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Please help improve my Psy/Pain Corruptor


BeowulfinIA

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Hello this is what I have built currently.  Builds needs to be solo and team friendly at all levels.

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Miss Suri: Level 50 Science Corruptor
Primary Power Set: Psychic Blast
Secondary Power Set: Pain Domination
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Mental Blast -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(5), SprScrBls-Acc/Dmg/Rchg(7), SprScrBls-Dmg/EndRdx/Rchg(7), SprScrBls-Acc/Dmg/EndRdx/Rchg(9), SprScrBls-Rchg/+End(9)
Level 1: Nullify Pain -- Prv-Heal(A), Prv-Absorb%(3), Prv-Heal/EndRdx(27), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(29), Prv-Heal/Rchg/EndRdx(31)
Level 2: Psionic Lance -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(11), SprWntBit-Acc/Dmg/EndRdx(11), SprWntBit-Acc/Dmg/Rchg(13), SprWntBit-Dmg/EndRdx/Acc/Rchg(13), SprWntBit-Rchg/SlowProc(15)
Level 4: Soothe -- DctWnd-EndRdx/Rchg(A), DctWnd-Heal/Rchg(40), DctWnd-Heal/EndRdx/Rchg(43), DctWnd-Heal(45), DctWnd-Rchg(45)
Level 6: Psychic Scream -- Artl-Acc/Dam(A), Artl-Dam/End(15), Artl-Dam/Rech(17), Artl-Acc/Dam/Rech(17), Artl-Acc/Rech/Rng(19), Artl-End/Rech/Rng(19)
Level 8: Share Pain -- DctWnd-EndRdx/Rchg(A), DctWnd-Heal/Rchg(25), DctWnd-Heal/EndRdx/Rchg(27), DctWnd-Heal(42), DctWnd-Rchg(46)
Level 10: Conduit of Pain -- RechRdx-I(A)
Level 12: Super Jump -- Jump-I(A)
Level 14: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(40)
Level 16: Enforced Morale -- RechRdx-I(A)
Level 18: Psionic Tornado -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(21), SprMlcoft-Acc/Dmg/Rchg(21), SprMlcoft-Dmg/EndRdx/Rchg(23), SprMlcoft-Acc/Dmg/EndRdx/Rchg(23), SprMlcoft-Rchg/Dmg%(25)
Level 20: Soothing Aura -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(31), NmnCnv-Regen/Rcvry+(37), NmnCnv-Heal/Rchg(42), NmnCnv-Heal/EndRdx/Rchg(43), NmnCnv-Heal(43)
Level 22: Boxing -- Acc-I(A)
Level 24: Assault -- EndRdx-I(A)
Level 26: Tough -- UnbGrd-ResDam/EndRdx(A), GldArm-3defTpProc(36), UnbGrd-EndRdx/Rchg(37), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(48)
Level 28: World of Pain -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(31), UnbGrd-EndRdx/Rchg(34), UnbGrd-Rchg/ResDam(37), StdPrt-ResDam/Def+(46)
Level 30: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/Rchg+(46), LucoftheG-Def(50)
Level 32: Psychic Wail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34)
Level 35: Anguishing Cry -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(36)
Level 38: Painbringer -- DctWnd-EndRdx/Rchg(A), DctWnd-Heal/Rchg(39), DctWnd-Heal/EndRdx/Rchg(39), DctWnd-Heal/EndRdx(39), DctWnd-Rchg(40)
Level 41: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(45)
Level 44: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 47: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(48), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Clr-Stlth(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)
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Sooo how are you planning on being solo friendly with 2 single target attacks? 

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Miss Suri: Level 50 Science Corruptor
Primary Power Set: Psychic Blast
Secondary Power Set: Pain Domination
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Mental Blast -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(5), SprScrBls-Acc/Dmg/Rchg(7)
Level 1: Nullify Pain -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(27), NmnCnv-Heal/EndRdx/Rchg(29), NmnCnv-Heal(29), NmnCnv-Regen/Rcvry+(31)
Level 2: Psionic Lance -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx/Rchg(11), StnoftheM-Dam%(11), StnoftheM-Dmg/EndRdx(13), StnoftheM-Dmg/ActRdx/Rchg(13)
Level 4: Soothe -- Prv-Heal(A), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(43)
Level 6: Psychic Scream -- Artl-Acc/Dam(A), Artl-Dam/End(15), Artl-Dam/Rech(17), Artl-Acc/Dam/Rech(17), Artl-Acc/Rech/Rng(19), Artl-End/Rech/Rng(19)
Level 8: Telekinetic Blast -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(15), Apc-Acc/Rchg(25), Apc-Dmg/EndRdx(27), Apc-Dam%(42), SuddAcc--KB/+KD(46)
Level 10: Boxing -- Empty(A)
Level 12: Super Jump -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(37)
Level 14: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(40), ShlWal-ResDam/Re TP(43)
Level 16: Enforced Morale -- RechRdx-I(A)
Level 18: Psionic Tornado -- SprScrBls-Rchg/+End(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(21), SprScrBls-Dmg/EndRdx/Rchg(21), FrcFdb-Rechg%(23)
Level 20: Soothing Aura -- HO:Golgi(A), HO:Golgi(31)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(46), LucoftheG-Def/EndRdx/Rchg(50)
Level 24: Will Domination -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(25), SprMlcoft-Acc/Dmg/Rchg(23), SprMlcoft-Dmg/EndRdx/Rchg(34), SprMlcoft-Acc/Dmg/EndRdx/Rchg(45), SprMlcoft-Rchg/Dmg%(45)
Level 26: Tough -- UnbGrd-ResDam/EndRdx(A), GldArm-3defTpProc(36), UnbGrd-EndRdx/Rchg(37), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(48)
Level 28: World of Pain -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(31), UnbGrd-EndRdx/Rchg(34), UnbGrd-Rchg/ResDam(37), StdPrt-ResDam/Def+(46)
Level 30: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit(39), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(39), GssSynFr--Rchg/EndRdx(7), GssSynFr--ToHit/EndRdx(40)
Level 32: Psychic Wail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), FuroftheG-ResDeb%(42)
Level 35: Anguishing Cry -- AchHee-ResDeb%(A), RechRdx-I(36)
Level 38: Painbringer -- RechRdx-I(A)
Level 41: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(45)
Level 44: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 47: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(48), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Clr-Stlth(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)
Level 50: Agility Core Paragon 
------------
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Set Bonus Totals:

  • 15.5% DamageBuff(Smashing)
  • 15.5% DamageBuff(Lethal)
  • 15.5% DamageBuff(Fire)
  • 15.5% DamageBuff(Cold)
  • 15.5% DamageBuff(Energy)
  • 15.5% DamageBuff(Negative)
  • 15.5% DamageBuff(Toxic)
  • 15.5% DamageBuff(Psionic)
  • 12.88% Defense(Smashing)
  • 12.88% Defense(Lethal)
  • 7.25% Defense(Fire)
  • 7.25% Defense(Cold)
  • 16.94% Defense(Energy)
  • 16.94% Defense(Negative)
  • 6% Defense(Psionic)
  • 19.75% Defense(Melee)
  • 25.06% Defense(Ranged)
  • 8.5% Defense(AoE)
  • 7.2% Max End
  • 93.75% Enhancement(RechargeTime)
  • 10% Enhancement(Range)
  • 6% Enhancement(Heal)
  • 8.75% Enhancement(Max EnduranceDiscount)
  • 27% Enhancement(Accuracy)
  • 15% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 148.6 HP (13.87%) HitPoints
  • 15% JumpHeight
  • 15% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 32.5%
  • MezResist(Held) 32.5%
  • MezResist(Immobilized) 32.5%
  • MezResist(Sleep) 32.5%
  • MezResist(Stunned) 32.5%
  • MezResist(Terrorized) 32.5%
  • MezResist(Teleport) 100% (20% chance)
  • 6.5% (0.11 End/sec) Recovery
  • 88% (3.93 HP/sec) Regeneration
  • 15% ResEffect(SpeedFlying)
  • 15% ResEffect(RechargeTime)
  • 15% ResEffect(SpeedRunning)
  • 11% Resistance(Smashing)
  • 11% Resistance(Lethal)
  • 14% Resistance(Fire)
  • 14% Resistance(Cold)
  • 9.5% Resistance(Energy)
  • 9.5% Resistance(Negative)
  • 5% Resistance(Toxic)
  • 5% Resistance(Psionic)
  • 15% SpeedRunning

 

Edited by kiramon
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Sorry I didn't see the spoiler.  I can get on board with that build.  Made a couple personal tweaks and ended up with the following.  Thanks for the input.

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Miss Suri: Level 50 Science Corruptor
Primary Power Set: Psychic Blast
Secondary Power Set: Pain Domination
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Mental Blast -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(5), SprScrBls-Acc/Dmg/Rchg(7)
Level 1: Nullify Pain -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(3), DctWnd-Heal/Rchg(27), DctWnd-Heal/EndRdx/Rchg(29), DctWnd-Rchg(29)
Level 2: Psionic Lance -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx/Rchg(11), StnoftheM-Dam%(11), StnoftheM-Dmg/EndRdx(13), StnoftheM-Dmg/ActRdx/Rchg(13)
Level 4: Soothe -- Prv-Heal(A), Prv-Absorb%(7), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg/EndRdx(19), Prv-Heal/Rchg(40)
Level 6: Psychic Scream -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(15), Rgn-Acc/Rchg(17), Rgn-Dmg/EndRdx(17), Rgn-Knock%(19)
Level 8: Telekinetic Blast -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(15), Apc-Acc/Rchg(25), Apc-Dmg/EndRdx(27), Apc-Dam%(42), SuddAcc--KB/+KD(46)
Level 10: Boxing -- Empty(A)
Level 12: Super Jump -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(37)
Level 14: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(40), ShlWal-ResDam/Re TP(43)
Level 16: Enforced Morale -- RechRdx-I(A)
Level 18: Psionic Tornado -- SprScrBls-Rchg/+End(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(21), SprScrBls-Dmg/EndRdx/Rchg(21), FrcFdb-Rechg%(23)
Level 20: Soothing Aura -- HO:Golgi(A), HO:Golgi(31)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(46), LucoftheG-Def/EndRdx/Rchg(50)
Level 24: Will Domination -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(25), SprMlcoft-Acc/Dmg/Rchg(31), SprMlcoft-Dmg/EndRdx/Rchg(34), SprMlcoft-Acc/Dmg/EndRdx/Rchg(45), SprMlcoft-Rchg/Dmg%(45)
Level 26: Tough -- UnbGrd-ResDam/EndRdx(A), GldArm-3defTpProc(36), UnbGrd-EndRdx/Rchg(37), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(48)
Level 28: World of Pain -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(31), UnbGrd-EndRdx/Rchg(34), UnbGrd-Rchg/ResDam(37), StdPrt-ResKB(43), StdPrt-ResDam/Def+(46)
Level 30: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit(39), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(39), GssSynFr--ToHit/EndRdx(40), GssSynFr--Rchg/EndRdx(43)
Level 32: Psychic Wail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), FuroftheG-ResDeb%(42)
Level 35: Anguishing Cry -- AchHee-ResDeb%(A), RechRdx-I(36)
Level 38: Painbringer -- RechRdx-I(A)
Level 41: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(45)
Level 44: Conduit of Pain -- RechRdx-I(A)
Level 47: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(48), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Clr-Stlth(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(5), NmnCnv-Regen/Rcvry+(23)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)
Level 50: Agility Core Paragon 
------------

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  • 1 year later

I am currently trying this build you proposed with tweaks of my own like swapping CK and SJ for Hover and Fly (I dislike CJ) and so far has been quite interesting.

 

What I liked about your build is the extreme accuracy/to hit with mid tier resists +generous damage bonus that intrigued me in Mids enough to try to make one.

 

Currently just using regular enhancements as inf is scarce but I can see the potential.

 

If you have upgraded your build since last time, please share it, I really like the roleplay aspect of Psy/Pain and would love to see more ideas for builds for this particular combo

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From Venezuela with Love!

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On 1/1/2022 at 3:24 PM, Destruye Arepas YV said:

I am currently trying this build you proposed with tweaks of my own like swapping CK and SJ for Hover and Fly (I dislike CJ) and so far has been quite interesting.

 

CJ makes flight more maneuverable, FYI. Won't help you like it any more though.

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2 hours ago, subbacultchas said:

 

CJ makes flight more maneuverable, FYI. Won't help you like it any more though.

Ah ... figures.

 

But no dont really need it.

 

Been playing severely these past two days with this particular build and am already planning to take out some powers (as I rarely if ever use them in my rotations when grouping or doing tfs)

 

There is also a great need to re structure the levels at which you get certain powers, specially if like me, you run a lot of low level content like posis, numina, manticore etc. and getting the rez at late 40s is bad for me for example.

 

For regular mission running its something I find odd, you either support your team with buffs and heals or focus on doing damage and dont know yet what I like more.

 

Personally Pain by itself is a great group support powerset but I dont really like it much, at least the way this build mixes it with Psy. Feels a bit to me like vinegar and water, but then again I know Psy seems to be problematic (the resists and damage output so far for me is quite noticeable) specially when comparing it to my Water/Storm corruptor.

 

I would drop some of the group buffing powers like Painbringer and Enforced Morale (been on 4 tfs and a handful of radio mission groups and honestly not really needed at all) so they end up being placeholder powers for resists/defense/recharge sets ... which is perhaps their intended use, but this leaves me with the feeling of having a half corruptor as I like things more explody, debuffy, aoey haha.

 

I think I am too used to fully damage debuffing corruptors and seeing this half damage/half support idea is something that I really want to like but fail still to appreciate.

 

Again, I am not very good with some powers or power synergies, so perhaps I am missing something here.

 

Its been a pain for me soloing content, and even currently having issues with mender ramiel arc once you hit 50, trapdoor literally blows me out all the time, something I never had trouble before with my barely enhanced corruptors in the past.

 

Wonder if properly slotting my little guy with more enhancement sets would do the trick, but right now am on the verge of shelving this little guy.

 

Was a fun experience tho ... but I really like the rp idea of psy/pain as a character concept, so will keep hitting myself against a wall and try to kit him better and see if there is any difference

 

Not bashing the build, it is quite complete and has some good resists specially with a world of pain ... perhaps its not the build for my playstyle.

 

Any ideas or refutals are welcome though! 🙂

 

 

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From Venezuela with Love!

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I understand that, I don't think Psychic on a whole is really my playstyle. Though my first ever character back on live was a rad/psi defender. I've just never been a huge fan of the set, though /Pain is pretty good all around as a heal/buff set. I lean more toward debuffs nowdays, so not the combo for me. 

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5 hours ago, subbacultchas said:

I understand that, I don't think Psychic on a whole is really my playstyle. Though my first ever character back on live was a rad/psi defender. I've just never been a huge fan of the set, though /Pain is pretty good all around as a heal/buff set. I lean more toward debuffs nowdays, so not the combo for me. 

Yep that is the whole thing ... Pain is an amazing set but for corruptors, like someone else mentioned in another thread, if you want to simply help your team, go defender due to better stats out of the powerset, as of right now the whole endgame favors damage over everything else and Pain does not help much with it when mixed with Psy, as you end up having to buff individual team members while your own damage output remains on a constant except on the moments when a world of pain is up for clicking and the several minutes timer begins to recharge and by that moment your team is already either finishing the mission or so deep its just a small spike in the whole canvas.

 

What I am getting out of this if that Psy either needs a rework or simply a better pairing than Pain.

 

From my own little experience, if Psy had a "build up" type of power to slot with gaussians with a decent recharge  it would make it more tolerable.

 

I am still trying to figure out how to save my 50 levels of time invested in this guy, but as of this moment I think I am falling into the sunk cost fallacy problem, but it was a fun ride, made me know more about Pain overall, which personally I see as a great powerset, and wondering on using it on a MM, as the many single target buffs it dole out will work wonders on pets, specially the big ones.

 

Psy I think I will have to create a new guy with another secondary

Edited by Destruye Arepas YV
Small thoughts

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From Venezuela with Love!

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I wish I knew how to fix Psy, but I agree it does need a look at it. I think back in the old days, belief was that it would be strong considering how few enemies resist psionic. But as you get higher in levels it's a little less rare, and the big thing is when an enemy does resist it, they resist it to a huge degree. It has two aoes, a cone and the strange tornado, and a bunch of single targets, and a fairly strong PBAOE nova. It has a lot of -recharge, and some disorient, one or two with KB or KU. It like it doesn't know what it wants to be, or what range it wants to operate at. I want to like it but it's hard atm, and I rarely use any type of Psy unless it's dominator or blaster secondary, maybe the occasional epic/patron. 

Maybe others get better mileage and it's just me.

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This Villain build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Psychic Blast
Secondary Power Set: Pain Domination
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Subdue -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(9), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(39), Thn-Dmg/EndRdx/Rchg(39)
Level 1: Nullify Pain -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(3), NmnCnv-Heal/EndRdx/Rchg(5), NmnCnv-Heal(7), NmnCnv-Regen/Rcvry+(7)
Level 2: Psionic Lance -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(11), StnoftheM-Dmg/ActRdx/Rchg(11), StnoftheM-Dmg/EndRdx/Rchg(13), StnoftheM-Dam%(13)
Level 4: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(5)
Level 6: Psychic Scream -- Artl-Acc/Dam(A), Artl-Dam/End(25), Artl-Dam/Rech(25), Artl-Acc/Dam/Rech(36), Artl-Acc/Rech/Rng(36), Artl-End/Rech/Rng(37)
Level 8: Hasten -- RechRdx-I(A)
Level 10: Boxing -- Empty(A)
Level 12: Will Domination -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(19), SprMlcoft-Acc/Dmg/Rchg(19), SprMlcoft-Dmg/EndRdx/Rchg(21), SprMlcoft-Acc/Dmg/EndRdx/Rchg(21), SprMlcoft-Rchg/Dmg%(23)
Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-EndRdx/Rchg(15), UnbGrd-ResDam/EndRdx/Rchg(17), GldArm-3defTpProc(17)
Level 16: Enforced Morale -- Empty(A)
Level 18: Psionic Tornado -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(37), SprScrBls-Rchg/+End(37), SuddAcc--KB/+KD(40), FrcFdb-Rechg%(40)
Level 20: Soothing Aura -- Pnc-Heal/+End(A), Pnc-Heal(49)
Level 22: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(23)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel/EndRdx(40), BlsoftheZ-ResKB(43)
Level 26: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(27), GssSynFr--ToHit/Rchg/EndRdx(27), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(33)
Level 28: World of Pain -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Max HP%(31)
Level 30: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(46)
Level 32: Psychic Wail -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Acc/Rchg(33), Obl-Dmg(33), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(34), Obl-%Dam(34)
Level 35: Anguishing Cry -- RechRdx-I(A), AchHee-ResDeb%(36)
Level 38: Painbringer -- Prv-Absorb%(A)
Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-EndRdx/Rchg(45), UnbGrd-ResDam/EndRdx/Rchg(45), StdPrt-ResDam/Def+(46)
Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(47), SprAvl-Acc/Dmg/Rchg(47), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(48), FuroftheG-ResDeb%(48)
Level 49: Oppressive Gloom -- RzzDzz-Immob%(A)
Level 1: Brawl -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Mrc-Rcvry+(A)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(46)
Level 49: Quick Form 
Level 30: Speed Phase 
Level 50: Agility Core Paragon 
Level 50: High Pain Threshold 
Level 50: Marshal 
Level 50: Invader 
Level 50: Born In Battle 
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

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