Wavicle Posted November 22, 2021 Posted November 22, 2021 It is incredibly frustrating that toggling on Stealth when you are currently not visible with Infiltration actually makes you visible for a moment. Obviously the workaround is to switch them further away, but still. I feel like if Stealth and Infiltration are going to remain mutually exclusive then it it not a lot to ask that one should be able to switch between the two without being seen. 1 1 Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Greycat Posted November 22, 2021 Posted November 22, 2021 Are you talking graphically "I become visible for a moment" or "Mobs suddenly see me, stealth radius drops" for a moment? Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
Wavicle Posted November 22, 2021 Author Posted November 22, 2021 Just now, Greycat said: Are you talking graphically "I become visible for a moment" or "Mobs suddenly see me, stealth radius drops" for a moment? Stealth radius drops for a moment. I haven’t tested extensively yet, maybe I will be able to later today. It looks to me though, initially, like if I switch from Stealth to Infiltration I never go below Infil’s stealth radius, but if I switch from Infil to Stealth there is a fraction of a second where I am not stealthed at all. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
A Cat Posted November 22, 2021 Posted November 22, 2021 I'm guessing there's some limitation that prevents us from having both toggled on at the same time and automatically applying just which is the best stealth, kinda like what you can do with movement speed with hover/fly? That would be the best. No dropped stealth radius and added QoL.
Cancrusher Posted November 22, 2021 Posted November 22, 2021 Yeah, you can't have two stealth powers active at the same time (you CAN have something like infiltration active with sprint and a stealth IO, though).
Outrider_01 Posted November 23, 2021 Posted November 23, 2021 21 hours ago, Wavicle said: It is incredibly frustrating that toggling on Stealth when you are currently not visible with Infiltration actually makes you visible for a moment. Obviously the workaround is to switch them further away, but still. I feel like if Stealth and Infiltration are going to remain mutually exclusive then it it not a lot to ask that one should be able to switch between the two without being seen. Stealth is now a garbage power unless you want actual stealth and a smidge of defense. It gives Invisibility level stealth, that's what you want. Infiltration is the better power vs stealth, old version. But only if you wanted stealth without the defense. Travel power + Stealth (old level) rolled into one. Sign me up! Oh, and you can slot a IO Stealth Run/Jump into Infiltration. PROFIT! Stealth level without the visibility problem, unless you want the defense. 1 "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer
Wavicle Posted November 23, 2021 Author Posted November 23, 2021 24 minutes ago, Outrider_01 said: Stealth is now a garbage power unless you want actual stealth and a smidge of defense. It gives Invisibility level stealth, that's what you want. Infiltration is the better power vs stealth, old version. But only if you wanted stealth without the defense. Travel power + Stealth (old level) rolled into one. Sign me up! Oh, and you can slot a IO Stealth Run/Jump into Infiltration. PROFIT! Stealth level without the visibility problem, unless you want the defense. yes, I want the Stealth and the defense, so it’s definitely not a garbage power lol 1 Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Peacemoon Posted November 24, 2021 Posted November 24, 2021 Difficult to fix. My best guess would be to give infiltration a grace period where it stays active after you detoggle it for 1 second. That would bridge the transition when you turn off infiltration and turn on stealth. I don’t know how easy it is to do, but that would be the only alternative. Only other thing I can suggest is slotting sprint with the stealth IO and have that switched on while you switch from infiltration to stealth. Retired, October 2022. Fallout Engineer Rad/AR Defender || Peacemoon Empathy/Psi Defender || Svarteir Dark/Dark Controller Everlasting || UK Timezone
Outrider_01 Posted November 25, 2021 Posted November 25, 2021 On 11/22/2021 at 5:03 PM, Wavicle said: yes, I want the Stealth and the defense, so it’s definitely not a garbage power lol Next update releases a 4 piece IO set for jump, has 1.25% S/L defense if that's what you are building for but I think it's 3 slots in. Not best set up but 1 LOTG, 1 run IO with stealth, and 3-4 of the new travel power IO set. So, 6 slot investment but would make the power pretty worthwhile "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer
Wavicle Posted November 25, 2021 Author Posted November 25, 2021 1 hour ago, Outrider_01 said: Next update releases a 4 piece IO set for jump, has 1.25% S/L defense if that's what you are building for but I think it's 3 slots in. Not best set up but 1 LOTG, 1 run IO with stealth, and 3-4 of the new travel power IO set. So, 6 slot investment but would make the power pretty worthwhile true. although the character in question is a force field defender, so there's no shortage of defense powers. XD 1 Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
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