Zepp Posted January 31, 2020 Share Posted January 31, 2020 (edited) What I think would be best would be: T1: Lvl 14 no Pre-req T2: Lvl 14 no Pre-req T3: Lvl 22 one Pre-req T4: Lvl 22 one Pre-req T5: Lvl 30 two Pre-req Arachnos pets are locked unless the Patron Arc is completed. I know, I've lowered the levels from my previous suggestion, but I think this is fair and would allow accessibility at reasonable level ranges. An example build (just for fun): Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Temporal Storm: Level 50 Magic ControllerPrimary Power Set: Plant ControlSecondary Power Set: Time ManipulationPower Pool: FlightAncillary Pool: Psionic Mastery Hero Profile:Level 1: Strangler -- BslGaz-Slow%(A), BslGaz-Acc/EndRdx/Rchg/Hold(3), BslGaz-EndRdx/Rchg/Hold(3), BslGaz-Rchg/Hold(11)Level 1: Time Crawl -- PcnoftheT--Rchg%(A), PcnoftheT-Rng/Slow(25)Level 2: Entangle -- SprOvrPrs-Rchg/Energy Font(A), Dcm-Build%(37), Dvs-Hold%(48), Dvs-Acc/Dmg/EndRdx/Rchg(48)Level 4: Time's Juncture -- DarWtcDsp-Slow%(A), DarWtcDsp-ToHitDeb/EndRdx(5), DarWtcDsp-Rchg/EndRdx(5), DarWtcDsp-ToHitdeb/Rchg/EndRdx(11)Level 6: Spore Burst -- SprWiloft-Rchg/Dmg%(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(7), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(7), SprWiloft-EndRdx/Rchg(9), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(48), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(50)Level 8: Temporal Mending -- NmnCnv-Heal/Rchg(A), Pnc-Heal/EndRedux/Rchg(9)Level 10: Temporal Selection -- Prv-Absorb%(A)Level 12: Seeds of Confusion -- CrcPrs-Conf%(A), CrcPrs-Conf/EndRdx(13), CrcPrs-Acc/Rchg(13), CrcPrs-Acc/Conf/Rchg(15), CrcPrs-Conf/Rchg(15), CrcPrs-Conf(17)Level 14: Mental Blast -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(50), Thn-Acc/Dmg/Rchg(50)Level 16: Distortion Field -- BslGaz-Slow%(A), BslGaz-Acc/EndRdx/Rchg/Hold(17), BslGaz-EndRdx/Rchg/Hold(43), BslGaz-Rchg/Hold(46)Level 18: Vines -- BslGaz-Slow%(A), BslGaz-Acc/EndRdx/Rchg/Hold(19), BslGaz-EndRdx/Rchg/Hold(19), BslGaz-Rchg/Hold(43)Level 20: Time Stop -- BslGaz-Slow%(A), BslGaz-EndRdx/Rchg/Hold(21), BslGaz-Acc/EndRdx/Rchg/Hold(21), BslGaz-Rchg/Hold(43)Level 22: Spirit Tree -- Pnc-Heal/+End(A), Pnc-Heal(23), Pnc-Heal/EndRedux/Rchg(23), Pnc-Heal/Rchg(40), Pnc-EndRdx/Rchg(42)Level 24: Mind Over Body -- Ags-Psi/Status(A), Ags-ResDam/EndRdx(25), StdPrt-ResDam/Def+(37), GldArm-3defTpProc(37)Level 26: Carrion Creepers -- PstBls-Dam%(A), PstBls-Acc/Dmg/EndRdx(27), PstBls-Dmg/Rng(27), PstBls-Dmg/Rchg(36), PstBls-Acc/Dmg(36)Level 28: Farsight -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(29), LucoftheG-Def/EndRdx/Rchg(29), GssSynFr--Build%(31)Level 30: Psionic Tornado -- Rgn-Knock%(A), Rgn-Dmg/EndRdx(34), Rgn-Acc/Rchg(34), Rgn-Acc/Dmg/Rchg(34), Rgn-Dmg/Rchg(36)Level 32: Fly Trap -- ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Acc/Rchg(33)Level 35: World of Confusion -- MlsIll-Dam%(A), MlsIll-Acc/Conf/Rchg(45), MlsIll-Conf/Rng(45), MlsIll-Acc/EndRdx(45), MlsIll-EndRdx/Conf(46), MlsIll-Acc/Rchg(46)Level 38: Chrono Shift -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal/EndRdx/Rchg(39), NmnCnv-EndRdx/Rchg(39), PrfShf-EndMod/Rchg(39), PrfShf-EndMod/Acc/Rchg(40), PrfShf-Acc/Rchg(40)Level 41: Slowed Response -- AchHee-ResDeb%(A), AnlWkn-DefDeb/EndRdx/Rchg(42), AnlWkn-Acc/Rchg/EndRdx(42)Level 44: Roots -- GrvAnc-Hold%(A)Level 47: Indomitable Will -- LucoftheG-Def/Rchg+(A)Level 49: Hover -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- PndSlg-Stun%(A)Level 1: ContainmentLevel 1: Prestige Power Dash -- HO:Micro(A)Level 1: Prestige Power Slide -- HO:Micro(A)Level 1: Prestige Power Quick -- HO:Micro(A)Level 1: Prestige Power Rush -- HO:Micro(A)Level 1: Prestige Power Surge -- HO:Micro(A)Level 1: Sprint -- HO:Micro(A)Level 2: Rest -- IntRdx-I(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(31)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(31)Level 50: Agility Radial Paragon------------ Edited February 1, 2020 by Zepp 1 Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee -------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Great Archetype Concept Battle: Final Round -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Archetype Proposal Amalgamation Link to comment Share on other sites More sharing options...
DMW452 Posted January 31, 2020 Share Posted January 31, 2020 I love the idea of getting Epics early, but ehh, I'd go with them as they're designed now with T1/T2 immediately available--I don't wanna be 'forced' to take the first one. But yes, opening up Epics early sounds awesome. 2 Link to comment Share on other sites More sharing options...
Alchemystic Posted January 31, 2020 Share Posted January 31, 2020 6 hours ago, DMW452 said: I love the idea of getting Epics early, but ehh, I'd go with them as they're designed now with T1/T2 immediately available--I don't wanna be 'forced' to take the first one. But yes, opening up Epics early sounds awesome. I think this would be nice on *any* Archetype Link to comment Share on other sites More sharing options...
DMW452 Posted February 1, 2020 Share Posted February 1, 2020 Will say this in regards to the issue as well--there is precedent for this in live, in how they reworked travel powers Link to comment Share on other sites More sharing options...
Zepp Posted February 1, 2020 Share Posted February 1, 2020 15 hours ago, DMW452 said: I love the idea of getting Epics early, but ehh, I'd go with them as they're designed now with T1/T2 immediately available--I don't wanna be 'forced' to take the first one. But yes, opening up Epics early sounds awesome. Sorry, I made a mistake when I crafted my post, is updated now. Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee -------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Great Archetype Concept Battle: Final Round -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Archetype Proposal Amalgamation Link to comment Share on other sites More sharing options...
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