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Baby's First Staff/Dark Build


skoryy

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It was mentioned elsewhere on the forums, that staff's Form of the Soul would work well with Dark Armor's endurance issues. I've always had a soft spot for DA, and have never tried Staff even back in the day, so I gave it a shot.  A couple hours of costuming and leveling today, and I'm completely sold.  Not only do I now have my spunky Golden Age heroine, but I also have a new fondness for Staff Fighting!

 

That said, I'm not entirely sure about the build.  I used Dechs's old Claws/Dark brute build as a start, then threw on all the necessary purples and superior class enhancements.  I'm not sure if I should be taking everything in Staff Fighting, however, especially since her endgame rotation looks to be Precision->Serpent->Precision->Sky or Eye.  Mercurial and Guarded are there for exemplar-ing, which leaves me debating if I can drop Innocuous for Physical Perfection and then use the slots for Taunt or elsewhere.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Phantom Lass: Level 50 Magic Brute

Primary Power Set: Staff Fighting

Secondary Power Set: Dark Armor

Power Pool: Leaping

Power Pool: Speed

Power Pool: Fighting

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Mercurial Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(37), KntCmb-Dmg/Rchg(39), KntCmb-Dmg/EndRdx/Rchg(39)

Level 1: Dark Embrace -- RctArm-ResDam(A), RctArm-EndRdx(3), RctArm-ResDam/EndRdx(3), RctArm-ResDam/EndRdx/Rchg(5), StdPrt-ResDam/Def+(5), StdPrt-ResKB(7)

Level 2: Precise Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(11), SprBrtFur-Acc/Dmg/Rchg(31), SprBrtFur-Dmg/EndRdx/Rchg(34), SprBrtFur-Acc/Dmg/EndRdx/Rchg(34), SprBrtFur-Rech/Fury(36)

Level 4: Guarded Spin -- Erd-Acc/Rchg(A), Erd-Dmg/Rchg(39), Erd-Acc/Dmg/Rchg(40), Erd-Acc/Dmg/EndRdx/Rchg(40)

Level 6: Eye of the Storm -- Arm-Dmg(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(37), Arm-Dam%(40)

Level 8: Staff Mastery

Level 10: Super Jump -- WntGif-ResSlow(A)

Level 12: Death Shroud -- Erd-Dmg(A), Erd-Acc/Dmg/EndRdx/Rchg(13), Erd-Acc/Dmg/Rchg(13), Erd-Dmg/Rchg(15), ScrDrv-Dmg/EndRdx(15), ScrDrv-Acc/Dmg/EndRdx(17)

Level 14: Murky Cloud -- RctArm-ResDam(A), RctArm-EndRdx(17), RctArm-ResDam/EndRdx(19), RctArm-ResDam/EndRdx/Rchg(19)

Level 16: Obsidian Shield -- RctArm-ResDam(A), RctArm-EndRdx(21), RctArm-ResDam/EndRdx(21), RctArm-ResDam/EndRdx/Rchg(23)

Level 18: Serpent's Reach -- Apc-Dmg(A), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(42), Apc-Acc/Rchg(42), Apc-Dmg/EndRdx(43)

Level 20: Dark Regeneration -- ThfofEss-+End%(A), ThfofEss-Acc/EndRdx/Rchg(23), ThfofEss-Acc/EndRdx/Heal(25), TchoftheN-Acc/EndRdx/Rchg(25), TchoftheN-Heal/HP/Regen/Rchg(27), DctWnd-Heal/EndRdx/Rchg(27)

Level 22: Cloak of Darkness -- LucoftheG-Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(31)

Level 24: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(46)

Level 26: Innocuous Strikes -- Erd-Acc/Rchg(A), Erd-Dmg/Rchg(43), Erd-Acc/Dmg/Rchg(43), Erd-Acc/Dmg/EndRdx/Rchg(46), ScrDrv-Dmg/EndRdx(48)

Level 28: Combat Jumping -- LucoftheG-Rchg+(A), Ksm-ToHit+(29)

Level 30: Taunt -- Taunt-I(A)

Level 32: Sky Splitter -- Hct-Dmg(A), Hct-Dmg/Rchg(33), Hct-Acc/Dmg/Rchg(33), Hct-Acc/Rchg(33), Hct-Dmg/EndRdx(34), Hct-Dam%(46)

Level 35: Acrobatics -- EndRdx-I(A)

Level 38: Soul Transfer -- AbsAmz-Stun/Rchg(A)

Level 41: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(50), KntCmb-Dmg/Rchg(50), KntCmb-Dmg/EndRdx/Rchg(50)

Level 44: Tough -- RctArm-ResDam(A), RctArm-EndRdx(45), RctArm-ResDam/EndRdx(45), RctArm-ResDam/EndRdx/Rchg(45)

Level 47: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)

Level 49: Superior Conditioning -- PrfShf-End%(A)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Fury

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(7), Mrc-Heal(9)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9), PrfShf-EndMod/Rchg(11)

Level 1: Combo Level 1

Level 1: Combo Level 2

Level 1: Combo Level 3

Level 8: Form of the Body

Level 8: Form of the Mind

Level 8: Form of the Soul

Level 50: Agility Core Paragon

------------

 

 

 

 

 Everlasting's Actionette 

Also Wolfhound, Starwave, Blue Gale, Relativity Rabbit, and many more!

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With the easy availability of P2W temp powers you don't particularly need to take attacks just for exemplaring, and you certainly don't need to slot them.  I also think that you're giving up your best tools in Dark by not taking either of the control auras; not only are they stackable mezes and slotting opportunities, but they're also both free(ish) AoE Taunts.

 

Pines can at least generally gauge the effects of +5 enhancements with Slots / Enhancements -> Set All Relative Levels To -> (+5).  I mention it because I'm not sure the third Hasten slot is really doing much for you.

 

What do you think about something like this?

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Brute

Primary Power Set: Staff Fighting

Secondary Power Set: Dark Armor

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Speed

Ancillary Pool: Energy Mastery

 

Villain Profile:

Level 1: Precise Strike -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(3), SprUnrFur-Acc/Dmg/Rchg(3), SprUnrFur-Dmg/EndRdx/Rchg(5), SprUnrFur-Acc/Dmg/EndRdx/Rchg(5), SprUnrFur-Rchg/+Regen/+End(11)

Level 1: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(13), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(15), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(17)

Level 2: Guarded Spin -- LucoftheG-Rchg+(A), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx(37)

Level 4: Murky Cloud -- GldArm-3defTpProc(A), GldArm-ResDam(37), GldArm-End/Res(39), GldArm-Res/Rech/End(39), GldArm-RechRes(39)

Level 6: Eye of the Storm -- Arm-Dmg(A), Arm-Dmg/Rchg(7), Arm-Acc/Dmg/Rchg(7), Arm-Acc/Rchg(9), Arm-Dmg/EndRdx(9), Arm-Dam%(11)

Level 8: Staff Mastery

Level 10: Obsidian Shield -- Ags-Psi/Status(A), Ags-ResDam(40), Ags-ResDam/EndRdx(40), Ags-ResDam/EndRdx/Rchg(42), Ags-ResDam/Rchg(42)

Level 12: Combat Jumping -- ShlWal-ResDam/Re TP(A), LucoftheG-Rchg+(17), LucoftheG-Def(27), LucoftheG-Def/EndRdx(27), Ksm-ToHit+(45)

Level 14: Kick -- Empty(A)

Level 16: Dark Regeneration -- Prv-Absorb%(A), Prv-Heal(43), Prv-Heal/EndRdx(43), Prv-EndRdx/Rchg(43), Prv-Heal/Rchg(45), Prv-Heal/Rchg/EndRdx(45)

Level 18: Tough -- StdPrt-ResDam/Def+(A), Ags-ResDam(19), Ags-ResDam/EndRdx(19), Ags-ResDam/Rchg(25), Ags-EndRdx/Rchg(40), Ags-ResDam/EndRdx/Rchg(42)

Level 20: Serpent's Reach -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(21), Thn-Acc/Dmg/Rchg(21), Thn-Dmg/Rchg(23), Thn-Acc/Dmg/EndRdx(23), Thn-Dmg/EndRdx/Rchg(25)

Level 22: Super Jump -- Empty(A)

Level 24: Acrobatics -- EndRdx-I(A)

Level 26: Death Shroud -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg/End/Rech(36), OvrFrc-Acc/Dmg(37), OvrFrc-Dmg/End/Rech(50), OvrFrc-Acc/Dmg/End(50)

Level 28: Cloak of Darkness -- Rct-ResDam%(A), Rct-Def(29), Rct-Def/EndRdx(29), Rct-EndRdx/Rchg(31), Rct-Def/Rchg(31), Rct-Def/EndRdx/Rchg(34)

Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)

Level 32: Sky Splitter -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg(33), SprBrtFur-Dmg/Rchg(33), SprBrtFur-Acc/Dmg/Rchg(33), SprBrtFur-Dmg/EndRdx/Rchg(34), SprBrtFur-Acc/Dmg/EndRdx/Rchg(34)

Level 35: Superior Conditioning -- EndMod-I(A)

Level 38: Soul Transfer -- RechRdx-I(A)

Level 41: Physical Perfection -- Pnc-Heal/+End(A)

Level 44: Cloak of Fear -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(46), CldSns-Acc/Rchg(46), CldSns-ToHitDeb/EndRdx/Rchg(46), CldSns-Acc/EndRdx/Rchg(48), CldSns-%Dam(50)

Level 47: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)

Level 49: Taunt -- Taunt-I(A)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Fury

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- NmnCnv-Regen/Rcvry+(A)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- Empty(A)

Level 1: Combo Level 1

Level 1: Combo Level 2

Level 1: Combo Level 3

Level 8: Form of the Body

Level 8: Form of the Mind

Level 8: Form of the Soul

Level 50: Agility Core Paragon

------------

 

 

 

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No-Set Builds: Tanker Scrapper Brute Stalker

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Someone posted this on reddit. Guy seems to know what he is about:

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Brute

Primary Power Set: Staff Fighting

Secondary Power Set: Dark Armor

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Leadership

Ancillary Pool: Energy Mastery

 

Villain Profile:

Level 1: Precise Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5)

Level 1: Dark Embrace -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(5), RctArm-ResDam/EndRdx/Rchg(7), RctArm-ResDam(7), StdPrt-ResDam/Def+(9), StdPrt-ResKB(9)

Level 2: Guarded Spin -- Erd-Dmg(A), Erd-Acc/Rchg(11), Erd-Acc/Dmg/Rchg(11), Erd-Acc/Dmg/EndRdx/Rchg(13), LucoftheG-Rchg+(50)

Level 4: Murky Cloud -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(13), RctArm-ResDam/Rchg(15), RctArm-ResDam/EndRdx/Rchg(15)

Level 6: Eye of the Storm -- Erd-Dmg(A), Erd-Acc/Rchg(17), Erd-Acc/Dmg/Rchg(17), Erd-Acc/Dmg/EndRdx/Rchg(19)

Level 8: Staff Mastery

Level 10: Obsidian Shield -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(19), RctArm-ResDam/EndRdx/Rchg(21), RctArm-ResDam(21)

Level 12: Death Shroud -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(23), SprBrtFur-Acc/Dmg/Rchg(23), SprBrtFur-Dmg/EndRdx/Rchg(25), SprBrtFur-Acc/Dmg/EndRdx/Rchg(25), SprBrtFur-Rech/Fury(27)

Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27)

Level 16: Dark Regeneration -- ThfofEss-+End%(A), TchoftheN-Heal(29), TchoftheN-Heal/HP/Regen/Rchg(29), TchoftheN-Acc/Heal(31), TchoftheN-Acc/EndRdx/Heal/HP/Regen(31), TchoftheN-Acc/EndRdx/Rchg(31)

Level 18: Serpent's Reach -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(33), Thn-Dmg/Rchg(33), Thn-Acc/Dmg/Rchg(33), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx/Rchg(34)

Level 20: Cloak of Darkness -- LucoftheG-Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(36)

Level 22: Boxing -- Empty(A)

Level 24: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(36), RctArm-ResDam/EndRdx/Rchg(36), RctArm-ResDam/Rchg(37)

Level 26: Innocuous Strikes -- Erd-Dmg(A), Erd-Acc/Rchg(37), Erd-Acc/Dmg/EndRdx/Rchg(37), Erd-Acc/Dmg/Rchg(39)

Level 28: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)

Level 30: Combat Jumping -- LucoftheG-Rchg+(A), Ksm-ToHit+(40), Krm-ResKB(40)

Level 32: Sky Splitter -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(40), KntCmb-Dmg/Rchg(42), KntCmb-Dmg/EndRdx/Rchg(42), TchofDth-Acc/Dmg(42)

Level 35: Cloak of Fear -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(43), SphIns-Acc/Rchg(43), SphIns-ToHitDeb/EndRdx/Rchg(43), SphIns-Acc/EndRdx/Rchg(45), SphIns-%ToHit(45)

Level 38: Soul Transfer -- Erd-Acc/Rchg(A), Erd-Dmg/Rchg(45), Erd-Acc/Dmg/Rchg(46), Erd-Acc/Dmg/EndRdx/Rchg(46)

Level 41: Maneuvers -- ShlWal-ResDam/Re TP(A), LucoftheG-Rchg+(46)

Level 44: Superior Conditioning -- PrfShf-End%(A)

Level 47: Focused Accuracy -- RctRtc-ToHit(A), RctRtc-Pcptn(48)

Level 49: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(50)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Fury

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(50)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(48), PrfShf-EndMod/Acc(48)

Level 1: Combo Level 1

Level 1: Combo Level 2

Level 1: Combo Level 3

Level 8: Form of the Body

Level 8: Form of the Mind

Level 8: Form of the Soul

Level 50: Cardiac Core Paragon

Level 50: Ageless Core Epiphany

------------

 

 

 

 

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  • 2 weeks later

Documented in my "Share A Build". A project to help centralize and organize builds based on Archetype and power sets. (link in signature).

- Xoza Shadow (@Xoza)

Ordo Imperialis / Xoza.net

Everlasting / Excelsior

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One thing I'll say about Staff is that I pretty much never use Serpent's Reach. The damage is decent but the Nemesis Staff gets more or less the same outcome. It's probably the most optional power in Staff Fighting. I tend to just forget I have it, so I respecc'd out of it a while ago.

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One thing I'll say about Staff is that I pretty much never use Serpent's Reach. The damage is decent but the Nemesis Staff gets more or less the same outcome. It's probably the most optional power in Staff Fighting. I tend to just forget I have it, so I respecc'd out of it a while ago.

 

The best single-target attack chain in Staff is Precise Strike -> Serpent's Reach -> Precise Strike -> Sky Splitter, which can be made functionally gapless fairly easily (~220% haste; ~300% for truly gapless but the difference is about two ticks per chain and won't usually be noticeable).  It's better to think of it as "a strong ST attack" rather than "a ranged knockdown."  The two easiest powers to cut are Mercurial Blow (lowest DPA ST attack in the set) and either Innocuous Strikes or Guarded Spin (depending on whether or not  you need the parry).

No-Set Builds: Tanker Scrapper Brute Stalker

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In my experience, it's skippable. I forget I have it. Those were slots I was happier to have elsewhere and I've never bothered to run it as part of any normal attack chain.

 

I might stick it in an alternate build but even then I suspect it will always be an afterthought.

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  • 4 weeks later

Updating my old thread: Phantom Lass is now 50 and has her T3 alpha.  I've run her build past my SG's resident builder, and he thinks it looks good.  I'm now deciding where to go with interface, I'm unsure if the res debuff in reactive is worth it?

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Phantom Lass: Level 50 Magic Brute

Primary Power Set: Staff Fighting

Secondary Power Set: Dark Armor

Power Pool: Leaping

Power Pool: Speed

Power Pool: Fighting

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Mercurial Blow

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge

Level 1: Dark Embrace

  • (A) Reactive Armor - Resistance
  • (5) Reactive Armor - Endurance
  • (7) Reactive Armor - Resistance/Endurance
  • (7) Reactive Armor - Resistance/Endurance/Recharge
  • (9) Steadfast Protection - Resistance/+Def 3%
  • (9) Steadfast Protection - Knockback Protection

Level 2: Precise Strike

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (11) Superior Brute's Fury - Damage/Recharge
  • (11) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (13) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (13) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (15) Superior Brute's Fury - Recharge/Fury Bonus

Level 4: Guarded Spin

  • (A) Eradication - Accuracy/Recharge
  • (19) Eradication - Damage/Recharge
  • (19) Eradication - Accuracy/Damage/Recharge
  • (21) Eradication - Accuracy/Damage/Endurance/Recharge
  • (21) Luck of the Gambler - Recharge Speed

Level 6: Eye of the Storm

  • (A) Armageddon - Damage
  • (23) Armageddon - Damage/Recharge
  • (23) Armageddon - Accuracy/Damage/Recharge
  • (25) Armageddon - Accuracy/Recharge
  • (25) Armageddon - Damage/Endurance
  • (27) Armageddon - Chance for Fire Damage

Level 8: Staff Mastery

Level 10: Super Jump

  • (A) Winter's Gift - Slow Resistance (20%)

Level 12: Death Shroud

  • (A) Overwhelming Force - Accuracy/Damage
  • (27) Overwhelming Force - Endurance/Recharge
  • (29) Overwhelming Force - Accuracy/Damage/Endurance
  • (29) Overwhelming Force - Damage/Endurance/Recharge
  • (31) Overwhelming Force - Accuracy/Damage/Endurance/Recharge

Level 14: Murky Cloud

  • (A) Reactive Armor - Resistance
  • (31) Reactive Armor - Endurance
  • (31) Reactive Armor - Resistance/Endurance
  • (33) Reactive Armor - Resistance/Endurance/Recharge
  • (50) Gladiator's Armor - TP Protection +3% Def (All)

Level 16: Obsidian Shield

  • (A) Reactive Armor - Resistance
  • (33) Reactive Armor - Endurance
  • (33) Reactive Armor - Resistance/Endurance
  • (34) Reactive Armor - Resistance/Endurance/Recharge

Level 18: Serpent's Reach

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (34) Superior Unrelenting Fury - Damage/RechargeTime
  • (34) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (36) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (36) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (36) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 20: Dark Regeneration

  • (A) Theft of Essence - Chance for +Endurance
  • (37) Theft of Essence - Accuracy/Endurance/Recharge
  • (37) Theft of Essence - Accuracy/Endurance/Healing
  • (37) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (39) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
  • (39) Doctored Wounds - Heal/Endurance/Recharge

Level 22: Cloak of Darkness

  • (A) Luck of the Gambler - Recharge Speed
  • (39) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Defense/Endurance

Level 24: Hasten

  • (A) Recharge Reduction IO
  • (40) Recharge Reduction IO

Level 26: Taunt

  • (A) Taunt Duration IO

Level 28: Cloak of Fear

  • (A) Siphon Insight - ToHit Debuff
  • (40) Siphon Insight - ToHit Debuff/Endurance/Recharge
  • (42) Siphon Insight - Accuracy/ToHit Debuff
  • (42) Siphon Insight - Accuracy/Recharge
  • (42) Siphon Insight - Accuracy/Endurance/Recharge

Level 30: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed
  • (43) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (43) Kismet - Accuracy +6%

Level 32: Sky Splitter

  • (A) Hecatomb - Damage
  • (43) Hecatomb - Damage/Recharge
  • (45) Hecatomb - Accuracy/Damage/Recharge
  • (45) Hecatomb - Accuracy/Recharge
  • (45) Hecatomb - Damage/Endurance

Level 35: Acrobatics

  • (A) Endurance Reduction IO

Level 38: Soul Transfer

  • (A) Absolute Amazement - Stun/Recharge

Level 41: Boxing

  • (A) Kinetic Combat - Accuracy/Damage
  • (46) Kinetic Combat - Damage/Endurance
  • (46) Kinetic Combat - Damage/Recharge
  • (46) Kinetic Combat - Damage/Endurance/Recharge

Level 44: Tough

  • (A) Reactive Armor - Resistance
  • (48) Reactive Armor - Endurance
  • (48) Reactive Armor - Resistance/Endurance
  • (48) Reactive Armor - Resistance/Endurance/Recharge

Level 47: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (50) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Endurance

Level 49: Superior Conditioning

  • (A) Performance Shifter - Chance for +End

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Fury

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Empty

Level 2: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (15) Miracle - +Recovery

Level 2: Hurdle

  • (A) Empty

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (17) Performance Shifter - EndMod
  • (17) Performance Shifter - EndMod/Recharge

Level 1: Combo Level 1

Level 1: Combo Level 2

Level 1: Combo Level 3

Level 8: Form of the Body

Level 8: Form of the Mind

Level 8: Form of the Soul

Level 50: Agility Core Paragon

Level 50: Ageless Core Epiphany

Level 50: Reactive Core Flawless Interface

------------

 

 

 

 

 Everlasting's Actionette 

Also Wolfhound, Starwave, Blue Gale, Relativity Rabbit, and many more!

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