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Posted

I've been daydreaming lately of what it might be like if the player had an option to forego the Ancillary and Patron power pools and instead simply receive 4 extra levels-worth of enhancement slotting.
On the approach to level 50, most builds are already loaded with powers, with Incarnate abilities on the horizon. It might be nice to take a break from acquiring powers and 6-slot the ones we already have to beef them up to their full potential.
That, and way back in a long forgotten dream, I used to take the fitness power set in a time before it became inherent. While it was great that they became inherent, it also meant that your enhancement slots were going to be split with 4 additional powers, and in current builds, I find myself neglecting the fitness skills in favor of all these daggone things I have to click on that I never wanted in my tray to begin with.

Obviously, a player who would chose to opt out  of Epic pools should be able to do so on a per-build basis.

It could be neat if there was a contact you had to go to who would send you on a mission to learn the skills of focusing on your already-learned abilities, and afterward you could train and respec with them in order to access the revised leveling. I wonder if that would be possible without breaking leveling across the whole game.

Anywho, that's been on my mind lately.

  • Like 1

I drawed things:

Gallery of my CoH Pantheon

Posted
21 minutes ago, biostem said:

The problem, IMO, is that, with IOs, enhancement slots can act as powers...

Basically the only balance that remains is based on limited slots

  • Like 3
Posted
5 minutes ago, Haijinx said:

Basically the only balance that remains is based on limited slots

Wouldn't mind seeing incarnates turned down a bit and traded for more build flexibility but doing builds is the real fun in the game for me. I have no doubt everyone isn't as into it.

Posted

Well, really, fitness pool takes at most 4 extra slots, with most builds I have seen settling for 3, two in stamina and one in health, and I have even seen a few builds published with just two extra slots, one in health and stamina each, so it hardly seems to impact the slot numbers.

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