Jump to content

Recommended Posts

Posted (edited)

Peacebomber How-To Guide 

(to be updated)

 


You Will Find:

-Build Use Recommendation Overview

-Macro Setup

-Form and Power Tray Key Binding Setup

-Null The Gull - Disable Power Tray

-MIDS Build Link (2nd Post)


 

Build Use Recommendation Overview

 

This build is meant to play mostly melee with ranged capabilities. “Tri-form” here isn’t meant as necessary to play each form and its powers as standalone roles (although you can), but to chain their powers together. The exception being single target you may remain in human form (radiant, incandescent, solar flare, glinting eye (human) or bright nova blast (an exception) if you have the switch down fast). At the lowest levels exempt nova will be mostly utilized though. As you exempt lvl 15+ dwarf is available. With dwarf slotted w/resistance standalone tanking is optional when needed. Or, damage (damage/tank if team composition rewards you bonus resistance–tank without having to stay in dwarf) exempt lvl 15+ 3 AoE’s available being x2 detonation, and dwarf flare. If playing exempt lvl 21+ all 4 AoE’s are available. Taunt macro is highly utilized – pulling in mobs after a dawn strike + flares close enough to continue AoE chain and without runners, photon seekers shines after taunt as well.

 

AoE Attack Chain: dwarf flare, solar flare, nova detonation, and lum detonation.

Depending on current recharge it may look something more like:

Dwarf flare, flare, dwarf flare, nova detonation, dwarf flare, flare.
                You can change the order and use nova detonation more frequently I just prefer the
                pbAoE over targetedAoE.

 

Using macros will allow a continuous flow between skills without ever having to activate or deactivate the forms before skills (other than pressing the macro button 1-2 times depending which order you choose to use them).

Using Key binds allows quick form transformation + power tray swap using one button for quick pace play.

 


 

Macro's Setup;

 

Attacks;

 

Dwarf Flare: Dwarfflare.png.a5ec81c1b0cb58895102da5164e6ee84.png

/macro_image "UmbralBlast_DarkMatterDetonation" "Dwarf Flare" "powexec_toggleon white dwarf$$powexec_name white dwarf Flare$$powexec_toggleoff white dwarf"

 

Solar Flare: Flare.png.2af76031f3741ff05bde8f6481d308be.png

/macro_image "LuminousBlast_SolarFlare" "Solar Flare" "powexec_toggleoff white dwarf$$powexec_toggleoff bright nova$$powexec_name Solar Flare"

 

Nova Detonation: NovaDet.png.de7f25f3733a5427fcaab32b466d9624.png

/macro_image "UmbralBlast_EbonEye" "Nova Detonation" "powexec_toggleon bright nova$$powexec_name bright nova detonation$$powexec_toggleoff bright nova"

 

Luminous Detonation: 1161953647_LumDet.png.47ae2cfdefa6800b7917b63ab1298012.png

/macro_image "LuminousBlast_LuminousDetonation" "Detonation" "powexec_toggleoff white dwarf$$powexec_toggleoff bright nova$$powexec_name Luminous Detonation"

 

Bright Nova Blast: BNB.png.52a16acb354fc9458ee25481d205bcea.png can press once to activate form, use glinting eye with nova form damage bonus, then bright nova blast, and form deactivates after BNB (no use of macro on glinting eye)

/macro_image "UmbralBlast_ShadowBlast" "Nova Blast" "powexec_toggleon bright nova$$powexec_name bright nova blast$$powexec_toggleoff bright nova"

 

Heal;

 

Dwarf Sublimation: DwarfSub.png.dc513cb75aec37e4591859318b64ffe4.png

/macro_image "FlamingShield_HealingFlames" "Dwarf Sublimation" "powexec_toggleon white dwarf$$powexec_name white dwarf sublimation$$powexec_toggleoff white dwarf"


Taunt;

 

Dwarf Antagonize: image.png.c669e51bfedfa00151d477aafee46da7.png

/macro_image "LuminousAura_Antagonize" "Dwarf Antagonize" "powexec_toggleon white dwarf$$powexec_name white dwarf antagonize$$powexec_toggleoff white dwarf"

 



Form and Power Tray Key binding Setup;


(You may use whichever key you'd like - just replace the suggested)

 
Quick White Dwarf Form Switch and Power Tray Swap

/bind ctrl+` "goto_tray 9$$powexec_toggleon white dwarf"

 

 DwarfTray9.png.71e4d1743444087027c552f8a165bd93.png


Quick Bright Nova Form Switch and Power Tray Swap

/bind alt+` "goto_tray 8$$powexec_toggleon bright nova"

 

NovaTray8.png.4302c7b6467298d8ca23be13fde8c722.png


Quick Human Form Switch and Power Tray Swap

/bind H "goto_tray 7$$powexec_toggleoff bright nova$$powexec_toggleoff white dwarf"

 

HumanTray7.png.ee6792f137c23b8df8a15e03e8d4b83e.png


Quick Form Deactivation and Tri-Form Power Tray Swap

/bind V "goto_tray 1$$powexec_toggleoff bright nova$$powexec_toggleoff white dwarf"

 

Triformtray.png.a8be407e058713c2571d6fca37278bc2.png

 

 I've arranged my Tri-form power tray in order of:

 

(1)Glinting Eye (2) Bright Nova Blast (macro) (3) Luminous Detonation (4) Radiant Strike (5) Incandescence (6) Solar Flare (7) Dwarf Flare (macro) (8) Solar Flare (macro) (9) Bright Nova Detonation (macro) (0) Luminous Detonation (macro)

 

This works well with a gaming mouse having Ranged attacks in one line, Human Form Attacks in the next, and Tri-form AoE melting following. If you're not using a gaming mouse you may try using Shift+# key binds to accomplish similar use without having to run your hands down the entire row of #'s.

 

A Complete View of my Functional Mess:

 

AllTray.png.bd6ff3680bf8f7e44eed3b015b5bec7c.png

 


 

Null The Gull - To Disable Pop-up Form Power Tray

 

In pocket D - the Gull (bird) on-top of truck offers the option to disable the extra power tray that pops-up with dwarf & nova forms.

 

 

NullGull.png.7795af95244011350c154071cbeca8f6.png

 


 

Edited by Harakh

Share this post


Link to post
Share on other sites
Posted (edited)

Most Current Build as of 7/19/2020

 

"Peacebomber Recharge KO"

 

In the previous build I tried Unleash Potential, and while it was pulling its weight in dire situations it didn't solve the real issues of the build, mez protection and psi res hole. I used clarion but more often on teams didn't need it and solo felt overkill. Due to this I swapped UP with Rune of Power. Allowing 1 more impervium armor +psi res, + a click psi resist and mez protection. RoP also last for 1.5 min vs UP at 1 min. With all the extra recharge RoP was on average only down for 57 seconds - 1 min. 

 

To regain the global recharge bonus lost from LotG slotted in UP I changed Bright Nova Blast to Apocalypse, only ~10 dmg less, and loss of 15% res slow, no biggie. 

 

Leaving slotting as shown below I switched in spiritual recharge + heal alpha, and ageless +recov & rech. Admittedly over kill on lightform recharge but makes the build feel even better with 12-13 second heals, double stacking boost essence and inner light for short periods of time. With FFB still slotted, I was able to often chain, Dwarf Flare, Flare, Dwarf Flare, Bright Det, Flare, as AoE chain - melting mobs. 

 

I'm keeping light form slotted as done below cause its needed when switching out for different incarnate abilities. 

 

(can sub out spiritual alpha, and ageless while maintaining complete effectiveness toward light form. Can also accomplish end management by using Cardiac - alpha T3 paired with any destiny power) 

 

(note toward exemping I haven't done much solo exemp playing so can't comment on the level of difficulty this build can handle during solo lower level play. On teams A+)

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Concealment
Power Pool: Speed
Power Pool: Leadership
Power Pool: Sorcery

Hero Profile:
Level 1: Glinting Eye -- SprKhlGrc-Acc/Dmg(A), SprKhlGrc-Dmg/Rchg(3), SprKhlGrc-Acc/Dmg/Rchg(3), SprKhlGrc-Dmg/EndRdx/Rchg(5), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(5), SprKhlGrc-Rchg/FormBuff(7)
Level 1: Incandescence -- GldArm-3defTpProc(A), ImpArm-ResPsi(7)
Level 2: Shining Shield -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(9)
Level 4: Essence Boost -- ImpArm-ResPsi(A), Pnc-Heal/Rchg(9), Prv-Heal/Rchg(11), Mrc-Heal/Rchg(11)
Level 6: Bright Nova -- RctRtc-Pcptn(A)
Level 8: Radiant Strike -- SprEssTrn-Acc/Dmg/Rchg(A), SprEssTrn-Dmg/Rchg(13), SprEssTrn-Dmg/EndRdx/Rchg(13), SprEssTrn-Acc/Dmg/EndRdx/Rchg(15), SprEssTrn-Rchg/Global Heal(15)
Level 10: Stealth -- LucoftheG-Def/Rchg+(A)
Level 12: Luminous Detonation -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(17), TchofLadG-%Dam(17), PstBls-Dam%(19), SuddAcc--KB/+KD(19)
Level 14: Inner Light -- RechRdx-I(A), GssSynFr--Build%(21)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 18: Incandescent Strike -- Hct-Dam%(A), Hct-Dmg(23), Hct-Acc/Dmg/Rchg(25), Hct-Acc/Rchg(25), Hct-Dmg/EndRdx(27)
Level 20: White Dwarf -- ResDam-I(A), ResDam-I(27), UnbGrd-Max HP%(29)
Level 22: Reform Essence -- Pnc-Heal/Rchg(A), Prv-Heal/Rchg(29), NmnCnv-Heal/Rchg(31)
Level 24: Quantum Acceleration -- LucoftheG-Def/Rchg+(A)
Level 26: Solar Flare -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(31), TchofLadG-%Dam(31), FuroftheG-ResDeb%(33), FrcFdb-Rechg%(33), OvrFrc-Dam/KB(33)
Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 30: Quantum Shield -- ImpArm-ResPsi(A)
Level 32: Dawn Strike -- Arm-Dam%(A), Arm-Dmg/EndRdx(34), Arm-Acc/Rchg(34), Arm-Acc/Dmg/Rchg(36), Arm-Dmg/Rchg(36), SuddAcc--KB/+KD(36)
Level 35: Photon Seekers -- ExpRnf-Acc/Rchg(A), ExpRnf-Dmg/EndRdx(37), ExpRnf-Acc/Dmg/Rchg(37), ExpRnf-EndRdx/Dmg/Rchg(37), SuddAcc--KB/+KD(39)
Level 38: Light Form -- Ags-Psi/Status(A), Ags-ResDam/Rchg(39), PrfShf-EndMod/Rchg(34), GldArm-RechRes(39), TtnCtn-ResDam/Rchg(40)
Level 41: Restore Essence -- RechRdx-I(A)
Level 44: Spirit Ward -- RechRdx-I(A)
Level 47: Mystic Flight -- WntGif-ResSlow(A)
Level 49: Rune of Protection -- Ags-ResDam/Rchg(A), TtnCtn-ResDam/Rchg(46), UnbGrd-Rchg/ResDam(23), ImpArm-ResPsi(50)
Level 1: Brawl -- Empty(A)
Level 1: Cosmic Balance 
Level 1: Energy Flight -- BlsoftheZ-ResKB(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 10: Combat Flight -- LucoftheG-Def/Rchg+(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(50), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(40)
Level 6: Bright Nova Blast -- Apc-Dam%(A), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(43), Apc-Acc/Rchg(43), Apc-Dmg/EndRdx(43)
Level 6: Bright Nova Bolt -- Dvs-Acc/Dmg(A)
Level 6: Bright Nova Detonation -- SprFrzBls-Acc/Dmg/EndRdx(A), SprFrzBls-Acc/Dmg/Rchg(46), TchofLadG-%Dam(48), PstBls-Dam%(48), SuddAcc--KB/+KD(48)
Level 6: Bright Nova Scatter -- PstBls-Acc/Dmg(A)
Level 20: White Dwarf Antagonize -- MckBrt-Taunt/Rng(A)
Level 20: White Dwarf Flare -- SprAvl-Acc/Dmg/EndRdx(A), HO:Nucle(40), SprAvl-Acc/Dmg/Rchg(45), TchofLadG-%Dam(45), AchHee-ResDeb%(45), FrcFdb-Rechg%(46)
Level 20: White Dwarf Smite -- Mk'Bit-Acc/Dmg(A)
Level 20: White Dwarf Step -- Jnt-Rng(A)
Level 20: White Dwarf Strike -- Mk'Bit-Acc/Dmg(A)
Level 20: White Dwarf Sublimation -- Pnc-Heal/Rchg(A), Mrc-Heal/Rchg(42), Prv-Heal/Rchg(42)
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 0: Freedom Phalanx Reserve 
Level 50: Assault Radial Embodiment 
Level 50: Spiritual Core Paragon 
Level 50: Degenerative Radial Flawless Interface 
Level 50: Ion Core Final Judgement 
Level 50: Ageless Core Epiphany 
------------
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1808;798;1596;HEX;|
|78DA6D544B4F135114BED3CE00538A504A29E5511E52DAD2B7E242C110958480A03|
|524EE0C2930E824B5252D1059BAF00728896C7C25AED8B8D1282B155DFB0F5C685C|
|1A40C404359A7A3AE7B31D334EDA7C77BEF33E77CE99BE31E67C327E735448CDE7B|
|299627136AD65E6B5B9829EBBAA156A2F6496570A99AC283FB5F40F98A5B3171717|
|B55C515FD5E2532BD7F55C7EA5387B967C2CF7FFA335A659B4CE9053E14AE7F3D9F|
|8446E552FEA737A565F5E7318CCCC92A62D341AC7292DB3A0158AD7F425278BF285|
|79ADB026DA289561FAFF54049E92225EDA8548A9C2F60AF89A51DE06BE61AC79CBB|
|853B6950C5B491C832C4C445015BB0A442493BC74EA52451D647B24B3B39DDD0EAE|
|CECFF68ECFC071E67F912EA75812CA7D9B106E55FC56B895C4C9B593B2A1EF9C009|
|E673C32059C666C2003157E548F6470A246887AF8A97FC67A4D5BC07736039BB704|
|E327E6A94BA20135374458D6B2C9BA7D14A311B2C6BF32A044B15C88E58AB07EEB0|
|0635B0818666C1F643CA0586EB6B1B9A3ECA71DD8F983FBF48D743CD0F1A0879DE8|
|A17F86EBFC400A5ED4EE45ED32E5E3C3BDFBEE716DFE4740D4DE33CA7E7A6EE1FD2|
|3BFBBA8CE0EF8EB80BF7DCAA30B5C17EE54A118DD88D17D9A7DF48E0087198F9E02|
|9E04A2CF3564DB877EF5EDB1AC7F1FF81578C038009BEF944380FB2F074E705E032|
|9C6DE75E80E710DC108F387641342DE21DCD5ED80101170118393C53A717170F10E|
|BBC1DD252EC99C3D893831F86D3DE43829F4A253AECC19FDE8117E8329A75B2A85C|
|CD2F79CE9A0C52269615216E6B88519B230E5D1C0DCD250D88C5AD272655E856468|
|A94D34A5CC946664EBF4EC38C8025EA4187769AFCAD9A449AE3CD58B4E5C66BB5DB|
|35D88EDBE543949DAE0FA83771855B9B2016425C55C38861EC581096092D1219BB6|
|C663BED57AB39FE7FCC5C45E3026F0C52730ED097C514EB39FA79868B93295C29D6|
|53B4F9553DC0FD8363852DEF876117DC8EF51C4886EF3168B61AA5ACDFE163986D7|
|CC39B01DFEA3E7934D1B02D31FC6E60C630B5C7118FBD9B8C78CE93C673AA74DE74|
|D1ABB14CEC673C95D25C6BDD5B3AFA57ADE28EBE063F903D22619D3|
|-------------------------------------------------------------------|

 

 

PBCloseUpLava2.png.24d49169012e10d60b75bd5abc289622.png

 

 

 

Edited by Harakh

Share this post


Link to post
Share on other sites
Posted (edited)

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Concealment

Hero Profile:
Level 1: Gleaming Bolt -- SprKhlGrc-Acc/Dmg(A), SprKhlGrc-Dmg/Rchg(3), SprKhlGrc-Acc/Dmg/Rchg(3), SprKhlGrc-Dmg/EndRdx/Rchg(5), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(5), SprKhlGrc-Rchg/FormBuff(7)
Level 1: Incandescence -- GldArm-3defTpProc(A), ImpArm-ResPsi(7)
Level 2: Shining Shield -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(9)
Level 4: Essence Boost -- ImpArm-ResPsi(A), Pnc-Heal/Rchg(9), Prv-Heal/Rchg(11), Mrc-Heal/Rchg(11)
Level 6: Bright Nova -- RctRtc-Pcptn(A)
Level 8: Radiant Strike -- SprEssTrn-Acc/Dmg/Rchg(A), SprEssTrn-Dmg/Rchg(13), SprEssTrn-Dmg/EndRdx/Rchg(13), SprEssTrn-Acc/Dmg/EndRdx/Rchg(15), SprEssTrn-Rchg/Global Heal(15)
Level 10: Thermal Shield -- ImpArm-ResPsi(A)
Level 12: Luminous Detonation -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(17), TchofLadG-%Dam(17), PstBls-Dam%(19), SuddAcc--KB/+KD(19)
Level 14: Inner Light -- RechRdx-I(A), GssSynFr--Build%(21)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23)
Level 18: Incandescent Strike -- Hct-Dam%(A), Hct-Dmg(23), Hct-Acc/Dmg/Rchg(25), Hct-Acc/Rchg(25), Hct-Dmg/EndRdx(27)
Level 20: White Dwarf -- ResDam-I(A), ResDam-I(27), UnbGrd-Max HP%(29)
Level 22: Reform Essence -- Pnc-Heal/Rchg(A), Prv-Heal/Rchg(29), Mrc-Heal/Rchg(31)
Level 24: Quantum Shield -- ImpArm-ResPsi(A)
Level 26: Solar Flare -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(31), TchofLadG-%Dam(31), FuroftheG-ResDeb%(33), FrcFdb-Rechg%(33), OvrFrc-Dam/KB(33)
Level 28: Quantum Acceleration -- LucoftheG-Def/Rchg+(A)
Level 30: Conserve Energy -- RechRdx-I(A), RechRdx-I(34)
Level 32: Dawn Strike -- Arm-Dam%(A), Arm-Dmg/EndRdx(34), Arm-Acc/Rchg(34), Arm-Acc/Dmg/Rchg(36), Arm-Dmg/Rchg(36), SuddAcc--KB/+KD(36)
Level 35: Photon Seekers -- ExpRnf-Acc/Rchg(A), ExpRnf-Dmg/EndRdx(37), ExpRnf-Acc/Dmg/Rchg(37), ExpRnf-EndRdx/Dmg/Rchg(37), SuddAcc--KB/+KD(39)
Level 38: Light Form -- Ags-Psi/Status(A), Ags-ResDam/Rchg(39), GldArm-RechRes(39), TtnCtn-ResDam/Rchg(40), EndMod-I(40)
Level 41: Restore Essence -- RechRdx-I(A)
Level 44: Pulsar -- HO:Endo(A)
Level 47: Stealth -- LucoftheG-Def/Rchg+(A)
Level 49: Invisibility -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Cosmic Balance 
Level 1: Energy Flight -- BlsoftheZ-ResKB(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 10: Combat Flight -- LucoftheG-Def/Rchg+(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(50), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(40), EndMod-I(50)
Level 6: Bright Nova Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(43), GldJvl-Dam%(43), TchofLadG-%Dam(43)
Level 6: Bright Nova Bolt -- GldJvl-Dam/Rech(A)
Level 6: Bright Nova Detonation -- SprFrzBls-Acc/Dmg/EndRdx(A), SprFrzBls-Acc/Dmg/Rchg(46), TchofLadG-%Dam(48), PstBls-Dam%(48), SuddAcc--KB/+KD(48)
Level 6: Bright Nova Scatter -- JvlVll-Acc/Dmg(A)
Level 20: White Dwarf Antagonize -- MckBrt-Taunt/Rng(A)
Level 20: White Dwarf Flare -- SprAvl-Acc/Dmg/EndRdx(A), SprAvl-Acc/Dmg/Rchg(45), TchofLadG-%Dam(45), AchHee-ResDeb%(45), FrcFdb-Rechg%(46), SuddAcc--KB/+KD(46)
Level 20: White Dwarf Smite -- GldStr-Acc/Dmg(A)
Level 20: White Dwarf Step -- WntGif-ResSlow(A)
Level 20: White Dwarf Strike -- GldStr-Acc/Dmg(A)
Level 20: White Dwarf Sublimation -- Pnc-Heal/Rchg(A), Mrc-Heal/Rchg(42), Prv-Heal/Rchg(42)

------------
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1691;743;1486;HEX;|
|78DA6D544B4F136114FDA69D01DA823C4A29CFF2A64F0A5530F115A31209084A42A|
|2CBA6E080938CAD690BD1A50BFF801B37BE963E12574659A9E8DA7FE042E3D2F012|
|8D9268EAA5E7083575D2E6CC9C7BCF7D7D7367FAFA58F5B3F19B2795D670C64EE57|
|2C91933356FCE65ADF4A299AD3C9FCA2F6553B6DABD2AE5DF5F6A4D5E585830D339|
|6BD98C4F2D5DB5D299A55CF2B4C4C8F7FDE3356696799D92A0CA3D93C9D8F1D96BA|
|679B9BE783B915EB672D69C655BF91B9E2273D6B616AFE41B709FC9CE9BC9CC42F2|
|9265DBAA598A49C87FC750BC0A867AE51452578ED7C437407D95F81658F10EB8B6A|
|BD58A5A4D1DA42D2C445057EB62D368D3FC72D3A1AB2ADA36C4E684CDE924571580|
|DEFD85380EFE97F81AF055C63D87525E5DFD36304CE1F4CA49BDE85F3D413C073C3|
|0459C066E8AC6C5382EE654154A7918C7F31C7E752BC4F78E2236AC28E067F03225|
|55038D561385ADF1317C7BA4A85AD81CB57F6DC426A22639EB99B33E0A5DD300B03|
|9440C035B23C06DC9E9655C6F0C715A89ED3B98D737F1F1D1C7C759B6739601CE72|
|4B7CFC9C819F33D0A59E167046CB5DF4187848E40CBA4E224ED72D3E7FC2F34749D|
|8869CAACDA715B9EF92A383F3E960CFDD44437275F25DEB3C8158DDC789C780BD47|
|8947889C7B85687B38B79E0DD8FAB6885F89DBC0016A7E4A2DFDE84DEF1F457D030|
|9E2087A0846F11CEC428D3F4413624F21D6ED90DC5172D1C302BA53D5C859C7C9C5|
|D97BAD70C3E486C9B5EB7BFB253FB954A0C8EC965528844AAD1F507DA44C315CC62|
|4CA984365CC48193355C6CCE85C6061B422E3AA93DD04539815AB8B5617FB5973EF|
|ED35151BFB8C439BC45B95E8C6741317A15A2F536D96AAEEA0F3E06D608267E192F|
|C06CFDC7884330D3F05469E1063C814E1BBEADED72823029BA734CE0BE8065F0287|
|A81BE29E0FF1DDA92E8D338A388DFADE1E2AAF0D9D6F9F33BCF7A18D3D2032766C1|
|5DFAD41EECF20733495C6EB450E7F29D706AEF93F7E2D7AC93781FB1EE69E87B9F7|
|7F00FB490347|
|-------------------------------------------------------------------|
Edited by Harakh

Share this post


Link to post
Share on other sites

Boosters could really help squeeze a little more out of this build... for example.

You can boost the rch IO's in hasten to push the recharge in the ability to RED ED levels, but the 3rd slot is largely wasted, plus with FFB going off as often as it will in a build like this, hasten is effectively permanent. White Dwarf flare does knockdown (.67 KB per the tooltip) not knockback, so Sudden Acceleration is doing nothing there, you can move that slot elsewhere or replace it with something else.

If you're looking to franken slot your heals, you can use 2 pcs preventative maintenance (heal/rch, heal/end/rch) and 1 pcs doctored wounds boosted to +5 to give you the same enhancement levels you have plus a little s/l resistance for when you exemp below LF range.

Other than that, I would suggest looking at Unleash potential from the FOW power pool. It's a great defensive cooldown as well as a good recovery/regen tool and can be slotted for either depending what you desire. If you want another tool to help combat end drain when fighting Malta or Arachnos, you can franken slot it for end/rch and it takes a LOTG as well. Might be a worthy replacement for your last 3 power picks. 

Other than that you can also put in the preventative medicine absorb proc in your self rez. It's a great proc and benefits greatly from PB's large HP pool.

 

Share this post


Link to post
Share on other sites
Posted (edited)
33 minutes ago, Doomrider said:

Boosters could really help squeeze a little more out of this build... for example.

You can boost the rch IO's in hasten to push the recharge in the ability to RED ED levels, but the 3rd slot is largely wasted, plus with FFB going off as often as it will in a build like this, hasten is effectively permanent. White Dwarf flare does knockdown (.67 KB per the tooltip) not knockback, so Sudden Acceleration is doing nothing there, you can move that slot elsewhere or replace it with something else.

If you're looking to franken slot your heals, you can use 2 pcs preventative maintenance (heal/rch, heal/end/rch) and 1 pcs doctored wounds boosted to +5 to give you the same enhancement levels you have plus a little s/l resistance for when you exemp below LF range.

Other than that, I would suggest looking at Unleash potential from the FOW power pool. It's a great defensive cooldown as well as a good recovery/regen tool and can be slotted for either depending what you desire. If you want another tool to help combat end drain when fighting Malta or Arachnos, you can franken slot it for end/rch and it takes a LOTG as well. Might be a worthy replacement for your last 3 power picks. 

Other than that you can also put in the preventative medicine absorb proc in your self rez. It's a great proc and benefits greatly from PB's large HP pool.
 

Hasten is 3 slotted to shave off nearly 7 seconds (they are boosted in game as well). I had a few fights when "testing" where even with FFB and hasten at 2 slotted and LF with 5% more recharge itself, LF was dropping a second or two before recharged. When fighting CC mobs and without clarion this was a no-go for me. But will probably get back around to sharpen that edge.

 

I didn't go with doctors wounds and a second preventative medicine over Miracle because the enhancement levels and exemplar play. Miracle starts at 20 vs 30 of doctors wounds.

 

I originally stopped major power choices at 41. As I first refreshed this build to exemp thinking I'd be playing human form build for high end content. But am finding peacebomber too enjoyable not too. I will test FoW pool in my build.

 

Also, shall try out the absorb proc in the rez. We have 10 seconds of protection after cast anyway but will do, double dipping isn't bad ^.^! 

 

*****... Thanks for pointing out that white dwarf flare doesn't need the KD IO! In game Dwarf Flare say's knockback and I didn't even check the mag or effect past that, so again thank you!****

 

Much appreciation for the response.

 

May we build even stronger 

Edited by Harakh

Share this post


Link to post
Share on other sites
2 hours ago, Harakh said:

Hasten is 3 slotted to shave off nearly 7 seconds (they are boosted in game as well). I had a few fights when "testing" where even with FFB and hasten at 2 slotted and LF with 5% more recharge itself, LF was dropping a second or two before recharged. When fighting CC mobs and without clarion this was a no-go for me. But will probably get back around to sharpen that edge.

 

 

Running 176 global recharge, 95% slow/recharge debuff resistance... even without FFB you should have perma hasten or damn near perma. I opened your build, dropped the third slot and boosted the 2 level 50 recharge io's to 50+5 . It brought the recharge on Hasten to 120.9. That's .9 seconds off from perma on paper. I run much less global recharge than your build does but can still manage instances of perma hasten through FFB usage. When you say you're 7 seconds off perma, at what level exemped? Are your LOTG 7.5% io's attuned? 

The only reason i'm going on about this... is that extra recharge is only buying you effectively 1 second of recharge versus 2 level 50 recharge io's boosted to +5. It's a waste of a slow IMO, but you do you.
 

2 hours ago, Harakh said:

 

I didn't go with doctors wounds and a second preventative medicine over Miracle because the enhancement levels and exemplar play. Miracle starts at 20 vs 30 of doctors wounds.

 


SInce you're only frankenslotting and using the IOs for their enhancement value, not any bonuses, it shouldn't be an issue using a higher level enhancement versus a lower one. The only consideration for using the lower sets are when set bonuses are factored in IIRC.
 

 

Share this post


Link to post
Share on other sites
Posted (edited)
1 hour ago, Doomrider said:

Running 176 global recharge, 95% slow/recharge debuff resistance... even without FFB you should have perma hasten or damn near perma. I opened your build, dropped the third slot and boosted the 2 level 50 recharge io's to 50+5 . It brought the recharge on Hasten to 120.9. That's .9 seconds off from perma on paper. I run much less global recharge than your build does but can still manage instances of perma hasten through FFB usage. When you say you're 7 seconds off perma, at what level exemped? Are your LOTG 7.5% io's attuned? 

The only reason i'm going on about this... is that extra recharge is only buying you effectively 1 second of recharge versus 2 level 50 recharge io's boosted to +5. It's a waste of a slow IMO, but you do you.
 


SInce you're only frankenslotting and using the IOs for their enhancement value, not any bonuses, it shouldn't be an issue using a higher level enhancement versus a lower one. The only consideration for using the lower sets are when set bonuses are factored in IIRC.
 

 

I only have 146% global recharge. I'm guessing you read my regen value as recharge. 

 

"It brought the recharge on Hasten to 120.9" ... this is not what I'm seeing. I'm getting 131.5 sec with 2 slots +5. Are you applying a recharge alpha slot? If so, that brings it down to 120.2? Either way, you and Hover are right that I really could drop the third slot and go with the just boosts, I was just pushing it cause of a couple down Light form moments of sadness. I'm not running 7 seconds from perma hasten, I took about 7 seconds off recharge time is what I believe I said. And with diminished returns I say about 7 as a rough rough guess (which I will no longer give numbers without a disclaimer if I'm talking rough guesses). Embarrassed to say that if 1 second were to represent a 100% I could be 100's off on that guesstimate (also considered when hasten on/off). 

 

... (as I'm typing this and looking at my build in game) my thick skull realized that I put a def/end LotG instead of a Global recharge on live, so in my mistake that 1 second was "needed", changed that out and now gonna remove the third slot from hasten. That was prob the small gap I was experiencing, doh. 

 

No worries about running longer on the point, very well received and making the change. 

 

Seriously gold with the last line!! I obviously didn't realize the enhancement values remain below the allowed slotting level. When you attune enhancement it says you must be X level to use, this means for slotting and bonuses only?! Was that a question haha. I shall verify! 

Edited by Harakh

Share this post


Link to post
Share on other sites
Posted (edited)

FoW is now added and staying. Much more useful than invis as a LotG mule but because of losing a LotG if I want light form perm (on thee second) hasten needs 3 slots +5. I like force feedback for keeping the aoe chain moving. Otherwise I use human - solar flare in my single target rotation I don't want to depend on it for LF. If you go 2 slots +5 in hasten, LF will be ~1 sec from perm (after hasten deactivates). The build can go without - I chose with. Macro's were also 'upgraded' and now flow seamlessly through the AoE attack chain. I'll copy the macros and post them soon.  

 

*I used expensive enhancements in mids with frankin slotting and single slotted attack skills, but you can slot any max level enhancement.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Concealment
Power Pool: Force of Will

Hero Profile:
Level 1: Gleaming Bolt -- SprKhlGrc-Acc/Dmg(A), SprKhlGrc-Dmg/Rchg(3), SprKhlGrc-Acc/Dmg/Rchg(3), SprKhlGrc-Dmg/EndRdx/Rchg(5), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(5), SprKhlGrc-Rchg/FormBuff(7)
Level 1: Incandescence -- GldArm-3defTpProc(A), ImpArm-ResPsi(7)
Level 2: Shining Shield -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(9)
Level 4: Essence Boost -- ImpArm-ResPsi(A), Pnc-Heal/Rchg(9), Prv-Heal/Rchg(11), DctWnd-Heal/Rchg(11)
Level 6: Bright Nova -- RctRtc-Pcptn(A)
Level 8: Radiant Strike -- SprEssTrn-Acc/Dmg/Rchg(A), SprEssTrn-Dmg/Rchg(13), SprEssTrn-Dmg/EndRdx/Rchg(13), SprEssTrn-Acc/Dmg/EndRdx/Rchg(15), SprEssTrn-Rchg/Global Heal(15)
Level 10: Thermal Shield -- ImpArm-ResPsi(A)
Level 12: Luminous Detonation -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(17), TchofLadG-%Dam(17), PstBls-Dam%(19), SuddAcc--KB/+KD(19)
Level 14: Inner Light -- RechRdx-I(A), GssSynFr--Build%(21)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(40)
Level 18: Incandescent Strike -- Hct-Dam%(A), Hct-Dmg(23), Hct-Acc/Dmg/Rchg(25), Hct-Acc/Rchg(25), Hct-Dmg/EndRdx(27)
Level 20: White Dwarf -- ResDam-I(A), ResDam-I(27), UnbGrd-Max HP%(29)
Level 22: Reform Essence -- Pnc-Heal/Rchg(A), Prv-Heal/Rchg(29), NmnCnv-Heal/Rchg(31)
Level 24: Quantum Acceleration -- LucoftheG-Def/Rchg+(A)
Level 26: Solar Flare -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(31), TchofLadG-%Dam(31), FuroftheG-ResDeb%(33), FrcFdb-Rechg%(33), OvrFrc-Dam/KB(33)
Level 28: Quantum Shield -- ImpArm-ResPsi(A)
Level 30: Stealth -- LucoftheG-Def/Rchg+(A)
Level 32: Dawn Strike -- Arm-Dam%(A), Arm-Dmg/EndRdx(34), Arm-Acc/Rchg(34), Arm-Acc/Dmg/Rchg(36), Arm-Dmg/Rchg(36), SuddAcc--KB/+KD(36)
Level 35: Photon Seekers -- ExpRnf-Acc/Rchg(A), ExpRnf-Dmg/EndRdx(37), ExpRnf-Acc/Dmg/Rchg(37), ExpRnf-EndRdx/Dmg/Rchg(37), SuddAcc--KB/+KD(39)
Level 38: Light Form -- Ags-Psi/Status(A), Ags-ResDam/Rchg(39), PrfShf-EndMod/Rchg(34), GldArm-RechRes(39), TtnCtn-ResDam/Rchg(40)
Level 41: Restore Essence -- RechRdx-I(A)
Level 44: Weaken Resolve -- Empty(A)
Level 47: Mighty Leap -- Jump-I(A)
Level 49: Unleash Potential -- RedFrt-Def/Rchg(A), LucoftheG-Def/Rchg(46), LucoftheG-Def/Rchg+(23), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Cosmic Balance 
Level 1: Energy Flight -- BlsoftheZ-ResKB(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 10: Combat Flight -- LucoftheG-Def/Rchg+(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(50), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(40)
Level 6: Bright Nova Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(43), GldJvl-Dam%(43), TchofLadG-%Dam(43)
Level 6: Bright Nova Bolt -- GldJvl-Dam/Rech(A)
Level 6: Bright Nova Detonation -- SprFrzBls-Acc/Dmg/EndRdx(A), SprFrzBls-Acc/Dmg/Rchg(46), TchofLadG-%Dam(48), PstBls-Dam%(48), SuddAcc--KB/+KD(48)
Level 6: Bright Nova Scatter -- JvlVll-Acc/Dmg(A)
Level 20: White Dwarf Antagonize -- MckBrt-Taunt/Rng(A)
Level 20: White Dwarf Flare -- SprAvl-Acc/Dmg/EndRdx(A), SprAvl-Acc/Dmg/Rchg(45), TchofLadG-%Dam(45), AchHee-ResDeb%(45), FrcFdb-Rechg%(46)
Level 20: White Dwarf Smite -- GldStr-Acc/Dmg(A)
Level 20: White Dwarf Step -- WntGif-ResSlow(A)
Level 20: White Dwarf Strike -- GldStr-Acc/Dmg(A)
Level 20: White Dwarf Sublimation -- Pnc-Heal/Rchg(A), DctWnd-Heal/Rchg(42), Prv-Heal/Rchg(42)
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 0: Freedom Phalanx Reserve 
Level 50: Cardiac Total Core Revamp 
Level 50: Assault Radial Embodiment 
Level 50: Degenerative Radial Flawless Interface 
------------
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1778;778;1556;HEX;|
|78DA6D94CB4F135114C6EFB453605A104A29E5510A94575F1446618168884A24206|
|813125D99A6E080938CAD690BD1A50BFF015DB8F1B5144D5C1965A5A26BFF03171A|
|978697982889A69ECEF96CC78C9336BFDBEF9CEFDC3BE7F6DE851BD3F5CF676E4D0|
|9A9F98C912914D2292DB3AC2DE5F5ECAA96AF3D9F29AEE53386283FB5F41DB046D3|
|175656B46C415FD792F36BD7F46C6EAD903E4D358AFDFF644D6BB6AC535454B853B|
|99C915CBCAE6957BCE67036BBAE17F425DDD08B379B4DE56C2EBFACA5732BE94BBA|
|61785832F4D5AB45D1468B99A0EFA14BE029B9C46BA710AA221C6FC0B74C790B7CC|
|7AC79CFDC2E7B25D32B89A38845491852C48E0B218A49011A7529A20EB15D8A39D9|
|E77442AB0BB1DFFD155C60FD17E5F2124BC2F5C021844F11BF5DDC4CD2E4DA39D9C|
|CAF9F05CF318FCC830BCC3DF228A8A3604E51238407753C2F38AF6913FCE030D9BC|
|29985F58A72E8906BC73439C632D1B9C1BA6453572CCD1F837060E8112CDE9C59CD|
|E38FB5A07996D1130CAEC88310F684E1F7B1CBE04D7E9008387DCAFEF94E3478E1F|
|BD0CA297A145C9E4274A08A007013F6B32ADA71DFBDF7E9FDF31F418440F7AA6B84|
|ECF6DFCFECCBFF769CE4ED4EB444F1BA8075DD0BA30878BE6E8C61CDD27B946EF09|
|7092D9771C9C00D1EF1AF286D1AFF02EC7FAF7C16FE00173109E9FB4AE01DE07796|
|09CD730A8327BEF2277CC897D61FD0779225877047B5520210E2D5EA24714494942|
|4946386B9D38CA9A73D4C3D586BDCC56744045C5A05C396DF429570C994A79B1A55|
|2C41AFDC8EB8CD91CA33645B529C76CCA984D99B72929B9726685642A4A139D5456|
|4A8BB2E504E1BDB6DDE490AC8EDDAAE290E6F83FA1F672AFD58BECDAB1B9F6AA8A2|
|4DDE3371FBAC354E4CA0D20BB9EF00E479F31634FC104CF10C33FD62D5B6E8D18C7|
|3CD63A2FD937FC8A3902DF084EFB08FE49F5D63AE35CA745AE9C46E133D8E7AF6AB|
|2EF217B138F40D44E6CF1ED358C53D46AADD3C7B50356AD93B5B6FFE4B5CB961B01|
|A73D8A1B338A537FD96DDECBE6DE652CE325CB3865194F524115E38D70756C3E338|
|1AAF0073B44240D|
|-------------------------------------------------------------------|

 

Edited by Harakh
*couple slot changes

Share this post


Link to post
Share on other sites
On 7/13/2020 at 8:06 PM, Harakh said:

...LotG...

 

 

I realized after posting I had switched out conserve power for stealth & another LotG on top of 3+5 rech in hasten to achieve perm light form. Build has run well without CP on team exempt, solo and teams at lvl 50 with cardiac alpha. 

Share this post


Link to post
Share on other sites
Posted (edited)

 Updated Build 7/15/2020. Added Macro Guidance. 

 

This build is meant to play mostly melee with ranged capabilities. “Tri-form” here isn’t meant to play each form and its powers as standalone roles, but to chain their powers together. The exception being single target you may remain in human form (radiant, incandescent, solar flare, and sometimes glinting eye (human) or bright nova blast if you have the switch down fast). At the lowest levels exempt nova will be mostly utilized though. As you exempt lvl 15+ dwarf is available. With dwarf slotted w/resistance standalone tanking is optional when needed. Or, damage (damage/tank if team composition rewards you bonus resistance–tank without having to stay in dwarf) exempt lvl 15+ 3 AoE’s available being x2 detonation, and dwarf flare. If playing exempt lvl 21+ all 4 AoE’s are available. Taunt macro is highly utilized – pulling in mobs after a dawn strike + flares close enough to continue AoE chain and without runners, photon seekers shines after taunt as well.

AoE Attack Chain: dwarf flare, solar flare, nova detonation, and lum detonation.

Macros: These macros will allow a continuous flow between skills without ever having to activate or deactivate the forms before skills (other than pressing the macro button 1-2 times depending which order you choose to use them/what level you’re playing).

(I use purple icons for form shifted powers)

Dwarf Flare:

/macro_image "UmbralBlast_DarkMatterDetonation" "Dwarf Flare" "powexec_toggleon white dwarf$$powexec_name white dwarf Flare$$powexec_toggleoff white dwarf"

Solar Flare:

/macro_image "LuminousBlast_SolarFlare" "Solar Flare" "powexec_toggleoff white dwarf$$powexec_toggleoff bright nova$$powexec_name Solar Flare"

Nova Detonation:

/macro_image "UmbralBlast_EbonEye" "Nova Detonation" "powexec_toggleon bright nova$$powexec_name bright nova detonation$$powexec_toggleoff bright nova"

Luminous Detonation:

/macro_image "LuminousBlast_LuminousDetonation" "Detonation" "powexec_toggleoff white dwarf$$powexec_toggleoff bright nova$$powexec_name Luminous Detonation"

 

I also have a macro for dwarf sublimation allowing quick use from human and nova forms:

/macro_image "LuminousAura_ReformEssence" "Dwarf Sublimation" "powexec_toggleon white dwarf$$powexec_name white dwarf sublimation$$powexec_toggleoff white dwarf"

 

The taunt macro (to be used in human form essentially - can of course be used while in nova and reactive nova with an attack power) I referred to above is:

/macro_image "LuminousAura_Antagonize" "Dwarf Antagonize" "powexec_toggleon white dwarf$$powexec_name white dwarf antagonize$$powexec_toggleoff white dwarf"

 

For a quick 1-2 ranged attack without remaining in nova form I use Glinting Eye, and Bright Nova Blast. I currently only use a macro for nova blast here. Although, you may use 2 macros. One to activate nova form and and then next to deactivate (or with variation of the like) so that nova damage bonus is applied to both attacks.

My current Bright Nova Blast Macro (and no use of macro on glinting eye):

/macro_image "UmbralBlast_ShadowBlast" "Nova Blast" "powexec_toggleon bright nova$$powexec_name bright nova blast$$powexec_toggleoff bright nova"

---

Purposed Glinting Eye / Bright Nova Blast Macro Chain:

Bright Nova Blast ON/Off (allows use without first using glinting eye)– Glinting Eye ON ONLY (after activated it allows the use of Bright Nova blast without an addition form change for slightly easier/faster use with nova damage buff applied to both skills):

 

Glinting Eye ON ONLY:

/macro_image "UmbralBlast_EbonEye" "Nova Glinting Eye" " powexec_toggleon bright nova$$powexec_name glinting eye"

Bright Nova Blast ON/OFF (will only activate if not already in nova form - no second activation required):

/macro_image "UmbralBlast_ShadowBlast" "Nova Blast" "powexec_toggleon bright nova$$powexec_name bright nova blast$$powexec_toggleoff bright nova"

---

The actual powers associated with the macro’s are left in view on the power bar for recharge timer purposes.

 

These are the first steps to playing this build successfully. You can then customize key binds to switch hots bars and forms to quickly play each role and its associated powers only. I’ll add the commands I’m currently using in short time.

 

Here is the current variation of the Exempt Tri-Form Peacebomber build – switched out thermal shield for another LotG allowing removal of 3rd slot from hasten. I used this slot in dwarf flare for the purpose of another damage proc, or if mob hunting or running lower content and dwarf flare knockback becomes noticeable KB to KD will be slotted. You may also consider using the slot in radiant strike as a KB to KD, or wherever else you see fit.

(May try more swaps soon)

 

Build:

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7

https://github.com/ImaginaryDevelopment/imaginary-hero-designer

 

Click this DataLink to open the build!

 

Level 50 Natural Peacebringer

Primary Power Set: Luminous Blast

Secondary Power Set: Luminous Aura

Power Pool: Leadership

Power Pool: Speed

Power Pool: Concealment

Power Pool: Force of Will

 

Hero Profile:

Level 1: Glinting Eye -- SprKhlGrc-Acc/Dmg(A), SprKhlGrc-Dmg/Rchg(3), SprKhlGrc-Acc/Dmg/Rchg(3), SprKhlGrc-Dmg/EndRdx/Rchg(5), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(5), SprKhlGrc-Rchg/FormBuff(7)

Level 1: Incandescence -- GldArm-3defTpProc(A), ImpArm-ResPsi(7)

Level 2: Shining Shield -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(9)

Level 4: Essence Boost -- ImpArm-ResPsi(A), Pnc-Heal/Rchg(9), Prv-Heal/Rchg(11), Mrc-Heal/Rchg(11)

Level 6: Bright Nova -- RctRtc-Pcptn(A)

Level 8: Radiant Strike -- SprEssTrn-Acc/Dmg/Rchg(A), SprEssTrn-Dmg/Rchg(13), SprEssTrn-Dmg/EndRdx/Rchg(13), SprEssTrn-Acc/Dmg/EndRdx/Rchg(15), SprEssTrn-Rchg/Global Heal(15)

Level 10: Maneuvers -- LucoftheG-Def/Rchg+(A)

Level 12: Luminous Detonation -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(17), TchofLadG-%Dam(17), PstBls-Dam%(19), SuddAcc--KB/+KD(19)

Level 14: Inner Light -- RechRdx-I(A), GssSynFr--Build%(21)

Level 16: Hasten -- RechRdx-I(A), RechRdx-I(21)

Level 18: Incandescent Strike -- Hct-Dam%(A), Hct-Dmg(23), Hct-Acc/Dmg/Rchg(25), Hct-Acc/Rchg(25), Hct-Dmg/EndRdx(27)

Level 20: White Dwarf -- ResDam-I(A), ResDam-I(27), UnbGrd-Max HP%(29)

Level 22: Reform Essence -- Pnc-Heal/Rchg(A), Prv-Heal/Rchg(29), NmnCnv-Heal/Rchg(31)

Level 24: Quantum Acceleration -- LucoftheG-Def/Rchg+(A)

Level 26: Solar Flare -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(31), TchofLadG-%Dam(31), FuroftheG-ResDeb%(33), FrcFdb-Rechg%(33), OvrFrc-Dam/KB(33)

Level 28: Stealth -- LucoftheG-Def/Rchg+(A)

Level 30: Quantum Shield -- ImpArm-ResPsi(A)

Level 32: Dawn Strike -- Arm-Dam%(A), Arm-Dmg/EndRdx(34), Arm-Acc/Rchg(34), Arm-Acc/Dmg/Rchg(36), Arm-Dmg/Rchg(36), SuddAcc--KB/+KD(36)

Level 35: Photon Seekers -- ExpRnf-Acc/Rchg(A), ExpRnf-Dmg/EndRdx(37), ExpRnf-Acc/Dmg/Rchg(37), ExpRnf-EndRdx/Dmg/Rchg(37), SuddAcc--KB/+KD(39)

Level 38: Light Form -- Ags-Psi/Status(A), Ags-ResDam/Rchg(39), PrfShf-EndMod/Rchg(34), GldArm-RechRes(39), TtnCtn-ResDam/Rchg(40)

Level 41: Restore Essence -- RechRdx-I(A)

Level 44: Mighty Leap -- Jump-I(A)

Level 47: Weaken Resolve -- Empty(A)

Level 49: Unleash Potential -- RedFrt-Def/Rchg(A), LucoftheG-Def/Rchg(46), LucoftheG-Def/Rchg+(23), RechRdx-I(50)

Level 1: Brawl -- Empty(A)

Level 1: Cosmic Balance

Level 1: Energy Flight -- BlsoftheZ-ResKB(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 10: Combat Flight -- LucoftheG-Def/Rchg+(A)

Level 2: Swift -- Empty(A)

Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(50), NmnCnv-Regen/Rcvry+(50)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(40)

Level 6: Bright Nova Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(43), GldJvl-Dam%(43), TchofLadG-%Dam(43)

Level 6: Bright Nova Bolt -- GldJvl-Dam/Rech(A)

Level 6: Bright Nova Detonation -- SprFrzBls-Acc/Dmg/EndRdx(A), SprFrzBls-Acc/Dmg/Rchg(46), TchofLadG-%Dam(48), PstBls-Dam%(48), SuddAcc--KB/+KD(48)

Level 6: Bright Nova Scatter -- JvlVll-Acc/Dmg(A)

Level 20: White Dwarf Antagonize -- MckBrt-Taunt/Rng(A)

Level 20: White Dwarf Flare -- SprAvl-Acc/Dmg/EndRdx(A), HO:Nucle(40), SprAvl-Acc/Dmg/Rchg(45), TchofLadG-%Dam(45), AchHee-ResDeb%(45), FrcFdb-Rechg%(46)

Level 20: White Dwarf Smite -- GldStr-Acc/Dmg(A)

Level 20: White Dwarf Step -- WntGif-ResSlow(A)

Level 20: White Dwarf Strike -- GldStr-Acc/Dmg(A)

Level 20: White Dwarf Sublimation -- Pnc-Heal/Rchg(A), Mrc-Heal/Rchg(42), Prv-Heal/Rchg(42)

Level 0: Portal Jockey

Level 0: Task Force Commander

Level 0: The Atlas Medallion

Level 0: Freedom Phalanx Reserve

Level 50: Cardiac Total Core Revamp

Level 50: Assault Radial Embodiment

Level 50: Reactive Radial Flawless Interface

------------

------------

 

 

 

 

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |

|-------------------------------------------------------------------|

|MxDz;1777;790;1580;HEX;|

|78DA6D544B4F135114BED3CE14A605A194F2A64079F449A10A890A86A84402166D4|

|2A22BD314187492DA92B6105DBAF00FE8C28DAFA568E2CA282B9F6BF72E5C685C1A|

|40C4C44734F574BE633B3A4EDA7CF77EE77CE79C7BEE9C99BF345DF770E6CA94909|

|A8E67D285422AA9A597B4C5BC9E3DAFE56B4EA58B6BF97446949F1AFA0F9AADA9D3|

|2B2B5AB6A0AF6BB1C4DA453D9B5B2BA48E518CE2C05F5ED39AC5EB2805150DC95C2|

|E134B68E9652D5FB8A0AF3A8DFDC2AAA62DBB8DE56C765D2FE88B7A462F5E6E3298|

|13B9FC9296CAADA4CEEA998C68A3820ED2FF8722F82929E2A95D88B82C6CCF189F0|

|3E5178C2F818E57C0ADB25632B492D85FE654E108111150C5B6C226B249ADB4EA56|

|452DDB76C86687CE6E67AED607BDF323E30CF89FE48B124B42B96513C2A38A5F0A1|

|A4A9C5C33271BFE75B38C2781FB128CF3403709548EA37A25A37EE110C2C5715C8F|

|E0D7B8C9F8DA6660D3A6007E004F5D12F57CE6FA086CCD1BF0F5538E06B635FCB13|

|14A94CBCDB9DC11F8B70C01DB828C21604718B847B93CD0D83C51C4E960ECFA8E3E|

|7D211F2FFB78B9875DDC43DF8264E03B7268E5B3B77AC1C9544F3BDF7BFB4D9CCD7|

|79791CFDE3B8538BD5779FF1EFB7A3A6727C7EBE478BB54473773DD7CA70AE5E8E1|

|1C3D4710A36F927102D87F98F11023F7D9415A3FF7CBBF03DBC02EE367C63DE0106|

|BBE510D83E8BF3C388EBA86E2C0BEEBEC3B86330422E0BF9226C87507F9AE8A4444|

|988B04C1150863CCC54AF488756246C1D8475D8836EC06B67057E21CB14BAE4C19F|

|DCA6A9FC1948B2D958266EB5BD419B628462D4CDCC21CB030631626616192726556|

|8564306A234D2898D282FCEFE4A862CB490AC9ACD8A93236690EF71FEF43AFE367A|

|0DAB6A83E551949BA819307AE0155B932F9B2720F371C7A000CDF678C224398DF58|

|A76CFA5A84617399E33C866EF809708475233CE523FC26D599E38C234EB35C9946E|

|1C940E7AD728AE736B48149DACA7611BD837D9473445FE0EB35CCD3D4628ED78F1C|

|AD66AE135CDB7FFCDA65D39781A73EC45FCC104FFF39A771C3C61DA64DEB45D33A6|

|95A4F50C038EEA2B4E1AFAEDF98F8DFF942200A|

|-------------------------------------------------------------------|
Edited by Harakh

Share this post


Link to post
Share on other sites
Posted (edited)

In the previous build I tried Unleash Potential, and while it was pulling its weight in dire situations it didn't solve the real issues of the build, mez protection and psi res hole. I used clarion but more often on teams didn't need it and solo felt overkill. Due to this I swapped UP with Rune of Power. Allowing 1 more impervium armor +psi res, + a click psi resist and mez protection. RoP also last for 1.5 min vs UP at 1 min. With all the extra recharge RoP was on average only down for 57 seconds - 1 min. 

 

To regain the global recharge bonus lost from LotG slotted in UP I changed Bright Nova Blast to Apocalypse, only ~10 dmg less, and loss of 15% res slow, no biggie. 

 

Leaving slotting as shown below I switched in spiritual recharge + heal alpha, and ageless +recov & rech. Admittedly over kill on lightform recharge but makes the build feel even better with 12-13 second heals, double stacking boost essence and inner light for short periods of time. With FFB still slotted, I was able to often chain, Dwarf Flare, Flare, Dwarf Flare, Bright Det, Flare, as AoE chain - melting mobs. 

 

I'm keeping light form slotted as done below cause its needed when switching out for different incarnate abilities. 

 

Form Swapping Key binds

 

If you'd like a quick way to use just one form I recommend the following;

-Create the following key binds;

 

(You may use whichever key you'd like - just replace the suggested)

 

Quick White Dwarf Form Switch and Power Tray Swap

 

/bind ctrl+` "goto_tray 9$$powexec_toggleon white dwarf"

 

Quick Bright Nova Form Switch and Power Tray Swap

 

/bind alt+` "goto_tray 8$$powexec_toggleon bright nova"

 

Quick Human Form Switch and Power Tray Swap

 

/bind H "goto_tray 7$$powexec_toggleoff bright nova$$powexec_toggleoff white dwarf"

 

Quick Form Deactivation and Tri-Form Power Tray Swap

 

/bind V "goto_tray 1$$powexec_toggleoff bright nova$$powexec_toggleoff white dwarf"

 

...

TBC

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Concealment
Power Pool: Speed
Power Pool: Leadership
Power Pool: Sorcery

Hero Profile:
Level 1: Glinting Eye -- SprKhlGrc-Acc/Dmg(A), SprKhlGrc-Dmg/Rchg(3), SprKhlGrc-Acc/Dmg/Rchg(3), SprKhlGrc-Dmg/EndRdx/Rchg(5), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(5), SprKhlGrc-Rchg/FormBuff(7)
Level 1: Incandescence -- GldArm-3defTpProc(A), ImpArm-ResPsi(7)
Level 2: Shining Shield -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(9)
Level 4: Essence Boost -- ImpArm-ResPsi(A), Pnc-Heal/Rchg(9), Prv-Heal/Rchg(11), Mrc-Heal/Rchg(11)
Level 6: Bright Nova -- RctRtc-Pcptn(A)
Level 8: Radiant Strike -- SprEssTrn-Acc/Dmg/Rchg(A), SprEssTrn-Dmg/Rchg(13), SprEssTrn-Dmg/EndRdx/Rchg(13), SprEssTrn-Acc/Dmg/EndRdx/Rchg(15), SprEssTrn-Rchg/Global Heal(15)
Level 10: Stealth -- LucoftheG-Def/Rchg+(A)
Level 12: Luminous Detonation -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(17), TchofLadG-%Dam(17), PstBls-Dam%(19), SuddAcc--KB/+KD(19)
Level 14: Inner Light -- RechRdx-I(A), GssSynFr--Build%(21)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 18: Incandescent Strike -- Hct-Dam%(A), Hct-Dmg(23), Hct-Acc/Dmg/Rchg(25), Hct-Acc/Rchg(25), Hct-Dmg/EndRdx(27)
Level 20: White Dwarf -- ResDam-I(A), ResDam-I(27), UnbGrd-Max HP%(29)
Level 22: Reform Essence -- Pnc-Heal/Rchg(A), Prv-Heal/Rchg(29), NmnCnv-Heal/Rchg(31)
Level 24: Quantum Acceleration -- LucoftheG-Def/Rchg+(A)
Level 26: Solar Flare -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(31), TchofLadG-%Dam(31), FuroftheG-ResDeb%(33), FrcFdb-Rechg%(33), OvrFrc-Dam/KB(33)
Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 30: Quantum Shield -- ImpArm-ResPsi(A)
Level 32: Dawn Strike -- Arm-Dam%(A), Arm-Dmg/EndRdx(34), Arm-Acc/Rchg(34), Arm-Acc/Dmg/Rchg(36), Arm-Dmg/Rchg(36), SuddAcc--KB/+KD(36)
Level 35: Photon Seekers -- ExpRnf-Acc/Rchg(A), ExpRnf-Dmg/EndRdx(37), ExpRnf-Acc/Dmg/Rchg(37), ExpRnf-EndRdx/Dmg/Rchg(37), SuddAcc--KB/+KD(39)
Level 38: Light Form -- Ags-Psi/Status(A), Ags-ResDam/Rchg(39), PrfShf-EndMod/Rchg(34), GldArm-RechRes(39), TtnCtn-ResDam/Rchg(40)
Level 41: Restore Essence -- RechRdx-I(A)
Level 44: Spirit Ward -- RechRdx-I(A)
Level 47: Mystic Flight -- WntGif-ResSlow(A)
Level 49: Rune of Protection -- Ags-ResDam/Rchg(A), TtnCtn-ResDam/Rchg(46), UnbGrd-Rchg/ResDam(23), ImpArm-ResPsi(50)
Level 1: Brawl -- Empty(A)
Level 1: Cosmic Balance 
Level 1: Energy Flight -- BlsoftheZ-ResKB(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 10: Combat Flight -- LucoftheG-Def/Rchg+(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(50), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(40)
Level 6: Bright Nova Blast -- Apc-Dam%(A), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(43), Apc-Acc/Rchg(43), Apc-Dmg/EndRdx(43)
Level 6: Bright Nova Bolt -- Dvs-Acc/Dmg(A)
Level 6: Bright Nova Detonation -- SprFrzBls-Acc/Dmg/EndRdx(A), SprFrzBls-Acc/Dmg/Rchg(46), TchofLadG-%Dam(48), PstBls-Dam%(48), SuddAcc--KB/+KD(48)
Level 6: Bright Nova Scatter -- PstBls-Acc/Dmg(A)
Level 20: White Dwarf Antagonize -- MckBrt-Taunt/Rng(A)
Level 20: White Dwarf Flare -- SprAvl-Acc/Dmg/EndRdx(A), HO:Nucle(40), SprAvl-Acc/Dmg/Rchg(45), TchofLadG-%Dam(45), AchHee-ResDeb%(45), FrcFdb-Rechg%(46)
Level 20: White Dwarf Smite -- Mk'Bit-Acc/Dmg(A)
Level 20: White Dwarf Step -- Jnt-Rng(A)
Level 20: White Dwarf Strike -- Mk'Bit-Acc/Dmg(A)
Level 20: White Dwarf Sublimation -- Pnc-Heal/Rchg(A), Mrc-Heal/Rchg(42), Prv-Heal/Rchg(42)
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 0: Freedom Phalanx Reserve 
Level 50: Assault Radial Embodiment 
Level 50: Spiritual Core Paragon 
Level 50: Degenerative Radial Flawless Interface 
Level 50: Ion Core Final Judgement 
------------
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1796;793;1586;HEX;|
|78DA6D544B4F135114BED3CE00538A504A29E5511E52DAD2B7E242C410958480A03|
|524EE0C2930E824B5252D1059BAF00728896E7C25AED8B8D1282B155DFB0F5C605C|
|1A40C404359A7A3AE7B31D334EDA7C77BEF33E77CE99BE31E67C3A7E735448CDE7B|
|299627136AD65E6B5B9829EBBAA156A2F6496570A99AC283FB5F40F98A5B3171717|
|B55C515FD5E2532BD7F55C7EA5387B967C2CF7FFA335A659B4CE9053E14AE7F3D9F|
|8446E552FEA737A565F5E7318CCCC92A62D341AC7292DB3A0158AD7F425278BF285|
|79ADB026DA289561FAFF54049E92225ED98548A9C2F61AF88651DE02BE65AC79C7B|
|853B6950C5B491C832C4C445015BB0A442493BC74EA52451D647B24B3B39DDD0EAE|
|CECFF68ECFC071E67F912EA75812CA039B106E55FC56B895C4C9B593B2A1EF9C009|
|E673C32059C666C2003157E548F6470A246887AF8A97FCE7A4D9BC0F736039B3705|
|E327E6A94BA20135374458D6B2C1BA7D14A311B2C6BF32A044B15C88E58AB07EEB0|
|0635B0818666C1F643CA0586EB6B1B9A3ECA71DD8F983FBF48D743CD0F1A0879DE8|
|A17F86EBDC26052F6AF7A27699F2F1E1DE7DF7B936FF63206AEF19653F3DB7F0FE9|
|1DF5D546707FC75C0DF3EE5D105AE0B77AA508C6EC4E83ECD3E7A4780A7188F0E03|
|4F02D1E71AB2ED43BFFAF658D6BF0FFC0A3C601C80CD77CA21C0FD97032738AF811|
|463EF3A7487B8866084F943B20921EF10EEEA76408808B888C1C9629DB838B87887|
|DDE0EE129764CE9E449C18FCB61E729C147AD12957E68C7EF408BFC194D32D95426|
|6E907CE74D06291B430290B73DCC20C5998F268606E69286C462D69B932AF4232B4|
|D4269A52664A33B2757A761C64012F528CBBB457E56CD224579EEA45272EB3DDAED|
|92EC4765FAA9C24DDE3FA83771855B9B2016425C55C38861EC581096092D1219BB6|
|C613BED57AB39F17FCC5C45E3226F0C52730ED097C514EB39F679868B93295C29D6|
|53B4F9553DC0FD9363852DEF876117DC4EF51C4886EF1168B61AA5ACDFE163986D7|
|CC39B01DFEA3E7934D1B02D31FC6E60C630B5C7118FBD9B8C78CE93C673AA74DE70|
|D1ABB14CEC673C95D25C6BDD5B3AFA57AFE03ABAA16F9|
|-------------------------------------------------------------------|

Edited by Harakh
Removed unnecessary single slotted PvP IO's

Share this post


Link to post
Share on other sites

Added Macro's, key binds, and most current build info in Top 2 Post.

Share this post


Link to post
Share on other sites

Updated to be user friendly. Rough around the edges. Will update in time. 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...