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Oklahoman

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Everything posted by Oklahoman

  1. True. If "x" is 15 minutes, the new instruction league leaders would have to give is "don't be AFK for more than 15 minutes." Or, "x" could be 45 minutes, plenty of time to go AFK in the bowl for a full MSR. The values of "X" and {wherever} are negotiable, but the overall intent remains the same.
  2. I mentioned this idea in a thread or two, thought I'd pull it out for it's own consideration. For zones like RWZ, The Hive, and The Abyss that are capped at 50 - whenever the zone cap is hit a procedure runs: If no one in zone is AFK, nothing happens For all players AFK in the zone for at least "x" number of minutes Prompt the player with the longest AFK time to respond in 1 minute or get removed from the zone If the player responds (and is now no longer AFK), run the procedure again. If the player doesn't respond, tp them to {wherever} This would help create space in those zones for players wanting to get into it to join an event.
  3. If your hope is to "reserve" the zone for this event at this time, I might recommend putting it on the player led event calendar.
  4. Or, maybe a whole new currency was not what we needed to begin with.
  5. Looks to be maybe a "sheathed weapon" thing, but Dream Doctor is balancing his staff-thing on his left shoulder when you visit him for his dog and pony show ahead of a Magisterium.
  6. I appreciate the shoutout @lemming and @Krimson. You're both too kind. Not taking anything away from your experience OP, but while I'm not part of TFJ I do communicate with them a fair bit and hang out on their Discord on rare occasions. They've noticed when I am recruiting for stuff and hold up on their efforts until I am full, and we talk with each other to make sure we're not both about to run a big event at the same time. If I'm in the middle of running a BAF and I see them start to advertise for one, I let them know so they have the option to run something different. They run a lot of stuff and run it well, and in my experience they share the playground nicely. Like you, I don't know the details, so it's hard for me to comment on it at all. I will say that something TFJ and everyone can do better is add regularly scheduled events to the player led event calendar. If it's not on there, it's kind of hard to say you have a "regularly scheduled" anything. Even with that, right now there are 681 people on Excelsior (midday Wednesday). I wouldn't dare try this because some people are very territorial about timeslots, but I can't believe Excelsior can't handle both an MSR and a Hami right now at the same time. I think maybe we worry too much about trying to give players only 1 choice of big activity at a time. In fact, I saw recently where TFJ was running both an MSR and a Hami at the same time, albeit on the weekend. And, be flexible. I've logged on at 10pm Central before to find someone else was forming an MSR, so I run iTrials instead. I'm not in a position to commit to a regular schedule, so that's bound to happen. We're all just trying to have fun here. Don't play with unfun people, try to be fun yourself, and enjoy the game while we have it.
  7. I'm going to be interested to see how doling out RMs for iTrials is going to impact everything. I mentioned in the feedback thread that this change means everyone - even casual gamers who aren't especially chasing RMs - is now going to have hundreds of them falling into their laps per week. Seems like that could potentially have a greater effect on the game than those few people converting Emps to RMs. But, what do I know? May not be a big deal. BTW: Sold 2 Prismatic Aether's on /ah for 100 million each last night, so maybe jump on that little Gamestop of a thing while it lasts if costumes don't matter to you.
  8. Unfortunately, I guess I have to now say that ship has officially sailed.
  9. Maybe there's a way to do this already that I don't know about. But if I'm standing there /e drinking coffee, I don't want your little unnecessary buff to knock me out of that emote. Maybe assume 0 as a default, and /e drink 1 makes it uninterruptable.
  10. No, it shouldn't be renamed. It should be used appropriately and reported as mentioned above. I don't think the community should tolerate that, and it sounds like the GMs don't want us to, either. All of that is true except the timing - I post to LFG every other minute, so my postings are almost always 60-120 seconds apart (or more), a practice I'd personally love to see more use. I won't claim to be 100% perfect on that, but that is what I shoot for and I rarely have a team or league not fill. Which is exactly the point I have been trying to make. As a community, we need to speak up when this happens so that they do, in fact, put a sock in it. Be polite, but do say something. As you say, a stray comment or 2 is one thing, a conversation is another. However, the stray comment can lead to a conversation. Here's another example from the other day: Notice that the first batch dies out quickly on its own without anyone needing to say anything to them. But, almost as if not getting called out gave permission for conversations to happen in LFG, 5 minutes later it starts up again. I call it out, and perhaps get some hate for it (hard to tell where that last comment was directed). There's a couple more queued up comments after I ask everyone to move it to General, but after that... nothing else for the rest of the evening that I saw. Look, I get it. This is probably something that bugs me WAY more than anyone else. But just like we have designated forums for different topics, and will move things posted in an incorrect forum to a different one immediately rather than just see if it dies out on its own, I feel like we need to work together as a community to keep our chat channels mostly on topic. If the appropriate place for a general conversation is NOT general, we need to fix general.
  11. For players to kindly ask people to move conversations from LFG to either help or General, as appropriate. I thought we covered that somewhere already in this thread. It works.
  12. Darn, you've discovered my reasoning for using email rather than the trade function!
  13. Even with MSRs when I am right with the Drop Ship, sometimes my log doesn't show who got the kill shot. I agree, the method isn't reliable. I haven't tried this at all, but maybe using demorecord you could tell. It would be a new application of the thread linked in my signature - just need to know whatever the command is for "bud squished." But overall, would be better for the game to report to you how many buds are left, I think.
  14. Until the new version is pushed to live, the ship has not sailed. Ideally, those who had an opinion on the matter would have posted it in the appropriate thread before now, but that doesn't mean you still can't register an objection. You can even do that after it's pushed to live. It is possible to undo stuff. However, I do agree with the sentiment that the changes are all but locked in at this point based on how we seem to do things around here. I understand that frustration.
  15. For those who haven't shared their feedback on this change already in the Beta feedback thread, just a reminder to head over here and let it be known ASAP.
  16. I think most of us understand that anything is OK in the general chat - generally what makes it undesirable for many to follow, actually. Asking for help in general may get you what you want, but it's certainly not the optimal place for that. Same with trying to form teams out of general. I think we would be helpful to a player asking for help in general to suggest they may want to try the help channel, as well.
  17. I've suggested this before, too. We discussed there making this a slider setting so you could define if you want the last 0-30 minutes, or whatever. Also, as a general rule of thumb, I tell people on Excelsior that after you logon if you will monitor LFG for just 2 minutes, you will be pretty much up to date on what is recruiting right now.
  18. What if the buds ONLY spawned near where Hami was, rather than based on any player position at all? That makes a lot more sense to me, anyway, as an in-game thing. Coding for an instanced version may fix it, but that sounds like a heavy lift. I remember when that was done for MSRs and it took a bit to sort the bugs out. Maybe the instanced MSR gets run more than I see, but it sure seems on Excelsior, anyway, that the majority of the time it's the zoned version that gets run. Just seems to me it would be easier to tweak some code and have the buds spawn differently, and maybe include the bud counter. But I can definitely understand the frustration. Some men just want to watch the world burn.
  19. I guess I don't understand the problem here, but maybe something you can get from P2W to turn it off, much like you can decline certain inspirations, etc.? Seems like that wouldn't be too hard to make, even if only @Rudra uses it. 🙂 Someone will want a badge attached to refusing x amount of Patrol XP.
  20. I don't see this happening, for a number of reasons. RWZ has other missions and tf's to run in that zone that compete with filling a 48 person league for an MSR, so it made sense to create an instanced version of that event, especially once they capped the zone at 50 players. I don't think anything else like that is going on in Abyss or Hive - you pretty much go there to join or grief a Hami. But it does make me think both in The Abyss and The Hive it would be nice to have a counter in the Nav bar showing how many buds are present on the map, if any. At least then you'd know if some need to be chased down or not. I know when I run Hamis and he doesn't spawn quickly, we start wondering if maybe we missed a bud. Also, I wonder about a mechanic that will try to clean up a zone automatically once it hits capacity by kicking anyone AFK for more than, say 15 minutes? 30 minutes? Maybe once RWZ, for instance, hits 50 players, the server will see who has been AFK for the longest in the zone, and if it's above that 15 or 30 minute threshold it will kick them, creating a space for someone else to zone in. Repeat the process each time the zone fills. I guess that could kick someone out of an MSR that's in the bowl already, but that's OK by me! 🙂
  21. Several people have mentioned helpful tips to cut corners here and there with this, and that's great. I think I maybe forgot in my video to lower the difficulty, but doing so can help, as well. I use a mission transporter to go from mission 2 to 3 now to speed things along. I still solo this every now and again, especially when I'm 1 emp short of a Transcendent. At one point this weekend, I ran maybe 5-6 Speed Lambdas back-to-back, and that's another way to get components quickly. A Speed Lambda usually takes 12 minutes, and that includes a couple minute in the middle for a timer to run out and a cutscene to happen. Good time to refill a drink. These are extremely easy to lead and generally fill quickly - you can also run it with less than a full league and still succeed quickly. If soloing ain't your thing, maybe consider something like that.
  22. Out of curiosity, do you have anything going on hardware wise that helps? 10 minutes is my personal best, and I've wondered if I had an SSD if I might could zone faster.
  23. Hey @STiTcH, I made a suggestion similar to this not long ago: Not sure if this is what you had in mind. Of course, such a topic is highly controversial. There's already a setting that allows each player to have a different colored name, which helps me, but I would love for players to have an option to make the team/league leader stand out more.
  24. We'll agree to disagree then, though I think I've got some GM guidance on this one. Perhaps not. Regardless, I stand behind the proposal to be able to temporarily ignore someone for any reason as stated in the original post.
  25. I've said before that I sound like a needy customer at a restaurant with a bad waitress. "Miss. Miss. Miss. Miss."
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