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Dark Melee/Radiation Armor Brute Needs Help


seaborndan

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My search for a Dark Melee/Radiation Armor build has failed.  It seems it's preferred switching the power sets.  So, trying my hand at this, but Defense seems really low.  This will be a PvE toon, regular missions and stuff.  Don't know if it'd do well for farming.
Your input/corrections are appreciated!
 

Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Science Brute
Primary Power Set: Dark Melee
Secondary Power Set: Radiation Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Shadow Punch -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(3), SprUnrFur-Acc/Dmg/Rchg(3), SprUnrFur-Dmg/EndRdx/Rchg(5), SprUnrFur-Acc/Dmg/EndRdx/Rchg(5), SprUnrFur-Rchg/+Regen/+End(7)
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(19)
Level 2: Gamma Boost -- Heal-I(A), Heal-I(19)
Level 4: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23), StdPrt-ResDam/Def+(23)
Level 6: Shadow Maul -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(7), ScrDrv-Dmg/Rchg(9), ScrDrv-Acc/Rchg(9), ScrDrv-Acc/Dmg/EndRdx(11)
Level 8: Siphon Life -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(11), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Acc/Dmg/EndRdx/Rchg(15), SprBrtFur-Rech/Fury(15)
Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(31), GldArm-3defTpProc(31)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), Rct-ResDam%(50)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Radiation Therapy -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-%Dam(37)
Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(43), UnbGrd-ResDam/EndRdx/Rchg(46)
Level 20: Beta Decay -- AchHee-ResDeb%(A)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46), ShlWal-ResDam/Re TP(48)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48)
Level 26: Soul Drain -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(27), GssSynFr--ToHit/Rchg/EndRdx(27), GssSynFr--Rchg/EndRdx(29), GssSynFr--ToHit/EndRdx(29), GssSynFr--Build%(31)
Level 28: Particle Shielding -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(37), Pnc-Heal/Rchg(37), Prv-Heal/Rchg(40)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 32: Midnight Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/Rchg(33), SprBlsCol-Dmg/EndRdx/Acc/Rchg(34), SprBlsCol-Rchg/HoldProc(34)
Level 35: Ground Zero -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(43)
Level 38: Dark Consumption -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(39), Arm-Dam%(40)
Level 41: Meltdown -- UnbGrd-Max HP%(A)
Level 44: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(45), MckBrt-Taunt/Rchg/Rng(45), MckBrt-Taunt/Rng(45), MckBrt-Rchg(46)
Level 47: Focused Accuracy -- RctRtc-Pcptn(A)
Level 49: Physical Perfection -- NmnCnv-Regen/Rcvry+(A)
Level 1: Brawl -- Mk'Bit-Acc/Dmg(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- HO:Micro(A)
Level 2: Rest -- Heal-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50)
------------

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Edited by seaborndan
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Here's what I'm going to shoot for. It appears to reach the S/L softcap while maintaining some decent resist %'s to all but Psi. It falls a whisker short of perma Soul Drain & Hasten but it's close enough where I don't think it'll be a hiderence for most content given Beta Decay's help. With more than 3 mobs around me it should pan out pretty well. It looks like I'll be able to work an attack chain of Smite > MG > Smite > Gloom w/o pause and there's always SL for sustaining if need be. If you see an area where I could improve, please let me know. 
 

This Villain build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Radiation Armor
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Smite -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5)
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(7)
Level 2: Shadow Maul -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(9), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Rech/Fury%(13)
Level 4: Gamma Boost -- Prv-Heal(A), Prv-Heal/EndRdx(13)
Level 6: Touch of Fear -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(15), SprUnrFur-Acc/Dmg/Rchg(15), SprUnrFur-Acc/Dmg/EndRdx/Rchg(17), SprUnrFur-Dmg/EndRdx/Rchg(17), SprUnrFur-Rchg/+Regen/+End(19)
Level 8: Siphon Life -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(19), KntCmb-Dmg/Rchg(21), KntCmb-Dmg/EndRdx/Rchg(21), TchoftheN-Acc/Heal(23), TchoftheN-Heal(23)
Level 10: Fallout Shelter -- EndRdx-I(A)
Level 12: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam/EndRdx/Rchg(25), UnbGrd-Rchg/ResDam(27)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 16: Super Speed -- Clr-EndRdx(A), Clr-Stlth(29)
Level 18: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(46), ShlWal-ResDam/Re TP(46), Rct-ResDam%(50)
Level 20: Beta Decay -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(29), CldSns-Acc/Rchg(31), CldSns-ToHitDeb/EndRdx/Rchg(31)
Level 22: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(42), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(50)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(31), UnbGrd-Rchg/ResDam(33), UnbGrd-Max HP%(33)
Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Dmg/EndRdx(34), RechRdx-I(48)
Level 28: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(34), Prv-EndRdx/Rchg(34), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(36), Prv-Absorb%(36)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39)
Level 32: Midnight Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/Rchg(40), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40)
Level 35: Gloom -- Apc-Dmg(A), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(42), Apc-Acc/Rchg(43), Apc-Dmg/EndRdx(43)
Level 38: Meltdown -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(46)
Level 41: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(43), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Knock%(45)
Level 44: Radiation Therapy -- Empty(A)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48)
Level 49: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng/EndRdx(A), WntGif-ResSlow(50)
Level 1: Brawl -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(37), Mrc-Rcvry+(37)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PwrTrns-EndMod(A), PwrTrns-Dam/EndMod(37), PwrTrns-+Heal(39)
Level 16: Speed Phase 
Level 49: Double Jump 
Level 50: Agility Partial Core Revamp 
------------

  

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1 hour ago, seaborndan said:

How did you slot Superior Unrelenting Fury into Touch of Fear?   My Mid's doesn't offer the set for that power, and update states I have the most current version.
 

 

Mids probably isn't up to date, but i27p2 changed Touch of Fear so that it's now a Targeted AoE attack (like Spinning Strike) and not just a single target Fear.  The primary target is still Fear'd though.

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Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.

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Been playing this swapping dark consumption/shadow maul, energy torrent/cross punch in and out. Its awful for some reason. Tried to build some resist in but sacrificed all the recharge needed for dark melee to keep soul drain up perma. Feels unkillable til it meets +4 arach mobs and other funky stuff. Then i realise i skimped on the psi/toxic res too. Just dosn't feel like a great combo on a brute especially after playing something like a dm/sd/soul scrap:

 

This Villain build was built using Mids Reborn 3.0.5.7
https://github.com/Reborn-Team/MidsReborn

DM RAD SL RES: Level 50 Mutation Brute
Primary Power Set: Dark Melee
Secondary Power Set: Radiation Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
------------
Level 1:    Smite                SprBrtFur-Rech/Fury%(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Dmg/EndRdx/Rchg(7), SprBrtFur-Acc/Dmg/Rchg(7), SprBrtFur-Dmg/Rchg(9), SprBrtFur-Acc/Dmg(9)
Level 1:    Alpha Barrier            Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(11), Ags-ResDam/EndRdx/Rchg(11), Ags-ResDam(13), StdPrt-ResDam/Def+(17)
Level 2:    Gamma Boost            Prv-Absorb%(A), Prv-Heal(3), Prv-Heal/Rchg(13), Prv-Heal/EndRdx(15)
Level 4:    Super Jump            WntGif-ResSlow(A)
Level 6:    Touch of Fear            Arm-Dam%(A), Arm-Dmg/EndRdx(21), Arm-Acc/Rchg(23), Arm-Acc/Dmg/Rchg(23), Arm-Dmg/Rchg(25), Arm-Dmg(25)
Level 8:    Siphon Life            TchofDth-Dam%(A), TchofDth-Dmg/EndRdx/Rchg(15), TchofDth-Acc/Dmg/EndRdx(17), TchofDth-Dmg/Rchg(27), TchofDth-Dmg/EndRdx(27), TchofDth-Acc/Dmg(29)
Level 10:    Proton Armor            UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(33)
Level 12:    Fallout Shelter            UnbGrd-Max HP%(A), UnbGrd-ResDam(33), UnbGrd-ResDam/EndRdx(33), UnbGrd-ResDam/EndRdx/Rchg(34)
Level 14:    Boxing                Empty(A)
Level 16:    Radiation Therapy        Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(34), PrfZng-Dam%(34), PrfZng-Acc/Rchg(36)
Level 18:    Tough                Ags-ResDam/EndRdx(A), Ags-ResDam(19), Ags-ResDam/EndRdx/Rchg(19), Ags-ResDam/Rchg(36)
Level 20:    Beta Decay            AchHee-ResDeb%(A)
Level 22:    Dark Consumption        SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg(39), SprAvl-Acc/Dmg/EndRdx(49)
Level 24:    Weave                Rct-ResDam%(A), ShlWal-ResDam/Re TP(37), ShlWal-Def(39), ShlWal-Def/EndRdx(39), ShlWal-Def/EndRdx/Rchg(40)
Level 26:    Soul Drain            SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(40), SprUnrFur-Dmg/EndRdx/Rchg(40), SprUnrFur-Acc/Dmg/Rchg(42), SprUnrFur-Dmg/Rchg(42), SprUnrFur-Acc/Dmg(42)
Level 28:    Particle Shielding        Prv-Heal/Rchg(A), Prv-Heal(43), Prv-Heal/Rchg/EndRdx(43), Prv-EndRdx/Rchg(43)
Level 30:    Hasten                RechRdx-I(A), RechRdx-I(45)
Level 32:    Midnight Grasp            Hct-Dam%(A), Hct-Dmg/EndRdx(45), Hct-Acc/Rchg(45), Hct-Acc/Dmg/Rchg(46), Hct-Dmg/Rchg(46), Hct-Dmg(46)
Level 35:    Ground Zero            PrfZng-Acc/Rchg(A), PrfZng-Dam%(36), FuroftheG-Dam/Rech(47), FuroftheG-Dam/End/Rech(48)
Level 38:    Combat Jumping            LucoftheG-Def/Rchg+(A), Ksm-ToHit+(47)
Level 41:    Focused Accuracy        HO:Cyto(A)
Level 44:    Physical Perfection        PrfShf-End%(A)
Level 47:    Energy Torrent            FrcFdb-Rechg%(A), Ann-Acc/Dmg/Rchg(48), Ann-Acc/Dmg/EndRdx(48), Ann-Acc/Dmg/EndRdx/Rchg(49), OvrFrc-Dam/KB(50)
Level 49:    Meltdown            GldArm-3defTpProc(A)
Level 1:    Fury    
Level 1:    Brawl                Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 1:    Swift                Empty(A)
Level 1:    Hurdle                Empty(A)
Level 1:    Health                Pnc-Heal/+End(A), Mrc-Rcvry+(3), NmnCnv-Regen/Rcvry+(21)
Level 1:    Stamina                PwrTrns-+Heal(A), PwrTrns-EndMod(5)
Level 4:    Double Jump    
------------

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I palette swapped my Mace/Rad build to Dark/Rad. Slotting wise I'd probably swap the slotting of Siphon Life and Midnight Grasp. 

 

Lots of procs here. If you wanted to close the Psi gap you could raid Rad Therapy and Ground Zero for slots and add Psi resist IOs and bonuses to the resist toggle shields. 

 

This Villain build was built using Mids Reborn 3.0.5.9
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Iron Brew: Level 50 Science Brute
Primary Power Set: Dark Melee
Secondary Power Set: Radiation Armor
Power Pool: Force of Will
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Smite -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5)
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(7)
Level 2: Gamma Boost -- NmnCnv-Regen/Rcvry+(A)
Level 4: Shadow Maul -- Obl-Dmg(A), Obl-Acc/Rchg(11), Obl-Dmg/Rchg(13), Obl-Acc/Dmg/Rchg(13), Obl-Acc/Dmg/EndRdx/Rchg(15), Obl-%Dam(15)
Level 6: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(19)
Level 8: Siphon Life -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(21), SprBlsCol-Acc/Dmg/Rchg(21), SprBlsCol-Dmg/EndRdx/Acc/Rchg(23), Hct-Dam%(23)
Level 10: Fallout Shelter -- GldArm-3defTpProc(A)
Level 12: Taunt -- PrfZng-Taunt/Rchg/Rng(A)
Level 14: Mighty Leap -- WntGif-ResSlow(A)
Level 16: Radiation Therapy -- Prv-Heal(A), Prv-Heal/Rchg(25), Arm-Dam%(27), TchoftheN-%Dam(27), Erd-%Dam(29), Obl-Acc/Dmg/EndRdx/Rchg(29)
Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(31), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-%Dam(33)
Level 20: Beta Decay -- AchHee-ResDeb%(A)
Level 22: Kick -- Empty(A)
Level 24: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(33), UnbGrd-ResDam/EndRdx(34), UnbGrd-Max HP%(34)
Level 26: Soul Drain -- SprUnrFur-Acc/Dmg/Rchg(A), SprUnrFur-Dmg/EndRdx/Rchg(34), SprUnrFur-Rchg/+Regen/+End(36), SprUnrFur-Acc/Dmg(36), SprUnrFur-Dmg/Rchg(36), SprUnrFur-Acc/Dmg/EndRdx/Rchg(37)
Level 28: Particle Shielding -- DctWnd-Heal/Rchg(A), DctWnd-Heal/EndRdx/Rchg(37), Prv-Heal/Rchg(37), Prv-Heal/Rchg/EndRdx(39)
Level 30: Weave -- LucoftheG-Def(A), Rct-ResDam%(39), LucoftheG-Def/Rchg+(39)
Level 32: Midnight Grasp -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(40), SprBrtFur-Acc/Dmg/Rchg(40), SprBrtFur-Dmg/EndRdx/Rchg(40), SprBrtFur-Acc/Dmg/EndRdx/Rchg(42), SprBrtFur-Rech/Fury%(42)
Level 35: Ground Zero -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/Rchg(42), TchofLadG-%Dam(43), Erd-%Dam(43), AchHee-ResDeb%(43), Obl-%Dam(45)
Level 38: Meltdown -- StdPrt-ResDam/Def+(A), UnbGrd-Rchg/ResDam(45), TtnCtn-ResDam/Rchg(48)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 44: Electrifying Fences -- Bmbdmt-Dam(A), Bmbdmt-Acc/Dam/Rech/End(46), Bmbdmt-Dam/Rech(46), Bmbdmt-Acc/Dam/Rech(46), Bmbdmt-+FireDmg(47), Bmbdmt-Acc/Rech/End(50)
Level 47: Ball Lightning -- Bmbdmt-Dam(A), Bmbdmt-Dam/Rech(47), Bmbdmt-Acc/Dam/Rech(47), Bmbdmt-Acc/Dam/Rech/End(48), Bmbdmt-+FireDmg(48), Bmbdmt-Acc/Rech/End(49)
Level 49: Combat Jumping -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(49)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A)
Level 1: Stamina -- PrfShf-End%(A), EndMod-I(9)
Level 14: Takeoff 
Level 50: Cardiac Radial Paragon 
Level 50: Ion Core Final Judgement 
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