Inverted Posted November 25, 2019 Posted November 25, 2019 45% Range Defense 65% S/L Resistance Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Fierce Nature 2.5: Level 50 Magic CorruptorPrimary Power Set: Fire BlastSecondary Power Set: Storm SummoningPower Pool: SpeedPower Pool: LeapingPower Pool: FightingAncillary Pool: Flame Mastery Villain Profile:Level 1: Fire Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)Level 1: Gale -- Acc-I(A)Level 2: Fire Ball -- SprScrBls-Acc/Dmg(A), SprScrBls-Acc/Dmg/Rchg(7), SprScrBls-Dmg/EndRdx/Rchg(9), SprScrBls-Acc/Dmg/EndRdx/Rchg(9), SprScrBls-Rchg/+End(11)Level 4: O2 Boost -- Prv-Heal/Rchg/EndRdx(A), Prv-Heal/EndRdx(13)Level 6: Super Speed -- BlsoftheZ-ResKB(A)Level 8: Fire Breath -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(15), SprMlcoft-Acc/Dmg/Rchg(15), SprMlcoft-Dmg/EndRdx/Rchg(17), SprMlcoft-Acc/Dmg/EndRdx/Rchg(17), SprMlcoft-Rchg/Dmg%(19)Level 10: Steamy Mist -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(19), LucoftheG-Def/Rchg+(21), StdPrt-ResDam/Def+(21), GldArm-3defTpProc(23)Level 12: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(23), LucoftheG-Def/Rchg+(25), ShlWal-ResDam/Re TP(25)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27)Level 16: Freezing Rain -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(27), PcnoftheT-Acc/EndRdx(29), PcnoftheT-Rng/Slow(29), PcnoftheT-EndRdx/Rchg/Slow(31), PcnoftheT--Rchg%(31)Level 18: Blaze -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(31), Thn-Dmg/Rchg(33), Thn-Acc/Dmg/Rchg(33), Thn-Acc/Dmg/EndRdx(33), Thn-Dmg/EndRdx/Rchg(34)Level 20: Hurricane -- DmpSpr-ToHitDeb(A), DmpSpr-ToHitDeb/Rchg(34), DmpSpr-ToHitDeb/Rchg/EndRdx(34), DmpSpr-Rchg/EndRdx(36), DmpSpr-ToHitDeb/EndRdx(36)Level 22: Snow Storm -- EndRdx-I(A)Level 24: Boxing -- Empty(A)Level 26: Blazing Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(36), Thn-Dmg/Rchg(37), Thn-Acc/Dmg/Rchg(37), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(39)Level 28: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(39), TtnCtn-ResDam/EndRdx/Rchg(39), TtnCtn-ResDam(40)Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(40), LucoftheG-Def/Rchg+(40)Level 32: Inferno -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(42), Arm-Dam%(43)Level 35: Tornado -- OvrFrc-End/Rech(A), OvrFrc-Acc/Dmg/End(43), OvrFrc-Dmg/End/Rech(43), OvrFrc-Acc/Dmg/End/Rech(45), OvrFrc-Dam/KB(45)Level 38: Lightning Storm -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(45), Thn-Dmg/Rchg(46), Thn-Acc/Dmg/Rchg(46), Thn-Acc/Dmg/EndRdx(46), Thn-Dmg/EndRdx/Rchg(48)Level 41: Consume -- Obl-Acc/Rchg(A), Obl-Acc/Dmg/Rchg(48), Obl-Acc/Dmg/EndRdx/Rchg(48)Level 44: Fire Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(50), TtnCtn-ResDam/EndRdx/Rchg(50), TtnCtn-ResDam(50)Level 47: Aim -- GssSynFr--Build%(A)Level 49: Burnout -- RechRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Quick FormLevel 1: ScourgeLevel 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11), PrfShf-EndMod/Rchg(13)Level 50: Agility Core ParagonLevel 50: Ageless Core EpiphanyLevel 50: Melee Radial EmbodimentLevel 50: Degenerative Core Flawless InterfaceLevel 50: Storm Elemental Radial Superior AllyLevel 50: Pyronic Core Final Judgement------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1560;722;1444;HEX;| |78DA65944B6F125114C7EF0C43114AED1BFA2E505A2874A69DAA89F111935631A6C| |534EDC2E584B45324810E9942A24BBF822EBAF2B933B14FDDF9557CAEB45A5BD7C6| |381EE6FC03244C427E77CE3DFF7B5E73C93EB819DCBBFDE886903A178BB9ED6D63D| |1B2ED6AB962D9DE6C2E5F58F70821BA3305D35E3723777395AA6D46E6B54B3EB20E| |D73D8DD5DC56DEDCD03205DB3416E894CA58636FA1BAB9A9ADD1AA64AC554B256BA| |BB095178115CB2A6A6B65D3DC08BACB653357A68D0EF72553C8DFAFD05B0FBF5914| |DBB0368D7B8562317CAB5C58D76AA71B9962AE641A598A66DA0F072821957E0959E| |071BCE229415784FC0C7CCE545E802F996DAF98DFA4BA568821B625E93C363B8A14| |57D87F8A792E0126998169E67712785823794E3CAE2D78CC9CA0CE7911C3FB41766| |D29820F39FBDEB0DFF95D708FD9B50F1E307B0E993F28965FE2FCFC5D12EFF531FB| |FAC130715411A179D68428583B6B3CEDD084A019806660897D63E4DB815A3AD2DC9| |321F027B97622EFCE5DD60DED3147F6C103E6D82178C49CA19ABBA1EDC69CC630A7| |08E614C19C22985314733AA1237A3193DE03EE61F4103C624EBC05DF318F49D38FB| |EF74785DB0F896A0BC31676E8112A390F22AB41643581ACE2C82A8EACE2C86A0A59| |79E8B461747538C5554EA5419599D0980AF98EB2AF3C8A092430810426A0512EE3A| |872FC3257317D05BC0A5EC317749D794AD21834B18F3CC1D427F03373E60BF89579| |469A49D43C899A6750B38A9A55D4ACA2E659D4DC961222E9DE0F474EFEE51C66FF8| |10ED3473E69F4258DBEE8E88B8EBEE8E84B9A241A26A2BD66BD1C12620EB6397C79| |234AD34D7527B74451F8A23A4EAA6577AEC5A2B7582EB4582EB658EED42C925BAFB| |3DCBCEBE75C5794FABF85905C85BFABFE5FE0FC0A405CDB55B992B3665B942772DA| |6C4BB2DFEF864D9676385AE03133F884F9873AA523D64E6F63FD3E565B07DC7526D| |CB0AFD285D0D133F789F5350CFF01E0CC013B| |-------------------------------------------------------------------|
Inverted Posted November 25, 2019 Author Posted November 25, 2019 A leveling build ... that really only tries to address the endurance costs. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! fire storm: Level 50 Magic CorruptorPrimary Power Set: Fire BlastSecondary Power Set: Storm SummoningPower Pool: SpeedPower Pool: LeapingPower Pool: TeleportationAncillary Pool: Dark Mastery Villain Profile:Level 1: Fire Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(3), Dcm-Dmg/Rchg(7), Dcm-Acc/Dmg/Rchg(9), Dcm-Acc/EndRdx/Rchg(37)Level 1: Gale -- SuddAcc--KB/+KD(A), Acc-I(50)Level 2: Fire Ball -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(3), PstBls-Dmg/Rchg(7), PstBls-Acc/Dmg/EndRdx(9), PstBls-Dam%(36)Level 4: O2 Boost -- HrmHln-Heal/Rchg(A), HrmHln-Heal(5), HrmHln-Heal/EndRdx(5)Level 6: Super Speed -- Run-I(A)Level 8: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)Level 10: Steamy Mist -- GifoftheA-Def/EndRdx(A), GifoftheA-Def/EndRdx/Rchg(11), GifoftheA-Def(11), GifoftheA-EndRdx/Rchg(31), GifoftheA-Def/Rchg(31)Level 12: Fire Breath -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(13), PstBls-Dmg/Rchg(13), PstBls-Acc/Dmg/EndRdx(15), PstBls-Dmg/Rng(43)Level 14: Snow Storm -- EndRdx-I(A), Slow-I(46)Level 16: Freezing Rain -- ShlBrk-Acc/Rchg(A), ShlBrk-Acc/EndRdx/Rchg(17), ShlBrk-DefDeb/EndRdx/Rchg(17), ShlBrk-Acc/DefDeb(40), ShlBrk-DefDeb(50)Level 18: Blaze -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(19), Dcm-Dmg/Rchg(19), Dcm-Acc/Dmg/Rchg(21), Dcm-Acc/EndRdx/Rchg(37)Level 20: Hurricane -- SuddAcc--KB/+KD(A), DarWtcDsp-ToHitDeb/EndRdx(23), DarWtcDsp-ToHitdeb/Rchg/EndRdx(23), DarWtcDsp-ToHitDeb(29), DarWtcDsp-Rchg/EndRdx(43)Level 22: Combat Jumping -- Krm-ResKB(A)Level 24: Aim -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(34)Level 26: Blazing Bolt -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(27), Dcm-Dmg/Rchg(27), Dcm-Acc/Dmg/Rchg(29), Dcm-Acc/EndRdx/Rchg(37)Level 28: Recall Friend -- WntGif-ResSlow(A)Level 30: Burnout -- RechRdx-I(A)Level 32: Inferno -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34)Level 35: Tornado -- OvrFrc-Acc/Dmg/End(A), OvrFrc-Dmg/End/Rech(36), OvrFrc-Acc/Dmg/End/Rech(36), OvrFrc-Dam/KB(46)Level 38: Lightning Storm -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(39), Thn-Dmg/Rchg(39), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(40)Level 41: Dark Consumption -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(42), PrfShf-EndMod/Acc/Rchg(42), PrfShf-Acc/Rchg(42), PrfShf-EndMod/Acc(43)Level 44: Dark Embrace -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(45), ImpArm-ResDam(45), ImpArm-ResDam/Rchg(45), ImpArm-EndRdx/Rchg(46)Level 47: Soul Drain -- Obl-%Dam(A), Obl-Acc/Rchg(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(48), Obl-Acc/Dmg/EndRdx/Rchg(50)Level 49: Soul Transfer -- Dsrnt-I(A)Level 1: Brawl -- Empty(A)Level 1: ScourgeLevel 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), EndMod-I(15), EndMod-I(21)Level 1: Quick Form------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1472;676;1352;HEX;| |78DA6594D94F135114C6EF2CA5500A6591022D5B81D2DAD2691B7D27026A544888F| |5BD69E88013DB4E332D89BE897F821B2E717DF2C91715D13FC6253EB8838F262EE3| |E99CCF81B44D9B1FF39DFB9D7BCEB97758BEB8E87F7A72734E48818552A156CB2F9| |896B551AD9B9667B9B06EAC2A4208DF9A61E91335D2CA5E7A0CBB4BF2670B9575BD| |A89DA0787E9EECF5B1FDD8FCC6DA9A966B98F2B98D72D9AC189575E15B31CD9296A| |BEA7AD1EFFCB9A417AA14E8731ECEE925BD6A5AF542DD302B81FFF1A26ED5CE1BD5| |DEE35563555B2C5817F2CBB4936E5D1AA26266E81793053EB62AB60843AA906F31D| |B6E33DBEF32A7EF303F4AAE47121F5447CB863816A77C12F249CF90EF39F2BD40BE| |97CCA91DE6273228EC91956392A3A90BE01C738AA6E7E135C29362DF24695EF8BC4| |9D6869AF885EC1D12D7D3A1722E9F176C678EB5811E66827AE8440F9DE8C18F1EFC| |E8A11B3D24B6999FC9DA85997445584BA5995F291640BE80A2385A8F07549931999| |99598B354432F3CBD38973E9C4B1FCEE550D3B97CA37DFAE1E96F9C4B5615C1D7B2| |130BEE3047B6998957D06980033C1F31F093F324293488B90E628E6360044CD19A6| |1EC358CFA42A82F84FA469AEA8BD25E619C6138CC7DCA412146A18D22B746B9C759| |F38CFFA28751554CFC06FF807F99111B6CDC20E22EF532C95E65F20DEF31F5167CC| |74CBD67EED1DA28F689DE138E7FE63EF8007CC88C3D021F332F538AB873D36D357E| |956779F81A781DBC8159DF646E922789BB989CE6BB361B03E36094999A615E218F8| |67D34F498C62CD298451AB3C862164FE8226630D34C0667A1BAEF2C7DE923122D4A| |A645C9B628475A94A32DCAA986223935DB4B2DD115D5FD0F212447E9E871DF7FFBB| |B0FD64614EFF9DE41ED34CF65F7A016E7753FF63559DAE299774FE05D01CF24DC7A| |EC7F6B1CE2C9| |-------------------------------------------------------------------|
Meknomancer Posted November 27, 2019 Posted November 27, 2019 Less resist hopefully damage makes up for it. Haven't played this just threw it together: http://www.cohplanner.com/mids/download.php?uc=1456&c=689&a=1378&f=HEX&dc=78DA6594494F53511886CF6D6F454A4B5B0A3217DA32145A0A551397462683D0485AE3B66968298D744881447762E2D685C6F8171C00E7E8D6A51AA35177E21413352AE03FA81FF77D2D24BD49F3DCF39E6F3EF7347A7EDCB67172F5B8D21C638BC9A5A5C458A1545A292E174A966832939D332BA51C9353B189EEF899D3B168F7F889D8748D68ED15BB442C99CFA453E1C96C299D189518CB9EBDBDD195F9F9705CDE7289F84A2E57C867F319659D2D1416C3F1623A9DB21BAF93D9CCC2B2ECD88CD54C3A599485E3FF22952E2D2D648BAE8962762E3C9E2C9D4B442549BA74A145EAE8955F9F49F129EB6A40572AA22B5B001CEA23FBC91EF08756F151EAB2C9D00202C8658B76DF6C6803F7C0C1BBE406B90E86D640BF0CC50C5FCDFC01F1EA37C1018185F5599E2A433BF0847C0C1E7C04D63F047D12AF4643BC9A206DC85FA2D762CF526BD50CCD5A47DA409B1DECA807230E61A7AE82524B1DFBAEBB85FA34C965A766BF8EF9FC16730767E17826766E5D398FC1DEF90AEC7FC9FE9E930F505F48962EF6EB5A47BC8635F20ED8739BBC099AA506377AD2DDCDA8B5F13066DBE891B59C5F8B17ECF181BAF834C1C7D4D4843E0F3949372936CD9C63336D5AA6117748EA6C658FADDF5147DB7BF4D0F60EF4BC25DF80DED7A04BE2B633773BE37630B787B91BC4A69373EDF4C22F2C39BB98B36BDB64F4D9BD45FE2117992B47E6C16D09EB83AFD9F70DF5FA79167E9E85FF05B8A3E16EECE6E9FD8A7EFBBE909FC94F60FF477213BC28081837A1AC0257106F55B420FB0DF23C423C8F10CFE392D884E16709B3B761F636CCDE86D94BA440B2D79FE236C2598D6CA18E0E7DDF1D2DCBA306AB94912A2552A51CA9528E562953BB8A66D45E9EA9DA9DD52BFF0C4A33945A67E5BE97B7AC74ADECEEEC2926ED14BF562FBAD2CFE2EBD8AEF2FABBDFEB06E66EBA4A5E03FF016B13ECEF
Inverted Posted November 27, 2019 Author Posted November 27, 2019 I like that you made use of soul drain. I considered it but knew it takes a lot of slots to take it from good to great. I ended up going with the fire which also had easy access to endurance recovery, and matches the theme.
Darkir Posted November 27, 2019 Posted November 27, 2019 (edited) Melee/range almost capped, if you want ranged capped take one slot from RoF or a defense power and use thunderstrike in blazing bolt. Soul drain and hasten are permanent with the FF procs. Edit: I seriously suggest you use water/storm instead as the heal will allow you to live and it still has good ST and AOE dmg. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural CorruptorPrimary Power Set: Fire BlastSecondary Power Set: Storm SummoningPower Pool: LeadershipPower Pool: FightingPower Pool: LeapingPower Pool: SpeedAncillary Pool: Dark Mastery Villain Profile:Level 1: Flares -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(21), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(34)Level 1: Gale -- FrcFdb-Rechg%(A)Level 2: Fire Ball -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(3), Rgn-Acc/Rchg(3), Rgn-Dmg/EndRdx(5), Rgn-Knock%(9)Level 4: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(5), LucoftheG-Def/EndRdx(17)Level 6: Rain of Fire -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(7), SprScrBls-Rchg/+End(7), Dmg-I(9)Level 8: Boxing -- Empty(A)Level 10: Steamy Mist -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(11), LucoftheG-Def/EndRdx(11)Level 12: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(13), GssSynFr--ToHit/Rchg/EndRdx(13), GssSynFr--Rchg/EndRdx(15), GssSynFr--ToHit/EndRdx(15), GssSynFr--Build%(17)Level 14: Tactics -- HO:Cyto(A)Level 16: Freezing Rain -- RechRdx-I(A)Level 18: Blaze -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(19), SprMlcoft-Acc/Dmg/Rchg(19), SprMlcoft-Dmg/EndRdx/Rchg(21), SprMlcoft-Acc/Dmg/EndRdx/Rchg(40), SprMlcoft-Rchg/Dmg%(42)Level 20: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(27)Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-EndRdx/Rchg(25), GldArm-3defTpProc(25)Level 24: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(27), LucoftheG-Def/EndRdx(34)Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(29), StnoftheM-Dmg/ActRdx/Rchg(40), StnoftheM-Dmg/EndRdx/Rchg(42), StnoftheM-Dam%(42)Level 28: Hasten -- RechRdx-I(A)Level 30: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(31)Level 32: Inferno -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(33), Arm-Dam%(34)Level 35: Tornado -- ExpRnf-Acc/Rchg(A), ExpRnf-Dmg/EndRdx(36), ExpRnf-EndRdx/Dmg/Rchg(36), ExpRnf-Acc/Dmg/Rchg(36), OvrFrc-Dam/KB(37), FrcFdb-Rechg%(37)Level 38: Lightning Storm -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(39), SprScrBls-Acc/Dmg/Rchg(39), SuddAcc--KB/+KD(39), FrcFdb-Rechg%(40)Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(43), Obl-%Dam(43), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(46)Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46)Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50), FuroftheG-ResDeb%(50)Level 49: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(50)Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Scourge Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(37)Level 50: Agility Core Paragon Level 0: Marshal Level 0: Invader Level 0: High Pain Threshold Level 0: Born In Battle Level 50: Ageless Core Epiphany ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1557;717;1434;HEX;| |78DA65944B4F135114C7EF74A694166A5BCB53285804DAD23250018DAF900062886| |050161A374D23033442DB0C6DA23B31F10BB861C5CBF84C14F59368D49571635C98| |6804DFF13D9ECEF9531A66D2C9EFDEFFB9E771CFBDD3B14B4395EB2716FA85E4199| |C4DCECF270633BA9ECFE632BAE3543297D793B3B2A0C7416F43D19438934C4F6B93| |EA704AD71203E4966BDAB60DE4A7A6D4091ACD2526F2737399742A3DED1B49CF68B| |A96CEA95B03CF782633AB8E6AC9494D9F9F4965DDE67C38353D93A3F5955BD62C4D| |5CE66422AB6993BEE3D9D4057528A95F4C8C51564DBF5C478575D1DB6E13780CBB5| |822C41551B5CC6C5C6136AD826BCCE00DE65B892899BE425CB3995AD80649188AD4| |C39AAD17EC632A0798E507993EEA92CC716C72150DE24EA15433BD5E668496DA39A| |E6C0F29A65F59188C30CB03C25C2B39B8F185BA1C063DE21D0571228313195CC8E0| |42862865A840272A6E726595B7C0DBCC5D77C0BB4CEF3DA69FD2B9D109771FA14C1| |6EF69EE41159E285716A3E53EE4F0DD974DDFDD0FC07566D54366E81133F2985943| |39FC9C43F2630F7BB007996CD56C53AABF62FD37F007B3EE3BB89FA9904F2D7A52B| |B235E103DE9A47AEB719AF54F702B9E3243CF9891E7E00B660BC56D402F1AB0EF7D| |A405388E1478C93D6B7AC55409CDC8D17C88B5BD87C123E05166F0187383E2B7A08| |F2D9B36CEF109FC027E66B6BEE6FDB6E2866E926F1BF2B5B5F2CD696F03DBC137CC| |107CAE5088B079AF0D7BF8376B1D7FC0BFA0E03C9DFF78DE693017488EE26CA2389| |B18CE2686B389FD846FE140024E7195A62AF2A94B5C4BD732B802AE32E36B603FC7| |A8A55E77A3D7DDE8751CBD6E548A5F3BFD0A5FC6C98EA2627458ACDD16256E517A2| |C4AAF4519292892B91F63D4621D578AFF19423215A7570819557D70C1B568DD2C55| |82BCEB0DCBAA8FDB8A245DC75D58E43EFCAA21B06DE773DE6516669ACE958CCF968| |C4F978C17FD140AE3FF60111AC7| |-------------------------------------------------------------------| Edited November 27, 2019 by Darkir
Inverted Posted November 29, 2019 Author Posted November 29, 2019 On 11/27/2019 at 6:32 PM, Darkir said: Edit: I seriously suggest you use water/storm instead as the heal will allow you to live and it still has good ST and AOE dmg. I can't argue with that. You want a layered defense. The more layers the better. Defense + Resistance + Healing is the way to go. There is always the medicine pool. | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1554;719;1438;HEX;| |78DA6594DB6E12511486F70C43114A6D6B0BF4440B9402E530855A13E32126AD628| |CC534ED031002539CA41C3285442F7D03A317BDF27867628F7AE7AB78BC325ADB7A| |6D8CE362D61F206112F2ED597BFD7BAF7F2FF6E41EDC74EFDD7E744348832B5B85E| |DEDFC4ACD309AF546CDB0E70A65BD68134278B2BA6614B5C0BD42A369688145F552| |A0A2951C3433D9CECEAF17AA65ADA4667543CB2FD34A8DE9CEDC72737353DDA0512| |5BFD1AC546A55BD5A16036BB5DA969AD34A7A51AF6A2EEB6DA3AE6925B7355CD50A| |754AE3ACAC5EBEDFA037DFADBA5E545B0BE7B35B858A96CFD1469AF1708C6A49D22| |F2A0B3CA65D3C236414213F075F309597E02B66DF6BE677A9AD15628263315A8FC3| |A6228515CE8F30CF45C118D335CFF4D3C1D85823D97ED8AC98FB98394B7376EC61F| |F285BB138C1819A1D6F39EFFC2EB8C71CDA070F98170E993FA938A7C4F53987249E| |1B658E7A401FD1AF08EF226BBCB4593F6BE47E68BCD08C4113A29C01781848F0594| |C80C79432887A0777397F628F39B50F1E30A70FC1236692BC0E433B8CFE4CA33F01| |F42780FE04D09F20FAF38B9618412F460EF8EC8287E01173F61DF89E39433E3CAC9| |13DE8C5187A1139614A94E3434F7C263D2245E27154398E2A675165185586516518| |554650A58D569BC4E94EA6D97524C38C2E3115CAF123C78F0E44D181283AA0520D3| |3703B7399DDCC5F01AF82D7F00FBACE3C2569089AD0277617FF0C7E6126BF82DF98| |67A49983D739784DC26B0A5E53F09A82D70578ED8B0B11B3EE8729C7FE720D0BFF4| |093E9A09C047BB525E2EC2D930053A0CA4C90444527D437AC7F4CC5A5114B0779DF| |29A5EBA65A1DBB4BBBF04535CD78CF6CBA2792E9895CEC892CF544EEB42292E5D75| |CED9E7572AD6B4AFB6B21244BE11C6A7F0BCC1317C4ADD9143B39EB8E05B923A7DD| |B118E7FDEEC464698777733D61BA9F32FF7809D86B67A433FE106A8D5DD638EBEBC| |4D7E962647066A1D1CEF83FE98CFCE5| |-------------------------------------------------------------------|
Crysis Posted December 31, 2019 Posted December 31, 2019 I've been very happy with Victory Rush for leveling purposes. I'd respect out of it at 50 when you can slot purples, Catalyze stuff and get your Incarnates up and running. But as a leveling tool since I'm already pretty deep into Leadership on most toons, it works fairly well even just two slotted with normal ENDMOD IO's. You just have to be sure to target dead bosses, and +2 or greater is a very noticeable +Recovery bonus -AND- an Endurance Discount buff. If you have high recharge, which you WILL with /Storm (put Force Feedback +Recharge procs into Gale, Tornado and Lightning), you'll find it is up and ready for use fairly often. Just a thought to save you some slots/pool picks. 1
Zep Posted January 7, 2020 Posted January 7, 2020 I have a Fire/Storm I am re-leveling - never quite got him to 50 on live and slowly getting there again. It is a nifty combo with a nice feel to it. Not everything is about perfect numbers. Rain of Fire plus Freezing Rain is awesome. Add Snow Storm and some other AOE any just about anything melts while it just stands there. Hurricain for deference plus tornado, thunderclap, lightning storm and awesomeness - specially with LS slotted with Decimation I think it is to give the hold proc for that extra little bit of safety. ** Asus TUF x670E Gaming, Ryzen 7950x, AIO Corsair H150i Elite, TridentZ 192GB DDR5 6400, Sapphire 7900XTX, 48" 4K Samsung 3d & 56" 4k UHD, NVME Sabrent Rocket 2TB, MP600 Pro 8tb, MP700 2 TB. HDD Seagate 12TB ** ** Corsair Voyager a1600 **
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now