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Claws/Ice Scrapper or DM/Ice Stalker, or...?


Sovera

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This is just a bit of idle conversation.

 

I adore my Claws/Bio Scrapper but I've been thinking about trying something with Ice Armor for a while now.

 

The basic precept is that icy Bastion rocks and I want it. When in need of a heal pop it and the maxed resistances coupled with tremendous regen will just keep me safe for the next 30 seconds leaving me with one minute CD. I can use Barrier if I need another breather during that cooldown and have Hoarfrost for emergency heals.

 

I have a hard time overlooking Bio's extra damage, but the ease of slotting means I could add more damage procs that would partly compensate for its lack.

 

My original thought was DM/Ice Stalker though. I get Siphon life to top HP, Stalker adds big burst damage with AS and I can skip the slow animation of MG for AS, Siphon, Smite, Shadow Punch. It does force me to go for Mu for a second AoE where Claws is self-contained.

 

Perhaps Ice/Ice Stalker? Ice melee is good on it, and it gets Ice Patch for bad moments though Shockwave achieves the same on the Scrapper.

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Claws is far and away my favorite set in the game. I have quite a few Scrappers and Brutes running around stabbing people with hand knives.  My favorite is probably my Claws/Ice Armor scrapper.  it's a blast to play, not an entirely passive set like SR but not as active as regen.   Damage aura, heal and max HP in Hoarfrost, a slow, Endurance management in Energy Absorption, and a Tier 9 that isn't useless even if it's situational.  You can use incarnate powers to shore up defense debuff issues or add in healing/regen. Haven't reworked the build in a while, just load it up and stab things. 

 

Edit spelling....

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Jax Frost Superior: Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Ice Armor
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Swipe -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(31), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/Rchg(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), SprBlsCol-Rchg/HoldProc(43)
Level 1: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def(31)
Level 2: Hoarfrost -- DctWnd-EndRdx/Rchg(A), DctWnd-Heal/Rchg(3), DctWnd-Heal/EndRdx/Rchg(3), DctWnd-Heal(5), DctWnd-Rchg(5)
Level 4: Slash -- CrsImp-Dmg/EndRdx(A), CrsImp-Acc/Dmg(39), CrsImp-Acc/Dmg/Rchg(39), CrsImp-Acc/Dmg/EndRdx(40), CrsImp-Dmg/EndRdx/Rchg(40), AchHee-ResDeb%(40)
Level 6: Spin -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(7), SprAvl-Acc/Dmg/EndRdx(13), SprAvl-Acc/Dmg/Rchg(15), SprAvl-Acc/Dmg/EndRdx/Rchg(15), SprAvl-Rchg/KDProc(39)
Level 8: Follow Up -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(9), SprCrtStr-Acc/Dmg/Rchg(9), SprCrtStr-Dmg/EndRdx/Rchg(11), SprCrtStr-Acc/Dmg/EndRdx/Rchg(11), SprCrtStr-Rchg/+50% Crit(13)
Level 10: Wet Ice -- EndRdx-I(A)
Level 12: Super Speed -- Qck-EndRdx/RunSpd(A)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 16: Glacial Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(17), LucoftheG-Def/EndRdx/Rchg(17), LucoftheG-Def(23)
Level 18: Focus -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(19), SprWntBit-Acc/Dmg/EndRdx(19), SprWntBit-Acc/Dmg/Rchg(21), SprWntBit-Dmg/EndRdx/Acc/Rchg(21), SprWntBit-Rchg/SlowProc(23)
Level 20: Energy Absorption -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(48), LucoftheG-EndRdx/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48)
Level 22: Kick -- Empty(A)
Level 24: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(25), Ags-ResDam(25), UnbGrd-Max HP%(45), Ags-EndRdx/Rchg(50), Ags-Psi/Status(50)
Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(27), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Def(29)
Level 28: Permafrost -- StdPrt-ResDam/Def+(A)
Level 30: Chilling Embrace -- TmpRdn-EndRdx/Rchg/Slow(A)
Level 32: Shockwave -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/Rchg(33), SprFrzBls-Dmg/EndRdx/Acc/Rchg(34), SuddAcc--KB/+KD(34)
Level 35: Icicles -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(36), SprScrStr-Acc/Dmg/Rchg(36), SprScrStr-Dmg/EndRdx/Rchg(36), SprScrStr-Acc/Dmg/EndRdx/Rchg(37), SprScrStr-Rchg/+Crit(37)
Level 38: Icy Bastion -- GldArm-3defTpProc(A), Ags-ResDam/Rchg(42), Ags-EndRdx/Rchg(43), Ags-ResDam/EndRdx/Rchg(46)
Level 41: Maneuvers -- ShlWal-ResDam/Re TP(A), ShlWal-Def/EndRdx(42), Rct-Def(42), Rct-Def/EndRdx(45), Rct-ResDam%(46)
Level 44: Tactics -- GssSynFr--ToHit/EndRdx(A), GssSynFr--Build%(45)
Level 47: Conserve Power -- RechRdx-I(A)
Level 49: Physical Perfection -- PrfShf-End%(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(7)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(46), PrfShf-End%(50)
Level 50: Barrier Core Epiphany 
Level 1: Quick Form 
------------

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Edited by Jaxman100
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I'm a sucker for Claws and more AoE, so I would go Claws/ice. The main advantage for the stalker is it is a far safer pick with less AoE. Saying that, I thought about rolling Dark/ice a number of times although as a scrapper.

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Waterpark: Water/temp Blaster. 5. Project Next: Ice/stone Brute. 6. Mighty Matt: Rad/bio Brute. 7. Without Pause: Claws/wp Brute. 8. Emma Strange: Ill/dark. 9. Nothing But Flowers: Plant/storm Controller. 10. Obsidian Smoke: Fire/dark Corr. 

 

"Downtime is for mortals."

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15 hours ago, Frostweaver said:

Claws/Ice is awesome, and scrapper claws is the best in the game, but savage is also extremely brutal and a bit more front-loaded to kill more stuff before they start running (slowly) away from you.

I've tried to like SM so many times now. I have it on Brute, Scrapper and Stalker, all at 50, all leveled instead of farmed, but it just never clicked. I *love* the animations. But that's about it.

 

That said SM/Ice Stalker would have the best of both worlds. Can't ignore the soft CC of Shockwave though since it makes a lot of difference with the animation to get up nearly coinciding with Shockwave's CD.

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well, the best thing about Ice armor on a scrapper is the fact that the enemies don't get to run away that easily. everything else, the minute they miss you a few times and you debuff them, they make tracks like their butt is on fire.... but ice armor? It's like they are trying to moon you but cannot find their zipper.

  • Haha 1
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