00Troy00 Posted May 31, 2021 Posted May 31, 2021 I'm thinking SR for a secondary because I like the concept of someone taking people down with skill instead of powers (although I suppose willpower could sort of be looked at that way). My budget is 750 mil, but it may be possible to push it a little higher if it'll make a real difference. Thanks in advance!
kelika2 Posted May 31, 2021 Posted May 31, 2021 Willpower is harsh for stalkers because they do not have Quick Recovery. SR is ok Nin does what SR does but has some extra tools. If you do go Ninjitsu, warning ya that Caltrops will break hide/placate/ato1 proc and smoke flash does not give placate bonuses
Haijinx Posted May 31, 2021 Posted May 31, 2021 Of those two, I'd suggest SR. Stalkers do get great AOE def from hide, so stalkers don't have scrapper's late blooming issue with the set.
00Troy00 Posted June 1, 2021 Author Posted June 1, 2021 9 hours ago, Haijinx said: Of those two, I'd suggest SR. Stalkers do get great AOE def from hide, so stalkers don't have scrapper's late blooming issue with the set. Any ideas on how to build it out?
Lockpick Posted June 1, 2021 Posted June 1, 2021 5 hours ago, 00Troy00 said: Any ideas on how to build it out? Here is my version of a StJ / SR. Hope it helps... This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Hitman: Level 50 Natural StalkerPrimary Power Set: Street JusticeSecondary Power Set: Super ReflexesPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipPower Pool: FlightAncillary Pool: Body Mastery Hero Profile:Level 1: Heavy Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(5), Mk'Bit-Dmg/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(11), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(17)Level 1: Hide -- GifoftheA-Run+(A), ShlWal-ResDam/Re TP(40), Rct-ResDam%(40), Ksm-ToHit+(50)Level 2: Sweeping Cross -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(3), Arm-Acc/Rchg(3), Arm-Dmg/EndRdx(11), Arm-Dam%(13), FuroftheG-ResDeb%(15)Level 4: Hasten -- RechRdx-I(A), RechRdx-I(45)Level 6: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(7), SprStlGl-Acc/Dmg/Rchg(7), SprStlGl-Dmg/EndRdx/Rchg(9), SprStlGl-Acc/Dmg/EndRdx/Rchg(9), SprStlGl-Rchg/Hide%(13)Level 8: Build Up -- GssSynFr--Build%(A)Level 10: Agile -- GifoftheA-Run+(A)Level 12: Focused Fighting -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(34), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-EndRdx/Rchg(42)Level 14: Focused Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-EndRdx/Rchg(43)Level 16: Practiced Brawler -- RechRdx-I(A)Level 18: Spinning Strike -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(19), Rgn-Acc/Rchg(19), Rgn-Dmg/EndRdx(21), Rgn-Knock%(21), Ann-ResDeb%(23)Level 20: Dodge -- GifoftheA-Run+(A)Level 22: Boxing -- Empty(A)Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), UnbGrd-Max HP%(39), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(39), UnbGrd-ResDam/EndRdx/Rchg(40)Level 26: Shin Breaker -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(27), SprAssMar-Acc/Dmg/Rchg(27), SprAssMar-Dmg/EndRdx/Rchg(29), SprAssMar-Acc/Dmg/EndRdx/Rchg(29), SprAssMar-Rchg/Rchg Build Up(31)Level 28: Quickness -- Run-I(A)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(37), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-EndRdx/Rchg(48)Level 32: Crushing Uppercut -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(33), Hct-Acc/Rchg(33), Hct-Dmg/EndRdx(33), Hct-Dam%(34), TchofDth-Dam%(34)Level 35: Evasion -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(43), LucoftheG-EndRdx/Rchg(43)Level 38: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 41: Superior Conditioning -- PrfShf-EndMod(A), PrfShf-End%(50)Level 44: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(45), PwrTrns-+Heal(45), PwrTrns-EndMod(46), Prv-Absorb%(46), Prv-Heal(48)Level 47: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(48)Level 49: Elude -- GifoftheA-Run+(A)Level 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- RechRdx-I(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17), NmnCnv-Regen/Rcvry+(46)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(23), SynSck-EndMod/+RunSpeed(42), SynSck-EndMod(50)Level 1: Combo Level 1Level 1: Combo Level 2Level 1: Combo Level 3Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Musculature Radial ParagonLevel 50: Mighty Core Final JudgementLevel 50: Degenerative Core Flawless InterfaceLevel 50: Longbow Radial Superior AllyLevel 50: Rebirth Radial EpiphanyLevel 50: Freedom Phalanx ReserveLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas MedallionLevel 1: Assassination------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1604;738;1476;HEX;| |78DA65945B4F135110C7CFB65B6A5B2A85D216E466B9D81BF402A8F1161244340A8| |648E21BD6851E4A6585A62D11BC3CF8157CF133F8E28B5FC4FB25C0336882907889| |3E983AEC7FE836EDA6CD6F76CE9933FF99D9DDE9F589C697579F8E09C57D59D78AC| 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tidge Posted June 1, 2021 Posted June 1, 2021 Here is Sister Mary Fisticuffs, a SJ/SR stalker: Villain Plan by Hero Villain Designer 2.23https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Sister Mary Fisticuffs: Level 50 Magic StalkerPrimary Power Set: Street JusticeSecondary Power Set: Super ReflexesPower Pool: SorceryPower Pool: PresencePower Pool: SpeedPower Pool: FightingAncillary Pool: Soul Mastery Villain Profile:Level 1: Heavy Blow -- SprAssMar-Acc/Dmg:50(A), SprAssMar-Dmg/Rchg:50(3), SprAssMar-Acc/Dmg/Rchg:50(3), SprAssMar-Dmg/EndRdx/Rchg:50(5), SprAssMar-Acc/Dmg/EndRdx/Rchg:50(5), SprAssMar-Rchg/Rchg Build Up:50(7)Level 1: Hide -- LucoftheG-Rchg+:50(A)Level 2: Focused Fighting -- LucoftheG-Rchg+:50(A), ShlWal-ResDam/Re TP:50(7), ShlWal-Def:50(9), ShlWal-Def/EndRdx:50(9)Level 4: Sweeping Cross -- Arm-Dmg:50(A), Arm-Dmg/Rchg:50(13), Arm-Acc/Dmg/Rchg:50(13), Arm-Dmg/EndRdx:50(15), Arm-Dam%:50(15), FuroftheG-ResDeb%:50(17)Level 6: Assassin's Strike -- SprStlGl-Acc/Dmg:50(A), SprStlGl-Dmg/Rchg:50(17), SprStlGl-Dmg/EndRdx/Rchg:50(19), SprStlGl-Acc/Dmg/EndRdx/Rchg:50(19), SprStlGl-Rchg/Hide%:50(21), TchofDth-Dam%:40(21)Level 8: Build Up -- GssSynFr--ToHit:50(A), GssSynFr--ToHit/Rchg:50(23), GssSynFr--ToHit/Rchg/EndRdx:50(23), GssSynFr--Rchg/EndRdx:50(25), GssSynFr--ToHit/EndRdx:50(25), GssSynFr--Build%:50(27)Level 10: Focused Senses -- LucoftheG-Rchg+:50(A), ShlWal-Def:50(27), ShlWal-Def/EndRdx:50(29)Level 12: Agile -- LucoftheG-Rchg+:50(A), DefBuff-I:50(29), Ksm-ToHit+:30(48)Level 14: Mystic Flight -- BlsoftheZ-ResKB:50(A)Level 16: Practiced Brawler -- RechRdx-I:50(A)Level 18: Spinning Strike -- Rgn-Dmg:50(A), Rgn-Dmg/Rchg:50(31), Rgn-Acc/Dmg/Rchg:50(31), Rgn-Dmg/EndRdx:50(31), Rgn-Knock%:50(33), JvlVll-Dam%:50(33)Level 20: Provoke -- MckBrt-Taunt:50(A), MckBrt-Taunt/Rchg:50(33), MckBrt-Taunt/Rchg/Rng:50(34), MckBrt-Acc/Rchg:50(34), MckBrt-Taunt/Rng:50(34), MckBrt-Rchg:50(36)Level 22: Dodge -- DefBuff-I:50(A), DefBuff-I:50(36)Level 24: Intimidate -- HO:Endo(A)Level 26: Shin Breaker -- AchHee-ResDeb%:20(A), BlsCol-Acc/Dmg:50(36), BlsCol-Dmg/EndRdx:50(37), BlsCol-Acc/Dmg/EndRdx:50(37), BlsCol-Rchg/HoldProc:50(37), BlsCol-Dmg/EndRdx/Acc/Rchg:50(39)Level 28: Quickness -- Run-I:50(A)Level 30: Unrelenting -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(39), Prv-EndRdx/Rchg:50(39), Prv-Heal/Rchg:50(40), Prv-Heal/Rchg/EndRdx:50(40), Prv-Absorb%:50(40)Level 32: Crushing Uppercut -- Hct-Dmg:50(A), Hct-Dmg/Rchg:50(42), Hct-Acc/Dmg/Rchg:50(42), Hct-Dmg/EndRdx:50(42), Hct-Dam%:50(43), UnbCns-Dam%:50(43)Level 35: Moonbeam -- StnoftheM-Acc/Dmg:50(A), StnoftheM-Dmg/EndRdx:50(43), StnoftheM-Acc/ActRdx/Rng:50(45), StnoftheM-Dmg/ActRdx/Rchg:50(45), StnoftheM-Dam%:50(45), Apc-Dam%:50(46)Level 38: Evasion -- Rct-Def:50(A), Rct-Def/EndRdx:50(46), Rct-EndRdx/Rchg:50(46), Rct-Def/Rchg:50(48), Rct-ResDam%:50(48)Level 41: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)Level 44: Shadow Meld -- LucoftheG-Rchg+:50(A)Level 47: Kick -- FrcFdb-Rechg%:50(A)Level 49: Tough -- StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(50), UnbGrd-Max HP%:50(50)Level 1: AssassinationLevel 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- UnbLea-Stlth:50(A)Level 2: Rest -- IntRdx-I:50(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(11)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(11)Level 1: Combo Level 1Level 1: Combo Level 2Level 1: Combo Level 3Level 0: Born In BattleLevel 0: High Pain ThresholdLevel 0: InvaderLevel 0: Marshal------------
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