
KaizenSoze
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Everything posted by KaizenSoze
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New very fun event. It's a challenge to actively solo. Unless you want to sit passively in the back of the zone. Bring friends!
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Best of Both - Blood Widower Fortunado Build
KaizenSoze replied to Gulbasaur's topic in Arachnos Soldier & Widow
They can have generally good resists, but you have to use set bonuses. And since they don't rely on too many pool powers it's possible to get Provoke. -
Best of Both - Blood Widower Fortunado Build
KaizenSoze replied to Gulbasaur's topic in Arachnos Soldier & Widow
It's a trade off, Widow don't have psi resist hole unlike SR, but they lose a lot of DDR. -
T1 Night Widow Attacks - what do you pick?
KaizenSoze replied to Onlyasandwich's topic in Arachnos Soldier & Widow
This one for all the reasons you stated. They other two just don't have the utility. -
As usual take my comments with a grain of salt. You resists are solid. You'll be pretty un-killable at range. I would like more AOE defense, but I am obsessive. You have crazy amount of recharge already before the FF procs. And the proc rate MBB and MBV is poor. You could use those slots elsewhere. MMB and MBV are pretty weak damage even with procs. I would pick up a Epic pool AOE instead of MBV. At least MMB does 100% KB, where MMV is only 30% and a narrow short cone. The rotation of WAWG, Venom, and Frag will take up all your casting time as it is. Speaking on Epic pools. If you're set on Soul, then Gloom is very single target damage if you slot. I would shift slots to that. Here is my take on an all ranged, support oriented, Bane. Ranged Support Bane - Arachnos Bane Spider Soldier.mbd
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Page 7 Builds - Fort, Night Widow, and Bane
KaizenSoze replied to KaizenSoze's topic in Arachnos Soldier & Widow
What version of MIDS do you have? I am asking because the level 6 power is the new page 7 power, Pain Tolerance. That power won't show up in older version of MIDS. You might need to update MIDS. To answer your question, Pain Tolerance with four pieces Preventative Medicine pieces: Heal, Heal/Endurance, Heal/Recharge, Absorb. 2.25 s/l resists, 3% fire cold resists are the reasons for that slotting. -
Bane Spider - all mace, all day
KaizenSoze replied to Onlyasandwich's topic in Arachnos Soldier & Widow
I think this is a good idea as you will often just be out of range of the next target. And sometimes don't want to be in melee range. -
Bane Spider - all mace, all day
KaizenSoze replied to Onlyasandwich's topic in Arachnos Soldier & Widow
Shatter and Crowd Control. -
Bane Spider - all mace, all day
KaizenSoze replied to Onlyasandwich's topic in Arachnos Soldier & Widow
I was never a big fan of Shatter Armor before page 7 and now I really don't think it's worth the power cost. Just taking Web Envelope because of the now awesome WAWG to me is a good choice. You have controller level immobilization which prevents runners, which is really helpful for melee. I do agree on Surveillance. I would stick a Accuracy SO or Analyze Weakness Acc/Recharge in there so you don't break stealth. On my Huntsbane I do slot Achilles' -resist because that's a ranged build. -
Page 7 Builds - Fort, Night Widow, and Bane
KaizenSoze replied to KaizenSoze's topic in Arachnos Soldier & Widow
The original OP links were broken due to MIDS updates. You didn't do anything wrong. 🙂 -
Bane Spider - all mace, all day
KaizenSoze replied to Onlyasandwich's topic in Arachnos Soldier & Widow
To reinforce Tidge's point. Placate is critical post page 7 to playing a melee Bane as opposed to a Huntsbane. Placate is both an offensive and defensive power. You want it up as often as possible. Mocking Beratement also gives some s/l resists. Here is my current build. Page 7 Banemrf - Arachnos Bane Spider Soldier.mbd -
Page 7 Builds - Fort, Night Widow, and Bane
KaizenSoze replied to KaizenSoze's topic in Arachnos Soldier & Widow
I updated the data chunks to the current version of MIDS. Mids' Reborn v3.7.5 rev 21 Database: Homecoming Database Issue: 28 Page 1 Database Version: 2024.8.865 Running under .NETCoreApp,Version=v6.0 / .NET 6.0.29 When you copy and paste the data chunk. Make sure there are no blanks at the end of the text. That will cause problems. The last character should be a "|". -
How to show you don't know anything about VEATs. I guess I did solo the ITF at 4x8 with a Night Widow and 801.3s, which are harder than ITFs. Fortunata scrapper/controller with a nuke that can solo most of the game at 4x8. Night Widows which can survive things that would make a lot of tanks drop. Bane/Huntsbane which provide both debuff/buff with good single and AOE damage. I can solo just fine. No comment on Crabs as I don't play.
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I would always manually check a surprising result. But make sure you have all the pet log categories on, but since you are seeing some damage from Whirlpool, those categories are probably on. I would be happy to manually check the logs for you. Speculation about the low Scourge rate. Whirlpool is usually cast early in fight, so most of it's damage is done before Scourge starts. By the time Scourge is happening I tend to think that the mob is killed off via other powers. This is one of the meta questions I have been thinking about, like how much damage Freezing Touch actually does, because of extremely long dot length. Most of the time I'll finish a mob with a snipe, which is why Freezing touch on my Elec/Ice blaster tends to be a very low % of my total damage. I think Whirlpool is suffering from the same issue.
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Cyclops Log Parsing and Game Overlay Tool 1.3
KaizenSoze replied to KaizenSoze's topic in Tools, Utilities & Downloads
New version available. Cyclops 1.3 with new game overlay feature. -
Sounds like you're looking for a Huntsbane. Look at this build all ranaged mace attacks. Lots of immobilizing, debuff, buff toggles, and AOE. The support toggles are cheap for a Bane, so it's up to you to decide if you need them.
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Think the devs are doing stealth micro patches?
KaizenSoze replied to kelika2's topic in General Discussion
That happened months ago when they reviewed and upgraded CoT. -
Cyclops Log Parsing and Game Overlay Tool 1.3
KaizenSoze replied to KaizenSoze's topic in Tools, Utilities & Downloads
I have a thread for logging suggestions. The problem is that procs fires are odd side effects of damage. They come from different code sections which don't have power details. It's a bit complicated, but here is the basics. Note, you can use Sqlite Studio to look at database in the output directory. It starts with this view: You get a table of damage points with the time delta from the next point. Then group by time delta depending on the configured interval. https://github.com/PaulBenHill/cyclops/blob/master/src/db/queries.rs Then there is some addition to code to total up the damage, calculate the elapsed time, end lines, and then dps. https://github.com/PaulBenHill/cyclops/blob/master/src/web/dps_interval_table.rs It was one the first things I wrote in the tool, so it could use some refactoring. My SQL Fu wasn't good enough at the time to do more in the database layer. -
Bumping my own thread, because I think it's better to keep all the suggestions in one thread. I am bringing up this one, because it even might be performance issue. Storm blast has a feature to some powers that inflict a "wet" status on mobs, which at the moment does nothing. It's a really chatty message. 2025-01-07 20:05:33 Your Cloudburst has left Vortex Cor Leonis Force wet. I have Trick Arrow/Storm defender, due to Storm Cell, Category Five, and Oil Slick it generates large logs quickly. In one hour it generated ~155K log lines. The kicker is that ~61K of those lines were "wet" messages. That is ~41% of logs messages. I wonder what impact that is having on server/client and network performance.
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Cyclops Log Parsing and Game Overlay Tool 1.3
KaizenSoze replied to KaizenSoze's topic in Tools, Utilities & Downloads
Great to hear from you. I am glad you enjoying the tool. Again, thanks for the leg up by giving me your code. Fixed, I had Unique and Unique2, but I hadn't not run into Unique1. The joys of determining session start and end points. I will happily take any logs that break stuff. Error recovery definitely needs work. I am surprised more folks have not commented on my backend developer UI skills. To be clear. No offence taken. I'll take a look at that CSS tag. Yes, shocked and controller containment count as "crits". My thinking is that anything that does extra damage is a "crit". You can thank @Koopak for suggesting doing things in internvals. I general have been pleasantly suprised how close the two tool numbers have been. If there is a feature you want, please let me know. I can crack the nut for you and show you the code. I have thoughts on how to do a proc report that will be mostly correct. Basically, look back to the last power activiation and attach the proc data to that. But that will not work in all cases. So it will be a separate report. I'll have average power recharge time in the next release. The overlay feature is taking up all my time right now. Also, I am trying to understand non-regex parsers to speed up log parsing. -
I completely understand why Trick Arrow/Energy is a bad combo. The primary lives on damage/debuff patches, the secondary lives on knocking them out of said patches. Alas, as usual Widows are the rarest AT in the game, several years running I believe. I tried to promote them, but it doesn't appear to work.
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Cyclops Log Parsing and Game Overlay Tool 1.3
KaizenSoze replied to KaizenSoze's topic in Tools, Utilities & Downloads
A preview of what I have been working. An overlay feature for Cyclops. The UI is very rough right now, but the back end is working. -
My Banes do not use patron powers. I don't have the power selection or slots for it. My Huntsbanes do use Mace Mastery: Web Envelope. Combined with the awesome Wide Area Web Grenade I can pinned spawns as well as any controller and then pummel them with AOEs.
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I want to chill and solo sometimes
KaizenSoze replied to HachiMan2015's topic in Arachnos Soldier & Widow
All can solo just fine at 50+, depending on difficultly. If you are soloing from level one. Widows are tough to solo unless you can provide them with a lot of help, influence, SG buffs, etc. Soldiers are better for soloing from level one, because they can stick to range. One you get them built out. Fortunatas in extremely good at soloing. Night Widows are too, but just to lesser degree. Soldiers can solo too, slightly worst than Forts and Night Widows. The lack of DDR against high level mobs is noticeable. See Circle of Thorns and Arachnos. Also, crabs have to pull from the concealment pool to start decent stealth. -
Katie actually rewards 26 merits, not 9, the text is wrong. TF completion text. [12:29] You gain 48,478 experience and 48,478 influence. [12:29] You gain 89,600 experience and 44,800 influence. [12:29] You saved Katie's soul from the Red Caps! [12:29] You received 26 reward merits. [12:29] You received 26 bonus reward merits. [12:29] You received Prismatic Aether. [12:29] You received Notice of the Well.