Armaaz Posted September 28, 2020 Posted September 28, 2020 Hey all, I am a long time squishy player who never got into tanks back in the day. One of my goals since the game has returned has been to level up a tanker and I found one that clicked in Bio/Claws. I just love the concept I came up with for it. Plus, with the radius increase, spin has been incredible. Just hit 35 and figured I would try to put together a build for this crazed mass of silly putty. I aimed for high recharge as my top priority with tons of regen, capped s/l res, and capped e/n/f/c def. For incarnates I figured ageless for the DDR would be best and agility alpha to max rech and get those def numbers a bit higher. Any thoughts are welcome! Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Mr. Silly Putty: Level 50 Science Tanker Primary Power Set: Bio Armor Secondary Power Set: Claws Power Pool: Speed Power Pool: Fighting Power Pool: Flight Power Pool: Leadership Hero Profile: ------------ Level 1: Hardened Carapace UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(3), UnbGrd-Max HP%:50(3), UnbGrd-ResDam/EndRdx/Rchg:50(5) Level 1: Swipe Acc-I:50(A) Level 2: Environmental Modification LucoftheG-Def/Rchg+:50(A), RedFrt-Def:50(5), RedFrt-Def/EndRdx:50(7), RedFrt-Def/Rchg:50(7), RedFrt-EndRdx:50(9), RedFrt-Def/EndRdx/Rchg:50(9) Level 4: Slash Hct-Acc/Rchg:50(A), Hct-Dmg:50(13), Hct-Dmg/EndRdx:50(13), Hct-Dam%:50(15), Hct-Acc/Dmg/Rchg:50(15) Level 6: Adaptation Level 8: Ablative Carapace Prv-Heal:50(A), Prv-Heal/Rchg:50(17), Prv-Heal/Rchg/EndRdx:50(17), Prv-Absorb%:50(19), Prv-Heal/EndRdx:50(19), Prv-EndRdx/Rchg:50(21) Level 10: Inexhaustible Pnc-Heal/EndRedux:50(A), Pnc-Heal/+End:50(21), Pnc-Heal/Rchg:50(23), Pnc-Heal:50(23), Pnc-Heal/EndRedux/Rchg:50(25) Level 12: Evolving Armor Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(25), Ags-ResDam/EndRdx/Rchg:50(27), Ags-Psi/Status:50(27) Level 14: Taunt PrfZng-Dam%:50(A), PrfZng-Acc/Rchg:50(29), PrfZng-Taunt/Rng:50(29), PrfZng-Taunt/Rchg/Rng:50(31) Level 16: Spin SprMghoft-Rchg/Res%:50(A), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(31), SprMghoft-Acc/Dmg:50(31), SprMghoft-Dmg/EndRdx/Rchg:50(33), SprMghoft-Acc/Dmg/Rchg:50(33), SprMghoft-Dmg/Rchg:50(33) Level 18: DNA Siphon Pnc-Heal:30(A), Pnc-Heal/EndRedux:50(34), Pnc-EndRdx/Rchg:50(34), Pnc-Heal/Rchg:50(34), Pnc-Heal/EndRedux/Rchg:50(36) Level 20: Follow Up GssSynFr--Build%:50(A), SprGntFis-Rchg/+Absorb:50(36), SprGntFis-Acc/Dmg:50(36), SprGntFis-Dmg/Rchg:50(37), SprGntFis-Acc/Dmg/Rchg:50(37), SprGntFis-Dmg/EndRdx/Rchg:50(37) Level 22: Hasten RechRdx-I:50(A) Level 24: Boxing Acc-I:50(A) Level 26: Genetic Contamination Arm-Dmg:50(A), Arm-Dam%:50(39), Arm-Dmg/Rchg:50(39), Arm-Acc/Rchg:50(39), Arm-Dmg/EndRdx:50(40), FuroftheG-ResDeb%:50(40) Level 28: Focus Apc-Dam%:50(A), Apc-Dmg:50(40), Apc-Dmg/Rchg:50(42), Apc-Acc/Dmg/Rchg:50(42), Apc-Acc/Rchg:50(42), FrcFdb-Rechg%:50(43) Level 30: Tough StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(43) Level 32: Parasitic Aura Pnc-Heal/EndRedux:50(A), Pnc-EndRdx/Rchg:30(45), Pnc-Heal/Rchg:30(45), Pnc-Heal/EndRedux/Rchg:50(45), Pnc-Heal:50(46) Level 35: Weave LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(46), Rct-ResDam%:50(46) Level 38: Shockwave FrcFdb-Rechg%:50(A), OvrFrc-Acc/Dmg:50(48), OvrFrc-Dam/KB:50(48), OvrFrc-Acc/Dmg/End/Rech:50(48), OvrFrc-Acc/Dmg/End:50(50), OvrFrc-Dmg/End/Rech:50(50) Level 41: Hover LucoftheG-Def/Rchg+:50(A) Level 44: Maneuvers LucoftheG-Def/Rchg+:50(A) Level 47: Assault EndRdx-I:50(A) Level 49: Vengeance LucoftheG-Def/Rchg+:50(A) Level 1: Brawl Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Clr-Stlth:50(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Flight-I:50(A) Level 2: Health NmnCnv-Heal:40(A), NmnCnv-Regen/Rcvry+:30(11), RgnTss-Regen+:30(11), Mrc-Rcvry+:40(50) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(43) Level 6: Defensive Adaptation Level 6: Efficient Adaptation Level 6: Offensive Adaptation Level 50: Agility Core Paragon Level 50: Ageless Radial Epiphany Level 50: Carnival Core Superior Ally Level 50: Ion Core Final Judgement Level 50: Assault Radial Embodiment Level 50: Reactive Radial Flawless Interface ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1555;726;1452;HEX;| |78DA6594CB6F125114C6EF9441044A694BE91BCAC3B614DA29D89A687C346AAB899| 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Sovera Posted September 28, 2020 Posted September 28, 2020 - You need to think about what skills you're going to use. The ATO +res is important and you're not going to be spamming Spin in a single target situation. It also stacks three times and your S/L resistances are already overcapped with just one. Lower the S/L resistances a bit more and try adding more S/L defense instead. - You forgot damage/endurance in Focus. - Agility kills your procs. - Slash can be procced out for much better gains. - I have no idea why you have Hasten with only one slot, but Environmental with six. Well, I do, it's because with Agility it drops to 120 seconds. - +5ing everything is short-sighted. If you ever exemplar down further than 45 you suffer a catastrophic loss of near all set bonus apart from the PvP and purple ones. - No travel power is rough, but it's a choice. Consider something like this. 40% defense is enough for 90% of the content. When the going gets tough you use Barrier and softcap yourself. With Theft of Endurance DNA Siphon fills up your blue bar so you can trim down your slots for it (mostly because Bio is slot hungry as heck). Hasten is at 130 seconds instead of 120, but two FF procs mean it will be perma. With one ATO proc in Follow-up you have 77% resistances to S/L. With a second you get 83%. For 90% of the content this is fine but when the going got tough you used Barrier and now it's 88%, HP lowered to 90% and your Scaling Resists in Hover turned that 88% into 89%. This is the ATO did not just proc a third time adding another 7%. Focus with the Damage IO instead of the Damage/Recharge is on purpose to help the procs go off (40% with DMG/RECH versus 46% with just DMG). Swipe is just a mule (though helpful if you exemplar lower than 21) and rotation should be Follow-up, Slash, Focus. You can drop whatever you'd like such as travel powers and re-grab things you'd like such as Taunt and Assault if it's your thing. Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Bio ArmorSecondary Power Set: ClawsPower Pool: FlightPower Pool: SpeedPower Pool: LeadershipPower Pool: FightingAncillary Pool: Energy Mastery Hero Profile:Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Max HP%(5), GldArm-3defTpProc(5)Level 1: Swipe -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg(9), SprBlsCol-Acc/Dmg/Rchg(9)Level 2: Environmental Modification -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(11)Level 4: Slash -- HO:Nucle(A), HO:Nucle(11), TchofDth-Dam%(13), TchofLadG-%Dam(13), Hct-Dam%(15), AchHee-ResDeb%(15)Level 6: AdaptationLevel 8: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(19), Prv-Absorb%(21)Level 10: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(21), Rct-ResDam%(23)Level 12: Evolving Armor -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(23), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), StdPrt-ResDam/Def+(27)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27)Level 16: Spin -- SprAvl-Rchg/KDProc(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(31), Arm-Dam%(31)Level 18: DNA Siphon -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(33), Pnc-Heal/Rchg(33), Pnc-Heal/EndRedux/Rchg(33), Pnc-Heal(34), ThfofEss-+End%(50)Level 20: Follow Up -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(34), SprMghoft-Rchg/Res%(34), SprMghoft-Dmg/EndRdx/Rchg(36), TchofDth-Dam%(36), GssSynFr--Build%(36)Level 22: Fly -- WntGif-ResSlow(A)Level 24: Afterburner -- LucoftheG-Def/Rchg+(A)Level 26: Genetic Contamination -- SprGntFis-Acc/Dmg(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(37), SprGntFis-Rchg/+Absorb(37), SprGntFis-Acc/Dmg/Rchg(37), SprGntFis-Dmg/EndRdx/Rchg(39)Level 28: Focus -- Apc-Dam%(A), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(40), Apc-Dmg/EndRdx(40), FrcFdb-Rechg%(40)Level 30: Inexhaustible -- SynSck-EndMod(A), SynSck-Dam/Rech(42), SynSck-EndMod/Rech(42), SynSck-Dam/Rech/Acc(42), SynSck-Dam/Acc/End(43), SynSck-EndMod/+RunSpeed(43)Level 32: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(43), Rct-Def(45)Level 35: Focused Accuracy -- RctRtc-ToHit(A), RctRtc-Pcptn(45)Level 38: Shockwave -- FrcFdb-Rechg%(A), OvrFrc-Dam/KB(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), FrzBls-Acc/Dmg/Rchg(46), KntCrs-Rechg/EndRdx(46)Level 41: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(48), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(48)Level 44: Tough -- TtnCtn-ResDam/EndRdx(A)Level 47: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(50), Rct-Def/EndRdx(50)Level 49: Physical Perfection -- PrfShf-End%(A)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A)Level 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas MedallionLevel 0: Freedom Phalanx ReserveLevel 50: Pyronic Core Final JudgementLevel 50: Reactive Radial Flawless InterfaceLevel 50: Banished Pantheon Radial Superior AllyLevel 50: Barrier Core EpiphanyLevel 50: Assault Core EmbodimentLevel 50: Musculature Core ParagonLevel 49: Defensive AdaptationLevel 49: Efficient AdaptationLevel 49: Offensive Adaptation------------ - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Armaaz Posted September 28, 2020 Author Posted September 28, 2020 Thank you so much for the detailed rundown and build for me to use! This was my first attempt at making a build from scratch and seems I have plenty more to learn about the complexities of builds in this game. When I hit 50, I will give your build a spin 😉
theDarkeOne Posted September 30, 2020 Posted September 30, 2020 On 9/28/2020 at 7:51 AM, Armaaz said: Thank you so much for the detailed rundown and build for me to use! This was my first attempt at making a build from scratch and seems I have plenty more to learn about the complexities of builds in this game. When I hit 50, I will give your build a spin 😉 Here is what I have been running and have to say I am very happy with his performance. . . Haven't completed my Incarnates yet but so far he is pretty much on easy street for most things.
theDarkeOne Posted September 30, 2020 Posted September 30, 2020 Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Bio ArmorSecondary Power Set: ClawsPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipPower Pool: FlightAncillary Pool: Soul Mastery Hero Profile:Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(5), GldArm-3defTpProc(5), StdPrt-ResDam/Def+(7)Level 1: Swipe -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(9), KntCmb-Dmg/EndRdx/Rchg(9), SprMghoft-Acc/Dmg(19), SprMghoft-Dmg/Rchg(50)Level 2: Inexhaustible -- RgnTss-Regen+(A), PrfShf-End%(11)Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(13)Level 6: Adaptation Level 8: Slash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/Rchg(17), SprBlsCol-Dmg/EndRdx/Acc/Rchg(17)Level 10: Ablative Carapace -- Prv-Absorb%(A), Prv-Heal/EndRdx(19), Prv-Heal(21), Prv-Heal/Rchg(21), Prv-EndRdx/Rchg(23), Prv-Heal/Rchg/EndRdx(23)Level 12: Evolving Armor -- HO:Ribo(A)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(25)Level 16: Spin -- Arm-Dam%(A), Arm-Dmg/EndRdx(25), Arm-Dmg/Rchg(27), Arm-Acc/Dmg/Rchg(27), Arm-Acc/Rchg(29), Arm-Dmg(29)Level 18: DNA Siphon -- ThfofEss-+End%(A), ThfofEss-Acc/EndRdx/Rchg(31), ThfofEss-Heal(31), ThfofEss-Heal/Rchg(31), ThfofEss-Acc/Heal(33), ThfofEss-Acc/EndRdx/Heal(33)Level 20: Follow Up -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(34), KntCmb-Dmg/EndRdx/Rchg(34), TchofDth-Acc/Dmg/EndRdx(34), GssSynFr--Build%(36)Level 22: Kick -- Empty(A)Level 24: Tough -- HO:Ribo(A)Level 26: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(36), ShlWal-Def(36), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(37)Level 28: Genetic Contamination -- SprGntFis-Acc/Dmg/Rchg(A), SprGntFis-Dmg/Rchg(37), SprGntFis-Dmg/EndRdx/Rchg(39), SprGntFis-Acc/Dmg(39), SprGntFis-Acc/Dmg/EndRdx/Rchg(39), SprGntFis-Rchg/+Absorb(40)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(40), Rct-Def(40), Rct-Def/EndRdx(42)Level 32: Parasitic Aura -- Pnc-Heal/+End(A), Pnc-Heal(42), Pnc-Heal/EndRedux(42), Pnc-EndRdx/Rchg(43), Pnc-Heal/Rchg(43), Pnc-Heal/EndRedux/Rchg(43)Level 35: Gloom -- Apc-Dam%(A), Apc-Dmg/EndRdx(45), Apc-Acc/Rchg(45), Apc-Acc/Dmg/Rchg(45), Apc-Dmg(46)Level 38: Shockwave -- SprMghoft-Acc/Dmg/EndRdx/Rchg(A), SprMghoft-Rchg/Res%(46), SprMghoft-Acc/Dmg/Rchg(46), SprMghoft-Dmg/EndRdx/Rchg(48), PstBls-Acc/Dmg/EndRdx(48), FrcFdb-Rechg%(48)Level 41: Tactics -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(50)Level 44: Assault -- EndRdx-I(A)Level 47: Vengeance -- LucoftheG-Def/Rchg+(A)Level 49: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)Level 1: Brawl -- Empty(A)Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(11)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)Level 6: Defensive Adaptation Level 6: Efficient Adaptation Level 6: Offensive Adaptation Level 50: Melee Core Embodiment Level 50: Reactive Core Flawless Interface Level 50: Barrier Core Epiphany Level 50: Warworks Radial Superior Ally Level 50: Musculature Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1532;728;1456;HEX;| |78DA65945B4F135110C7CFB65BB1A5A5F48205A1D00B58AEDB567DF08A111123D05| |8C5F8669AA6ACA5B1B6640B511F4DC4CB9BA2890F1283892FBEF86AE20711D42FE0| |0D30020A5E5267F73FC1267B92ED6FFB9F3367CECCEC39A91BC3CE57676E9D1092F| |354315BA9642E664B5755CD96CAE60B39A18F3A7A425033C3EA15B5545195A14239| |734ECB674B855CE6A476ADAC7979424A2DAAAA422B5DAF0847BA5C2E2A13D3AA3AE| |9325E470AF9A9994229EF36FE8DABD94955AB4C15A6EB612DEAE6C0E9E9424E19D2| 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