B| |2CBE0F32C6798F6C7D278B3EF83FCAA22FE11359F42B728AFA34F836A12F6BA21E4| |C80D6423D6BA11EF411A760AE0D7350DAA8E77EBA037EEA7DB87C2EC87B06D606E8| |5C8163DCB7FD00CFD55E5E0377B4DD85BEC1F225E9025A5157A05F21BA63213FC68| |B07917D216200790475EDA49E749E61CDBBBE113F13BF22235F90896B585F0EFB44| |A9BE5127BE89EE0622BD915710BF87EE4ECF20D6C10F7E2A692AD526005A3F6A72F| |F4DF44D2489B790ADFCE21DC30F3E3653A1CCF38B37C9A41E8C7D835FBCE1F325BB| |582BECDB26FB8EC9B639E18D92FD1374897A2C518F7F99B5286ABF2F35459AC2371| |75944C682102D0E7799F2F8635EBB853D6DDE26EE21E3BBC03ECEFA2B328C552889| |0AE56A853258A1DC3765AC99EC79937DD7649FC1F34B903DE4019B2A3A6DD27F98E| |C26F7E59AEFA14BFD2FC5CC02F1| |-------------------------------------------------------------------|