CrimsonSurge Posted June 9, 2020 Posted June 9, 2020 (edited) While looking through the powers for Savage Melee on a Scrapper I noticed that Shred doesn't have any crit info for it in the power information in-game, while on a stalker it does. Now I can not take credit for this as Talesin discovered this as mentioned on their post here: Which unfortunately didn't get any replies. Now while talking with about this with Bopper they confirmed it for me and did a screenshot of the power info in the files for Shred showing that there is no crit info for it. So it's impossible for Shred to crit on a Scrapper which I would assume is a bug, since any attacks on a scrapper are meant to be able to do a critical strike since it's their inherent power. Here is said screenshot showing all effects of Shred on a Scrapper proving that there is no critical attack / strike info for it. For more info on Scrapper Shred I would recommend viewing the following link in FireFox (FireFox comes with an automatic JSON tree reader, making it easy enough to navigate) https://coh.tips/powers/v1/scrapper-melee/savage-melee/ Edited June 9, 2020 by CrimsonSurge Corrected a typo 1
Bopper Posted June 9, 2020 Posted June 9, 2020 (edited) Crimson Surge is absolutely correct. He mentioned to me last night that he saw no Critical Hit effects for Scrapper's Shred (from Savage Melee). I looked up the effects for Shred using RubyRed's API tool, and sure enough, there are no effects that would allow a Critical Hit to happen. The 7 effects that Scrapper's Shred currently have: 1: PVE - 6 ticks of 12.2 lethal damage (100% chance) 2: PVE - 4 ticks of 13.2 lethal damage (75% chance, cancel-on-miss) 3: PVP - 6 ticks of 10.64 lethal damage (100% chance) 4: PVP - 4 ticks of 5.07 lethal damage (75% chance, cancel-on-miss) 5: Any - 9% Defense Debuff (100% chance) 6: Any - Grant Power - Blood Frenzy (if not Exhausted) 7: Any - 5.51 fire damage (100% chance if FieryEmbrace) Nowhere among these 7 effects do we have a check for critical damage. We should have an effect for PVE and PVP that has a check for type of target (underling, non-underling, player) and has a 10% chance (5% if underling) to do Critical damage. This is a simple fix: just add the effects in. Either do a traditional front loaded crit that adds up the 6 ticks of 12.2 damage (73.2 lethal damage), or do an effect group that applies both the 6 ticks of 12.2 lethal damage DoT and the 4 ticks of 13.2 lethal damage DoT (with the 75% chance to cancel-on-miss). Edited June 9, 2020 by Bopper 1 PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Super Pack Drop Percentages Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas Mids' Reborn
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