Monos King Posted September 19, 2020 Posted September 19, 2020 The AI on this pet is frequently VERY bad. It sits there not applying it's enemy debuff or using it's ally buff for its entire duration. The Mastermind Enthusiast City of Heroes Lore Discord MM Global Changes | The MM Wishlist Temporary Powers | Omnibus' Alchemist Archetype Is The Game Too Easy (2021)
Monos King Posted September 19, 2020 Author Posted September 19, 2020 Update: By Frequently I now mean reliably. It is happening upon every summon. I am using this on a mastermind. The Mastermind Enthusiast City of Heroes Lore Discord MM Global Changes | The MM Wishlist Temporary Powers | Omnibus' Alchemist Archetype Is The Game Too Easy (2021)
Hopestar Posted September 20, 2020 Posted September 20, 2020 He'll use the debuff/rain, but it cancels out as soon as the target it used it on dies because it was never updated with the rest of the Enemy TAoE toggle powers. It seems to target minions before anything else, which die rather quickly effectively wasting the power and throwing it on cooldown.
Monos King Posted October 2, 2020 Author Posted October 2, 2020 Ah I see. He's definitely not using the End over Time buff though. He has used it once out of all of the times I have summoned him. The Mastermind Enthusiast City of Heroes Lore Discord MM Global Changes | The MM Wishlist Temporary Powers | Omnibus' Alchemist Archetype Is The Game Too Easy (2021)
Vanden Posted October 2, 2020 Posted October 2, 2020 On 9/20/2020 at 6:52 AM, Hopestar said: He'll use the debuff/rain, but it cancels out as soon as the target it used it on dies because it was never updated with the rest of the Enemy TAoE toggle powers. It seems to target minions before anything else, which die rather quickly effectively wasting the power and throwing it on cooldown. It's not a toggle power, it's a psuedo-pet using power like Rain of Fire. When most NPCs use a pet power, they're tied to another entity, like player pet powers are tied to the player, and unless specifically flagged not to, they'll die when the target dies, same as a controller's pet will die if they die. A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Hopestar Posted October 2, 2020 Posted October 2, 2020 @Monos King Yeah it's very rare that it's cast, maybe twice in it's lifetime if you're lucky, but (and I'm just hypothesizing here) it seems like the same pet programming that makes MM pets mainly use their fastest attacks only so it might only be fixable by making it low recharge otherwise rain is a lot higher in priority.@Vanden Alright good to know, but in the end it still has the same effect where it lasts a whole half second most of the time which I think should be fixed otherwise there's no point using it.
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