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Posted (edited)

I cannot find a build like this, so thought I'd put it to the experts.

 

I was thinking about this, and wondering the viability of it, simply from the standpoint that one of the biggest complaints I've seen for Super Reflexes is that there isn't a heal, but with Dark Melee, you have a built in heal and end refill. Has anyone given consideration to this?

Edited by WillParkinson
Posted (edited)
6 hours ago, WillParkinson said:

I cannot find a build like this

Edit: point resolved.

Edited by Redlynne
OP resolved issue
  • Like 1

IifneyR.gif

Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.

Posted
6 minutes ago, Redlynne said:

Dark Melee/Super Reflexes would be a Scrapper or a Stalker.

On a Tanker that would be Super Reflexes/Dark Melee.

Just FYI as to why you can't find DM/SR builds in the Tanker forum here.  :classic_wink:

Thank you, @RedLynne, I have fixed it.

Posted

It should be a good combination. I have a DM/SR Brute, but a Tanker should get significantly more out of the scaling resists by having higher resistance overall. I think the secret to SR Tanker immortality would be hard capping your resists while still having as many hit points as possible, then having as much regeneration as possible to keep anyone from taking you lower than that. I think of Siphon Life more as regeneration than as healing, and regen is what you want. Big infrequent heals are not ideal, as they’ll drop your resists, so those extra hit points won’t last long. More theory than experience since my Brute hits that equilibrium with very few hit points left. I’m definitely thinking about making an SR Tanker. I’ve not decided on secondary. Dark Melee is good of course. Martial Arts is good so you spend even less effort hitting the incarnate soft cap and can devote more of the build to resists and regen. I don’t know the % resist Staff gets from Body/Sky, but if it’s a meaningful amount, that might be interesting to try. I need to go through the primaries again. I’m looking for defense, resists, and regen or frequent small heals. And yes, the endurance recovery is nice. My DM/SR Brute is more than sustainable without it, but I have it as my answer to endurance drains and recovery debuffs. I almost never touch it, though. I also took Focused Accuracy for the to hit debuff resistance, to hit, and accuracy, as you don’t want to be in a situation where you can’t use Siphon Life.

  • Like 1
Posted

Here's a stab.

 

Spoiler

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Super Reflexes
Secondary Power Set: Dark Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Sorcery
Power Pool: Speed

Hero Profile:
Level 1: Focused Fighting -- Rct-Def:50(A), Rct-Def/EndRdx:50(3), ShlWal-ResDam/Re TP:50(3), Rct-ResDam%:50(5)
Level 1: Shadow Punch -- Hct-Dmg:50(A), Hct-Dmg/Rchg:50(5), Hct-Acc/Dmg/Rchg:50(7), Hct-Acc/Rchg:50(7), Hct-Dmg/EndRdx:50(9), Hct-Dam%:50(9)
Level 2: Focused Senses -- Rct-Def:50(A), Rct-Def/EndRdx:50(11)
Level 4: Shadow Maul -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(15), SprMghoft-Acc/Dmg/Rchg:50(17), SprMghoft-Dmg/EndRdx/Rchg:50(17), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(19), SprMghoft-Rchg/Res%:50(19)
Level 6: Agile -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(21)
Level 8: Practiced Brawler -- RechRdx-I:50(A), RechRdx-I:50(21)
Level 10: Taunt -- MckBrt-Taunt:50(A), MckBrt-Taunt/Rchg:50(23), MckBrt-Taunt/Rchg/Rng:50(23), MckBrt-Acc/Rchg:50(25), MckBrt-Taunt/Rng:50(25), MckBrt-Rchg:50(27)
Level 12: Dodge -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(27)
Level 14: Evasion -- Rct-Def:50(A), Rct-Def/EndRdx:50(29)
Level 16: Siphon Life -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(29), Mk'Bit-Dmg/Rchg:50(31), Mk'Bit-Acc/EndRdx/Rchg:50(31), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(31), Mk'Bit-Dam%:50(33)
Level 18: Lucky -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(33)
Level 20: Kick -- FrcFdb-Rechg%:50(A)
Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(33), UnbGrd-Rchg/ResDam:50(34), UnbGrd-ResDam/EndRdx/Rchg:50(34), StdPrt-ResDam/Def+:30(34), GldArm-3defTpProc:50(36)
Level 24: Weave -- Rct-Def:50(A), Rct-Def/EndRdx:50(36)
Level 26: Quickness -- Run-I:50(A)
Level 28: Soul Drain -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(36), SprGntFis-Acc/Dmg/Rchg:50(37), SprGntFis-Dmg/EndRdx/Rchg:50(37), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(37), SprGntFis-Rchg/+Absorb:50(39)
Level 30: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39), UnbLea-Stlth:50(39)
Level 32: Elude -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(40)
Level 35: Dark Consumption -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(40), SprAvl-Acc/Dmg/EndRdx:50(40), SprAvl-Acc/Dmg/Rchg:50(42), SprAvl-Acc/Dmg/EndRdx/Rchg:50(42), SprAvl-Rchg/KDProc:50(42)
Level 38: Midnight Grasp -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/Rchg:50(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(45), SprBlsCol-Rchg/HoldProc:50(45)
Level 41: Arcane Bolt -- Apc-Dmg:50(A), Apc-Dmg/Rchg:50(45), Apc-Acc/Dmg/Rchg:50(46), Apc-Acc/Rchg:50(46), Apc-Dmg/EndRdx:50(46), Apc-Dam%:50(48)
Level 44: Mystic Flight -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(48)
Level 47: Rune of Protection -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(48), UnbGrd-Rchg/ResDam:50(50), UnbGrd-ResDam/EndRdx/Rchg:50(50)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(11), Mrc-Rcvry+:40(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(13), EndMod-I:50(15)
Level 50: Resilient Core Paragon
Level 50: Diamagnetic Core Flawless Interface
------------

 

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  • Like 2

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Posted
1 hour ago, Hyperstrike said:

Here's a stab.

 

  Hide contents

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Super Reflexes
Secondary Power Set: Dark Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Sorcery
Power Pool: Speed

Hero Profile:
Level 1: Focused Fighting -- Rct-Def:50(A), Rct-Def/EndRdx:50(3), ShlWal-ResDam/Re TP:50(3), Rct-ResDam%:50(5)
Level 1: Shadow Punch -- Hct-Dmg:50(A), Hct-Dmg/Rchg:50(5), Hct-Acc/Dmg/Rchg:50(7), Hct-Acc/Rchg:50(7), Hct-Dmg/EndRdx:50(9), Hct-Dam%:50(9)
Level 2: Focused Senses -- Rct-Def:50(A), Rct-Def/EndRdx:50(11)
Level 4: Shadow Maul -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(15), SprMghoft-Acc/Dmg/Rchg:50(17), SprMghoft-Dmg/EndRdx/Rchg:50(17), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(19), SprMghoft-Rchg/Res%:50(19)
Level 6: Agile -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(21)
Level 8: Practiced Brawler -- RechRdx-I:50(A), RechRdx-I:50(21)
Level 10: Taunt -- MckBrt-Taunt:50(A), MckBrt-Taunt/Rchg:50(23), MckBrt-Taunt/Rchg/Rng:50(23), MckBrt-Acc/Rchg:50(25), MckBrt-Taunt/Rng:50(25), MckBrt-Rchg:50(27)
Level 12: Dodge -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(27)
Level 14: Evasion -- Rct-Def:50(A), Rct-Def/EndRdx:50(29)
Level 16: Siphon Life -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(29), Mk'Bit-Dmg/Rchg:50(31), Mk'Bit-Acc/EndRdx/Rchg:50(31), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(31), Mk'Bit-Dam%:50(33)
Level 18: Lucky -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(33)
Level 20: Kick -- FrcFdb-Rechg%:50(A)
Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(33), UnbGrd-Rchg/ResDam:50(34), UnbGrd-ResDam/EndRdx/Rchg:50(34), StdPrt-ResDam/Def+:30(34), GldArm-3defTpProc:50(36)
Level 24: Weave -- Rct-Def:50(A), Rct-Def/EndRdx:50(36)
Level 26: Quickness -- Run-I:50(A)
Level 28: Soul Drain -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(36), SprGntFis-Acc/Dmg/Rchg:50(37), SprGntFis-Dmg/EndRdx/Rchg:50(37), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(37), SprGntFis-Rchg/+Absorb:50(39)
Level 30: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39), UnbLea-Stlth:50(39)
Level 32: Elude -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(40)
Level 35: Dark Consumption -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(40), SprAvl-Acc/Dmg/EndRdx:50(40), SprAvl-Acc/Dmg/Rchg:50(42), SprAvl-Acc/Dmg/EndRdx/Rchg:50(42), SprAvl-Rchg/KDProc:50(42)
Level 38: Midnight Grasp -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/Rchg:50(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(45), SprBlsCol-Rchg/HoldProc:50(45)
Level 41: Arcane Bolt -- Apc-Dmg:50(A), Apc-Dmg/Rchg:50(45), Apc-Acc/Dmg/Rchg:50(46), Apc-Acc/Rchg:50(46), Apc-Dmg/EndRdx:50(46), Apc-Dam%:50(48)
Level 44: Mystic Flight -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(48)
Level 47: Rune of Protection -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(48), UnbGrd-Rchg/ResDam:50(50), UnbGrd-ResDam/EndRdx/Rchg:50(50)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(11), Mrc-Rcvry+:40(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(13), EndMod-I:50(15)
Level 50: Resilient Core Paragon
Level 50: Diamagnetic Core Flawless Interface
------------

 

| Copy & Paste this data into Mids' Hero Designer to view the build |
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That's not a stab, that's a full out plunder! Thank you so much.

  • Like 1

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