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keyguardactive

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  1. One of my favorite things about the Spooky Update, and it's very silly, is that when the Zombies are spawning, the Trainers and Task Force heroes spring into action, so I get to smack some ghouls alongside Manticore and Swan or whoever.
  2. And what about mutants? They're not human, right? Sure, some mutants are Outcasts, but many of them are heroes! And they have to look at those signs every day? Seems unfair.
  3. So, playing the game and looking at the Wiki, it's become clear to me that I can't tell who the top of the heap magic user is. My initial instinct is that it's Dream Doctor, but maybe it's Numina? Or are Scirocco and Ghost Widow more powerful? Then I end up down a path where I'm considering Akarist of the CoT or Mirror Spirit or.... Who do you think is the Head Wizard In Charge on Primal Earth?
  4. If I had my fantasy? An alternate powerset for a given character. Like, obviously I can't have a Scrapper that has both Martial Arts and Katana at the same time, but if I could go to a trainer and swap between the two? That would open up some cool RP and character concepts for me. I remember someone explaining that the power set is hard-coded to a character and it's probably not possible, but that's my fantasy.
  5. And wand could encompass things like a Sonic Screwdriver or Star Trek Tricorder. It doesn't have to be Magic specifically.
  6. I created Crimson Sentinel back on live, but he's pretty different on Homecoming, so I've decided this Crim is a legacy character, taking up the mantle from his previous counterpart. In my head, his sub-title is the Arcane Archivist. I play him like he's collecting dangerous magical artifacts, returning them to their people of origin if he can and extradimensionally storing them if he can't, because the good people at MAGI have proven to be... less than reliable at doing the job. Name: Crimson Sentinel Affiliation: None Civilian Identity: Alan Hendrickson Origin: Magic Archetype: Scrapper Primary Powers: Street Fighting Secondary Powers: Regeneration Other Powers: Sorcery, Blaze Mastery Professor Alan Hendrickson was born and raised in the city of Astoria. During it's fall, as if rejected by it's dark master, he was teleported to Galaxy City. It was there that his powers, fire manipulation, manifested. Unable to control his abilities, Alan was placed in a pair of metal cuffs by members of the Midnighters. These cuffs, the so-called Bands of Brigid, channeled his abilities into raw kinetic energy. Wearing them later lead to their creator, the Celtic goddess Brigid, to select Alan as her Champion and granting him the powers of an Incarnate. Crimson Sentinel balances his time between teaching American History at Paragon University and patrolling Founders Falls. With the rise of the Council, the recent return of the 5th Column, and the incursions from Emperor Cole's authoritarian regime from a parallel earth, there's never a shortage of fascist thugs to defeat.
  7. I know this would be controversial in some circles, but just removing the fire sword model from the hand, and leaving the "my hand is on fire" effect, I think, would let the moves operate fine as a flaming punch with no other edits. "Fire Sword" looks like an upper cut, and Fire Sword Circle leaps up in the air, spins, and punches the ground, so that seems to work fine, too. The biggest problem is "Greater Fire Sword" but if you're willing to accept your capstone as a flaming karate chop I think it's okay, too. If Martial Arts can have powers called called Storm Kick that can be flavored as a Gut Punch, I think this would be good too.
  8. It helps that lots of my characters are idiots. Like, Crimson Sentinel is a magical Mythology professor collecting dangerous artifacts. He doesn't know much about aliens or power armor. But he's one of those guys who is an expert at one specific thing and it makes him think he's probably brilliant at everything. Never questions himself. It's probably his most fatal flaw. Besides, in the moment, in the heat of what's happening, the characters probably don't GET to think too hard about lots of things that would bother me, the player. We're always operating on a time crunch to stop something bad from happening.
  9. Water Blaster, tint it red. Blood blaster.
  10. Maybe Countess Crey is even responsible for Sister Psyche's "death" on some level. Maybe she set up a contingency to capture Shalice's mind if she attempted to project it into another body again. She has it stored somewhere, now, another chip she can use to get herself out of trouble. Plus, she needed the wife out of the way if she was going to seduce and corrupt Paragon's greatest archer. Not everything is a Nemesis plot, but when it's not, make sure to check if the Countess is involved.
  11. I think we let Marcus Cole stay dead, but I wouldn't mind a Legacy story where someone else takes up the mantle, Reign of the Supermen/Battle for the Cowl style. Maybe Tyrant even IS one of the Statesmen running around. Miss Liberty is Stateswoman. Eventually it goes to, I don't know, Foreshadow.
  12. Eh, based on the map there's a little space around each of the zones that's inaccessible. You can get away with playing with the borders a little.
  13. The world of comic books if FULL of either different people taking over a mantle from the original. I've had multiple characters who I re-created the outfits of to have the sidekick take over the mantle. Or, conversely, how comfortable are you with a retcon? You can do an in universe one, where thanks to Time Travel or some sort of Crisis, things have always been this new way. That's probably how I would handle it. Worst case scenario you find that you CAN'T square that circle and you change everyone back.
  14. There was a pitch once, and it would solve essentially all my problems, about having a wand or staff in your hand as an Aura option that sounded good to me. Or a Spellbook floating near me? I don't know. My main is a wizard of sorts. Most of my alts are Magic origin. It's just the theme that appeals to me.
  15. Like Biostem, I would want some more Mutants, as I don't feel like they have enough representation. Mid to high level, story wise they're partly former Outcasts who are reorganizing under an Immortal metal skinned mutant that we would be able to meet and work with in Cimerora before he becomes an Archvillain in the present. I'm thinking they're sort of a terrorist group, using chemical bombs to try and activate people's latent mutant genes. Mechanically the bombs would release green smoke and NPCs caught in it would turn into minion level enemy mobs. Maybe they even mutate Twinshot of the Shining Stars, looping her back in from low level content. They would keep using the elemental powers like the outcasts, but they would also get things like savage mele and spines and things like that. The mutations should get a little weird and varied.
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