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Posted (edited)

Good Evening, Folks!

 

I am working on building my first Corruptor. I do not team much as I prefer to take my time and read all mission dialogue, clues, etc. Hence, my goal is to create a character that can solo well and take on AVs as they are rather than as EBs. My build thus far is softcapped to S/L/E and achieves PermaHasten without use of Incarnates. My Recovery should also be sufficient with Accolades and the regular use of Heat Loss. That said, it feels a bit slapdash, and I am not quite convinced that I will get the most out of it.

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Ice Ice Baby: Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Cold Domination
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Ice Bolt -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(7), SprScrBls-Rchg/+End(7), Dvs-Acc/Dmg(9), Dvs-Dmg/EndRdx(9), Dvs-Acc/Dmg/EndRdx/Rchg(11)
Level 1: Infrigidate -- AchHee-ResDeb%(A)
Level 2: Ice Blast -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(11), SprScrBls-Acc/Dmg/Rchg(13), Dvs-Acc/Dmg(13), Dvs-Dmg/EndRdx(15), Dvs-Acc/Dmg/EndRdx/Rchg(15)
Level 4: Snow Storm -- TmpRdn-Acc/Slow(A), TmpRdn-Dmg/Slow(17), TmpRdn-Acc/EndRdx(17), TmpRdn-Rng/Slow(19), TmpRdn-EndRdx/Rchg/Slow(19)
Level 6: Aim -- GssSynFr--Build%(A)
Level 8: Freeze Ray -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(21), SprMlcoft-Acc/Dmg/Rchg(21), SprMlcoft-Dmg/EndRdx/Rchg(23), SprMlcoft-Acc/Dmg/EndRdx/Rchg(23), SprMlcoft-Rchg/Dmg%(25)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 12: Ice Storm -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(27), PstBls-Dmg/Rchg(27), PstBls-Dmg/Rng(29), PstBls-Acc/Dmg/EndRdx(29), PstBls-Dam%(31)
Level 14: Boxing -- Empty(A)
Level 16: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(42), RctArm-ResDam(42), RctArm-EndRdx(42), StdPrt-ResDam/Def+(43), GldArm-3defTpProc(43)
Level 18: Bitter Ice Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(31), SprWntBit-Acc/Dmg/EndRdx(31), SprWntBit-Acc/Dmg/Rchg(33), SprWntBit-Dmg/EndRdx/Acc/Rchg(33), Dcm-Build%(33)
Level 20: Arctic Fog -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(37), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def(45), Rct-ResDam%(45)
Level 22: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(46), ShlWal-Def(46), ShlWal-ResDam/Re TP(46)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(45)
Level 26: Bitter Freeze Ray -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dmg/EndRdx(34), Apc-Dam%(36), GldJvl-Dam%(36)
Level 28: Benumb -- RechRdx-I(A)
Level 30: Ice Shield -- LucoftheG-Def/Rchg+(A)
Level 32: Blizzard -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(36), PstBls-Dmg/Rchg(37), PstBls-Acc/Dmg/EndRdx(37), PstBls-Dam%(39)
Level 35: Sleet -- Rgn-Dmg(A), Rgn-Dmg/Rchg(39), Rgn-Acc/Dmg/Rchg(39), Rgn-Acc/Rchg(40), Rgn-Dmg/EndRdx(40), PstBls-Dam%(40)
Level 38: Heat Loss -- RechRdx-I(A)
Level 41: Scorpion Shield -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(48), ShlWal-Def(48), LucoftheG-Def/Rchg+(48)
Level 44: Glacial Shield -- LucoftheG-Def/Rchg+(A)
Level 47: Maneuvers -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(50), ShlWal-Def(50), LucoftheG-Def/Rchg+(50)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3), Pnc-Heal/+End(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(5), PrfShf-End%(5)
Level 50: Born In Battle 
Level 50: High Pain Threshold 
Level 50: Invader 
Level 50: Marshal 
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Any of you veteran Corruptors out there have some advice to make this guy better? I appreciate any assistance offered.

Edited by The Chairman
Posted

If you are looking for self sufficiency then I strongly recommend you build a water/cold corruptor instead. If you want ice for theme or any other reason, I'll look at this when I get home and help you out.

Posted

This my attempt at giving you a heal....its not great, but it'll keep you alive.

 

 

Spoiler

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Cold Domination
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Ice Bolt -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(3), SprScrBls-Acc/Dmg/Rchg(3)
Level 1: Infrigidate -- AchHee-ResDeb%(A)
Level 2: Ice Shield -- LucoftheG-Def/Rchg+(A)
Level 4: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(5), ShlWal-ResDam/Re TP(5), Rct-ResDam%(13), Ksm-ToHit+(36)
Level 6: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(7), GssSynFr--ToHit/Rchg/EndRdx(7), GssSynFr--Rchg/EndRdx(9), GssSynFr--ToHit/EndRdx(9), GssSynFr--Build%(11)
Level 8: Freeze Ray -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(13), Thn-Dmg/Rchg(36), Thn-Acc/Dmg/Rchg(37), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(37)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Ice Storm -- Artl-Acc/Dam(A), Artl-Dam/End(15), Artl-Dam/Rech(15), Artl-Acc/Dam/Rech(43), Artl-Acc/Rech/Rng(46), Artl-End/Rech/Rng(46)
Level 14: Boxing -- AbsAmz-Stun/Rchg(A), AbsAmz-Acc/Stun/Rchg(34), AbsAmz-Acc/Rchg(39), AbsAmz-EndRdx/Stun(40), AbsAmz-ToHitDeb%(40)
Level 16: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-EndRdx/Rchg(17), UnbGrd-ResDam/EndRdx/Rchg(19), GldArm-3defTpProc(39)
Level 18: Bitter Ice Blast -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(19), SprMlcoft-Acc/Dmg/Rchg(27), SprMlcoft-Dmg/EndRdx/Rchg(29), SprMlcoft-Acc/Dmg/EndRdx/Rchg(29), SprMlcoft-Rchg/Dmg%(31)
Level 20: Arctic Fog -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(21), UnbGrd-ResDam(21), UnbGrd-ResDam/EndRdx(23), UnbGrd-EndRdx/Rchg(23), UnbGrd-ResDam/EndRdx/Rchg(25)
Level 22: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(25)
Level 24: Aid Other -- Prv-Absorb%(A)
Level 26: Aid Self -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(27), NmnCnv-Heal/Rchg(31), NmnCnv-Heal/EndRdx/Rchg(34), NmnCnv-Heal(36), NmnCnv-Regen/Rcvry+(40)
Level 28: Benumb -- RechRdx-I(A)
Level 30: Field Medic -- RechRdx-I(A), RechRdx-I(31)
Level 32: Blizzard -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(33), Rgn-Dmg/EndRdx(33), Rgn-Knock%(34)
Level 35: Sleet -- RechRdx-I(A)
Level 38: Heat Loss -- RechRdx-I(A), RechRdx-I(39)
Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46)
Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50), FuroftheG-ResDeb%(50)
Level 49: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50)
Level 1: Brawl -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Ageless Core Epiphany 
Level 50: Agility Core Paragon 
Level 50: High Pain Threshold 
Level 50: Born In Battle 
Level 50: Marshal 
Level 50: Invader 
------------

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Other options to follow.

Posted

Normal build with soul drain, you could probably still do +1-2x8 with this. I tend to think that soul drain is almost essential for corruptors.

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Cold Domination
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Ice Bolt -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/EndRdx/Rchg(3), SprScrBls-Acc/Dmg/EndRdx/Rchg(3)
Level 1: Infrigidate -- AchHee-ResDeb%(A)
Level 2: Ice Shield -- LucoftheG-Def/Rchg+(A)
Level 4: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(5), ShlWal-ResDam/Re TP(5), Rct-ResDam%(11), Ksm-ToHit+(46)
Level 6: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(7), GssSynFr--ToHit/Rchg/EndRdx(7), GssSynFr--Rchg/EndRdx(9), GssSynFr--ToHit/EndRdx(9), GssSynFr--Build%(11)
Level 8: Freeze Ray -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(34), Thn-Dmg/Rchg(40), Thn-Acc/Dmg/Rchg(40), Thn-Acc/Dmg/EndRdx(43), Thn-Dmg/EndRdx/Rchg(46)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 12: Ice Storm -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg/Rchg(13), SprScrBls-Rchg/+End(15)
Level 14: Boxing -- AbsAmz-Stun/Rchg(A), AbsAmz-Acc/Stun/Rchg(15), AbsAmz-Acc/Rchg(39), AbsAmz-EndRdx/Stun(39), AbsAmz-ToHitDeb%(40)
Level 16: Tough -- GldArm-End/Res(A), GldArm-RechRes(17), GldArm-RechEnd(17), GldArm-Res/Rech/End(19), GldArm-ResDam(19), GldArm-3defTpProc(27)
Level 18: Bitter Ice Blast -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(31), SprMlcoft-Acc/Dmg/Rchg(36), SprMlcoft-Dmg/EndRdx/Rchg(37), SprMlcoft-Acc/Dmg/EndRdx/Rchg(37), SprMlcoft-Rchg/Dmg%(37)
Level 20: Arctic Fog -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(21), UnbGrd-ResDam(21), UnbGrd-ResDam/EndRdx(23), UnbGrd-EndRdx/Rchg(25), UnbGrd-ResDam/EndRdx/Rchg(25)
Level 22: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(23), RedFrt-EndRdx/Rchg(31), RedFrt-Def/EndRdx/Rchg(34), RedFrt-Def(36), RedFrt-EndRdx(36)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 26: Bitter Freeze Ray -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(27), BslGaz-Rchg/Hold(29), BslGaz-EndRdx/Rchg/Hold(29)
Level 28: Benumb -- RechRdx-I(A)
Level 30: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(31)
Level 32: Blizzard -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(33), Rgn-Dmg/EndRdx(33), Rgn-Knock%(34)
Level 35: Sleet -- RechRdx-I(A)
Level 38: Heat Loss -- RechRdx-I(A), RechRdx-I(39)
Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46)
Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50), FuroftheG-ResDeb%(50)
Level 49: Glacial Shield -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Core Paragon 
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Posted

Ok, finally ice/cold is a perfect candidate for both a scourging corruptor and a hover build. We take frost breath here because even though I hate cones normally, they essentially become PBAOEs while hovering. I think this would probably the most fun and most survivable overall. 

 

 

Spoiler

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Cold Domination
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Ice Bolt -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(7), SprScrBls-Acc/Dmg/Rchg(9)
Level 1: Infrigidate -- Empty(A)
Level 2: Frost Breath -- Artl-Acc/Dam(A), Artl-Dam/End(3), Artl-Dam/Rech(3), Artl-Acc/Dam/Rech(5), Artl-Acc/Rech/Rng(5), Artl-End/Rech/Rng(7)
Level 4: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(9), RedFrt-EndRdx/Rchg(11), RedFrt-Def/EndRdx/Rchg(11), RedFrt-Def(15), RedFrt-EndRdx(15)
Level 6: Aim -- RechRdx-I(A), GssSynFr--Build%(50)
Level 8: Freeze Ray -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(40), Apc-Acc/Rchg(40), Apc-Dmg/EndRdx(43), Apc-Dam%(43)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 12: Ice Storm -- PstBls-Dmg/EndRdx(A), PstBls-Dmg/Rchg(13), PstBls-Dmg/Rng(13), PstBls-Acc/Dmg/EndRdx(45), PstBls-Dam%(48)
Level 14: Boxing -- AbsAmz-Stun/Rchg(A), AbsAmz-Acc/Stun/Rchg(45), AbsAmz-Acc/Rchg(48), AbsAmz-EndRdx/Stun(50), AbsAmz-ToHitDeb%(50)
Level 16: Tough -- GldArm-End/Res(A), GldArm-RechRes(17), GldArm-RechEnd(17), GldArm-Res/Rech/End(19), GldArm-ResDam(19), GldArm-3defTpProc(21)
Level 18: Bitter Ice Blast -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(37), SprMlcoft-Acc/Dmg/Rchg(37), SprMlcoft-Dmg/EndRdx/Rchg(39), SprMlcoft-Acc/Dmg/EndRdx/Rchg(39), SprMlcoft-Rchg/Dmg%(40)
Level 20: Arctic Fog -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(21), UnbGrd-ResDam(31), UnbGrd-ResDam/EndRdx(31), UnbGrd-EndRdx/Rchg(34), UnbGrd-ResDam/EndRdx/Rchg(34)
Level 22: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(23), RedFrt-EndRdx/Rchg(23), RedFrt-Def/EndRdx/Rchg(25), RedFrt-Def(27), RedFrt-EndRdx(27)
Level 24: Hover -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel(25), BlsoftheZ-Travel/EndRdx(29), ShlWal-ResDam/Re TP(29), Rct-ResDam%(45), Ksm-ToHit+(48)
Level 26: Bitter Freeze Ray -- BslGaz-Acc/Hold(A), BslGaz-EndRdx/Rchg/Hold(36), BslGaz-Acc/EndRdx/Rchg/Hold(36), BslGaz-Slow%(36)
Level 28: Benumb -- RechRdx-I(A)
Level 30: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(31)
Level 32: Blizzard -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(33), Rgn-Dmg/EndRdx(33), Rgn-Knock%(34)
Level 35: Sleet -- RechRdx-I(A)
Level 38: Heat Loss -- RechRdx-I(A), RechRdx-I(39)
Level 41: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(42), StdPrt-ResDam/Def+(43)
Level 44: Tactics -- HO:Cyto(A)
Level 47: Ice Shield -- LucoftheG-Def/Rchg+(A)
Level 49: Glacial Shield -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(46), Mrc-Rcvry+(46)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(46)
Level 50: Musculature Core Paragon 
Level 50: High Pain Threshold 
Level 50: Invader 
Level 50: Marshal 
Level 50: Born In Battle 
------------

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  • 7 months later
Posted

I like to think with my Ice/Cold Corruptor that my debuffs make a 30 second window to make any enemy easy to solo. I've soloed everything outside of Hamidon and Incarnate trials with my main. Benumb will get you as much -regen for 30 seconds that you need in order to inflict a ton of damage and make it stick. Infridg has so much proc potential, I like to throw a -res proc and two Acc IOs for good measure since it recharges so fast already. Sleet recharges quick too, so I just use it for its debuffs and stack it with Ice Storm and Blizzard to help even more with damage comparative to -regen. When I am fighting an AV or GM, I drop Snow Storm toggle on them, throw Infrig, then Benumb, then Sleet, then Heat Loss. Then I pop Aim, and drop Freeze Ray, my epic hold (Char), Bitter Ice Blast, and the Bitter Freeze Ray before the +acc, +dmg buff from Aim expires (10 seconds). I repeat the attack cycle three times, then repeat the debuff cycle after 30 seconds. Heat loss comes back in around 2 minutes. 

  • Like 1
Posted
18 hours ago, Glacier Peak said:

I like to think with my Ice/Cold Corruptor that my debuffs make a 30 second window to make any enemy easy to solo.

 

I'm playing (still gaining levels via standard content) a DP/Cold Corruptor; this is the general goal I am aiming for. I've already been leveraging %-Resistance in the primary, and I think Infrigidate may be my favorite "forced secondary" power pick (after Stalkers' Hide).

 

I have some questions about slotting Sleet, how is it as an actual %proc power? Is it a pseudopet? Do the %procs trigger only on cast (which ought to make the %proc chances high) or as a pseudo pet (which would probably make them mediocre)?

 

I am having one (conceptual) problem with this build: I can't decide which powers should get what sets/procs! My build has Hasten penciled in, but I'm not shooting (heh, DP) for it to be permanent... I just want it for certain situations. Here is my first pass at certain powers, I have only made a casual analysis of %proc chances.

 

(1) Dual Wield: 6-slots of Malice of the Corruptor ATO

(1) Infrigidate: 3-slots (Achilles %-Res, Shield Breaker %Lethal, Accuracy IO)

(2) Empty Clips: 6-slots  (Achilles %-Res, Positron's %Energy, Javelin Volley %Lethal... after those Range/Damage/Acc)

(10) Bullet Rain: 6-slots, I was thinking 5xRagnarok, and a Force Feedback %Recharge)

(18) Executioner's Shot: 6-slots of Scourging Blast

(26) Piercing Rounds: The cone is so narrow! I have pencilled in 6xFrozen Blast, but I am wondering if 6xAnnihilation would be better (I like the Endurance bonuses) here for more %-Res?

(28) Benumb: 3-slots, 2xRecharge 1xAccuracy

(32) Hail of Bullets: 6-slots, 5 for Armageddon, and the last slot will probably be Force Feedback %Recharge... although the Fury of the Gladiator %-Res is possible... I just don't like the recharge time associated with this particular %proc in this power

(35) Soul Drain: 6-slots. I REALLY miss not having a "Build Up", and so I want this before Sleet. Recharge times look somewhat miserable for Soul Drain so I am going to test play swapping this and Sleet at 35. I was originally planning 6xGaussian's, but I think this will be 2xRecharge IO, Gaussian's %Build Up and 2x%Damage and the Fury of the Gladiator %-Res

(38) Sleet: 6-slots. I have 6xAnnihilation pencilled in (I like those Endurance set bonuses!)... but if this is actually a good %proc power I would reconsider for MOAR %-Res

(41) Heat Loss: 2-slots 2xRecharge.

 

  • Thumbs Up 1
Posted (edited)
25 minutes ago, tidge said:

 

I'm playing (still gaining levels via standard content) a DP/Cold Corruptor; this is the general goal I am aiming for. I've already been leveraging %-Resistance in the primary, and I think Infrigidate may be my favorite "forced secondary" power pick (after Stalkers' Hide).

 

I have some questions about slotting Sleet, how is it as an actual %proc power? Is it a pseudopet? Do the %procs trigger only on cast (which ought to make the %proc chances high) or as a pseudo pet (which would probably make them mediocre)?

 

I am having one (conceptual) problem with this build: I can't decide which powers should get what sets/procs! My build has Hasten penciled in, but I'm not shooting (heh, DP) for it to be permanent... I just want it for certain situations. Here is my first pass at certain powers, I have only made a casual analysis of %proc chances.

 

(1) Dual Wield: 6-slots of Malice of the Corruptor ATO

(1) Infrigidate: 3-slots (Achilles %-Res, Shield Breaker %Lethal, Accuracy IO)

(2) Empty Clips: 6-slots  (Achilles %-Res, Positron's %Energy, Javelin Volley %Lethal... after those Range/Damage/Acc)

(10) Bullet Rain: 6-slots, I was thinking 5xRagnarok, and a Force Feedback %Recharge)

(18) Executioner's Shot: 6-slots of Scourging Blast

(26) Piercing Rounds: The cone is so narrow! I have pencilled in 6xFrozen Blast, but I am wondering if 6xAnnihilation would be better (I like the Endurance bonuses) here for more %-Res?

(28) Benumb: 3-slots, 2xRecharge 1xAccuracy

(32) Hail of Bullets: 6-slots, 5 for Armageddon, and the last slot will probably be Force Feedback %Recharge... although the Fury of the Gladiator %-Res is possible... I just don't like the recharge time associated with this particular %proc in this power

(35) Soul Drain: 6-slots. I REALLY miss not having a "Build Up", and so I want this before Sleet. Recharge times look somewhat miserable for Soul Drain so I am going to test play swapping this and Sleet at 35. I was originally planning 6xGaussian's, but I think this will be 2xRecharge IO, Gaussian's %Build Up and 2x%Damage and the Fury of the Gladiator %-Res

(38) Sleet: 6-slots. I have 6xAnnihilation pencilled in (I like those Endurance set bonuses!)... but if this is actually a good %proc power I would reconsider for MOAR %-Res

(41) Heat Loss: 2-slots 2xRecharge.

 

I can't speak for the DP side, but you slotted the debuffs the same way I did,  minus Sleet, which I threw in Corruptor ATO set in for bonuses. Don't overlook the shields and frostworks either, all great for mules/one slot wonders. 

 

Edit: And to answer your question, Sleet is a Pseudopet.

Edited by Glacier Peak
Posted (edited)
27 minutes ago, Glacier Peak said:

I can't speak for the DP side, but you slotted the debuffs the same way I did,  minus Sleet, which I threw in Corruptor ATO set in for bonuses. Don't overlook the shields and frostworks either, all great for mules/one slot wonders. 

 

Edit: And to answer your question, Sleet is a Pseudopet.

 

Thanks. The build includes (one of) the Shields (and Frostworks!), I simply didn't list them because those are pretty straightforward slotting IMO.

 

As far as the defensive side of the build goes, I found myself kicking around the following options, if I commit to including Tough and Weave for myself:

 

Ice Shield or Glacial Shield? Either would be a fine Mule; I went with Ice Shield for S/L support and to allow for teammates who may feel close-combat is too dangerous to creep closer. I'll be upfront: I certainly could take both shields to help my teammates, but I want to lean into the Corruptor aspect for this character.

 

How to slot Weave vs. Arctic Fog? One was going to get 6xReactive Defenses, the other would get something else... usually 3xShield Wall (boosted) and at least a LotG Global Recharge. I opted to put the 6-piece set in Weave (base Defense is higher, even if Endurance cost is less) and 5-slotting Arctic Fog to include a Kismet +Accuracy (really +ToHit). Where other players seek out a little extra S/L resistance, if I have a toggle (or auto!) power that I will almost always keep on I will add that piece to allow for some 'slop' in powers that may not get enough Accuracy slotting.

 

 

 

Edited by tidge
Posted
18 minutes ago, tidge said:

Thanks. The build includes (one of) the Shields (and Frostworks!), I simply didn't list them because those are pretty straightforward slotting IMO.

 

As far as the defensive side of the build goes, I found myself kicking around the following options, if I commit to including Tough and Weave for myself:

 

Ice Shield or Glacial Shield? Either would be a fine Mule; I went with Ice Shield for S/L support and to allow for teammates who may feel close-combat is too dangerous to creep closer. I'll be upfront: I certainly could take both shields to help my teammates, but I want to lean into the Corruptor aspect for this character.

 

How to slot Weave vs. Arctic Fog? One was going to get 6xReactive Defenses, the other would get something else... usually 3xShield Wall (boosted) and at least a LotG Global Recharge. I opted to put the 6-piece set in Weave (base Defense is higher, even if Endurance cost is less) and 5-slotting Arctic Fog to include a Kismet +Accuracy (really +ToHit). Where other players seek out a little extra S/L resistance, if I have a toggle (or auto!) power that I will almost always keep on I will add that piece to allow for some 'slop' in powers that may not get enough Accuracy slotting.

I like to build for knockback protection, so I slot the shields and Arctic Fog with those and other global bonuses (LoG +Rech, etc.) If you can get your hands on some Acc/Defense Debuff HOs, slot em in Infrid. Or you can go the proc heavy route if you want to turn it in to a decent attack power. And I didn't pick up Weave because of the endurance cost and power choice cost, Arctic Fog + my epic shield does enough for me, and where it comes short during soloing I just pop a purple/orange to compensate, or incarnate T4 +res+def. I ended up putting that Kismet +acc in Combat Jump. 

 

1008200930_BuildSnapshot.thumb.JPG.3dc1834e9f4a1eb2c6eba0d67d3fc252.JPG

Posted
On 10/27/2021 at 7:07 PM, Glacier Peak said:

I like to think with my Ice/Cold Corruptor that my debuffs make a 30 second window to make any enemy easy to solo. I've soloed everything outside of Hamidon and Incarnate trials with my main. Benumb will get you as much -regen for 30 seconds that you need in order to inflict a ton of damage and make it stick. Infridg has so much proc potential, I like to throw a -res proc and two Acc IOs for good measure since it recharges so fast already. Sleet recharges quick too, so I just use it for its debuffs and stack it with Ice Storm and Blizzard to help even more with damage comparative to -regen. When I am fighting an AV or GM, I drop Snow Storm toggle on them, throw Infrig, then Benumb, then Sleet, then Heat Loss. Then I pop Aim, and drop Freeze Ray, my epic hold (Char), Bitter Ice Blast, and the Bitter Freeze Ray before the +acc, +dmg buff from Aim expires (10 seconds). I repeat the attack cycle three times, then repeat the debuff cycle after 30 seconds. Heat loss comes back in around 2 minutes. 

You got a build for that you could share?

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