The Beta Account Center is temporarily unavailable
×
Double XP is active on all shards until October 21st

KaizenSoze
Members-
Posts
2115 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by KaizenSoze
-
I have been testing against them for awhile. I only have 2-3 characters that can solo them at 4x8. Not easily, just possible. Most people will need to drop difficultly to solo them. No shame in that, they are supposed to be very hard. Once, you have fought them a few times they do get "easier". Waiting to see how a team does against them.
-
Note about the flashy-ness of the set. The initial versions were much flashier is terms of bright particle effects was causing me serious nausea, even with dark coloring. So, the devs turned it down a bit. So, you can blame me. 😛 Keep in mind that people who are not ever going to play the set were still going to have all that flashing in their face on teams. Especially, on release when there will be a lot of Pyros running around. Remember when Storm blast came out.
-
In Kallisti Wharf repeatables, there is an entire faction of Paragon Protectors, along with existing separate Crey missions. Bring controls when fighting them! It's quite possible to punch through the minion and Lt T9s. With two bosses a spawns you will want some holds. If you have holds they are actually a pretty easy faction by Kallisti Wharf standards.
-
You have pet controls now! Shout out to @Ridiculous Girl /macro_image "PetCommand_Stance_Aggressive" ATTK petcom_all attack aggressive /macro_image "PetCommand_Action_Goto" GOTO petcom_all goto /macro_image "PetCommand_Action_Stay" STAY petcom_all stay passive same with the Stay command it will stay in play until you are 500ft away /macro_image "PetCommand_Action_Dismiss" DISMISS petcom_all dismiss /macro_image "PetCommand_Action_Bodyguard" BG petcom_all follow defensive
-
Elec is so much better now. Don't forget you can slot damage in Tesla Coil. Shout out to @Ridiculous Girl /macro_image "PetCommand_Stance_Aggressive" ATTK petcom_all attack aggressive /macro_image "PetCommand_Action_Goto" GOTO petcom_all goto /macro_image "PetCommand_Action_Stay" STAY petcom_all stay passive same with the Stay command it will stay in play until you are 500ft away /macro_image "PetCommand_Action_Dismiss" DISMISS petcom_all dismiss /macro_image "PetCommand_Action_Bodyguard" BG petcom_all follow defensive
-
Run Mayhem missions. You can work on all the Mayhem badges at the same time. The police station basement prison has plenty of doors.
-
Legendary 45% softcap... True/False/Sometimes/BS?
KaizenSoze replied to shortguy on indom's topic in General Discussion
Only thing I will add to this conversation is that the devs are obviously adding more and more mobs with heavy -defense powers. -
Fortunata Widow Build Critique
KaizenSoze replied to Renatos1023's topic in Arachnos Soldier & Widow
I am big on this is not one true way to play. So, you're build looks good. Just play it a lot a see what is not working for you. A couple of small things. You can put Adjusted Targeting Recharge in the Mind Link to get better recharge. You're well over capped on defense on that power so trade out one of those defense SO. You probably have too many attacks. You won't use them regularly, but that can be determined by playing. -
Fortunata Widow Build Critique
KaizenSoze replied to Renatos1023's topic in Arachnos Soldier & Widow
I like what you trying to do here. Just some suggestions. Answering Troo's question. It's better to have a high defense due to low DDR. Soft capping w/o Mind Link IMO is a good goal. 1. You do *not* even need CJ/SJ, purely nice to haves. 2. Scramble Minds is good for soloing and parking problematic bosses on teams. Optional IMO. 3. I just heavily proc dominate, there are two good procs in ranged damage you might want to squeeze in, Apoc and Decimation. Psionic Tornado procs poorly, I would only put a Force Feedback +Recharge in there. Decimation is Mental Blast is going to proc poorly. You can see the proc rate by hovering of the damage summary in the "Info" box for the power. 4. No need to double stack leadership. Widow are a bit end hungry though the claw attacks not the toggle are most of the problem. VEAT leadership is better than the pools. 5. Incarnate questions: I would pick Muscular Radial over Agility. You already have Ageless, so tons of recharge. Assault Core I feel is the better choice, because you can easily get full damage bonus. Radial is a *not* bad choice, because you get some energy damage for robots. Play what feels best to you. Note about Ageless, if you are having issues with -defense from mobs. Look into Ageless Radial. You lose the recovery bonus, but get DDR. 6. My bias is to make builds a bit tanker than other players. I would have more resists. Food for thought: -
Unlike Fortunatas, Night Widows cannot have both Follow Up and Build Up at the same time. Check to see if you have selected both.
-
Uncle Shags is right really depends on the build. You can completely ignore all Epic/Patron pools on some builds.
-
You want to look up Crabbermind builds in this forum for ideas. I have seen some really creepy costumes using the crabpack as if it was a real spider. So, experiment. You can fake a Crab/Bane, meaning you can have a Bane with the crabpack, but you will only use Bane powers. The crabpack would be purely cosmetic. 1. Level a Bane 2. Use /selectbuild 2 to switch your alternative build number 2 3. Level a Soldier to level 24 and select some Crab powers. 4. /selectbuild 1 now you will have a crabpack on your Bane build. Again, only cosmetic. The glitch with soldier costumes is that if you take a crab power on any of that characters builds. All costume will have a crabpack that you cannot remove. The only way to remove the crabpack is to /respec and remove all Crab powers from all builds.