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KaizenSoze

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Everything posted by KaizenSoze

  1. I'll need to double checked but one of the many less than idea about how the logs work is powers that sleep and do damage. You will only see rolls that miss the mob and not hit rolls. Damage auras do the same thing, only record miss rolls. This quirk of the logs give the appearance of a low high percentage. You need to count the damage lines as pseudo hits manually. Frozen Aura is one of those powers I count the damage lines as hits. Spore burst is annoying as it does not damage. Still working on how to handle that one in my tool. Cyclops
  2. Even my Night Widow, which has way more accuracy than most builds has accuracy issues against stacked Romans defense.
  3. The glitch has changed colors but is still there. [16:33] Server: Brainstorm Zone/Mission: KW_Office_45_04 Position: [115.9 21.3 -372.3]
  4. @Vanden @ExeErdna I checked my Elec/Psi Dom and the Gremlins are using Jolting Chain. Double checked with my parsing tool and Gremlin Jolting Chain is being fired.
  5. Can you explain with more detail what you don't like?
  6. Just noting they only exist any real numbers in the southeast corner. Generally, the south east and west corners are the dangerous areas. Everything else is lower level.
  7. With no sarcasm intended. I tested a bunch of different ATs against Skulls. If you're soloing Skulls at 4x8 without enough defense aka resist builds, heavy status resists, or toHit buffs/resists. You will need to pop insp to get over some of the effects. Pulling them to corners to limit that amount ranged attacks also helps a lot and gets them into your damage AOEs. and fear auras.
  8. The Awakened have been around for awhile. They are quite nasty. https://homecoming.wiki/wiki/The_Awakened The key arc is a red side arc from Mr. G. Fun contact, I highly recommend him. The amount of -heal they hit you with can be a big issue. To top of all the psi damage and energy drain.
  9. No, I saw it yesterday. It's a bug the devs have also seen and are looking at it.
  10. Arsenal/Kinetics works really now. Send in the pet with the new controls, because of the cloak and Smoke Canister the pet aggros anything first. Fulcrum Shift is relatively safe now as many mobs don't wake up until you fire multiple AOEs on them. Or they wake up confused. And the pet gets max damage because you were able to keep it right next to you for FS. Also, great for healing it.
  11. There is a bug, due to some changes in mob regeneration. The Instant Healing that Zenigrafter use is basically twice more effective than it should be, combined with their high resists. It's hard to defeat them while IH is runnning. The devs know, but it was only found just be OB started.
  12. I am guessing this flag isn't set on Staff on open beta. It's there on live.
  13. Only way I have been able to do it is kite them around the buildings.
  14. You found the horde! It’s quite a battle to solo them.
  15. We have had corrupt police or "good" groups with bad branches in the game pretty much since the beginning. There are rogue PPD all over on the red side. Rogue PPD in Talos arcs. Rogue Longbow and Vanguard. Even rogue PPD Awakened. This is pretty much standard story telling. Nothing to do with real life.
  16. Fun levels of regeneration with Rebirth Radial. Nice while it lasts.
  17. There is the perfect testing ground for all the armor changes. Kallisti Wharf repeatables, use the Find Contact to get started.
  18. You can post a /loc where you are seeing that. The devs fix them when have time. There were a lot of them at the beginning.
  19. Not surprised with the tanker changes. I remember before those changes it's just 80% brutes vs tankers. At least in PUGs. Ratio completely flipped once the buffs hit live. It was inevitable there would be adjustments.
  20. I have been testing against them for awhile. I only have 2-3 characters that can solo them at 4x8. Not easily, just possible. Most people will need to drop difficultly to solo them. No shame in that, they are supposed to be very hard. Once, you have fought them a few times they do get "easier". Waiting to see how a team does against them.
  21. Blackwing is available to look up on City of Data. Which is how I found the -heal debuff. https://cod.uberguy.net/html/category.html?pcat=blackwingindustries My priorities are shield drone, medic, phantom, then the bosses.
  22. BWI is rather nasty. It's was a bit of a shock when I first fought them. My guess is that you just took a bit hit just as you healed. Forgot the Phantoms have a -heal debuff on some of their attacks. What build are you using and what difficultly?
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