Herotu Posted February 17, 2021 Posted February 17, 2021 Praetoria Police Right Boot seems to be wrong. 1 ..It only takes one Beanbag fan saying that they JRANGER it for the devs to revert it.
srmalloy Posted February 17, 2021 Posted February 17, 2021 Praetoria Police can't dance, because they have two left feet?
Herotu Posted February 17, 2021 Author Posted February 17, 2021 54 minutes ago, srmalloy said: Praetoria Police can't dance, because they have two left feet? Hah! They can only dance in circles. ..It only takes one Beanbag fan saying that they JRANGER it for the devs to revert it.
Aberrant Posted February 17, 2021 Posted February 17, 2021 Picture for reference: Looks like it's loading the correct texture but the wrong geometry (I suspect Flat). Only affects Male Body type, across all Lower Body options where it appears (Tight, Tucked In, Kilts / Shorts, Armored). Huge and Female are unaffected. 1 1 Check out the Unofficial Homecoming Wiki! Contributions welcome!
Purrfekshawn Posted February 18, 2021 Posted February 18, 2021 On 2/17/2021 at 8:52 PM, Aberrant said: Picture for reference: Looks like it's loading the correct texture but the wrong geometry (I suspect Flat). Only affects Male Body type, across all Lower Body options where it appears (Tight, Tucked In, Kilts / Shorts, Armored). Huge and Female are unaffected. l believe it looks exactly like G_MALE_BLOBBY.GEO/GEO_LLeg* or G_MALE_BLOBBY.GEO/GEO_LLegR or be precise. It looks like flat, but not exactly like. It's closer to MALE_BOOT.GEO/GEO_LLegR_Bare, which is used in Male Roman Sandals is unlike Flat doesn't have upper part texture mismatch. However, G_MALE_BLOBBY.GEO/GEO_LLegR differs from Bare in that it scales from general character Physique (at low physique it becomes alot shorter). G_MALE_BLOBBY.GEO/GEO_LLeg* is used when game cannot find model by name described in COSTUME.BIN file, so it uses default model, which is "G_MALE_BLOBBY.GEO/GEO_LLeg*". This is generally pretty harmless, but when l tested my specific tools (for private server), there was something causing Client Crash, although l'm not completely sure it was exactly it what caused them. When the hack in only one clientside it won't affect ayone except specific player, but as there in Homecoming everyone can see default model, it may (purely hypothetically) push them closer to the crash. 1 To keep this game safe, We have to give it to the world. Arc ID #13097 - Archvillain Beatdown, try it out! Arc ID #21066 - Archvillain Beatdown - Past Edition! Letz now talk about existing Incarnate Lore Pets: https://forums.homecomingservers.com/topic/50351-incarnate-lore-pets-look-through-fix-and-improve/
Retired Developer Naomi Posted February 18, 2021 Retired Developer Posted February 18, 2021 A fix for this and some other reported costume bugs is in the pipeline (so to speak). 1
Purrfekshawn Posted February 19, 2021 Posted February 19, 2021 23 hours ago, Naomi said: A fix for this and some other reported costume bugs is in the pipeline (so to speak). How about enabling some of aforementioned Geometries for players & make it not bugs, but features instead? Even if declare "blobby" thing in COSTUME.BIN it shouldn't cause crashes, they might happen only if COSTUME.BIN refers to non-existing Geometries. To keep this game safe, We have to give it to the world. Arc ID #13097 - Archvillain Beatdown, try it out! Arc ID #21066 - Archvillain Beatdown - Past Edition! Letz now talk about existing Incarnate Lore Pets: https://forums.homecomingservers.com/topic/50351-incarnate-lore-pets-look-through-fix-and-improve/
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