SmalltalkJava Posted October 8, 2019 Posted October 8, 2019 (edited) So far, I just can't quite get it where I want. I think i need to step back, breathe a little bit and refocus. I get too caught up in the weeds sometimes. I figure if Thugs can use burnout then why can't a demons build with Hell on Earth? And why couldn't i use it with Wild Bastion's absorb? There is nothing I really want to drop from /Nature it just has so many goodies that I like to use. /Nature is addictive. High resists and add in 803 Bonus HP absorb for all the pets from using PB+Resilient Incarnate and Wild Bastion. I may have to sacrifice the Fighting Pool and go for lower overall S/L defense for the MM. If i drop the 3 Fighting Pool powers then I can get some goodies Scorpion Shield Power Boost Maneuvers Assault Tactics Hasten Super Speed BurnOut Here is what i've come up with as a rough, rough draft. It has 1 slot that I haven't placed due to not really caring where to put it. I don't really like it at all. Not even 1 MM attack! No Assault, No tactics. The slotting on Hell on Earth needs some work also. Provoke is fun and all, but it isn't a necessity, after using it for a while, it works well on pylons, but it seems to be just a gimmick in real play. At least for me. Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5https://github.com/ImaginaryDevelopment/imaginary-hero-designer Provoke Demon -Nature: Level 50 Magic Mastermind Primary Power Set: Demon Summoning Secondary Power Set: Nature Affinity Power Pool: Leadership Power Pool: Speed Power Pool: Presence Power Pool: Fighting Ancillary Pool: Mace Mastery Hero Profile: ------------ Level 1: Summon Demonlings (A) Expedient Reinforcement - Accuracy/Damage (3) Soulbound Allegiance - Accuracy/Recharge (3) Soulbound Allegiance - Damage (5) Soulbound Allegiance - Damage/Recharge (5) Soulbound Allegiance - Chance for Build Up (7) Expedient Reinforcement - Resist Bonus Aura for Pets Level 1: Corrosive Enzymes (A) Accuracy IO Level 2: Regrowth (A) Panacea - Heal/Endurance (7) Panacea - Endurance/Recharge (9) Panacea - Hea/Recharge (9) Panacea - Heal/Endurance/Recharge (11) Panacea - Heal Level 4: Wild Growth (A) Unbreakable Guard - Resistance/Endurance (13) Unbreakable Guard - RechargeTime/Resistance (15) Unbreakable Guard - Resistance/Endurance/RechargeTime (15) Unbreakable Guard - Endurance/RechargeTime (17) Steadfast Protection - Resistance/+Def 3% Level 6: Enchant Demon (A) Endurance Reduction IO Level 8: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (17) Reactive Defenses - Scaling Resist Damage (19) Luck of the Gambler - Defense (19) Luck of the Gambler - Defense/Endurance/Recharge Level 10: Hasten (A) Recharge Reduction IO (21) Recharge Reduction IO Level 12: Summon Demons (A) Superior Mark of Supremacy - Accuracy/Damage/Endurance (21) Superior Mark of Supremacy - Accuracy/Damage (23) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen (23) Superior Mark of Supremacy - Accuracy/Endurance (25) Superior Mark of Supremacy - Damage/Endurance (25) Superior Mark of Supremacy - Damage Level 14: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 16: Lifegiving Spores (A) Panacea - +Hit Points/Endurance (27) Panacea - Endurance/Recharge (27) Panacea - Heal/Endurance (29) Panacea - Heal/Endurance/Recharge (29) Panacea - Heal Level 18: Hell on Earth (A) Call to Arms - Defense Bonus Aura for Pets (31) Sovereign Right - Resistance Bonus (31) Edict of the Master - Defense Bonus (31) Overwhelming Force - Accuracy/Damage/Endurance (33) Overwhelming Force - Accuracy/Damage (33) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 20: Burnout (A) Recharge Reduction IO (33) Recharge Reduction IO Level 22: Wild Bastion (A) Preventive Medicine - Chance for +Absorb (34) Preventive Medicine - Heal (34) Preventive Medicine - Heal/Endurance (34) Preventive Medicine - Endurance/RechargeTime (36) Preventive Medicine - Heal/RechargeTime (36) Preventive Medicine - Heal/RechargeTime/Endurance Level 24: Provoke (A) Mocking Beratement - Taunt/Range (36) Mocking Beratement - Recharge (37) Mocking Beratement - Taunt/Recharge/Range (37) Mocking Beratement - Taunt/Recharge (37) Mocking Beratement - Accuracy/Recharge (39) Mocking Beratement - Taunt Level 26: Summon Demon Prince (A) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge (39) Superior Command of the Mastermind - Damage/Endurance/Recharge (39) Superior Command of the Mastermind - Accuracy/Damage (40) Superior Command of the Mastermind - Damage/Endurance (40) Superior Command of the Mastermind - Accuracy/Damage/Recharge (40) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura Level 28: Spore Cloud (A) Dark Watcher's Despair - To Hit Debuff/Endurance (42) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance Level 30: Boxing (A) Empty Level 32: Abyssal Empowerment (A) Endurance Reduction IO Level 35: Entangling Aura (A) Lockdown - Chance for +2 Mag Hold (42) Unbreakable Constraint - Chance for Smashing Damage (42) Unbreakable Constraint - Endurance/Hold (43) Unbreakable Constraint - Hold/Recharge (43) Unbreakable Constraint - Accuracy/Hold/Recharge (43) Unbreakable Constraint - Hold Level 38: Overgrowth (A) Rectified Reticle - To Hit Buff/Recharge (45) Rectified Reticle - To Hit Buff (45) Recharge Reduction IO (45) Recharge Reduction IO Level 41: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (46) Luck of the Gambler - Defense/Endurance (46) Luck of the Gambler - Defense Level 44: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (46) Gladiator's Armor - End/Resist (48) Gladiator's Armor - Resistance/Rech/End Level 47: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Shield Wall - +Res (Teleportation), +5% Res (All) (48) Shield Wall - Defense/Endurance (50) Shield Wall - Defense/Endurance/Recharge (50) Shield Wall - Endurance/Recharge Level 49: Power Boost (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 1: Supremacy Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (11) Miracle - +Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Endurance Modification IO (13) Performance Shifter - Chance for +End Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Ember Shield Owner Level 0: Ember Shield Level 50: Resilient Radial Paragon Level 50: Barrier Core Epiphany Level 50: Melee Radial Embodiment Level 50: Reactive Radial Flawless Interface Level 50: Void Radial Final Judgement ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1612;748;1496;HEX;| |78DA65945B4F135110C7CFB65BB1A59596B65C0BBDC99D96568D8F120411949A262| |8EA83212B6C61A5B7F462E4D1472FD14763F0C227F099E8ABD76F609498E893A820| |89A2C6179CEE7FA49B7493E6373BE73F7366E69C6DE2DA98FDC9C9EBC342728EA69| |5627136A1144B6A21A365E72D0965419B13F4789385DCD5DC921A185333B96C2072| |4629950B6A1DAD04ABF2D9E9728656A3BA865FB4EC82DFA0385E4EA5A2089E1D49A| |5B4AC565A160DC95C2E1D9D529579B5505CD4F236FD7D3AAFAAF32EDD4C28592D5F| |4E2B252D9775E89E716D61B144B97D27F2DA5CD4B041429953B983E5162A2F46BFF| |B4EC1CFAE456C9B8488CBC234C23C06CAC3CC5170DF4FF05D782F568836A1FBDE93| |4F824F967C66E83BC0FD9D4C3F680B803728C62C21C6BC039FFD3778E00FF317E86| |C2661872C56A86E0BEF6D09626F17CDBC0E79CC755E09FA1F886BF454DEADA2D10D| |7F88B4566825EB80D0D73CCC8794BB9E67527F41D6F59E19B0E922F33CD8728E791| |60C535E07D7E558C79C6E517F0D3C938620EA69E399B4F18C7C3C131FCFE411D5E0| |E21A5C9F4C7ACF9D3BE8B37383D843FC006D609DF911343509E146ACE4E69E02CCD| |B548B97F37A37A10F7E666E30BF80E1AFCC6F5C2BF5D6CCB1CD69F416CE8007AF30| |35E612D8BD68D2F77D4CFDB4726CEB6BE4EB7EC57C0EF6BC60BE64BE016F52CDED7| |C56ED4F91AF6F0D94A8A60E9E77C72E3D629576F2B3C7CF37E30E6508F1EEA1BF98| |66DF242AEC9B00FB4F30C791B97F0CBC4BB15D7CABBA1E90CF6D15832B15CA6290A| |7FA9F6B54702FB4A65EBE811127D3039AA9E201D60C1C4287913838140365D244F9| |8B88729EA1D3AC1907E393CC0970CB8E2FBAD2778CEBF1C9862F549F4E7F8D2756E| |389D7780ED7788ED478A66A3C89AA673729EFFD2F08495FB5D239997975D346AB12| |AF467066DFAB3E499AC10C6CA724FDE66F19F5BDD06F1BF501F46FBF87334DDAF4A| |AF4BD2E196CC5605F36D8475D952CB00BCEAAEDA0EB1F67CDAABB6A3F0B55EDB706| |FFA0876C8EFD07FEE1159E| |-------------------------------------------------------------------| Edited October 8, 2019 by SmalltalkJava Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing
Redlynne Posted October 8, 2019 Posted October 8, 2019 7 minutes ago, SmalltalkJava said: Provoke is fun and all, but it isn't a necessity You can either Provoke, when you're not doing any damage yourself (resulting in a twice nothing is still nothing wash through the Threat formula) or you can take your own personal attacks and do damage with them as your opener that will draw aggro to you from the beginning. The difference is No Damage/Not Perma versus Yes Damage/Repeatable. Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.
SmalltalkJava Posted October 9, 2019 Author Posted October 9, 2019 (edited) Starting to get there. I threw this together just a bit earlier. Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5https://github.com/ImaginaryDevelopment/imaginary-hero-designer Crazy Nature Stuff: Level 50 Science Mastermind Primary Power Set: Demon Summoning Secondary Power Set: Nature Affinity Power Pool: Leadership Power Pool: Speed Ancillary Pool: Mace Mastery Hero Profile: ------------ Level 1: Summon Demonlings (A) Superior Mark of Supremacy - Accuracy/Damage (3) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen (3) Expedient Reinforcement - Accuracy/Damage (5) Expedient Reinforcement - Accuracy/Recharge (5) Expedient Reinforcement - Damage/Endurance (7) Expedient Reinforcement - Accuracy/Damage/Recharge Level 1: Corrosive Enzymes (A) Accuracy IO Level 2: Regrowth (A) Panacea - Heal/Endurance (7) Panacea - Endurance/Recharge (9) Panacea - Hea/Recharge (9) Panacea - Heal/Endurance/Recharge (11) Panacea - Heal Level 4: Wild Growth (A) Steadfast Protection - Resistance/+Def 3% (13) Steadfast Protection - Knockback Protection (13) Steadfast Protection - Resistance/Endurance (15) Unbreakable Guard - +Max HP (15) Gladiator's Armor - TP Protection +3% Def (All) (17) Gladiator's Armor - Resistance Level 6: Enchant Demon (A) Endurance Reduction IO Level 8: Corruption (A) Apocalypse - Chance of Damage(Negative) (17) Apocalypse - Damage/Endurance (19) Apocalypse - Accuracy/Damage/Recharge (19) Apocalypse - Accuracy/Recharge (21) Apocalypse - Damage Level 10: Lash (A) Force Feedback - Chance for +Recharge (21) Kinetic Combat - Damage/Endurance (23) Kinetic Combat - Damage/Recharge (23) Kinetic Combat - Damage/Endurance/Recharge (25) Kinetic Combat - Accuracy/Damage Level 12: Summon Demons (A) Superior Mark of Supremacy - Accuracy/Damage/Endurance (25) Superior Mark of Supremacy - Damage (27) Call to Arms - Accuracy/Damage/Recharge (27) Call to Arms - Damage/Endurance (29) Call to Arms - Accuracy/Damage (29) Call to Arms - Defense Bonus Aura for Pets Level 14: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Red Fortune - Defense (31) Red Fortune - Defense/Endurance (31) Red Fortune - Defense/Recharge (33) Red Fortune - Endurance (33) Red Fortune - Defense/Endurance/Recharge Level 16: Lifegiving Spores (A) Panacea - +Hit Points/Endurance (33) Panacea - Heal/Endurance (34) Panacea - Hea/Recharge (34) Panacea - Heal/Endurance/Recharge (34) Panacea - Heal (36) Performance Shifter - Chance for +End Level 18: Hell on Earth (A) Soulbound Allegiance - Accuracy/Damage/Recharge (36) Soulbound Allegiance - Damage/Recharge (36) Soulbound Allegiance - Chance for Build Up (37) Sovereign Right - Resistance Bonus (37) Edict of the Master - Defense Bonus (37) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 20: Wild Bastion (A) Preventive Medicine - Heal (39) Preventive Medicine - Heal/Endurance (39) Preventive Medicine - Endurance/RechargeTime (39) Preventive Medicine - Heal/RechargeTime (40) Preventive Medicine - Heal/RechargeTime/Endurance (40) Preventive Medicine - Chance for +Absorb Level 22: Spore Cloud (A) Dampened Spirits - To Hit Debuff (40) Dampened Spirits - To Hit Debuff/Endurance Level 24: Hasten (A) Recharge Reduction IO (42) Recharge Reduction IO Level 26: Summon Demon Prince (A) Superior Mark of Supremacy - Damage/Endurance (42) Superior Mark of Supremacy - Accuracy/Endurance (42) Superior Command of the Mastermind - Accuracy/Damage (43) Superior Command of the Mastermind - Accuracy/Damage/Recharge (43) Superior Command of the Mastermind - Damage/Endurance (43) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura Level 28: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 30: Burnout (A) Recharge Reduction IO (45) Recharge Reduction IO Level 32: Abyssal Empowerment (A) Endurance Reduction IO Level 35: Entangling Aura (A) Basilisk's Gaze - Endurance/Recharge/Hold (45) Basilisk's Gaze - Recharge/Hold (45) Basilisk's Gaze - Accuracy/Hold (46) Basilisk's Gaze - Chance for Recharge Slow (46) Lockdown - Chance for +2 Mag Hold Level 38: Overgrowth (A) Recharge Reduction IO (46) Recharge Reduction IO Level 41: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Red Fortune - Defense/Endurance (48) Red Fortune - Defense (48) Red Fortune - Defense/Recharge (50) Red Fortune - Defense/Endurance/Recharge (50) Red Fortune - Endurance Level 44: Power Boost (A) Recharge Reduction IO Level 47: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 49: Assault (A) Endurance Reduction IO Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Run Speed IO Level 1: Supremacy Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Miracle - +Recovery (11) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - EndMod Level 50: Resilient Radial Paragon Level 0: Ember Shield Owner Level 0: Ember Shield Level 50: Barrier Core Epiphany Level 50: Degenerative Core Flawless Interface Level 50: Melee Core Embodiment ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1556;731;1462;HEX;| |78DA65944B4C13511486EFB403B52FDA52690B14FA002CCF69ABC62D2A8889A1A65| |A455D354D99C224509A3E1271E7C2858F68E2C6575496BA312E5C18D76AE29E687C| |C4D74A54044D5CE8060F737EE9249DA4FDEE3DF79E73FE7BCE9D499D1E773C38787| |65448EEB1B95CA5924DE52A55B53CAF15A72D99BCA616F3AAA0A775AC9C3BB3183E| |9CABD6CA6A3853AD150A163247EABBB399DAFCFC42511957E91F13AD381332ECD84| |F5E0A87C8EE2B14B4A2565D14AEF4C2C29C32A9E6A6D57265562BD9F479A6A4AAD3| |8EFF4B250A64D7271373DACC6C3578A0A4E51543E4542EAF42F96280740DD1EF865| |BE0D9681253B2104959984E81EB26A255C86BE04F66F32FE69B9E2D5F213A84EEF3| |966C12DB642968269B45347731B7758321A62DCC3C4F3E66893598FD34E89285230| |0FA982D7FCC7AFC969D4C779C798BF43741435384355C279B051A2C4913EF4F305B| |1530CEDC3ECCBC493E56F858CF61ED084DA3B2F01D0533CC409A799B7CECA89DFD2| |4D72C708CD9F1D1A4EBEEF8C00CBE073F333D24D089333BDB24DDA7BB05B4817666| |D8053A9917A95E2EE47545B80EE12033D20D86C030B3E71A9FE90E69F6C0D7B3976| |D3DA3E018B3F737D7B1778518237EE2189728AF179ABD5FD8B66305FC0A7E63C6BE| |83ABDCE30BE4DBC679A5B6879C27F68819A55AF839AEE4DFBC9474B706C0BBA4B71| |D7ADB8F736D074E804F39C7E073F019F80267A6B89DB81B9DEF3897C947E5878E2E| |E4180697285708FB43B84B97497714F722FA8A7B37FC125C668EBC06FF728E2BE4D| |3871C7D883D023E2669FDA8613FFA1E47BFE3E87F1C7D4FA2DF49F4FF8783DFD94D| |7D4388E7A5332AC8A5DC37E9B54EDEC31DA7B504E712099C27281BDED90D7AC4608| |325D160493658763558763758268D9611CE9FAADB36D2F2D6B74248BA87953A60C6| |EAAA8D56A15E82F75ADD26498724FD76DAA6501DE3FE7EDEBF6E3364B8CA5F2DA79| |F801C7B3C9B91785C76D7C74BDEFA9E09C3FE27D1FAF81F4536FA57| |-------------------------------------------------------------------| Edited October 9, 2019 by SmalltalkJava Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing
plainguy Posted October 9, 2019 Posted October 9, 2019 This is what I got following your power choices, but I got rid of your attacks. You have room for 1 power. You're at 43 S/L defense.. You definitely can make 45%.. You still have many slots left and spore cloud. If you could increase range and aoe to close to 28% depending on the scenario or setup, you would be defense capped with spore cloud. But seeing S/L is a large component in many attacks I think you will be safe with the heals as well. So its either Type defense kicking in or S/L component kicking in. So you have several situational safety nets here. Defense cap is 1 in 13 hits coming in. You have a some really good heal choices. I would consider provoke as you are very familiar with nature set if it works for you. I just didn't like the animation of nature otherwise I would get it. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 49 Science MastermindPrimary Power Set: Demon SummoningSecondary Power Set: Nature AffinityPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingAncillary Pool: Mace Mastery Villain Profile:Level 1: Summon Demonlings -- SvrRgh-Acc/Dmg(A), SvrRgh-Dmg/EndRdx(5), SvrRgh-Acc/EndRdx(5), SvrRgh-Acc/Dmg/EndRdx(7), SvrRgh-Acc(7), SvrRgh-PetResDam(9)Level 1: Corrosive Enzymes -- Empty(A)Level 2: Regrowth -- Empty(A)Level 4: Wild Growth -- Empty(A)Level 6: Enchant Demon -- Empty(A)Level 8: Hasten -- Empty(A), Empty(9)Level 10: Spore Cloud -- DscWrd-ToHitDeb(A), DscWrd-ToHitDeb/Rchg(11), DscWrd-ToHitDeb/Rchg/EndRdx(11), DarWtcDsp-ToHitDeb/EndRdx(34), DarWtcDsp-ToHitDeb(36), DarWtcDsp-Slow%(36)Level 12: Summon Demons -- Empty(A), Empty(13), Empty(13), Empty(15), Empty(15), Empty(17)Level 14: Super Speed -- Empty(A)Level 16: Lifegiving Spores -- Empty(A), Empty(17), Empty(23), Empty(23), Empty(34), Empty(34)Level 18: Hell on Earth -- Empty(A), Empty(19), Empty(19), Empty(21), Empty(21)Level 20: Wild Bastion -- Empty(A)Level 22: Burnout -- Empty(A)Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25)Level 26: Summon Demon Prince -- Empty(A), Empty(27), Empty(27), Empty(29), Empty(29), Empty(31)Level 28: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(33), GssSynFr--ToHit/EndRdx(33), GssSynFr--Build%(33)Level 30: Kick -- Empty(A)Level 32: Abyssal Empowerment -- Empty(A)Level 35: Entangling Aura -- Empty(A)Level 38: Overgrowth -- Empty(A)Level 41: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(42), RctArm-ResDam/EndRdx(42), RctArm-ResDam(42), RctArm-ResDam/EndRdx/Rchg(43), RctArm-ResDam/Rchg(43)Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)Level 47: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)Level 49: [Empty] Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 1: Supremacy Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Empty(A), Empty(3)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- Empty(A), Empty(3)------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1214;548;1096;HEX;| |78DA75935B6F124114C7672F9402A52C527AB15C04D258DB666BD577A3B6FA524C1| |33E00D9C0D06E020BE192D8471FBD449F8DF1F2E05DE3A331FA4DF433586BABCFEB| |E19C139874D309FBFF33BF3973CE99C96EF9CEE6D4E75B77AF0ACDBAD1747ABD6AD| |9E9F565B7E57AF570A5E64AAF260D01230C4F61BC56AD0C5AADB6676F4A509EB8DE| |6E5E89B83E6834ECDB4E7FD095D56B8D86EBB9FD7D11DD69B79B76A523653D817FB| |7A55397DDDE9EDB89E3FCA6BBBBD7874C319A3587D3CC56C7ADD94AEAB25393DCE8| |FE3C34B604CF134BF0F043E2106CC314E61FF623F28963F6BFE493FFC87F94467BE| |10743FC04A231D190DC03623031903C858A2126212445B8A5306EF3B5309249D4FB| |B037423C14F9A00B913245F423FB27F2C2371D7B297D61FF4EFE0CAAC4F85C31CC3| |6A5E8B4A2166A097A88735771240FA07A82AB2794C859450B8A3E878A49CA602691| |9C517446D1879039C5B55248F45921D24CD24892D0CF1C55D7E7D21A9E697E86DD2| |27F011517F88C0BB8EBACA2194573A829C8B9C8275A7C45F7947BCDFE86FCDC5BF6| |77ECEFC975D89BE50EB398ED2554CF33C9237904E72A527E5144F2B8446FD9902C2| |13120CF32F7B07CC9C0DC178607CD82E7C0CF8317C9570AEC797213F6AEF29DACF2| |9DACF19DACF19D7C859436C7D81CB3CE31EB1C336CC4CF98275FDE9500B918201B0| |1723940AE04C8768094C7C4DF314F7E34116BF4D1F8BFA2B0AAA9ABBFC74423A2A3| |1E04220F4F89FC0FCCCE667E| |-------------------------------------------------------------------| Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
SmalltalkJava Posted October 9, 2019 Author Posted October 9, 2019 @plainguy. Thanks! I’m at work so I can’t check it out right now. But as soon as I can 🙂. I’m really fine with one attack. it just gives me something to do and the damage is a side bonus. Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing
StrikerFox Posted October 11, 2019 Posted October 11, 2019 Nothing to contribute to your build but I remember testing Burnout + Hell on Earth during live. It didn't work when double casting HoE on a single pet. It had to be cast on two different pets to get 10+10 hellfire spawn. 1
SmalltalkJava Posted October 11, 2019 Author Posted October 11, 2019 7 hours ago, StrikerFox said: It had to be cast on two different pets to get 10+10 hellfire spawn. Thanks for the info. That was what I was assuming. I never tested it, but that is what I was planning on doing. Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing
SmalltalkJava Posted October 22, 2019 Author Posted October 22, 2019 Here is what I'm leaning towards at the moment. the new mids version has a bug with the resist shields for demons. so it might be off a little bit on resists. Spoiler Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Science MastermindPrimary Power Set: Demon SummoningSecondary Power Set: Nature AffinityPower Pool: LeadershipPower Pool: SpeedPower Pool: FightingAncillary Pool: Mace Mastery Villain Profile:Level 1: Summon Demonlings (A) Sovereign Right - Resistance Bonus (3) Sovereign Right - Accuracy/Damage (3) Sovereign Right - Damage/Endurance (5) Sovereign Right - Accuracy/Endurance (5) Sovereign Right - Accuracy/Damage/Endurance (7) Sovereign Right - Accuracy Level 1: Corrosive Enzymes (A) Accuracy IOLevel 2: Regrowth (A) Panacea - Heal/EnduranceLevel 4: Wild Growth (A) Gladiator's Armor - Resistance (9) Gladiator's Armor - Recharge/Resist (11) Gladiator's Armor - Recharge/Endurance (11) Gladiator's Armor - Resistance/Rech/End (13) Gladiator's Armor - TP Protection +3% Def (All) (13) Steadfast Protection - Knockback Protection Level 6: Enchant Demon (A) Endurance Reduction IOLevel 8: Lash (A) Superior Blistering Cold - Accuracy/Damage (15) Superior Blistering Cold - Accuracy/Damage/Endurance (15) Hecatomb - Chance of Damage(Negative) (17) Force Feedback - Chance for +Recharge Level 10: Spore Cloud (A) Dark Watcher's Despair - To Hit Debuff/Recharge (17) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance (19) Dark Watcher's Despair - To Hit Debuff/Endurance (19) Dark Watcher's Despair - To Hit Debuff Level 12: Summon Demons (A) Superior Mark of Supremacy - Damage (21) Superior Mark of Supremacy - Accuracy/Damage/Endurance (21) Call to Arms - Accuracy/Damage (23) Call to Arms - Defense Bonus Aura for Pets (23) Call to Arms - Damage/Endurance (25) Call to Arms - Accuracy/Damage/Recharge Level 14: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Luck of the Gambler - Defense (27) Luck of the Gambler - Defense/Endurance (27) Shield Wall - +Res (Teleportation), +5% Res (All) Level 16: Lifegiving Spores (A) Panacea - +Hit Points/Endurance (29) Panacea - Heal/Endurance (29) Panacea - Endurance/Recharge (31) Panacea - Hea/Recharge (31) Panacea - Heal/Endurance/Recharge Level 18: Hell on Earth (A) Superior Mark of Supremacy - Accuracy/Damage (31) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen (33) Superior Command of the Mastermind - Damage/Endurance/Recharge (33) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge (33) Edict of the Master - Defense Bonus (34) Expedient Reinforcement - Resist Bonus Aura for Pets Level 20: Wild Bastion (A) Panacea - Heal/Endurance (34) Panacea - Endurance/Recharge (34) Panacea - Hea/Recharge (36) Panacea - Heal/Endurance/Recharge (36) Panacea - Heal Level 22: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points)Level 24: Hasten (A) Recharge Reduction IO (36) Recharge Reduction IO Level 26: Summon Demon Prince (A) Superior Mark of Supremacy - Accuracy/Endurance (37) Superior Mark of Supremacy - Damage/Endurance (37) Superior Command of the Mastermind - Accuracy/Damage (37) Superior Command of the Mastermind - Damage/Endurance (39) Superior Command of the Mastermind - Accuracy/Damage/Recharge (39) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura Level 28: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (42) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 30: Kick (A) Kinetic Combat - Accuracy/Damage (48) Kinetic Combat - Damage/Endurance (50) Kinetic Combat - Damage/Endurance/Recharge (50) Kinetic Combat - Knockdown Bonus Level 32: Abyssal Empowerment (A) Endurance Reduction IOLevel 35: Entangling Aura (A) Basilisk's Gaze - Accuracy/Hold (42) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold (42) Basilisk's Gaze - Recharge/Hold (43) Basilisk's Gaze - Endurance/Recharge/Hold (43) Lockdown - Chance for +2 Mag Hold Level 38: Overgrowth (A) Recharge Reduction IO (43) Recharge Reduction IO Level 41: Tough (A) Steadfast Protection - Resistance/+Def 3% (45) Reactive Armor - Resistance/Recharge (45) Reactive Armor - Resistance/Endurance (45) Reactive Armor - Resistance (46) Reactive Armor - Resistance/Endurance/Recharge Level 44: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (46) Luck of the Gambler - Defense (46) Luck of the Gambler - Defense/Endurance Level 47: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Luck of the Gambler - Defense (48) Luck of the Gambler - Defense/Endurance Level 49: Burnout (A) Recharge Reduction IO (50) Recharge Reduction IO Level 1: Brawl (A) EmptyLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 1: Supremacy Level 2: Rest | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1533;705;1410;HEX;| |78DA65944B4C13511486EF7486470B95565E05FA605A9E2D7D09BE5646454D941A4| |C1175459A328549A0346D4964E9C2858FA86163D4F858F8DCB854E2DAE7DEA851A3| |C69D0B1515376EEA61CE1F3AC94C32FDEEFDE7DC73FE7BE74C5327471B1F1E38B54| |B48AEBD739952692A952995B5E2BC9E9FAE4B67752D9FD56441571DDD6AF5D9547A| |717E7E211F1BD5E817133D3F133045EC59CCE5628733E5C5A236B53B97D3F37A794| |9348D2F2CCCC5C6B4CCB4562CCDEA0587314F17346DDA690CF7EB33B365CAD4C0B3| |B9F5A9775F41CFC64CA95399AC06A34B1E3216A1FB8A4BE0AAD488BF84A4226CABE| |02FA6F21BFCC3AC5D63BE0F6DAC15A293B50FA449D024AF6C6867489325AE21C759| |AB1F613A86C104B3710BE8A1053E455C237F35C857A3728DAB2E3E58D2E4BA4B8AA| |16D5A06233683AED3CCB354DBCEB565FB633C5B616E7E023E625EA7BC0D388B8609| |CED7721CFC6433FCB47D053F333D5F986E32E4441D67AB64ACF1B4303B5DE021DED| |B39F2D4C4B14A93CA9A1767E5F531FD7E30C0BC41DEDCF0E69E644FFE13CCEE171C| |D3FD12FC4661FD8A50D7785FE7A95E33EA35A38E8A3A2AEA845027D40DD27E5A71E| |EAD1F394F90B476CE23B5AF374FD22E42E04DF2D7017F1DC7D857CF51F029E7EC79| |C6EC7B0EBE623653DE2EF447D76DAED57787D97F17BC07DE670E3E60DA68AD0FBDE| |01B270415113FC24CA6C109E62DF218C09E02E8A50B7436419C4DF035BFCBC177E0| |1B66F82DF88F6B5EA435BD9C47EAC5FEC3A04C7E06906FA09D7B78282019EF63C80| |F06995195A9D09A08AFB145D03B51F44E14BDB3424715434C0C3171C4C411636B13| |22015F09F849825EC5F4AD56E812618B92B028498B326C51462CCA9845495595CAB| |862FA87309E7E77902299959F554592267977B507F9B47E58A257CDD197F91DD52F| |33778637FAB2B23DBCF17D577698C623E1AABBADA6F136D3D84EBD2363FC1F7006F| |AB1| |-------------------------------------------------------------------| (A) Empty Level 2: Swift (A) Empty Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (7) Miracle - +Recovery Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - Chance for +End (9) Performance Shifter - EndMod Level 26: Demon Prince Level 12: Ember Demon Level 12: Hellfire Gargoyle Level 1: Cold Demonling Level 1: Fiery Demonling Level 1: Hellfire Demonling Level 4: Ninja Run ------------ Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing
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