Hardship Posted August 27, 2021 Share Posted August 27, 2021 Thank you! I hope this means that your stuff arrived and your back. Link to comment Share on other sites More sharing options...
Norima Posted August 27, 2021 Share Posted August 27, 2021 (edited) I'm absolutely in love with my SR/MA Tanker, Diamond Lotus. The synergy with SR and Storm Kick is amazing, and Dragon's Tail is so so so very good on Tanker. Short cooldown, great AoE damage, and I constantly surprise myself when I can knock villains on their arse that I didn't expect to reach. 😂 The great part about SR on Tanker is that with IO's you can easily hit over 100% 95% defense reduction resistance, so no matter how hard enemies try, you will almost always sit at Elude level defenses. It honestly feels like cheating sometimes hehe Edited August 28, 2021 by Norima Link to comment Share on other sites More sharing options...
Bill Z Bubba Posted August 28, 2021 Share Posted August 28, 2021 13 hours ago, Norima said: The great part about SR on Tanker is that with IO's you can easily hit over 100% defense reduction resistance, so no matter how hard enemies try, you will always sit at Elude level defenses. It honestly feels like cheating sometimes hehe Friendly point of correction for other readers: Defense Debuff Resistance caps at 95% regardless of AT. All 4 ATs using SR can hit it. (Maybe 5, don't remember if Sents can get there, too.) Link to comment Share on other sites More sharing options...
Norima Posted August 28, 2021 Share Posted August 28, 2021 5 hours ago, Bill Z Bubba said: Friendly point of correction for other readers: Defense Debuff Resistance caps at 95% regardless of AT. All 4 ATs using SR can hit it. (Maybe 5, don't remember if Sents can get there, too.) Ah, you are right! I had never noticed it capped at 95. Still, at that level of resistance, defense debuffs are hardly noticeable! 1 Link to comment Share on other sites More sharing options...
Erratic1 Posted September 6, 2021 Share Posted September 6, 2021 I wanted to reply to this thread when I came back to playing last month but I had just scrapped my go at an Inv/ElM Tanker and started on his replacement (with same costume and description) and the replacement was not yet 50 nor was I sure the thrill I was feeling would not fade. Elec/Rad excites me and I am not really sure why since it is neither a damage god nor one of the theoretical toughest Tankers. Even so I simply find more joy in playing the character than with my other Tankers. 2 1 Link to comment Share on other sites More sharing options...
ThrillMill Posted September 12, 2021 Share Posted September 12, 2021 This Hero build was built using Mids Reborn 3.0.5.6https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Technology TankerPrimary Power Set: Shield DefenseSecondary Power Set: Super StrengthPower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Soul Mastery Hero Profile:Level 1: Deflection -- ShlWal-Def/EndRdx(A), ShlWal-Def(3), ShlWal-Def/EndRdx/Rchg(3), ShlWal-ResDam/Re TP(5), StdPrt-ResDam/Def+(5), GldArm-3defTpProc(7)Level 1: Jab -- Hct-Dmg(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(46), Hct-Dam%(46)Level 2: Battle Agility -- Rct-Def(A), Rct-Def/EndRdx(7), Rct-Def/EndRdx/Rchg(9), Rct-EndRdx/Rchg(9), Rct-Def/Rchg(11), Rct-ResDam%(11)Level 4: Haymaker -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(13), SprGntFis-Acc/Dmg/Rchg(13), SprGntFis-Dmg/EndRdx/Rchg(15), SprGntFis-Acc/Dmg/EndRdx/Rchg(15), SprGntFis-Rchg/+Absorb(29)Level 6: Active Defense -- RechRdx-I(A), RechRdx-I(17)Level 8: Against All Odds -- EndRdx-I(A)Level 10: True Grit -- Prv-Heal(A), Prv-Heal/EndRdx(43), Prv-Absorb%(45), Ags-ResDam(46), Ags-ResDam/EndRdx(48)Level 12: Phalanx Fighting -- LucoftheG-Def/Rchg+(A)Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(17)Level 16: Hasten -- RechRdx-I(A), RechRdx-I(19)Level 18: Super Speed -- WntGif-RunSpd/Jump/Fly/Rng/EndRdx(A), WntGif-ResSlow(19)Level 20: Knockout Blow -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(21), SprMghoft-Acc/Dmg/Rchg(21), SprMghoft-Dmg/EndRdx/Rchg(23), SprMghoft-Acc/Dmg/EndRdx/Rchg(23), SprMghoft-Rchg/Res%(27)Level 22: Kick -- HO:Nucle(A)Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-ResDam/EndRdx(25), UnbGrd-Max HP%(27)Level 26: Shield Charge -- Obl-Dmg(A), Obl-Acc/Rchg(29), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(31), Obl-%Dam(31)Level 28: Rage -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(34), GssSynFr--ToHit/Rchg/EndRdx(36), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/EndRdx(36), GssSynFr--Build%(37)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(33)Level 32: Grant Cover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50)Level 35: Gloom -- Apc-Dmg(A), Apc-Dmg/Rchg(37), Apc-Acc/Dmg/Rchg(37), Apc-Acc/Rchg(39), Apc-Dam%(39)Level 38: Foot Stomp -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40), Arm-Dam%(40), FrcFdb-Rechg%(42)Level 41: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(43), Rgn-Knock%(43)Level 44: One with the Shield -- Ags-Psi/Status(A), ImpArm-ResPsi(48)Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48)Level 49: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng/EndRdx(A), WntGif-RunSpd/Jump/Fly/Rng(50)Level 1: Brawl -- Empty(A)Level 1: Gauntlet Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(34), Mrc-Rcvry+(34)Level 1: Hurdle -- Jump-I(A)Level 1: Stamina -- PwrTrns-EndMod(A), PwrTrns-Dam/EndMod(33), PwrTrns-+Heal(33), PrfShf-End%(50)Level 18: Speed Phase Level 50: Agility Partial Core Revamp Level 49: Double Jump ------------ 1 Link to comment Share on other sites More sharing options...
Without_Pause Posted September 13, 2021 Share Posted September 13, 2021 On live, Ice/ice and Elec/dark which I had for a hardcore SG. I loved the Ice one despite Ice's rep. If I had to pick one between the two, Elec/dark. A bit of buzzsaw back when that was a thing. A reroll would be a higher priority if I wasn't thinking of making it Elec/rad instead as that combo wasn't an option when I rolled my tanks on live. I have a SS/elec brute in the 40s so waiting to see how I like Elec in terms of end game before I roll another. On HC, I just started to play around with a Dark/staff. If not for having them in other ATs, I would instantly roll a Shield/rad and Bio/rad. So far I know I like EA, although on stalker, and WP as defensive sets. Fire doesn't qualify until I can kick the tires outside of AE. SJ and Claws are favorite melee sets with Kat and Rad being up there. Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever." Link to comment Share on other sites More sharing options...
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