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War Mace/Bio Build Request


Saratoza

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I didn't finish getting incarnates and accolades so it might still have an endurance leak. It had at 50 but I hadn't boosted the IOs in Stamina/Inexhaustible nor picked the alpha with damage + end modification nor the +end accolades. So it might fix itself?

 

ST chain is Clobber (the omfgIjustkilledabossinPosi1withacrit), Shatter, Jawbreaker.

 

AoE chain is Clobber (for the crit chance proc), Crowd Control, Whirlwind Mace (this one is not greeeeat, buuuuuut, it meshes well with the short recharge and it's a PBAoE. Epic pool AoEs will have too long recharges (in the ten second range) to not allow them to be incorporated in the AoE chain, so why bother?).

 

In either case don't forget to spam Build-Up since it enjoys your +recharge procs.

 

 

Parasitic Aura was a mule, albeit being a T9 up half the time made it both an endurance recovery tool, a defensive tool, as well as a mule, yes. If you don't care for Flying (although floating atop the mobs makes Crowd Control hit like a PBAoE) then you have two free powers if you remove Parasitic Aura and Afterburner, so you can pick Conserve Power and Physical Perfection in the epic Body pool. That would fix all and any endurance problems though I lean towards them being fixed once boosted and accoladed.

 

Barrier gives the last 5% defense.

 

 

Spoiler

http://www.cohplanner.com/mids/download.php?uc=1589&c=741&a=1482&f=HEX&dc=78DA6594CB4F137110C77FDBDD8A6D81160AB4401F7429AF165A8A5E7C85A8288942AC92C8C9346BF95936A96DB3ED418F1E3C7A105F171F78E462A27F86CF7F40C567A2C8C3444DF4B4CEFE666837E926E43399DFCC7CE737FCA6F357665A9FCC5E9B6652FBF1A256ADE616F28656A970C339AF15F43CB3BE16F80BECFA73F3BCC8796A51034BCB73B5EE9FE19778A9CA53C7F472EE8C51D04A7A3E77D4B85C3698275B2E1753278B7A61B9E616F64285F325AF30E7B8B6C48DEAB25E69C3302B4A2F15FC272A7A3EB5C8B54AB9044AD51A37AE06A19129AB991E469F29B32C405598E32CF11C525940BE1D044A2256615332631938FB87DCF39BF807B9F72F3208F525CC714A77143CBB8974AF106F215B6F13AF3B04DF839E8CB90EB95B12BECE6DACDBB983F4C0449DD83F739AF0B1BE1E1CB3A5D892C44A5D23C45164CF1831810C72545E0745172A9A2E28E2415BF6907AF034AAF6FD225217EF20AF8D3A6DBB8735432B165D2C7417F91162BC3409EF37CC8B7C276E107F200736895BC810DCA983EED4F1187B1D78808C3D243E22AE2207EF2355B8871F75257F92895E06890CEA76D3F4BAE98E9FA0CF80F897997220021C815A31645C456602C0B0C2C290DF4B7DF5BEC05EE32F89AF90C39B0E113BBC45DC467E069D7ED2EEBF8133EA857A61F439C26B38C711EA7597118889D21CA34728E60072EC20F110F13032412FEA0B68AAF482D5D7D85FE239F10D727C9A5843BDAF9033249EBDA90C85E82C8C9C88C82266224A1C4076C0CC4769E6A334D7B40F29C15992EE9D142F56064F8A5E4F8A269EA649A769F20AC44C52CC2455CCD02E64E8158694FA2E5B0F182A4795FAC69A89A6D3C9264FA6C9B3AFC9B3BFC93367F7B870D2598584C1278928970FB6193DE696BBFEABC024EB570532761A3E8714C31BB59FC79BB69FC2296CDBF344D59FF62CDA3C1F6D9C8F36F0A9B5D5A4FCC1663FB36DFB45B7E85ED89ACDBE60B3B3367BBC0B4A53EE9ADAB037E20D7B36D0B0E7FC0D7BD5B2A9CE7F56B70DFB

 

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Without putting too much thought into it, I was thinking something like:

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Mace Bio: Level 50 Magic Scrapper
Primary Power Set: War Mace
Secondary Power Set: Bio Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Soul Mastery

Hero Profile:
------------
Level 1:    Pulverize    
 (A) Empty


Level 1:    Hardened Carapace    
 (A) Steadfast Protection - Resistance/+Def 3%
 (7) Gladiator's Armor - TP Protection +3% Def (All)
 (13) Unbreakable Guard - Resistance
 (15) Unbreakable Guard - Resistance/Endurance
 (42) Unbreakable Guard - RechargeTime/Resistance
 (42) Unbreakable Guard - +Max HP


Level 2:    Jawbreaker    
 (A) Superior Scrapper's Strike - Accuracy/Damage
 (3) Superior Scrapper's Strike - Damage/Recharge
 (3) Superior Scrapper's Strike - Accuracy/Damage/Recharge
 (5) Superior Scrapper's Strike - Damage/Endurance/Recharge
 (5) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
 (7) Force Feedback - Chance for +Recharge


Level 4:    Inexhaustible    
 (A) Performance Shifter - EndMod


Level 6:    Environmental Modification    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (37) Luck of the Gambler - Defense
 (40) Luck of the Gambler - Defense/Endurance
 (42) Luck of the Gambler - Defense/Recharge


Level 8:    Clobber    
 (A) Hecatomb - Damage
 (9) Hecatomb - Damage/Recharge
 (9) Hecatomb - Accuracy/Damage/Recharge
 (11) Hecatomb - Accuracy/Recharge
 (11) Hecatomb - Damage/Endurance
 (13) Hecatomb - Chance of Damage(Negative)


Level 10:    Adaptation    
Level 12:    Build Up    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 14:    Kick    
 (A) Force Feedback - Chance for +Recharge


Level 16:    Ablative Carapace    
 (A) Preventive Medicine - Heal/RechargeTime
 (17) Panacea - Hea/Recharge
 (17) Numina's Convalesence - Heal/Recharge


Level 18:    Whirling Mace    
 (A) Superior Critical Strikes - Accuracy/Damage
 (19) Superior Critical Strikes - Damage/RechargeTime
 (19) Superior Critical Strikes - Accuracy/Damage/RechargeTime
 (21) Superior Critical Strikes - Damage/Endurance/RechargeTime
 (21) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime
 (23) Superior Critical Strikes - RechargeTime/+50% Crit Proc


Level 20:    Evolving Armor    
 (A) Unbreakable Guard - Resistance
 (36) Unbreakable Guard - Resistance/Endurance
 (37) Unbreakable Guard - RechargeTime/Resistance
 (37) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 22:    Tough    
 (A) Unbreakable Guard - Resistance
 (23) Unbreakable Guard - Resistance/Endurance
 (34) Unbreakable Guard - RechargeTime/Resistance
 (36) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 24:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (25) Luck of the Gambler - Defense
 (25) Luck of the Gambler - Defense/Endurance
 (31) Luck of the Gambler - Defense/Recharge


Level 26:    Shatter    
 (A) Armageddon - Damage
 (27) Armageddon - Damage/Recharge
 (27) Armageddon - Accuracy/Damage/Recharge
 (29) Armageddon - Accuracy/Recharge
 (29) Armageddon - Damage/Endurance
 (31) Fury of the Gladiator - Chance for Res Debuff


Level 28:    DNA Siphon    
 (A) Eradication - Chance for Energy Damage
 (43) Scirocco's Dervish - Chance of Damage(Lethal)
 (46) Obliteration - Chance for Smashing Damage
 (46) Armageddon - Chance for Fire Damage
 (48) Touch of the Nictus - Chance for Negative Energy Damage
 (48) Obliteration - Accuracy/Damage/Recharge


Level 30:    Combat Jumping    
 (A) Shield Wall - +Res (Teleportation), +5% Res (All)
 (31) Reactive Defenses - Scaling Resist Damage
 (43) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 32:    Crowd Control    
 (A) Superior Avalanche - Accuracy/Damage
 (33) Superior Avalanche - Damage/Endurance
 (33) Superior Avalanche - Accuracy/Damage/Endurance
 (33) Superior Avalanche - Accuracy/Damage/Recharge
 (34) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
 (34) Force Feedback - Chance for +Recharge


Level 35:    Genetic Contamination    
 (A) Obliteration - Accuracy/Damage/Endurance/Recharge
 (50) Fury of the Gladiator - Accuracy/Damage/End/Rech


Level 38:    Parasitic Aura    
 (A) Preventive Medicine - Heal
 (39) Preventive Medicine - Heal/Endurance
 (39) Preventive Medicine - Endurance/RechargeTime
 (39) Preventive Medicine - Heal/RechargeTime
 (40) Preventive Medicine - Heal/RechargeTime/Endurance
 (40) Preventive Medicine - Chance for +Absorb


Level 41:    Hasten    
 (A) Recharge Reduction IO
 (43) Recharge Reduction IO


Level 44:    Moonbeam    
 (A) Apocalypse - Damage
 (45) Apocalypse - Damage/Recharge
 (45) Apocalypse - Accuracy/Damage/Recharge
 (45) Apocalypse - Accuracy/Recharge
 (46) Apocalypse - Damage/Endurance


Level 47:    Shadow Meld    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (48) Luck of the Gambler - Defense
 (50) Luck of the Gambler - Defense/Recharge
 (50) Luck of the Gambler - Defense/Endurance/Recharge


Level 49:    Super Jump    
 (A) Unbounded Leap - +Stealth


Level 1:    Brawl    
 (A) Empty


Level 1:    Critical Hit    
Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) Empty


Level 2:    Health    
 (A) Numina's Convalesence - +Regeneration/+Recovery
 (36) Miracle - +Recovery


Level 2:    Hurdle    
 (A) Empty


Level 2:    Stamina    
 (A) Performance Shifter - Chance for +End
 (15) Performance Shifter - EndMod


Level 10:    Defensive Adaptation    
Level 10:    Efficient Adaptation    
Level 10:    Offensive Adaptation    
Level 44:    Quick Form    
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
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|6|
|-------------------------------------------------------------------|

Edited by Yomo Kimyata

Who run Bartertown?

 

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