PainX Posted February 20, 2021 Share Posted February 20, 2021 disabling other peoples speed buffs at null the gull makes inertial reduction not buff the player which i gather is a bug since it's my own buff also dont think it should be considered a speed buff it should be a team travel power 1 1 Link to comment Share on other sites More sharing options...
macskull Posted February 20, 2021 Share Posted February 20, 2021 Disabling speed buffs at Null the Gull disables all ally-cast speed buffs, and since IR doesn't distinguish between the caster and any other targets it functions identically for all people who receive the buff. 1 "If you can read this, I've failed as a developer." -- Caretaker Proc information and chance calculator spreadsheet (last updated 15APR24) Player numbers graph (updated every 15 minutes) Graph readme @macskull/@Not Mac | Twitch | Youtube Link to comment Share on other sites More sharing options...
Purrfekshawn Posted February 20, 2021 Share Posted February 20, 2021 4 hours ago, macskull said: Disabling speed buffs at Null the Gull disables all ally-cast speed buffs, and since IR doesn't distinguish between the caster and any other targets it functions identically for all people who receive the buff. Which is why u skip it u.u To keep this game safe, We have to give it to the world. Arc ID #13097 - Archvillain Beatdown, try it out! Arc ID #21066 - Archvillain Beatdown - Past Edition! Letz now talk about existing Incarnate Lore Pets: https://forums.homecomingservers.com/topic/50351-incarnate-lore-pets-look-through-fix-and-improve/ Link to comment Share on other sites More sharing options...
PainX Posted February 20, 2021 Author Share Posted February 20, 2021 (edited) 15 minutes ago, Purrfekshawn said: Which is why u skip it u.u and i will but im not even 38 so havent respecced yet and well it was an easy KB prot slot for the IO which i need later anyway spec has multiple leveling powers this was one not high enough as i level with out xp boost alot of the time when the toon feels enjoyable usualy 22-28 and up passing what i find frustrating in CoX basicly Edited February 20, 2021 by PainX Link to comment Share on other sites More sharing options...
macskull Posted February 20, 2021 Share Posted February 20, 2021 14 hours ago, Purrfekshawn said: Which is why u skip it u.u Skipping IR is a pretty big mistake IMO, it's basically free super jump that gives you great movement control and doesn't suppress when in combat like other travel powers. It's also a pretty great spot for muling IOs. 2 1 "If you can read this, I've failed as a developer." -- Caretaker Proc information and chance calculator spreadsheet (last updated 15APR24) Player numbers graph (updated every 15 minutes) Graph readme @macskull/@Not Mac | Twitch | Youtube Link to comment Share on other sites More sharing options...
Legion of One Posted January 12 Share Posted January 12 On 2/19/2021 at 8:02 PM, macskull said: Disabling speed buffs at Null the Gull disables all ally-cast speed buffs, and since IR doesn't distinguish between the caster and any other targets it functions identically for all people who receive the buff. No, I can still siphon speed successfully. This is a bug. Link to comment Share on other sites More sharing options...
Legion of One Posted January 12 Share Posted January 12 (edited) This is apparently still an issue. Turning off speed effects from "other players" at Null should not disable Inertial Reduction for the caster. But it is, and no one else gets the benefit either. Edited January 12 by Legion of One Link to comment Share on other sites More sharing options...
Wavicle Posted January 12 Share Posted January 12 It's not a bug. It's just an unfortunate side effect of how the system works. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon Link to comment Share on other sites More sharing options...
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