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Rad/Claws, build feedback


Neiska

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Hello forums,

 

Well, here is my attempt at a Rad armor/Claws. My overall goal was to use her for generic about anything tanker as well as farming. The Claws with procs deals surprisingly good damage (spin in particular). I wanted her resistances nice and high, with a good regenerate. Recovery is a nonissue, as Claws uses so little END and Radiation Therapy also refills End, which is nice to leave options for destiny slot.

 

Anyway, submitting this for the experts. It's unusual I know, but I also hope thats part of it's charm. It is sort of a theme build, character is based off shadow run/cyberpunk setting. But I would welcome any thoughts from the experts.

 

Thanks bunches in advance!

 

The Build - 

sin rad-claw procs mk 2.mxd

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Sins rad-claw proc ver.: Level 50 Technology Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Claws
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(29), ImpArm-ResPsi(43)
Level 1: Swipe -- SprGntFis-Acc/Dmg/Rchg(A), SprGntFis-Rchg/+Absorb(3), SprGntFis-Acc/Dmg/EndRdx/Rchg(3), SprGntFis-Dmg/Rchg(15), SprGntFis-Acc/Dmg(15), SprGntFis-Dmg/EndRdx/Rchg(17)
Level 2: Gamma Boost -- NmnCnv-Regen/Rcvry+(A)
Level 4: Slash -- TchofLadG-%Dam(A), TchofDth-Dam%(5), Mk'Bit-Dam%(5), TchofDth-Acc/Dmg/EndRdx(7), GldStr-%Dam(7), Mk'Bit-Acc/Dmg(34)
Level 6: Kick -- FrcFdb-Rechg%(A)
Level 8: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(36), ImpArm-ResPsi(46)
Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(34), ImpArm-ResPsi(48)
Level 12: Radiation Therapy -- ThfofEss-+End%(A), TchoftheN-%Dam(13), Erd-%Dam(13), ThfofEss-Heal/Rchg(42), PrfZng-Dam%(45), Mrc-Rcvry+(48)
Level 14: Beta Decay -- AchHee-ResDeb%(A)
Level 16: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(21), Prv-Absorb%(21), Prv-Heal/Rchg/EndRdx(33)
Level 20: Spin -- FuroftheG-ResDeb%(A), Erd-%Dam(31), Obl-%Dam(31), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Acc/Dmg(37), SprAvl-Rchg/KDProc(37)
Level 22: Tough -- UnbGrd-Max HP%(A), GldArm-3defTpProc(23), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(36), ImpArm-ResPsi(50)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(25), Rct-ResDam%(25), LucoftheG-Def(50)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 28: Focus -- Dcm-Acc/Dmg(A), Dcm-Build%(40), Apc-Dam%(42), Apc-Dmg(42), Apc-Acc/Dmg/Rchg(43), Apc-Dmg/Rchg(43)
Level 30: Follow Up -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg(31), Hct-Dam%(33), Mk'Bit-Dam%(33), GssSynFr--Build%(36), Mk'Bit-Acc/Dmg(37)
Level 32: Super Speed -- BlsoftheZ-ResKB(A)
Level 35: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 38: Shockwave -- SuddAcc--KB/+KD(A), SprFrzBls-Acc/Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/Rchg(39), SprFrzBls-Dmg/EndRdx/Acc/Rchg(39), SprFrzBls-Rchg/ImmobProc(40), Ann-ResDeb%(40)
Level 41: Ground Zero -- AchHee-ResDeb%(A), TchofLadG-%Dam(45), Erd-%Dam(45), ScrDrv-Dam%(46), ScrDrv-Acc/Dmg(46), ScrDrv-Acc/Dmg/EndRdx(50)
Level 44: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)
Level 47: Meltdown -- StdPrt-ResDam/Def+(A), Ags-Psi/Status(48)
Level 49: Physical Perfection -- PrfShf-End%(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Musculature Core Paragon 
Level 50: Melee Core Embodiment 
Level 50: Rebirth Total Radial Invocation 
Level 50: Degenerative Core Flawless Interface 
------------

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Some small things.

 

- You've killed 10% recharge in Focus in order to grab 1.5% resistances to E/N but you are already overcapped anyway. In the process you've removed a very good FF proc that would accelerate your build.

- You could kill a few procs and push your defenses higher (not strictly necessary, but, something you can consider). 40% on melee and S/L can do wonders and Barrier would give the last 5%.

- I'm not sure if the power picks really were going to take in that order or not, but if so if you examplar down you lose several good powers that ought to have been taken much earlier.

- You're Rad Armor. You sweat endurance. You don't need to chase endurance bonuses.

- You've gone for Rebirth. Which is fair, you do you. But you're Rad Armor. You have a good short recharge heal + a heal/shield. On the other hand you did not raise your defense which will be your weak point. If you took Barrier you'd fix your defense hole and also be able to play with your IOs accounting for that perma extra 5% in defense and resistances.

- Which speaking of you have too much of. The ATO gives near 7% and it stacks three times. Two is perfectly achievable so that's 14%. Mids only accounts for 7%. So 70% in Psi, for example, becomes 77%, and if you were to use Barrier it would be 82%, and a third ATO stack would be 89%.

 

I've made some small changes here and there and lowered the resists a bit to take in account the ATO procs. See if there's something worth incorporating in your build.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Sins rad-claw proc ver.: Level 50 Technology Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Claws
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), GldArm-3defTpProc(3), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(5), ImpArm-ResPsi(7)
Level 1: Swipe -- SprGntFis-Acc/Dmg/Rchg(A), SprGntFis-Rchg/+Absorb(7), SprGntFis-Acc/Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg(9), SprGntFis-Dmg/EndRdx/Rchg(11)
Level 2: Gamma Boost -- NmnCnv-Regen/Rcvry+(A)
Level 4: Slash -- TchofLadG-%Dam(A), TchofDth-Dam%(11), Mk'Bit-Dam%(13), TchofDth-Acc/Dmg/EndRdx(13), GldStr-%Dam(15), Mk'Bit-Acc/Dmg(15)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 8: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(17), Ags-Psi/Status(19), UnbGrd-ResDam/EndRdx/Rchg(19), ImpArm-ResPsi(21)
Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), ImpArm-ResPsi(25)
Level 12: Radiation Therapy -- ThfofEss-+End%(A), TchoftheN-%Dam(25), Erd-%Dam(27), ScrDrv-Dam%(27), Obl-%Dam(29), Arm-Dam%(45)
Level 14: Beta Decay -- AchHee-ResDeb%(A)
Level 16: Spin -- FuroftheG-ResDeb%(A), Erd-%Dam(29), Obl-%Dam(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg(31), SprAvl-Rchg/KDProc(33)
Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(34), Prv-Absorb%(34), Prv-Heal/Rchg/EndRdx(34)
Level 20: Follow Up -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg(36), Hct-Dam%(36), Mk'Bit-Dam%(36), GssSynFr--Build%(37), Mk'Bit-Acc/Dmg(37)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 24: Super Speed -- BlsoftheZ-ResKB(A), WntGif-ResSlow(39)
Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39)
Level 28: Focus -- FrcFdb-Rechg%(A), Apc-Dmg/EndRdx(39), Apc-Dam%(40), Apc-Acc/Rchg(40), Apc-Acc/Dmg/Rchg(40), Apc-Dmg/Rchg(42)
Level 30: Kick -- FrcFdb-Rechg%(A)
Level 32: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(42), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(43), ImpArm-ResPsi(43)
Level 35: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(43), Rct-ResDam%(45)
Level 38: Shockwave -- OvrFrc-Dam/KB(A), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(46), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), FrcFdb-Rechg%(46), Ann-ResDeb%(48)
Level 41: Ground Zero -- TchofLadG-%Dam(A), Erd-%Dam(48), ScrDrv-Dam%(48), ScrDrv-Acc/Dmg(50), ScrDrv-Acc/Dmg/EndRdx(50)
Level 44: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)
Level 47: Meltdown -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(50)
Level 49: Physical Perfection -- PrfShf-End%(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Musculature Core Paragon
Level 50: Melee Core Embodiment
Level 50: Rebirth Total Radial Invocation
Level 50: Degenerative Core Flawless Interface
------------

 

 

 

Edited by Sovera
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@Sovera - thank you for the feedback! Will be responding to your bullet points -

 

1. That was a good catch. Though I am really over cap with melee hybrid active (i think?), with it turned off some resists drop to exactly 90%. But i was aiming to be good in normal content, but also being able to afk farm on s/l maps, so i guess you have a good point. I wont be going afks on any map but s/l farms so i can definitely move stuff around. I am not familar what you mean by FF though...

 

2. You are right there too, but not sure which procs would be good to drop. Spin is my main aoe damage due to its speed, so i would like to keep that one proc heavy, but the rest are wiggle-able for more defense.

 

3. Power order is defiantly up for changes, mostly i was looking at overall stuff. But I can for sure mix things around for exemplar reasons.

 

4. I didnt think i was chasing END, just put in the end procs, i wasnt slotting for END, i was mainly slotting for Recovery and holes in resistance like energy/neg/psi and so on.

 

5. I really just put rebirth there just because. I can certainly swap it out with Barrier. Really the only ones i consider locked in is musclature Alpha and Melee Hybrid. Everything else is really up for changes.

 

6. And yea, thats the stuff i dont know about, the stuff that doesnt show up in mids or acts differently in game. So i can just assume my resists are 16% higher? Not sure what all that proc effects.

 

Thanks bunches!

 

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Unaugmented by Meltdown, or Incarnate shields or Hybrid.
Not even an Alpha in there.

But Resilient would make you BEEFCAKE!  BEEFCAKE!



 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Claws
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Alpha Barrier -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(3), UnbGrd-Rchg/ResDam:50(3), UnbGrd-ResDam/EndRdx/Rchg:50(5), ImpArm-ResPsi:40(5), StdPrt-ResDam/Def+:30(7)
Level 1: Swipe -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(7), SprMghoft-Rchg/Res%:50(9), SprGntFis-Acc/Dmg:50(9), SprGntFis-Dmg/Rchg:50(11), SprGntFis-Rchg/+Absorb:50(11)
Level 2: Gamma Boost -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(13), Prv-Heal/Rchg/EndRdx:50(13), Prv-Absorb%:50(15)
Level 4: Slash -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(19), Hct-Dam%:50(21), SprGntFis-Acc/Dmg/Rchg:50(21), SprGntFis-Dmg/EndRdx/Rchg:50(23), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(23)
Level 6: Proton Armor -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(25), UnbGrd-Rchg/ResDam:50(25), UnbGrd-ResDam/EndRdx/Rchg:50(27), ImpArm-ResPsi:40(27), GldArm-3defTpProc:50(29)
Level 8: Fallout Shelter -- UnbGrd-ResDam:40(A), UnbGrd-ResDam/EndRdx:40(29), UnbGrd-Rchg/ResDam:50(31), UnbGrd-ResDam/EndRdx/Rchg:40(31), ImpArm-ResPsi:40(31)
Level 10: Radiation Therapy -- Mlt-Acc/Dmg:50(A), Mlt-Dmg/Rchg:50(33), Mlt-Dmg/EndRdx/Rchg:50(33), DctWnd-Heal/EndRdx:50(33), DctWnd-Heal/Rchg:50(34), DctWnd-Heal/EndRdx/Rchg:50(34)
Level 12: Beta Decay -- AchHee-ResDeb%:20(A)
Level 14: Kick -- FrcFdb-Rechg%:50(A)
Level 16: Spin -- FuroftheG-Acc/Dmg:50(A), FuroftheG-Acc/Dmg/End/Rech:50(34), Mlt-Acc/Dmg:50(36), Mlt-Dmg/EndRdx:50(36), Mlt-Dmg/Rchg:50(36), Mlt-Acc/EndRdx:50(37)
Level 18: Particle Shielding -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(37), Prv-Heal/Rchg:50(37), Prv-Heal/Rchg/EndRdx:50(39)
Level 20: Follow Up -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Acc/Dmg/EndRdx:50(39), SprBlsCol-Acc/Dmg/Rchg:50(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(40)
Level 22: Tough -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(40), ImpArm-EndRdx/Rchg:40(40), ImpArm-ResDam/EndRdx/Rchg:40(42), ImpArm-ResDam:40(42), ImpArm-ResPsi:40(42)
Level 24: Weave -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(43), Rct-ResDam%:50(43)
Level 26: Ground Zero -- FuroftheG-Dam/Rech:50(A), SprAvl-Acc/Dmg/Rchg:50(43), SprAvl-Acc/Dmg/EndRdx/Rchg:50(45), SprAvl-Rchg/KDProc:50(45)
Level 28: Focus -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(45), SprMghoft-Acc/Dmg/Rchg:50(46), SprMghoft-Dmg/EndRdx/Rchg:50(46), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(46)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+:50(A)
Level 32: Meltdown -- Ags-Psi/Status:50(A), ImpArm-ResPsi:40(48)
Level 35: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48)
Level 38: Shockwave -- Rgn-Acc/Dmg/Rchg:50(A), Rgn-Acc/Rchg:50(48), Rgn-Dmg/EndRdx:50(50), Rgn-Dmg/Rchg:50(50), Rgn-Knock%:50(50)
Level 41: Maneuvers -- LucoftheG-Def/Rchg+:50(A)
Level 44: Super Speed -- WntGif-ResSlow:50(A)
Level 47: Conserve Power -- RechRdx-I:50(A)
Level 49: Physical Perfection -- RgnTss-Regen+:30(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Clr-Stlth:50(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17), PwrTrns-+Heal:50(19)
------------

 

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  • Like 1

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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  • 1 year later
On 8/6/2020 at 11:38 PM, Sovera said:

Some small things.

 

- You've killed 10% recharge in Focus in order to grab 1.5% resistances to E/N but you are already overcapped anyway. In the process you've removed a very good FF proc that would accelerate your build.

- You could kill a few procs and push your defenses higher (not strictly necessary, but, something you can consider). 40% on melee and S/L can do wonders and Barrier would give the last 5%.

- I'm not sure if the power picks really were going to take in that order or not, but if so if you examplar down you lose several good powers that ought to have been taken much earlier.

- You're Rad Armor. You sweat endurance. You don't need to chase endurance bonuses.

- You've gone for Rebirth. Which is fair, you do you. But you're Rad Armor. You have a good short recharge heal + a heal/shield. On the other hand you did not raise your defense which will be your weak point. If you took Barrier you'd fix your defense hole and also be able to play with your IOs accounting for that perma extra 5% in defense and resistances.

- Which speaking of you have too much of. The ATO gives near 7% and it stacks three times. Two is perfectly achievable so that's 14%. Mids only accounts for 7%. So 70% in Psi, for example, becomes 77%, and if you were to use Barrier it would be 82%, and a third ATO stack would be 89%.

 

I've made some small changes here and there and lowered the resists a bit to take in account the ATO procs. See if there's something worth incorporating in your build.

 

  Reveal hidden contents

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Sins rad-claw proc ver.: Level 50 Technology Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Claws
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), GldArm-3defTpProc(3), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(5), ImpArm-ResPsi(7)
Level 1: Swipe -- SprGntFis-Acc/Dmg/Rchg(A), SprGntFis-Rchg/+Absorb(7), SprGntFis-Acc/Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg(9), SprGntFis-Dmg/EndRdx/Rchg(11)
Level 2: Gamma Boost -- NmnCnv-Regen/Rcvry+(A)
Level 4: Slash -- TchofLadG-%Dam(A), TchofDth-Dam%(11), Mk'Bit-Dam%(13), TchofDth-Acc/Dmg/EndRdx(13), GldStr-%Dam(15), Mk'Bit-Acc/Dmg(15)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 8: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(17), Ags-Psi/Status(19), UnbGrd-ResDam/EndRdx/Rchg(19), ImpArm-ResPsi(21)
Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), ImpArm-ResPsi(25)
Level 12: Radiation Therapy -- ThfofEss-+End%(A), TchoftheN-%Dam(25), Erd-%Dam(27), ScrDrv-Dam%(27), Obl-%Dam(29), Arm-Dam%(45)
Level 14: Beta Decay -- AchHee-ResDeb%(A)
Level 16: Spin -- FuroftheG-ResDeb%(A), Erd-%Dam(29), Obl-%Dam(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg(31), SprAvl-Rchg/KDProc(33)
Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(34), Prv-Absorb%(34), Prv-Heal/Rchg/EndRdx(34)
Level 20: Follow Up -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg(36), Hct-Dam%(36), Mk'Bit-Dam%(36), GssSynFr--Build%(37), Mk'Bit-Acc/Dmg(37)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 24: Super Speed -- BlsoftheZ-ResKB(A), WntGif-ResSlow(39)
Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39)
Level 28: Focus -- FrcFdb-Rechg%(A), Apc-Dmg/EndRdx(39), Apc-Dam%(40), Apc-Acc/Rchg(40), Apc-Acc/Dmg/Rchg(40), Apc-Dmg/Rchg(42)
Level 30: Kick -- FrcFdb-Rechg%(A)
Level 32: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(42), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(43), ImpArm-ResPsi(43)
Level 35: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(43), Rct-ResDam%(45)
Level 38: Shockwave -- OvrFrc-Dam/KB(A), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(46), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), FrcFdb-Rechg%(46), Ann-ResDeb%(48)
Level 41: Ground Zero -- TchofLadG-%Dam(A), Erd-%Dam(48), ScrDrv-Dam%(48), ScrDrv-Acc/Dmg(50), ScrDrv-Acc/Dmg/EndRdx(50)
Level 44: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)
Level 47: Meltdown -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(50)
Level 49: Physical Perfection -- PrfShf-End%(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Musculature Core Paragon
Level 50: Melee Core Embodiment
Level 50: Rebirth Total Radial Invocation
Level 50: Degenerative Core Flawless Interface
------------

 

 

 

Nice build! Is the blessing of Zephyr needed in SS as you have a toggle with KB protection? 

 

would Melee radial (defence buff) work well too, as resistances are already high? 

Edited by jonathansw_
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7 minutes ago, jonathansw_ said:

Nice build! Is the blessing of Zephyr needed in SS as you have a toggle with KB protection? 

 

would Melee radial (defence buff) work well too, as resistances are already high? 

 

That's a holdover from playing Fire Armor. The Blessing is not needed, and melee radial would too.

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