plainguy Posted April 15, 2020 Share Posted April 15, 2020 Just wondering if this is correct ? When I tick White Dwarf Green These resistance numbers jump way up Does White Dwarf inherently have extra resistance ? Thanks in advance.. Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/ Link to comment Share on other sites More sharing options...
Camel Posted April 15, 2020 Share Posted April 15, 2020 Yes, it’s essentially a resistance shield toggle that also grants you +HP and a form change. It stacks with any other non-toggle resists. Set bonuses, Lightform, auto-power resist shields, etc. Link to comment Share on other sites More sharing options...
plainguy Posted April 16, 2020 Author Share Posted April 16, 2020 6 hours ago, cazden121 said: Yes, it’s essentially a resistance shield toggle that also grants you +HP and a form change. It stacks with any other non-toggle resists. Set bonuses, Lightform, auto-power resist shields, etc. But is this temporary sort of to protect you during the change ? Or is this actual resistance numbers If I stayed in Dwarf form ? Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/ Link to comment Share on other sites More sharing options...
Microcosm Posted April 16, 2020 Share Posted April 16, 2020 Dwarf resist is constant, so it should be that until light form crashes. One thing that won't be right in Mids is the Kheldian's Grace IO, if you have it slotted, shows all the bonuses regardless of what form you have turned on. So if you have the superior version of that IO slotted in Mids Dwarf (and Nova) will look like it has 5% more resistance than it will in game, as the resistance part of that IO only actually works in Human form. Inspiration maker's guide Link to comment Share on other sites More sharing options...
chi1701 Posted April 16, 2020 Share Posted April 16, 2020 Also, make sure Incandescence is turned off. Link to comment Share on other sites More sharing options...
plainguy Posted April 16, 2020 Author Share Posted April 16, 2020 Okay.. just realized that White Dwarf has inherited 37% resistance. Just redid a new clean build and just added White Dwarf and activated it to see all resistance goes to 37%. Which now makes sense as the build has high resistance numbers. Sorry new to to these bringers and shades Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/ Link to comment Share on other sites More sharing options...
Cybot X-22 Posted April 16, 2020 Share Posted April 16, 2020 (edited) Dwarf form alone, when slotted on WS can grant 58ish % resist all but Psionic. With some decent IO sets you can run 75%-80% pretty easily solo. With a team, you will be at 85% cap almost all the time while in dwarf. Sure, PB's and Warshades don't have as many tricks for tanking as a tanker or brute, but I do a pretty damn good job if I do say so myself. Edited April 16, 2020 by Cybot X-22 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now