kelika2 Posted April 23, 2020 Posted April 23, 2020 The current teleport gives us a low speed Flight buff for like 4 seconds with little to no flight speed. Lets bump up the flight speed, add a 2-5 cooldown on Grapple and Glide gives out or gets progressively slower over time
plainguy Posted April 23, 2020 Posted April 23, 2020 I get what your saying.. But it would help if you flesh this out a bit more on new power pool idea.. Unless they toss it out, you need to follow the similar format.. You need 2 power before you get the third power .ETC.. Don't shoot the messenger. I've seen a massive post about grappling or swinging. It was long but the gist was the buildings and sky are not made that way to create anchor points for a grapple to connect to. But you never know things change. I would just post the idea's as it could morph into something different and maybe better Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
kelika2 Posted April 23, 2020 Author Posted April 23, 2020 2 hours ago, plainguy said: I've seen a massive post about grappling or swinging. It was long but the gist was the buildings and sky are not made that way to create anchor points for a grapple to connect to. Oh I didnt mean using the actual buildings/interior/the world. Just an animation that fires a grapple, you dont have to see or care where it connects to. it just has to function teleport-wise 1
MTeague Posted April 23, 2020 Posted April 23, 2020 Web-Slinging, or Indiana Jones style whip-swinging, or any other form of grapple-then-swing, would be awesome. Many players have wanted this for a long, LONG time. I have 4-5 characters that would switch to it in a heartbeat, if it could be made to work well. The key is "work well". It would feel... wrong... to me, if I could fire a grapple off into empty sky in the Shadow Shard and have it "stick" to open air and then let me swing / glide. I really don't know how much you CAN separate this from having an anchor point. I'll still want something like it. But this is far down on my list of "Cool Things To Have That I'll need Super Extra Patience For And May Never Actually See" Roster: MTeague's characters: The Good, The Bad, and The Gold
ABlueThingy Posted April 24, 2020 Posted April 24, 2020 They recently changed the way KB works. The vectored KB settings they mentioned. There might be something there worth looking into
ShardWarrior Posted April 24, 2020 Posted April 24, 2020 Champions Online has grappling. It does look a bit weird when you are outdoors with nothing for it to attach to, but I guess that is to be expected.
ABlueThingy Posted April 24, 2020 Posted April 24, 2020 2 hours ago, ShardWarrior said: Champions Online has grappling. It does look a bit weird when you are outdoors with nothing for it to attach to, but I guess that is to be expected. Doesn't Champ also have wall crawling? I would kill for that.
ShardWarrior Posted April 24, 2020 Posted April 24, 2020 13 minutes ago, ABlueThingy said: Doesn't Champ also have wall crawling? I would kill for that. Sadly no, not that I remember. I have not played in a year or more though. I doubt it has been added. There are hardly any content updates to it.
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