JnEricsonx Posted June 12, 2020 Share Posted June 12, 2020 I've heard it's incredible. However, my Grav/Psi stays at range probably 80% of the time, only dashing in sometimes for a Psi Scream, a melee attack on a boss, or a quick psychic drain to top up the end recovery. Whereas I understand it, Earth/Earth will be way more in melee range, which means have to pump up defenses from 0 even more so. So, fill me in? Link to comment Share on other sites More sharing options...
kiramon Posted June 12, 2020 Share Posted June 12, 2020 Yah so do the defense thing toward melee. That’s all. Link to comment Share on other sites More sharing options...
Uun Posted June 12, 2020 Share Posted June 12, 2020 Hits like a freight train, particularly Heavy Mallet and Seismic Smash. Uuniverse Link to comment Share on other sites More sharing options...
Coyote Posted June 12, 2020 Share Posted June 12, 2020 12 hours ago, JnEricsonx said: I've heard it's incredible. However, my Grav/Psi stays at range probably 80% of the time, only dashing in sometimes for a Psi Scream, a melee attack on a boss, or a quick psychic drain to top up the end recovery. Whereas I understand it, Earth/Earth will be way more in melee range, which means have to pump up defenses from 0 even more so. So, fill me in? Earth Control is good control with low damage, which fits well for Dominators. Earth Assault is excellent melee-oriented damage, and with nice AoE damage at point blank range, which also suits Dominators. So separately they are good sets. They also work well together because Earth Control has a good AoE Stun and Earth Assault also has an AoE attack with a Chance to Stun (and you can slot the ATO that creates a stunning ball of fire), so you can put out a lot of Stun effects. And you add in Knockdown from both Earth and Earth, so they combine to have a lot of Stunning and knocking down around you. I would actually worry more about Ranged defense on Earth/Earth... the mobs near you are going to be facing a lot of Stuns and Knockdowns, plus a Seismic Smash to the face, and usually a Hold (since it's more convenient to just tab to nearby mobs and Hold them). They're going to be less of a problem than the Council Valkyrie launching missiles at you every few seconds from long range and never coming close enough to get smashed. That's where Ranged Defense is useful, in that it allows you to focus on controlling and smashing at short range while leaving the annoying ranged foes for later because you can survive the little damage that they put out. But if you don't have it, then you have to split your focus, but the melee damage is still high enough that you can't ignore melee opponents, so now you have to try to control both the melee and the ranged opponents. 1 Link to comment Share on other sites More sharing options...
PrinceTycho Posted June 14, 2020 Share Posted June 14, 2020 Anyone have any links to Earth/Earth builds? I'm looking for ideas. 🙂 Link to comment Share on other sites More sharing options...
Nightmarer 2 Posted June 15, 2020 Share Posted June 15, 2020 (edited) This is the one I was planning but got it shelved for some reason. Anyway, it should give you a starting point at least: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Science DominatorPrimary Power Set: Earth ControlSecondary Power Set: Earth AssaultPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Villain Profile:Level 1: Fossilize -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-Acc/EndRdx/Rchg/Hold(7), BslGaz-EndRdx/Rchg/Hold(23), NrnSht-Dam%(42), GldJvl-Dam%(43)Level 1: Stone Spears -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(46), Thn-Dmg/EndRdx(48)Level 2: Stone Cages -- Artl-Acc/Dam(A), Artl-Dam/End(3), Artl-Acc/Dam/Rech(9), Bmbdmt-+FireDmg(19), PstBls-Dam%(45)Level 4: Tremor -- Erd-%Dam(A), Obl-%Dam(43), Arm-Dam%(43), FuroftheG-ResDeb%(46), Obl-Acc/Dmg/Rchg(46), FrcFdb-Rechg%(50)Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)Level 8: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(9), ShlWal-ResDam/Re TP(17), Rct-ResDam%(17)Level 10: Hurl Boulder -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(11), Thn-Dmg/EndRdx(11)Level 12: Stalagmites -- AbsAmz-EndRdx/Stun(A), AbsAmz-Stun(13), AbsAmz-Acc/Stun/Rchg(13), AbsAmz-Acc/Rchg(15), AbsAmz-ToHitDeb%(15)Level 14: Super Jump -- BlsoftheZ-ResKB(A)Level 16: Power Up -- RechRdx-I(A)Level 18: Earthquake -- UndDfn-Rchg(A), UndDfn-DefDeb/Rchg(19)Level 20: Heavy Mallet -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(21), SprBlsCol-Acc/Dmg(21), SprBlsCol-Dmg/EndRdx(23), SprBlsCol-Acc/Dmg/EndRdx(50)Level 22: Boxing -- Empty(A)Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), RctArm-ResDam(25), RctArm-ResDam/EndRdx(40), RctArm-ResDam/EndRdx/Rchg(40)Level 26: Volcanic Gasses -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SprAscoft-EndRdx/Rchg(27), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(34), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(37), SprAscoft-Rchg/+Dmg%(37)Level 28: Seismic Smash -- Hct-Dmg/EndRdx(A), Hct-Dmg(29), Hct-Acc/Dmg/Rchg(29), Hct-Acc/Rchg(31), Hct-Dam%(48), TchofDth-Dam%(48)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)Level 32: Animate Stone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(34), ExpRnf-+Res(Pets)(34)Level 35: Mud Pots -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Acc/Dmg(36), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(37)Level 38: Fissure -- PstBls-Dam%(A), PstBls-Acc/Dmg/EndRdx(39), PstBls-Acc/Dmg(39), PstBls-Dmg/EndRdx(39), PstBls-Dmg/Rchg(40), Bmbdmt-+FireDmg(50)Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)Level 47: Tactics -- AdjTrg-ToHit/EndRdx(A)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(5)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5)------------ Edited June 15, 2020 by Nightmarer Meh, changed the build and now I am rolling one dammit! Being chased by a wasp is the most complete sport practice! Link to comment Share on other sites More sharing options...
towgod98258 Posted June 15, 2020 Share Posted June 15, 2020 There is an Error in your Mid's link 😞 Link to comment Share on other sites More sharing options...
Galaxy Brain Posted June 15, 2020 Share Posted June 15, 2020 I've heard it Rocks Link to comment Share on other sites More sharing options...
Nightmarer 2 Posted June 16, 2020 Share Posted June 16, 2020 13 hours ago, towgod98258 said: There is an Error in your Mid's link 😞 | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1489;691;1382;HEX;| |78DA65944D6F12511486EF0C4329B4152850DA52A060CB37B4A85BD398B61A5BAA4| |DFA03C8844E0A09028131D1A50B1397DA68345A68F507B85163FD5AB9F00F6874E1| |5FB01FD6ADE2E9BCA7D08409F0CC7DEF7BEE39E7DE19566E2D0CBEBC72674E48F6F| |9B2DA68E417AA374A1555AFD62D6B859256296826419785BEC1CE547EBE5AD1EBD5| |726651ADEBC593D1A9F94B8D867AB3ACF33C8F9C572B45ADAE55F4CCC98D6DB54A8| |BACD5346D7DD0B8CD696AAD54D9183206974B1B459D46F693A975ADDE28966ABEC5| |5AA990E9265B510B1AFD3474AD7E7B94EA8CD077DCA8FAF86A9BC5575908BF22E46| |F60DF0F70E43B185725838914056515F164A8132B8BE7C2D0D24D70A605FAC82AC1| |A34826B3A1C90AD8DF070ECB606A17314F695D13D764DA43EE8440CEC4451979E63| |04EFFC3387B170CD30198112B999358AF8F39427316A398B6C9F25718EBF67B2463| |CEB18CF51C47E033AAC1CABD59B9371BF766E3DE02641DE0DE06AE21FFE01233079| |E59615E07BD5403B6AD2D867E42DB22C1CE9A9D6B0DD2DA4EEEC3F905BEE1CF6093| |FC2ECEEB7AA4189AFB21F33E38F200CC6E8212E5F5700E4F9B2E6122C58BDD50BC5| |E9CECE839743F1AA6715411D10033044ED2F41862CC63BBF08EBF63BE07431FC0A9| |8FCC4F608BAAF6F1A9FA12E86422C28C818138389364E6859157A15AFDC82BFBF9C| |4026EA6030C519A20AF1FDC47FCE401F390F91B0C1D31FF80DB545B98F722BC831D| |3BBBC56C325BE0D436B84331D39C6F9A9FDCC85BE62BE66B30FA06CCF2937E8F6A8| |D713F31EE27CEFDC4B91F27F59C644F923D29F6A4D8E3224F061E9179815EDCA4CD| |F249CF72DC84D27953E9737CFAE1AED25E4E74EF133DCED91E25DBA39CEF512EF42| |8B91E6555E9FC3708C950AC8ECE9BDFFE65A359EE4D4A63FFF6BB9A242DE1995442| |78BEF64EFB63F01F9CF63FC6FE289BE07FA8A5EEA7| |-------------------------------------------------------------------| Try if this one works? Being chased by a wasp is the most complete sport practice! Link to comment Share on other sites More sharing options...
Frostweaver Posted June 16, 2020 Share Posted June 16, 2020 Selling you on earth/earth when you have a thousand character slots is a bit like selling you on the idea of drinking water.... It sells itself. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now