Lamia Posted December 1, 2020 Share Posted December 1, 2020 Right now, its most convenient to use my old enterbasefrompasscode macros when next to a base teleporter, in order to get to my base or someone else's base that I have a macro for. One click, rather than one click+Your Base or one click+Fill Out The Passcode. I would like the LRT to retain base passcodes, possibly allowing renaming so that Tropical-98237948298 becomes 'Bob's Tropical Island', for example. This would be an improvement on the old very, very convenient enterbasefrompasscode and encourage roleplay and community by visiting bases that people work so hard on but rarely get seen because recording passcodes somewhere is annoying. 2 Link to comment Share on other sites More sharing options...
aethereal Posted December 1, 2020 Share Posted December 1, 2020 2 hours ago, Lamia said: Right now, its most convenient to use my old enterbasefrompasscode macros when next to a base teleporter, in order to get to my base or someone else's base that I have a macro for. One click, rather than one click+Your Base or one click+Fill Out The Passcode. I would like the LRT to retain base passcodes, possibly allowing renaming so that Tropical-98237948298 becomes 'Bob's Tropical Island', for example. This would be an improvement on the old very, very convenient enterbasefrompasscode and encourage roleplay and community by visiting bases that people work so hard on but rarely get seen because recording passcodes somewhere is annoying. You know that clicking LRT enables enterbasefrompasscode, right? So you can now click LRT, then click your enterbase macro, and it will work (even if you are not near a portal). 1 Link to comment Share on other sites More sharing options...
Akisan Posted December 2, 2020 Share Posted December 2, 2020 This would actually be a very nice feature, but for a different reason. I'm friends with quite a few basebuilders on Excelsior, and I'm up to about 20 base macros stored on my trays (plus a few bound as hotkeys). A "little black book" of known bases would be quite nice, and would let us roll those macros into the Fast Travel menu (as if that wasn't nice enough, taking 6 teleport powers off our trays...) 1 Link to comment Share on other sites More sharing options...
Vanden Posted December 2, 2020 Share Posted December 2, 2020 You guys really need to look into popmenus, it's an extremely easy way to maintain a list of bases in a single tray slot. 2 1 A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool Link to comment Share on other sites More sharing options...
Akisan Posted December 2, 2020 Share Posted December 2, 2020 That's quite useful, thank you for the tip! Link to comment Share on other sites More sharing options...
Shaman Coyote Posted December 4, 2020 Share Posted December 4, 2020 I'm obviously very dense and should no longer be allowed to play this game... Ever since the "enterbasefromcode" was added I've despised the fact that I couldn't just click on a base portal and skip having to click the My Base item. It never once occurred to me to set up a code for my own base and put it in a macro. Sheesh. Now I'm embarrassed. (THANKS, @aethereal!) Link to comment Share on other sites More sharing options...
Lamia Posted December 4, 2020 Author Share Posted December 4, 2020 On 12/1/2020 at 10:16 PM, Vanden said: You guys really need to look into popmenus, it's an extremely easy way to maintain a list of bases in a single tray slot. I tried and failed to edit someone else's popmenu. Code is difficult for me. Link to comment Share on other sites More sharing options...
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