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KaizenSoze

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Everything posted by KaizenSoze

  1. I agree a lot of defeat X badges should be points based. Except Kill Skull, everyone should have do that KR arc once or grind Perez Park. 🙂
  2. You mean an MMO that avoids tedious gear grinding and an actual fun combat system. It's not a training wheels MMO, it's a superior MMO! CoH cured me of "real" MMOs.
  3. And this is where I differ from a lot of players. I throughly enjoy the combat, the rewards as just a side bonus. Being able to use my powers in a team setting or solo is what I enjoy, with the possibility of failing. Watch spawns getting nuked and Judgement'ed (sic) before I can even reach them is not my idea of fun. This whole thread sounds just the feedback thread when they altered they attack types for some powers to not primarily target smash/lethal. People screamed the game was ruined. It would be too hard. Now, nobody thinks about it all. One year from barely anyone will remember that Council use to be puff cakes. The player base is skilled and adjusts quickly. I have already seen it in PI radios.
  4. We are just going to have to disagree on the meaning of my comment.
  5. The game current is probably the most solo friendly is very been. It's so easy to max out Incarnates. The action house is full of enhancement. SG buffs are easily available. As someone who likes running PUG. I know I am weird. I find it enjoyable to gather up 7 stranger and see what happens. At sub 50 levels, around +2/3 sometimes +4 even. It's fun, but at 50 it's just boring. A lot of players have gotten use to easy mode at 50 and don't want to stick around for a "slower" experience. I have noted more satisfaction in team chat when there is actually a bit of a struggle. Extreme versions of that would be AE 801s, but those are extreme missions most people won't join.
  6. Pedantic complaint. I probably still do not have 5 billion influence among all my toons. My point is that you don't have tons of influence to build strong toons. Once, you have boot strapped one toon to 50, which is the hardest part if you do it solo. Then it's easy enough to collect recipes and shop the auction house from that point forward. Given the a amount of super friendly people playing. Seed money to start is not that hard to get. Or just join an SG. Saying that only "rich" players can make builds that trivialize the high end is not true.
  7. I think you are looking for this task force to help with that. Mender Silos Task Force between this and Maria Jenkins you should be pretty close.
  8. I have never had 5 billion in influence. Never will. I have farmed some, crafted a lot, and just played. You make a lot of influence just playing. My problem with high end. Practically no risk for reward. Mob are still getting wiped out incredible quick. So, quick that I can barely have to time to click more than 1-2 attacks sometimes. Doesn't feel fun. Doesn't feel powerful. It's feels boring. Add a "little" bit of difficultly and people might actually have to use a "tiny" bit of teamwork. Also, I have suggested nerfs. I think the problem is on both ends.
  9. Politely disagree. The updated Circle of Thorns and Arachnos are still much nastier than Council. Council are just not the punching bags they used to be. The game is too easy at the high end. Old Council were a joke. Now, at least they are a bit more dangerous. PI radio teams are still ripping through them, just have to use more powers now. Controls are now a bit more useful. They at least speed up the clear time due to holding mobs that can transform or stopping them from using some of their nasty powers like those AOE galaxy powers.
  10. I don't believe the issue the OP was talking about was the lack of 50 DE. The only outdoor level 50 spawns in PI are in the Portal Corp parking lots, which is a heavily trafficked area. I believe they are asking for more level 50 spawns in general in PI. The DE are more obvious candidates. I agree. There are only a few places in the game where level 50 or higher spawn at "street". RWZ as you mentioned, PI, Grandville, and the back side of Dark Astoria. PI is by far the most accessible. I have often logged and just for fun street sweeped the parking lot. And I often stopped because there can be several people doing the same thing. In general I want more street accessible level 50 or higher mobs. And suggested basically the same thing as the OP for RWZ and DA.
  11. You mean the same end of the map where there are level 50 boss spawns all over the parking lots. That are directly in line of the SG portal, to the Portal Corp, or the police station which which often have level 47+ nearby. Strangely, the parking lot is not littered with lowbies. It's like players are able to understand the risk.
  12. What is your Night Widow attack chain? For me it's, stealth->Build Up->Spin->Placate->Slash->Psychic Scream if things are spread out. Then it's hitting the nearest targets while waiting to placate->slash or spin. The build is high recharge so placate and/or Build Up are up pretty quick. Takes nice meaty chunks out of the mobs. Does you Fort build have a lot of procs? Just wondering why it's running so hot.
  13. IMO. The animations are a bit clunky. The melee attacks are pretty meh. It's not the damage of the attack, it's just one is a slow PBAOE, the other is a narrow melee cone. Only Skewer is good in actual play. It is really good at immobilizing mobs. Slot for that, not for hold in Vines. Vines->Blizzard, it's nasty.
  14. First you're dealing the page 7 CoT, which are noticeably nastier than before. Keep an eye out for the Earthquake and Tar Patch indicators. If you see one, move immediately out of range. Do you have your Rad debuffs slotted? That will help. Holds can break mob toggles. I know it's close quarters, but hit and run works, or at least hit and break line of sight. Force the mobs to come into your debuff aura range. Find ways to get them clumped up for your Fire aoes. Figure out which mobs are causing you the most issues. Also, some combos solo better than others. My elec/ice blaster can solo just about anything. End drain and slows are very useful.
  15. Final badger 83 capsules.
  16. Second badger completed 114 capsules.
  17. Wow I really had crap luck.
  18. Quick and dirty average is 81 capsules.
  19. Solo
  20. Sigh. Took 118 capsules to get all the badges. Worse than the Winter event. I wish there was a way to increase the spawn rate of CoT and Rikti.
  21. I had it happen at least twice. You click on the capsule, the "Ambush" text appears. Nothing ambush. Minor issue. I was in Brickstown if that helps.
  22. I do have a problem with Incarnates, but that is another issue outside this thread. And for the time it took, it was a PUG. I know that some SGs have gotten some 4 star hard modes to under an hour with specific setups.
  23. Impressive mind reading. And completely wrong. I do engage in hard mode and watch Incarnate trivialize them. Example, I was on a PUG 4 star Aeon. The only organization was a request for a debuff, tank, and dps. Not specific power sets just a general type of build. And T4 Barrier. The leader was very experienced, they cycled Ageless and the rest of us cycled Barrier. Cycling Barrier solved most of the durability issues. DPS is almost never an issue with all the Judgements, Nukes, and procs, topped off with a layer of debuff. Completed in 1.5 hours, had two party wipes during "special fight", that the worst of it. For a PUG. I have harder 801 runs than this 4 star hard mode.
  24. There is more to this game then focusing on faster clear times. How about an actually challenge, maybe get hit occasionally before the spawns are nuked out of existence. Maybe I would like to use more of my powers in melee. I have been crunching more numbers. A lot of folks think I am picking on Blasters in particular. Actually, I am picking on nukes for all ATs. Ion Judgement is doing 5107 damage per activation. Let's round that down to 5100K. Level 54 Minions have 436 hp, Lts 867. One Ion per activation hitting 11 targets on average. Dishes out ~12 minions worth of damage or ~6 Lts, once every 2 mins. My Fort build can fire it's nuke every ~30 seconds before Ageless for 4600 DPA. That's 11 minions worth of damage every ~30 seconds. Or 5 Lts. The risk vs reward for nukes is completely out of wack.
  25. Yes, a web based MIDS would be really nice. One day. I'll might tackle it, but it wouldn't be for at least a year.
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