Hero_of_Light
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Which side do you agree with more? Do you feel there should be in game goals/rewards created by the devs that players can play towards and helps keep engagement, or do you feel that it's a way devs force players to keep playing by 'locking' content behind gameplay? Or do you have some other opinion? (Stay civil and don't attack someone's idea of it or what they think they goals/rewards should be because you don't aggre with them.)
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Ahhh, ok. I may be thinking of something completely different, but are there emote timers? Like bind a button to be fly, and then a second later pose change? (For devs) Also, if the emote is already there, why not use that animation? And instead of it being an animation change to the existing fly, copy/paste fly to the fly power pool as a 'new' fly power and have it use that animation instead? (Edit) Ah I see, has to go the one pose, then the other since the emotes weren't made to be an initial animation so it looks funny. Gotcha (Edit 2) What about the animations for the other flights? Could those more easily flow into it? (Edit 3) Just spitting ideas. What about having a color customized sonic boom flash, light, dust cloud, ect... obscure the character momentarily so the glitchy animation change isn't percived?
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I thought there was a / command for different fly poses?
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I say open these peices up as unlockables for helping/beating the NPCs 😄
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I'd love this! Make em rewards for beating/helping these NPCs 😄
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That seems fair enough, let's go with that. Unlike real life, when ever someone makes a character, they all start off on the same foot with everything available to them the same way. The only real resource difference could be time, where I could totally see being a have/have not if costume unlocks were behind doing a long taskforce all in one day, or if every costume unlock was per character and not global. Personally I'd be okay with that, but to compromise I ask that any costume unlock be global and not behind extreme gates. So what if someone is able to spend time on one day doing a story arc for va costume peices, and it takes me time spent durring 3 days? They'll probably also be lvl 50 and incarnate before me too, and that's just how it goes. In the end we'll still have the same things, but I had the option of enjoying the journey.
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Okay, back to topic. More things to play towards and feel accomplished after. For me, that's a few of any new costume peices be global unlockables and be earned during gameplay that's available to everyone. It's one of the only things not achievable in the game currently and would help some keep engaged.
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That argument works both ways, and those example play to my argument, not yours. Women voting for example. Which side wants no way for people (women) to unlock costume peices (vote) and which side wants there to be an option for people to have unlockable costumes prices everyone is allowed to get? All players are included when having most costumes free, with a couple unlockables behind a story arc, because everyone is allowed and able to do the story arc. It would only be exclusive if players weren't allowed to freely play those story arcs. Thank you for providing examples to help me prove my point.
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Yes, it would be more specials, and typically humans like feeling special especially if it's something they like. It scares me to see people that view having unlockables costumes peices this way and use psychobabble to defend having every costume price, even future ones for free. I bet you'd rather have no future costume pieces if some future ones were required unlockable huh?
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I'm not asking for money spent costumes or really hard to get costumes so your point isn't valid. If someone is a 'have not' because they don't want to complete a particular mission or story arc, that's totally on them because it's not hard to do nor does it cost money. Plus adding things to work towards keeps people engaged, so that would actually help the health of the game. Just because you don't like it doesn't mean it shouldn't be there if a large amount of people would like it, which since you can see everyone here agreeing and asking for the same, you can't deny exists.
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Agreed. I choose to lvl characteres (except my main because I had already got to 50 in live) the old fashion way. Do I care if people grind AE for exp? No. Would I care if the only way to lvl was AE and people just did missions for fun pretending to lvl'd? Yes That's how I feel about having every costume for free including potential new costume pieces.