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Posted

Hello scrappers.

Masked Mauler was my favourite 50 on live, a DM/Regen scrapper with lots of purples and could somehow survive while pumping out obscene damage.
Part of his success was bonkers proccing on the T1/2 attacks (which won't work anymore with the new(?) proc calculations.
The other was strictly recharge, making MoG and Shadow Meld nearly cycleable.

Here on homecoming, I'm struggling with +0/x8, S/L farms. (Granted, he's only 43 and no meaningful set bonuses, but still. He sometimes goes down so fast that I don't even have time to cast Dull Pain).

How do I make DM/Regen work? Should I be building S/L defense? Res? Just hit 50 and stack recharge and it'll be just like the glory days?
Please help me with this build. Def and Res armours are easy for me to build for, these regen shenanigans are too much for me.

Restrictions:
* I want shadow meld to be part of the equation, and preferably both the T1/2 DM attacks (he's a former boxer)

Posted (edited)

Attuned IOs allow you to get those set bonuses even when you exemp down to their minimum level range and the IOs scale with your level. There is no reason not to IO as you go if you have the budget.

 

You could have been following your recharge plan with attuned lotgs, doctored wounds, crushing impact, obliteration, and swap out a set of crushing/obliteration for their purple counterparts when you hit 50.

 

Also take a look at this thread, it highlights key factors for regen survival has a few builds, I'm sure you can take the info there and apply it to your scrapper

 

 

I'm also a fan of whirlwind with the KD proc on regen. Regen can handle the end drain and it does an ok job knocking mobs down. Dark makes this even more manageable with dark consumption and a theft of essence proc in drain life. Plus WW is also a place to put a force feedback proc and that fits into your recharge strategy, especially if your build focuses on defense softcap first.

Edited by Nemu
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Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

Posted

This is what I just did for DM/Reg. Im sure it isnt min/max or the best ever but it fits how I like to play. I normally do +4/+2 simply because i dont like how much work you have to do in+4/+8 missions , and again, it how i like to play

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

fergie1: Level 50 Mutation Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Smite -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg/EndRdx/Rchg(3), SprCrtStr-Dmg/EndRdx/Rchg(3), SprCrtStr-Acc/Dmg/Rchg(5), SprCrtStr-Dmg/Rchg(5), SprCrtStr-Acc/Dmg(7)
Level 1: Fast Healing -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(7), NmnCnv-Heal/EndRdx(9), NmnCnv-Heal/EndRdx/Rchg(9), NmnCnv-Heal/Rchg(11)
Level 2: Shadow Maul -- Obl-%Dam(A), Obl-Acc/Dmg/Rchg(11), Obl-Acc/Dmg/EndRdx/Rchg(13), Obl-Dmg/Rchg(13), Obl-Acc/Rchg(15), Obl-Dmg(15)
Level 4: Reconstruction -- DctWnd-Heal(A), DctWnd-Rchg(17), DctWnd-Heal/Rchg(17), DctWnd-Heal/EndRdx(19), DctWnd-Heal/EndRdx/Rchg(19)
Level 6: Shadow Punch -- CrsImp-Dmg/EndRdx/Rchg(A), CrsImp-Acc/Dmg/EndRdx(21), CrsImp-Acc/Dmg/Rchg(21), CrsImp-Dmg/Rchg(23), CrsImp-Dmg/EndRdx(23), CrsImp-Acc/Dmg(25)
Level 8: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(25), PrfShf-EndMod/Acc(27)
Level 10: Super Jump -- Empty(A)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27)
Level 14: Dull Pain -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(29), NmnCnv-EndRdx/Rchg(29), NmnCnv-Heal/Rchg(31), NmnCnv-Heal/EndRdx/Rchg(31)
Level 16: Siphon Life -- ScrStr-Rchg/+Crit(A), ScrStr-Acc/Dmg/EndRdx/Rchg(31), ScrStr-Acc/Dmg/Rchg(33), ScrStr-Dmg/EndRdx/Rchg(33), ScrStr-Acc/Dmg(33), ScrStr-Dmg/Rchg(34)
Level 18: Integration -- DctWnd-Heal(A), DctWnd-Heal/EndRdx(34), Mrc-Rcvry+(34), Mrc-Heal(36), RgnTss-Regen+(36)
Level 20: Resilience -- RctArm-ResDam(A), RctArm-EndRdx(36), RctArm-ResDam/EndRdx(37), RctArm-ResDam/Rchg(37), Empty(37)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 24: Dark Consumption -- Obl-%Dam(A), Obl-Dmg(39), Obl-Dmg/Rchg(39)
Level 26: Soul Drain -- Mlt-Dmg/EndRdx/Rchg(A), Mlt-Acc/Dmg/EndRdx(40), Mlt-Dmg/EndRdx(40), Mlt-Acc/EndRdx(40), Mlt-Acc/Dmg(42), Mlt-Dmg/Rchg(42)
Level 28: Instant Healing -- NmnCnv-Heal(A), NmnCnv-Heal/Rchg(42)
Level 30: Kick -- Empty(A)
Level 32: Midnight Grasp -- DflEgo-ToHitDeb(A), DflEgo-ToHitDeb/Rchg(43), DflEgo-RecDeb%(43), KntCmb-Knock%(45), KntCmb-Dmg/Rchg(45)
Level 35: Tough -- TtnCtn-EndRdx(A), TtnCtn-ResDam(45), TtnCtn-ResDam/EndRdx(46), TtnCtn-ResDam/Rchg(46)
Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(46)
Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48), LucoftheG-Def/EndRdx/Rchg(48)
Level 44: Air Superiority -- Mk'Bit-Dam%(A), Mk'Bit-Dmg/Rchg(50), Mk'Bit-Acc/Dmg(50), Mk'Bit-Dmg/EndRdx(50)
Level 47: Moonbeam -- Empty(A)
Level 49: Shadow Meld -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A), Empty(43)
------------

 

 

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Posted

   Here's my dm/regen build I've been using for a whicle, it allows me to cycle through IH-MoG and Shadow Meld.

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

DM_Regen_Perma Updated: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Smite -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(3), SprCrtStr-Acc/Dmg/Rchg(5), SprCrtStr-Dmg/EndRdx/Rchg(5), SprCrtStr-Acc/Dmg/EndRdx/Rchg(7), SprCrtStr-Rchg/+50% Crit(7)
Level 1: Fast Healing -- RgnTss-Regen+(A)
Level 2: Reconstruction -- DctWnd-Rchg(A), DctWnd-Heal(9), DctWnd-Heal/EndRdx(9), DctWnd-Heal/Rchg(11), DctWnd-Heal/EndRdx/Rchg(11)
Level 4: Quick Recovery -- PrfShf-End%(A), EndMod-I(13)
Level 6: Shadow Maul -- Arm-Dam%(A), Arm-Dmg/Rchg(13), Arm-Acc/Dmg/Rchg(15), Arm-Acc/Rchg(15), Arm-Dmg/EndRdx(17)
Level 8: Siphon Life -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(17), SprScrStr-Acc/Dmg/Rchg(19), SprScrStr-Dmg/EndRdx/Rchg(19), SprScrStr-Acc/Dmg/EndRdx/Rchg(21), SprScrStr-Rchg/+Crit(21)
Level 10: Dull Pain -- Prv-Absorb%(A), Prv-Heal(23), Prv-Heal/Rchg/EndRdx(23), Prv-Heal/EndRdx(25), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(27)
Level 12: Fly -- WntGif-ResSlow(A)
Level 14: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(27), BlsoftheZ-Travel(29), BlsoftheZ-Travel/EndRdx(29)
Level 16: Integration -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(31)
Level 18: Dark Consumption -- SynSck-EndMod(A), SynSck-Dam/Rech(31), SynSck-EndMod/Rech(31), SynSck-Dam/Rech/Acc(33), SynSck-Dam/Acc/End(33), PwrTrns-+Heal(33)
Level 20: Resilience -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx(34), UnbGrd-EndRdx/Rchg(36), UnbGrd-Rchg/ResDam(36)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 24: Boxing -- Empty(A)
Level 26: Soul Drain -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(39)
Level 28: Instant Healing -- DctWnd-Rchg(A), DctWnd-Heal(39), DctWnd-Heal/EndRdx(39), DctWnd-Heal/Rchg(40), DctWnd-Heal/EndRdx/Rchg(40)
Level 30: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(43), GldArm-ResDam(43), TtnCtn-ResDam(43), TtnCtn-ResDam/EndRdx(45)
Level 32: Midnight Grasp -- Hct-Dam%(A), Hct-Dmg/EndRdx(40), Hct-Dmg/Rchg(42), Hct-Acc/Dmg/Rchg(42), Hct-Acc/Rchg(42)
Level 35: Dark Blast -- Apc-Dam%(A), Apc-Dmg/Rchg(45), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(46), Apc-Dmg/EndRdx(46)
Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A), RechRdx-I(46), RechRdx-I(48)
Level 41: Shadow Meld -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(48), RechRdx-I(48)
Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), Rct-ResDam%(50)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50)
Level 49: Revive -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), EndMod-I(3)
Level 50: Spiritual Core Paragon 
Level 35: Experimental Injection 
Level 50: Barrier Core Epiphany 
Level 1: Quick Form 
------------

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Posted
1 minute ago, fitzsimmons said:

How do you make DM/Regen work?  Reroll.  Regen stinks.

All due respect, Regen is great, it would be better if IH was always on, but if you cant make a regen scrapper work, that's a user error

Posted
7 hours ago, fitzsimmons said:

How do you make DM/Regen work?  Reroll.  Regen stinks.

eh, it's baseline is certainly worse than most sets... building an exceptional one isn't easy... and it does take a lot of skill to play one well...

but as Fergz mentioned (sry, can't agree on the "great" part 😄 ), making Regen work is up to the user. knowledge of game mechanics is tested more than any other melee set, for sure, and possibly more than most other ATs/Sets in the game. the thread linked by Nemu says exactly how to make Regen work, and can result in surpassing some other sets, esp in late-game. to suggest "reroll" sounds to me like giving up... which is fine if you're not looking to challenge yourself.

Posted

This is for a brute, but should work more or less the same.  This guy can do the S/L comic con map at +4/8 (takes awhile with limited AOE, but he can hang in there while he slowly beats them to death).  Layered defenses (resist, def, and healing) make for a surprisingly resilient toon.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Eightbrawl: Level 50 Science Brute
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping

Villain Profile:
Level 1: Shadow Punch -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(7)
Level 1: Fast Healing -- RgnTss-Regen+(A)
Level 2: Smite -- Hct-Dmg(A), Hct-Dmg/Rchg(7), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(9), Hct-Dmg/EndRdx(11), Hct-Dam%(11)
Level 4: Shadow Maul -- Obl-Dmg(A), Obl-Acc/Rchg(13), Obl-Dmg/Rchg(13), Obl-Acc/Dmg/Rchg(15), Obl-Acc/Dmg/EndRdx/Rchg(15), Obl-%Dam(17)
Level 6: Reconstruction -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(45), DctWnd-Heal/Rchg(45), DctWnd-Heal/EndRdx/Rchg(46), DctWnd-Heal(46), DctWnd-Rchg(46)
Level 8: Quick Recovery -- PrfShf-End%(A)
Level 10: Dull Pain -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal/EndRdx/Rchg(42), NmnCnv-Heal(43), Mrc-Heal/Rchg(43), Mrc-Heal/EndRdx/Rchg(43), Mrc-Heal(45)
Level 12: Siphon Life -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(17), SprUnrFur-Acc/Dmg/Rchg(19), SprUnrFur-Dmg/EndRdx/Rchg(19), SprUnrFur-Acc/Dmg/EndRdx/Rchg(21), SprUnrFur-Rchg/+Regen/+End(21)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 16: Integration -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27)
Level 18: Dark Consumption -- Acc-I(A)
Level 20: Resilience -- UnbGrd-ResDam(A), UnbGrd-Max HP%(42), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(50)
Level 22: Kick -- Empty(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(40), ResDam-I(40)
Level 26: Soul Drain -- Obl-Dmg(A), Obl-Acc/Rchg(29), Obl-Dmg/Rchg(29), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(31), Obl-%Dam(31)
Level 28: Instant Healing -- Prv-Heal(A), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(34), Prv-Absorb%(34)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(36)
Level 32: Midnight Grasp -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(36), Mk'Bit-Dmg/Rchg(36), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), Mk'Bit-Dam%(37)
Level 35: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/Rchg(39)
Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(39), RechRdx-I(40)
Level 41: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 44: Super Jump -- Jump-I(A)
Level 47: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(48), AdjTrg-ToHit/EndRdx/Rchg(48), AdjTrg-EndRdx/Rchg(48), AdjTrg-ToHit/EndRdx(50), AdjTrg-Rchg(50)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
------------

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Posted

Here is my build. I am sure its not maxed but I have a ton of defense even without using Shadow Meld. Any thoughts on how to improve would be welcome.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Mocephus: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Soul Mastery

Hero Profile:
Level 1: Smite -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(50), SprCrtStr-Acc/Dmg/Rchg(50), SprCrtStr-Dmg/EndRdx/Rchg(50), SprCrtStr-Acc/Dmg/EndRdx/Rchg(50), SprCrtStr-Rchg/+50% Crit(50)
Level 1: Fast Healing -- Heal-I(A), Prv-Heal(50), Prv-Absorb%(50)
Level 2: Shadow Maul -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(50), SprAvl-Acc/Dmg/Rchg(50), SprAvl-Acc/Dmg/EndRdx(50), SprAvl-Dmg/EndRdx(50), SprAvl-Acc/Dmg(50)
Level 4: Reconstruction -- DctWnd-Rchg(A), DctWnd-Heal/Rchg(50), DctWnd-EndRdx/Rchg(50), DctWnd-Heal/EndRdx/Rchg(50), DctWnd-Heal(50)
Level 6: Quick Recovery -- PrfShf-End%(A), EndMod-I(50), PrfShf-EndMod(50)
Level 8: Siphon Life -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(50), KntCmb-Dmg/Rchg(50), KntCmb-Dmg/EndRdx/Rchg(50), TchoftheN-Acc/Heal(50), Pnc-Heal(50)
Level 10: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(50), KntCmb-Dmg/Rchg(50), KntCmb-Dmg/EndRdx/Rchg(50)
Level 12: Dull Pain -- DctWnd-EndRdx/Rchg(A), DctWnd-Heal/Rchg(50), DctWnd-Heal/EndRdx/Rchg(50), DctWnd-Heal(50), DctWnd-Rchg(50)
Level 14: Super Jump -- HO:Micro(A)
Level 16: Integration -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(50), NmnCnv-Heal/EndRdx/Rchg(50), NmnCnv-Heal(50), NmnCnv-Regen/Rcvry+(50)
Level 18: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(50)
Level 20: Dark Consumption -- SprScrStr-Acc/Dmg(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(50), SprScrStr-Rchg/+Crit(50)
Level 22: Resilience -- ImpSki-Status(A), GldArm-3defTpProc(50), ResDam-I(50), StdPrt-ResDam/Def+(50)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(50), UnbGrd-EndRdx/Rchg(50), UnbGrd-Max HP%(50)
Level 26: Soul Drain -- SprScrStr-Acc/Dmg/Rchg(A), SprScrStr-Dmg/Rchg(50), SprScrStr-Dmg/EndRdx/Rchg(50)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(50), ShlWal-Def(50), ShlWal-ResDam/Re TP(50)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 32: Midnight Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(50), SprBlsCol-Rchg/HoldProc(50), SprBlsCol-Dmg/EndRdx/Acc/Rchg(50), SprBlsCol-Acc/Dmg/Rchg(50), SprBlsCol-Acc/Dmg/EndRdx(50)
Level 35: Instant Healing -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(50), NmnCnv-Heal/Rchg(50), NmnCnv-Heal/EndRdx/Rchg(50), NmnCnv-Heal(50)
Level 38: Moonbeam -- ExpMarks-Dmg/End/Int(A), ExpMarks-Acc/End/Rech(50), Apc-Dmg(50)
Level 41: Shadow Meld -- LucoftheG-Def/Rchg+(A), HO:Membr(50), HO:Membr(50)
Level 44: Revive -- DctWnd-Heal/Rchg(A)
Level 47: Moment of Glory -- LucoftheG-Def/Rchg+(A)
Level 49: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-EndRdx(A), Clr-Stlth(50)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), RgnTss-Regen+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PwrTrns-+Heal(A), PrfShf-End%(50)
Level 50: Spiritual Core Paragon
------------

 

 

  • Thanks 1
Posted

Update!

I went for a S/L def/recharge build, and so far so good!

I didn't think only 30ish def would make much of a difference, but I was super wrong. Especially when stacked with shadow meld.

Also, I went for some extra flavour and went for invoke panic to use as a soft "oh shit" button, which I've actually found to be decent. (Probably not optimal, but thematically it's muy bueno. I did have to drop a travel power for it but 🤷).

I'd post a build, but I'm on a Mac these days.

 

Thanks again for all the help! He won't be my strongest character, but hearing that Regen was workable gave me the motivation to try, and he's fun enough! Just won't crank the difficulty lol

  • Like 1
  • Thumbs Up 2
  • 1 year later
Posted
On 7/22/2020 at 6:15 AM, Deuce Spade said:

This is for a brute, but should work more or less the same.  This guy can do the S/L comic con map at +4/8 (takes awhile with limited AOE, but he can hang in there while he slowly beats them to death).  Layered defenses (resist, def, and healing) make for a surprisingly resilient toon.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Eightbrawl: Level 50 Science Brute
Primary Power Set: Dark Melee
Secondary Power Set: Regeneratio

 

I used this one as a basis took a power or two i like better and its a good build. Very sold, excellent damage. Thank you

 

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