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Posted (edited)

You know that weird hunched over crab walk NPC's sometimes do before you aggro them? Could we get that as a stance for walk?

 

 

cityofheroes_r4knHNWpT3.png

cityofheroes_CuTiuDfQGd.png

Edited by Super Atom
found picture
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Posted

100%, although I believe the Devs said something about needing strafing and walking backward animations first for other walk cycles.

 

Which reminds me . . . how about Monkey-Hop as a Walk Toggle?  That one has side-strafing and backpeddling animations already!

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Posted

I call that the "dump" stance. Cuz it looks like they either already did, or need to...

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