ParmieP Posted March 27, 2020 Posted March 27, 2020 Hi everyone, I've found a few great human only WS builds, but I'm particularly interested in a PB, and have mostly found multi form builds for those. Any good builds to recommend? I'm patient re: accumulating funds, so money is no object either - what's the best purple slotted PB human form build you've come across or put together?
Six-Six Posted March 27, 2020 Posted March 27, 2020 Hi. I, too, run a Human only PB. Still learning the tri-form, but my brain is slow. here's a "basic" guide that I got from Magnificent Mumbo from the AT-Opt in channel in Discord. I didn't follow it exactly on my build, since he uses a lot f purple sets which I can't afford at the moment. But more or less, as he said, it should put you in the right path. And here's my build which is tailored to my play-style (didn't fit in the screen shot: Proton scatter - Achilles Heal def debuff, chance for -res) Sorry, I can only post screen shots since I don't have MIDs hope it helps My Toons
Action Sloth Posted March 29, 2020 Posted March 29, 2020 Here's a link to my Human Form PB with softcaps to SLM and perma LF + some other stuff Might be a good base to take and customize to your preferences FKA @Rockmar Check out my post with Multiple Human-Form Warshade Builds With SC SLM, Capped Res to All, Perma Triple Pet, Perma Hasten, and Near-perma Mire
Zepp Posted May 3, 2020 Posted May 3, 2020 The build I am working on (still don't have it where I want it). Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Vantablaq: Level 50 Magic PeacebringerPrimary Power Set: Luminous BlastSecondary Power Set: Luminous AuraPower Pool: LeapingPower Pool: ConcealmentPower Pool: FightingPower Pool: Leadership Hero Profile:Level 1: Glinting Eye -- SprKhlGrc-Rchg/FormBuff(A), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(9), SprKhlGrc-Dmg/EndRdx/Rchg(11), SprKhlGrc-Acc/Dmg/Rchg(17), SprKhlGrc-Dmg/Rchg(19), SprKhlGrc-Acc/Dmg(23)Level 1: Incandescence -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(3), Ags-Psi/Status(3), UnbGrd-Max HP%(15), ImpArm-ResPsi(31)Level 2: Gleaming Blast -- Dcm-Build%(A), Dcm-Acc/Dmg/Rchg(9), Dcm-Acc/EndRdx/Rchg(11), Dcm-Dmg/Rchg(13), Dcm-Dmg/EndRdx(19), Dcm-Acc/Dmg(21)Level 4: Essence Boost -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(5), Prv-Heal/Rchg(5), Prv-EndRdx/Rchg(7), Prv-Heal/EndRdx(7), Prv-Heal(31)Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 8: Proton Scatter -- PstBls-Dam%(A), PstBls-Acc/Dmg/EndRdx(15), PstBls-Dmg/Rng(29), PstBls-Dmg/Rchg(34), PstBls-Dmg/EndRdx(37), PstBls-Acc/Dmg(43)Level 10: Stealth -- LucoftheG-Def/Rchg+(A)Level 12: Inner Light -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg/EndRdx(13), GssSynFr--ToHit/Rchg(17)Level 14: Luminous Detonation -- Rgn-Knock%(A), Rgn-Dmg/EndRdx(34), Rgn-Acc/Rchg(40), Rgn-Acc/Dmg/Rchg(43), Rgn-Dmg/Rchg(46), Rgn-Dmg(48)Level 16: Boxing -- PlvFst-Acc/Dmg/EndRdx/Rchg(A), PlvFst-Acc/Dmg/Rchg(45)Level 18: Incandescent Strike -- Hct-Dam%(A), Hct-Dmg/EndRdx(34), Hct-Acc/Rchg(42), Hct-Acc/Dmg/Rchg(43), Hct-Dmg/Rchg(46), Hct-Dmg(50)Level 20: Tough -- ImpArm-ResPsi(A)Level 22: Reform Essence -- Pnc-Heal(A), Pnc-Heal/EndRedux/Rchg(23), Pnc-Heal/Rchg(25), Pnc-EndRdx/Rchg(25), Pnc-Heal/EndRedux(27)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(27)Level 26: Solar Flare -- SprEssTrn-Rchg/Global Heal(A), SprEssTrn-Acc/Dmg/EndRdx/Rchg(37), SprEssTrn-Dmg/EndRdx/Rchg(42), SprEssTrn-Acc/Dmg/Rchg(45), SprEssTrn-Dmg/Rchg(46), SprEssTrn-Acc/Dmg(50)Level 28: Quantum Acceleration -- LucoftheG-Def/Rchg+(A)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48)Level 32: Dawn Strike -- Arm-Dam%(A), Arm-Dmg/EndRdx(37), Arm-Acc/Rchg(42), Arm-Acc/Dmg/Rchg(45), Arm-Dmg/Rchg(48), Arm-Dmg(50)Level 35: Photon Seekers -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Dmg/Rchg(36), ExpRnf-Acc/Rchg(36), ExpRnf-Acc/Dmg(36)Level 38: Light Form -- GldArm-Res/Rech/End(A), GldArm-RechEnd(39), GldArm-RechRes(39), GldArm-End/Res(39), PrfShf-EndMod/Rchg(40), PrfShf-EndMod/Acc/Rchg(40)Level 41: Restore Essence -- DctWnd-Heal/EndRdx/Rchg(A)Level 44: Shining Shield -- ImpArm-ResPsi(A)Level 47: Thermal Shield -- ImpArm-ResPsi(A)Level 49: Quantum Shield -- ImpArm-ResPsi(A)Level 1: Brawl -- PndSlg-Stun%(A)Level 1: Cosmic BalanceLevel 1: Energy Flight -- BlsoftheZ-ResKB(A)Level 1: Prestige Power Dash -- HO:Micro(A)Level 1: Prestige Power Slide -- HO:Micro(A)Level 1: Prestige Power Quick -- HO:Micro(A)Level 1: Prestige Power Rush -- HO:Micro(A)Level 1: Prestige Power Surge -- HO:Micro(A)Level 1: Sprint -- HO:Micro(A)Level 2: Rest -- IntRdx-I(A)Level 4: Ninja RunLevel 10: Combat Flight -- WntGif-ResSlow(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(21), WntGif-RunSpd/Jump/Fly/Rng(31), ShlWal-ResDam/Re TP(33), Rct-ResDam%(33)Level 2: Swift -- Flight-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(33)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(29)Level 50: Agility Radial Paragon------------------------ Basically, my goals were Flight speed cap with Combat Flight, capped Resistances, a solid attach chain, and tri-perma (without Hasten). Unfortunately, I haven't been able to get it where I want it without relying on the Alpha slot. But I think it is a good start. Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee -------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Great Archetype Concept Battle: Final Round -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Archetype Proposal Amalgamation
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