krj12 Posted August 17, 2021 Posted August 17, 2021 There are a lot of costume options where it will only show the primary color, it would be nice if patterns could be extended to almost all pieces. One example I want for one of my characters.... What I have: What I Can't Pattern ( No Selection Available): What I'm Going For ( from some art I had commissioned): 1
Aeroprism Posted August 17, 2021 Posted August 17, 2021 That was a well spent commission. Though it would look better in red and white with Maple Leaves. Or maybe not. I agree with OP: patterns everywhere would provide happiness.
Magairlín Posted August 17, 2021 Posted August 17, 2021 (edited) If I understand correctly, the way the costume pieces are set up, they all have a primary and secondary color. For the tops with skin ones, the secondary is the skin tone you've picked. There's no way to add a third color without baking in a specific one. Edited August 17, 2021 by Magairlín 3
aethereal Posted August 17, 2021 Posted August 17, 2021 Adding the possibility of a third (customizable) color, and costume pieces that brokered a third color, would be the most consequential costume editor change we could get, but it would be a huge project. The current status quo is that @Magairlín is right, the second color on "with skin" pieces is your skin tone.
Greycat Posted August 17, 2021 Posted August 17, 2021 Yeah, magairlin pretty much explained it the way I thought I remembered it. Though I'm wondering if anything can be done with "chest details" to add pseudo-patterns... on the other hand, that kind of brings its own tradeoffs, too. Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
Magairlín Posted August 17, 2021 Posted August 17, 2021 If there were a way to make them inherit shininess from the chest piece...
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