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Oklahoman

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Everything posted by Oklahoman

  1. I've received a few requests to run another MM only MSR, with one request specifically asking about Saturday, May 9. I'm tentatively scheduling this for 2pm Central, but I also want to be mindful of other regularly scheduled events going on at that same time. If you know of any such event we might step on, please reply and I will update the time accordingly. If you have a MM that is 50+1 or greater, and you are interested in leading a team, send me a private message me here with your character name and details.
  2. For those who may not know how to use demorecord in this manner: In addition to copying the relevant chat logs, it could be helpful to do a demorecord for the GMs if you are petitioning a player.
  3. Definitely a YMMV situation, given it's the AH, but in my admittedly limited experience doing this (maybe a couple weeks?) I haven't had one sell for less than 2 mill yet. Still, some may prefer 250k to 30 threads they don't want or need.
  4. Maybe this is common knowledge, but I couldn't find a thread on it already. Apologies if my search-fu was not strong enough. Have a ton of threads, but really need (or would prefer) influence? Visit Luna in Ouroboros and use threads to buy Ultimate inspirations. You can sell these on the auction house for 2-3 million each. Well, until everyone reads this message and the market drops out from under us.
  5. Forgive me for not digging through all the comments before making my own. I have no problem with the inf part of this, but I would like to see something that happens once you reach vet level 100. I'm guessing an inf buff is out of the question, so I would like to see the P2W vendor have a selection of pbAoE powers with a long recharge - matching the super team inspirations, perhaps. Every 100 vet levels maybe the radius increases. Yes, we could comically have a toon with a vet level high enough to rez an entire zone - so what? I stopped gaining XP on one of my toons (Boy Band) once he hit vet level 100 because there really wasn't a benefit beyond that.
  6. Oklahoman

    DFB LFM!

    Reckon Tinder, Prophet, and the Meatball twins have gone too far! DFB forming in Ouro, 50+3 required. Let's whoop some ass! Only 7 spots left!
  7. Why? How many times per minute do we need to know "DFB 5/8", "DFB 6/8", "DFB 7/8"? Though, I do concede it will impact those leaders who post "DFB full". They potentially may need to wait a complete cycle to announce that. I'll concede it's not that big of an issue most of the time, but when it is an issue - it's an issue. I try to wait 2 full minutes between each LFG post so as not to spam it, and I usually fill leagues pretty quickly. But it is frustrating when your LFG post quickly cycles off the screen because of unneeded recruiting updates or discussions taking place in the wrong channel. Then people discourage it by, guess what, posting in LFG, which just exacerbates the problem. And you can send the offender(s) a tell, sure, maybe that works. Or maybe they break out the whole "this is America and I can do what I want" thing. Code exists already that prevents a user from posting to any channel again for a few seconds if they use a keybind that posts more than, what, 5 lines at the same time? Found that out in the middle of an MSR when I used my fancy new keybind for grate assignments then couldn't speak again for a minute or whatever. That was fun. All I'm saying is that same code could be used to reduce unhelpful posts to LFG. And I'm grouchy from working from home too much. That too.
  8. I hope so too, but I'm pessimistic.
  9. Or, 30 seconds. Whatever. Bottom line is that there could be a timer on sending a message to "Looking for Group" which would make it more difficult (hopefully) to have back and forth conversations there.
  10. My OCD is firing off big time. How did we manage to get hold of the source code and not immediately make added trays exactly the same size as the others? Why wasn't this bug fix #1? I can't... I can't even...
  11. I, for one, don't give the other servers much thought. I started on HC, I'm happy on HC, and I think I'll just run with that. I'm happy to let the other servers do what they want. The cost of admission for HC is the code of conduct, which currently doesn't allow streaming, etc. I love making videos - sucks I can't make any right now. If that ever makes me unhappy with HC, I'll go elsewhere because I would no longer be willing to pay the cost of admission. I don't see it as HC telling me what I can and cannot do. I can still make those videos and keep them on my personal hard drive, and perhaps do a mass upload later. But I don't see where HC is asking too much of me to hold off on videos and streaming for awhile, considering what they can provide for me.
  12. I bet it could. I believe anything that a player does that would cause some sort of animation from them would need to be captured by DEMORECORD so it can accurately play it back later. In your case, or in the case @Apparitionlisted, you would likely search the demorecord file for "phase". I used this very recently to catch someone who used a grenade in the final fight with Marauder during a LAM. Because I knew where to look, I was able to jump over and get the info from the files while we were still fighting Marauder, and then ask the player (via tell, because I try to give the benefit of the doubt) what happened. They said it was a mis-click (which can happen), but didn't respond after that and went offline as soon as the trial finished. I gignored them just to be safe. I'd love to find a log monitoring tool that could look for keywords to appear in the demorecord text file ("grenade" or "acid" for instance) and then sound some kind of alert. I am told Notepad++ is used for monitoring log files a lot, but I have yet to figure out how to make it do what I described. Maybe someone else has an idea.
  13. Course not! Marauder is gettin' too big fer his britches! Gotta take 'em down a notch!
  14. This particular person was VERY involved in chat throughout the trial, at times even attempting to call out orders himself. And those who run with me know I say repeatedly not to use the temp powers. On this particular run another player chose to ignore this players instructions and asked me directly what I wanted to happen, which was opposite of what the saboteur wanted, and my guess is that ticked him off. I was approached by someone afterwards who knows this person in real life and said it's exactly the sort of thing he does for kicks. I have zero doubt it was intentional. The Lambda iTrial has several badge options, and in order to get all of them (along with the Master of Lambda badge) it usually takes at least 3 successful runs. One for the Antacid badge, one for the Well Stocked badge, and one for the Looter (and hopefully Synchronized) badge - and you would get the Master of Lambda badge after getting all the others. Grenades, found in the Munitions Depot and therefore part of a Well Stocked badge run, can be used to pacify Marauder and make him easier to take down. You need to get all 10 grenades - which are sorta randomly distributed among the team/league as you go - but then have no one to use them to get the Well-Stocked badge. This makes it very easy for someone to hold on to a grenade - perhaps even claim they don't have one at all - and then use it to ruin the badge run for everyone else. The combat logs won't tell you who used it, either. And, it takes a lot of time and energy to even get to the fight with Marauder, not to mention just recruiting the league in general. The fight with Marauder itself can easily take 10 minutes or more without using the grenades, depending on league makeup. So to get to that very last step then have someone spoil the badge run for everyone else is very frustrating.
  15. Honestly, I was at a point where I didn't want to run Lambda iTrials anymore. There was ALWAYS someone who would throw a grenade (and in a couple cases, an acid) and mess up the badge run for everyone else. The combat log was no help, and a video of the event might or might not help (probably not). You can try asking everyone to pass you said grenades and acids, but you're on the clock and you don't really know who has what anyway. Then it occurred to me - DEMORECORD. Demorecord captures all the detail of who did what, so you can play it back later. Sure enough, I had a saboteur in my group today, and I was able to catch him. Here's how I figured out who it was. STEP ONE - Turn on demorecord This is simple. Just type "/demorecord {filename}" (ex: /demorecord LAM1). Demorecords automatically stop when you zone, so I waited to start it until after Marauder's cutscene, when I was outside with him. I'm not sure if going to the hospital will cause it to stop, too. I recommend using a bind so you can start the recording as soon as possible - saboteurs often try to use a grenade or acid immediately, before you can start recording. STEP TWO - Look for the sabotage Even though they were informed twice that I would be demorecording the fight, they did it anyway. In fact, they waited until Marauder got to 1% health to do it. A message on the screen says "Marauder Pacified!" and everyone groans. If it's a problem with an acid, you'll notice that "Active Reinforcement Doors" has dropped below 10. Make a mental note of when the sabotage occurred, especially in relation to league chat. It might even help to post something to league yourself that you can look up later. Once you exit the iTrial, the demorecord will stop automatically. Or, if you want to check while you are still inside the iTrial, just type /demostop. The demorecord file is not created until you exit the iTrial or use /demostop. STEP THREE - Examine the evidence! Your demorecord should have created a file in your City of Heroes folder, in the "client_demos" sub-folder. Look for the filename you used in step 1, followed by ".cohdemo" (ex: LAM1.cohdemo). Open this file in a text editor and admire the apparent gibberish. Use the FIND feature in your text editor to look for, say, "pacification" and after some dialogue lines you'll probably find a line that looks like this: Yep, there's someone who used a Pacification Grenade! Got 'em! You can research this part yourself, but trust me that the first number tells you how many milliseconds after the previous line this was executed. Ignore this for now. But you should be able to confirm everything by looking at the following lines for the mental note you made in step two. That second number is the important one - 12, in this case, but it could be anything. This tells you who did it! Place your cursor back at the top of this text file, then use your FIND feature again and this time look for that number, with a space before and after it (" 12 " in this case). You'll then see a line something like this: And there you go. You've found the person who messed up your badge run - a character named "Saboteur Bad Guy" in this case. STEP FOUR - So.... what now? Well, it's possible it was an honest mistake, so I recommend reaching out to them via a private tell and asking very diplomatically "WTF dude?" And, go from there. In my case, the guy chose not to respond and went offline, so I chose to use global ignore and then petition him. The powers that be are handling it now, and I've got one less saboteur to worry about. I didn't see a need to spam LFG with his name, just petition, write an angry forum post, and move on with life. To find their global, type "/getglobalname Saboteur Bad Guy" and the answer will be in your Global chat window. Save your demo file if you are going to petition them because the GMs and CMs may need that. Also - you don't have to be a team or league leader to do this. Anyone playing in the team/league can do these steps themselves. Hope that's helpful!
  16. Moving the MSR to 5pm Central today to allow for a costume contest I missed when trying to get this scheduled.
  17. I know it is short notice, so help spread the word for me as I can't be online until later, but I am planning to run a MMMmmmmSR today (2/22/20) at 4pm Central. As far as I can tell that doesn't conflict with anything scheduled for today, but if I wrong please know I tried to research first. I haven't had success getting a RWZ2 spawned for us in advance, so we'll do our best to fit in RWZ1 and move if absolutely needed. I appreciate those of you who accommodate MSRs by moving smaller groups to RWZ2. Please do not summon pets during the pylon phase, as with that many elements floating around some players report the pylons disappearing. If you are 50+3 and want to lead a team, please be in zone around 3:30pm so we can organize. Don't expect general invites to go out before 4pm.
  18. We'll miss you! Also bumping because tomorrow, Saturday 2/22/20, I think I can plan to be online around 3:30pm or 4pm. I'll update as I can, but we'll try this whole MMMmmmmSR again.
  19. It's difficult for me to schedule a time in advance when I know I can be online, and I know that the timing wasn't perfect for many. Also trying to be mindful of other scheduled events going on, as well. Still, MMs made up most of the league. I'm still playing with my green screen settings, so I have a hole in my head that randomly appears and disappears, plus the sound balance is off, and it's way to long to watch beginning to end - but here is the video: I'm hoping I can find a time to schedule one on a Saturday afternoon soon. Thanks to everyone who DID come out!
  20. Just a note to say that this is set for TOMORROW at 4pm Central on Everlasting. I know it is short notice, so please help me spread the word. Thanks!
  21. In honor of Presidents Day I am planning another MM MSR on Monday. I’ll update with exact time later, but I’m thinking around 5pm 4pm Central. we had no problem getting a full league last time. If time allows we’ll try to do 2 so everyone can do it who wants to.
  22. It seems to me there is a "cost of admission" to some things in the game. If you *really* want to participate in Hami's, you may need to show up ultra early and zone sit. If that part of the game is so appealing to you, and running one yourself seems daunting, that's just the cost of admission for that event right now. Once there is an instanced version maybe that goes away, but maybe it doesn't.
  23. If this has already been suggested elsewhere, sorry. I looked, but I didn't immediately see anything. It looks like the combat log does not record who uses the grenades or acid temp powers in the final battle with Marauder. I would like to recommend it should. Having just run 3 back-to-back LAMs trying to get the group the Looter and Master Of badges, and failing each time because someone used a grenade or acid, it's very frustrating. The first 2 times the person fessed and confessed it was an honest error, and that's fine. But the third run really felt like someone deciding to troll us, and I'd like to be able to know who does that.
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