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RAD SONIC


Meknomancer

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Not sure about this one, had some serious endurance issues running force (tried repulsion field with the ff+rech and sudden acc proc) even with repulsion turned off it still ate end which i suspect is disruption aura so trying different slotting in sound barrier. I like that it can slot res sets but i'm not sure its worth slotting any in. So back to mace , dropped some armageddons from irradiate and ended up with this. Neutron bomb dropped in favour of strident echo the only way i could get melee def up without slotting sonic thrust. Anyone else tried sonic yet? Whats the best way to?

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

RAD SONIC MACE: Level 50 Technology Blaster
Primary Power Set: Radiation Blast
Secondary Power Set: Sonic Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
------------
Level 1:    X-Ray Beam            SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/Rchg(5), SprDfnBrr-Dmg/Rchg(7), SprDfnBrr-Acc/Dmg(7), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(9)
Level 1:    Sonic Thrust            FrcFdb-Rechg%(A)
Level 2:    Irradiate            AchHee-ResDeb%(A), Erd-%Dam(9), Erd-Acc/Dmg/EndRdx/Rchg(11), Erd-Acc/Dmg/Rchg(11), Arm-Dam%(13), Arm-Dmg/EndRdx(13)
Level 4:    Super Speed            BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-Travel(15)
Level 6:    Hasten                RechRdx-I(A), RechRdx-I(15)
Level 8:    Aim                GssSynFr--Build%(A)
Level 10:    Sound Booster            RctRtc-ToHit/Rchg(A), RctRtc-ToHit(34)
Level 12:    Proton Volley            StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(17), StnoftheM-Acc/Dmg(17), StnoftheM-Dmg/EndRdx(19), StnoftheM-Dmg/ActRdx/Rchg(19)
Level 14:    Combat Jumping            LucoftheG-Def/Rchg+(A), Ksm-ToHit+(21)
Level 16:    Deafening Wave            SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(21), SprBlsWrt-Acc/Dmg/EndRdx(23), SprBlsWrt-Acc/Dmg/Rchg(23), SprBlsWrt-Dmg/Rchg(25), SprBlsWrt-Acc/Dmg(25)
Level 18:    Cosmic Burst            SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(27), SprWntBit-Acc/Dmg/EndRdx(27), SprWntBit-Acc/Dmg/Rchg(29), SprWntBit-Dmg/EndRdx/Acc/Rchg(29), GldJvl-Dam%(43)
Level 20:    Sound Barrier            EndMod-I(A), EndMod-I(31), Prv-Absorb%(31), Prv-Heal(31), Mrc-Rcvry+(34), Mrc-Heal(36)
Level 22:    Kick                Empty(A)
Level 24:    Tough                UnbGrd-Max HP%(A), UnbGrd-ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-ResDam/EndRdx(33), GldArm-3defTpProc(34), StdPrt-ResDam/Def+(42)
Level 26:    Strident Echo            SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Acc/Dmg(36), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/EndRdx(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg(50), UnbCns-Dam%(50)
Level 28:    Disruption Aura            EndRdx-I(A), EndRdx-I(36)
Level 30:    Weave                LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(37), ShlWal-Def(37), ShlWal-Def/EndRdx(37)
Level 32:    Atomic Blast            Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Rchg(40), Obl-Dmg(40)
Level 35:    Scorpion Shield            LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(45)
Level 38:    Earsplitter            TchofDth-Dam%(A), TchofDth-Dmg/EndRdx/Rchg(40), TchofDth-Acc/Dmg/EndRdx(42), TchofDth-Dmg/Rchg(42), TchofDth-Dmg/EndRdx(48), TchofDth-Acc/Dmg(50)
Level 41:    Super Jump            BlsoftheZ-ResKB(A), BlsoftheZ-Travel(46)
Level 44:    Maneuvers            LucoftheG-Def/Rchg+(A), Rct-ResDam%(45), Rct-Def/EndRdx(45), Rct-Def(46)
Level 47:    Tactics                EndRdx-I(A)
Level 49:    Assault                EndRdx-I(A)
Level 1:    Brawl                Empty(A)
Level 1:    Defiance    
Level 1:    Quick Form    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Run-I(A)
Level 2:    Health                NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(3)
Level 2:    Hurdle                Jump-I(A)
Level 2:    Stamina                PrfShf-End%(A), PrfShf-EndMod(3), PwrTrns-+Heal(46), PwrTrns-EndMod(48)
------------

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  • 2 weeks later
1 hour ago, Verix said:

Also, is there a reason I don't see many Radiation primary blasters?

It's a fairly middling set with a fairly middling secondary effect and slightly clunky animation, in my opinion. It can work well, but it's just not that appealing to a lot of players.

 

There's nothing wrong with it, but it's not particularly standout and it's similar enough visually to, say, fire and dark (soul noir) to just be very ignorable. 

 

It's got reasonably good AoE, from memory, but water also fills out that niche extremely well.

Edited by Gulbasaur
  • Like 1
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I happened to finish mine a few minutes ago, starting with a blank Mids.  Will check yours out.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

RadSonic: Level 50 Technology Blaster
Primary Power Set: Radiation Blast
Secondary Power Set: Sonic Manipulation
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: X-Ray Beam -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(7), Thn-Acc/Dmg/EndRdx(21), Thn-Dmg/EndRdx/Rchg(43)
Level 1: Sonic Thrust -- Empty(A), FrcFdb-Rechg%(19)
Level 2: Irradiate -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/EndRdx(7), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), SprBlsWrt-Rchg/Dmg%(42)
Level 4: Echo Chamber -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(9), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx/Rchg(40), Thn-Acc/Dmg/Rchg(42)
Level 6: Strident Echo -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/EndRdx(13), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37), SprBlsCol-Rchg/HoldProc(42), Hct-Dam%(50)
Level 8: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(11), GssSynFr--ToHit/Rchg/EndRdx(11), GssSynFr--Rchg/EndRdx(29), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(48)
Level 10: Sound Booster -- AdjTrg-Rchg(A), AdjTrg-ToHit/Rchg(29)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(46), Rct-ResDam%(46)
Level 14: Proton Volley -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(15), StnoftheM-Dmg/ActRdx/Rchg(15), StnoftheM-Dmg/EndRdx/Rchg(36), StnoftheM-Dam%(36)
Level 16: Deafening Wave -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(17), SprDfnBrr-Acc/Dmg/Rchg(17), SprDfnBrr-Rchg/+Status Protect(19), SprDfnBrr-Acc/Dmg/EndRdx(31), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(36)
Level 18: Kick -- Empty(A)
Level 20: Sound Barrier -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(21)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Max HP%(37)
Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-Def(25), LucoftheG-Def/Rchg+(37)
Level 26: Neutron Bomb -- Artl-Acc/Dam(A), Artl-Dam/End(27), Artl-Dam/Rech(27), Artl-Acc/Dam/Rech(31), Artl-Acc/Rech/Rng(31), Artl-End/Rech/Rng(43)
Level 28: Disruption Aura -- EndRdx-I(A)
Level 30: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(48)
Level 32: Atomic Blast -- Arm-Acc/Rchg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Dmg/EndRdx(33), Arm-Dam%(34)
Level 35: Sound Cannon -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(43)
Level 38: Earsplitter -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(39), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40), Mk'Bit-Dam%(40)
Level 41: Flash Freeze -- CaloftheS-Heal%(A)
Level 44: Frozen Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-Def(45), LucoftheG-Def/Rchg+(45)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def/EndRdx/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- UnbLea-Stlth(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 10: Shadow Recall -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
------------


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Edited by Hedgefund
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I gave up and dropped all the procs and threw winter sets at it til some defence stuck-the aoe's were killing me:

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

RAD SONIC 2: Level 50 Technology Blaster
Primary Power Set: Radiation Blast
Secondary Power Set: Sonic Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
------------
Level 1:    X-Ray Beam            SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(7), SprWntBit-Dmg/Rchg(7), SprWntBit-Acc/Dmg/EndRdx(9), SprWntBit-Acc/Dmg/Rchg(9), SprWntBit-Rchg/SlowProc(11)
Level 1:    Sonic Thrust            FrcFdb-Rechg%(A)
Level 2:    Irradiate            SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(11), SprDfnBrr-Acc/Dmg/EndRdx(43), SprDfnBrr-Acc/Dmg/Rchg(50), SprDfnBrr-Dmg/Rchg(50), SprDfnBrr-Acc/Dmg(50)
Level 4:    Strident Echo            SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Acc/Dmg(46), SprBlsCol-Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/Rchg(48)
Level 6:    Super Speed            BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(46)
Level 8:    Aim                RctRtc-ToHit/Rchg(A), RctRtc-ToHit(29)
Level 10:    Sound Booster            RctRtc-ToHit/Rchg(A), RctRtc-ToHit(45)
Level 12:    Proton Volley            StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(13), StnoftheM-Dmg/ActRdx/Rchg(13), StnoftheM-Acc/Dmg(15), StnoftheM-Dmg/EndRdx(43)
Level 14:    Hasten                RechRdx-I(A), RechRdx-I(15)
Level 16:    Deafening Wave            SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(17), SprAvl-Acc/Dmg(17), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(43)
Level 18:    Cosmic Burst            Apc-Dam%(A), Apc-Dmg/EndRdx(19), Apc-Acc/Rchg(19), Apc-Acc/Dmg/Rchg(25), Apc-Dmg(25)
Level 20:    Sound Barrier            StdPrt-ResDam/Def+(A), EndMod-I(21), EndMod-I(21), Heal-I(23)
Level 22:    Combat Jumping            LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), Ksm-ToHit+(34)
Level 24:    Kick                Empty(A)
Level 26:    Neutron Bomb            SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(27), SprFrzBls-Acc/Dmg/Rchg(27), SprFrzBls-Acc/Dmg/EndRdx(29), SprFrzBls-Dmg/EndRdx(37), SprFrzBls-Acc/Dmg(37)
Level 28:    Disruption Aura            EndRdx-I(A)
Level 30:    Tough                GldArm-3defTpProc(A), Ags-Psi/Status(31), Ags-ResDam(31), Ags-ResDam/EndRdx(31)
Level 32:    Atomic Blast            Erd-%Dam(A), Erd-Acc/Dmg/EndRdx/Rchg(33), Erd-Acc/Dmg/Rchg(33), Erd-Dmg/Rchg(33), Erd-Acc/Rchg(34), Erd-Dmg(34)
Level 35:    Scorpion Shield            Rct-ResDam%(A), Rct-Def/EndRdx(36), Rct-Def(36), LucoftheG-Def/Rchg+(36)
Level 38:    Earsplitter            SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(39), SprBlsWrt-Acc/Dmg/EndRdx(39), SprBlsWrt-Acc/Dmg/Rchg(39), SprBlsWrt-Dmg/Rchg(40), SprBlsWrt-Acc/Dmg(40)
Level 41:    Weave                ShlWal-ResDam/Re TP(A), ShlWal-Def(42), ShlWal-Def/EndRdx(42), LucoftheG-Def/Rchg+(42)
Level 44:    Maneuvers            LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)
Level 47:    Tactics                HO:Cyto(A)
Level 49:    Super Jump            WntGif-ResSlow(A)
Level 1:    Brawl                Empty(A)
Level 1:    Defiance    
Level 1:    Quick Form    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Run-I(A)
Level 2:    Health                Mrc-Rcvry+(A), Pnc-Heal/+End(5), NmnCnv-Regen/Rcvry+(5)
Level 2:    Hurdle                Jump-I(A)
Level 2:    Stamina                PrfShf-End%(A), PrfShf-EndMod(3), PrfShf-EndMod/Rchg(3)
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|

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