Bopper Posted May 14, 2020 Share Posted May 14, 2020 All credit goes to @Bonkleberry for noticing this behavior in this post: I looked at the effects of Cross Punch and sure enough, on Critical Hits and Containment damage it is using 0.76 damage scale for its Containment/Criticals, which is the damage scale of Boxing. Cross Punch uses a 1.27 damage scale. It would appear a copy/paste error happened when coding the power, but it should be a simple fix. 3 PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Movement Speed: Guide Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas RubyRed's API Tool Mids' Reborn Link to comment Share on other sites More sharing options...
Zinnar Posted May 15, 2020 Share Posted May 15, 2020 (edited) I and a few others posted about this in August of last year as well. According to Captain Powerhouse, it's been added to "The List". Hopefully it gets fixed soon! Edited May 15, 2020 by Zinnar 1 Link to comment Share on other sites More sharing options...
Bopper Posted May 15, 2020 Author Share Posted May 15, 2020 9 minutes ago, Zinnar said: I and a few others posted about this in August of last year as well. According to Captain Powerhouse, it's been added to "The List". Hopefully it gets fixed soon! Thanks for that. Looks like all of this was found already. Odd it hasn't been fixed yet. All it is is a damage scale error on the crit effects 2 PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Movement Speed: Guide Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas RubyRed's API Tool Mids' Reborn Link to comment Share on other sites More sharing options...
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