Super Atom Posted July 10, 2021 Posted July 10, 2021 (edited) You know that weird hunched over crab walk NPC's sometimes do before you aggro them? Could we get that as a stance for walk? Edited July 10, 2021 by Super Atom found picture 1 1 1
GraspingVileTerror Posted July 11, 2021 Posted July 11, 2021 100%, although I believe the Devs said something about needing strafing and walking backward animations first for other walk cycles. Which reminds me . . . how about Monkey-Hop as a Walk Toggle? That one has side-strafing and backpeddling animations already! 1
Marbing Posted July 11, 2021 Posted July 11, 2021 I call that the "dump" stance. Cuz it looks like they either already did, or need to... 2 Find me on Everlasting or Indom as:Marbing (Psi/Rad Corruptor), Fortunata Moon (Fortunata Widow), Dynanight (Fire/DM Tank), Timesync (Elec/Time Corruptor), Static Sparrow (Elec/TA Controller), Cryo Punk (Ice/Cold Controller), Chamelea (SJ/Bio Stalker), Sword Fist (Claws/SR Scrapper), Mangusuu (DP/Nin Blaster), Blink Shot (Beam/Martial Blaster), Ratchet Dog (Beam/Traps Corruptor), Phonoalgia (Pain/Sonic Defender), Powered (FF/Energy Defender), Nullpunkt (Rad/Kin Corruptor), Black Fate (Fire/Therm Corruptor), Mirror Mage (Ill/Dark Controller),Gravoc (Gravity/Energy Dominator), Mind Pyre (Fire/Psi Dominator), Nettlethorn (Plant/Thorn Dominator), Boggle Blade (Psi/Invuln Stalker), Kelvin White (Ice/Regen Stalker), Dead Haze (Katana/DA Scrapper), Echo Boom (Sonic/EM Blaster), Ceyko (Archery/Time Blaster), Sleep Doctor (Mind/Poison Controller), Nachteule (DP/Dark Corruptor), Fulgrax (Axe/Elec Armor Scrapper), Void Knife (DB/Ice Stalker), Tryptophan Zombie (Mind/Kin Controller), Indo Manata (WP/Staff Tank), Masuku (Claws/WP Stalker), Blackbright (Rad/Energy Sentinel), Bedlam Bane (Sonic/Poison Corruptor), Helena Black (Necro/EA Mastermind), Boom Ranger (Sonic/TA Corruptor), Grave Sentinel (FF/Dark Defender), Dead-Life (DM/Regen Brute), Red Gloom (Dark/Pain Corruptor), Marble Marbina (Thugs/FF Mastermind)
Vanden Posted July 11, 2021 Posted July 11, 2021 13 hours ago, GraspingVileTerror said: Which reminds me . . . how about Monkey-Hop as a Walk Toggle? That one has side-strafing and backpeddling animations already! From Rikti Monkeys? That animation wasn't made for any player character skeletons. A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Super Atom Posted July 11, 2021 Author Posted July 11, 2021 I dunno if Rikti monkey's would work, different skeleton entirely, it'd probably warp the player into a flesh beast
GraspingVileTerror Posted July 12, 2021 Posted July 12, 2021 Probably. And it's still something I'd like as an option.
0th Power Posted July 13, 2021 Posted July 13, 2021 1 1 I am Pro-Human I invented Combat Teleport I invented K'ong (More proof here too) Battle Rifle
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