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Hybrid Slot


PitCorgi

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So I'm planning out a new controller all the way down to the incarnate slots and I got to thinking which would be a better Hybrid slot, Assault or Control.  Would love to hear other's opinions, especially y those that know the numbers behind these choices.

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It really depends on what you are running and what that character's strengths/weaknesses are, or, what attributes you want to accentuate.  My Fire/FF just needs to melt things, so I went Assault.  My Ice/TA will never deal much damage, but it has 30000 mezzes, so I went Control on that one.  

 

Anything you can have, we have it.  Even got a devil in the attic.

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If all you're interested in is damage, then Assault Radial definitely. The extra damage from Control only appears when an enemy is successfully held/stunned/slept/immob'd, AND, the damage proc isn't anywhere near as high! With Assault active, you have a 75% chance to do an extra 50% damage, but you also have a small global damage buff on top of that. It kills foes dead. Control is + 1 mag, and then, IF a foe is mezzed, has a 50% chance to do, like, 50 points of damage. Not percent, points.

 

The problem is that in this game, Controls are a binary effect, so an extra point of magnitude won't do you many favors in most cases. As far as stacking mag goes, that's an even worse issue. There are very few foes in the game who have, say, 9 points of hold protection, where Control would be a better option since you'd be able to hold the guy in maybe 2 or 3 hits instead of 4 or 5. Most foes are either at like, 4 (easily controlled with the use of Procs and Overpower), 50 (you're not holding that on your own anyway), or 100+ (Unpossible!).

One good thing about Control, though, is that it gives a passive resistance to control effects. If you don't have any other mez protection, being able to break out of control effects sooner might be a worthwhile thing to have.

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For solo, Assault is nearly always the best choice. 

 

For teamming Support radial isn't a bad choice.

 

I don't like either of the Control options. There just isn't enough need for them. The possible, maybe exception would be certain kinds of Defenders or Corruptors who have a control-like Secondary (Dark Miasma or Trick Arrow maybe?) But even those I think would be better served with Assault.

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On 12/14/2019 at 10:59 AM, EmperorSteele said:

The extra damage from Control only appears when an enemy is successfully held/stunned/slept/immob'd, AND, the damage proc isn't anywhere near as high!

Curious on this one, too, how does the "Core" side of the Control Hybrid interact with Terrorize?  And does it work with pets?  With an Illusion controller, those are kinda bread and butter, and whatnot.

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I don't think it works with terrorize, as it's basically "containment for non-controllers" or "extra containment for Controllers". And Containment only works on Held/Immob'd/Slept/Stunned foes.

As for Pets, if they were to get the extra damage, I think you'd have to activate the Control power first, and THEN summon your pets. Otherwise, they wouldn't have the proc active on them on casting, and wouldn't be able to take advantage of it.

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