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Siphon Life from DM slotting


HexxenBeast

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39 minutes ago, Bill Z Bubba said:

I hadn't actually played DM at all since it got buffed and was very surprised by the rehashed Touch of Fear. Between it and Shadow Maul's buff, the AoE output of DM is considerably better than it once was.

Indeed. DM doesn't really need outside attacks these days. The single target rotation is strong and both the aoes recharge quickly enough.

 

@HexxenBeast, here is my version of this. It's built to have a broad base of resistance for the scaling resistance to work from and be as close as I could to the incarnate softcaps without compromising damage. It could go more defensive by 6 slotting the purples for more tox/psi res or could back off the defence to slot a couple more health/endurance uniques. 

 

Spoiler

This Hero build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

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Level 49 Magic Tanker
Primary Power Set: Super Reflexes
Secondary Power Set: Dark Melee
Power Pool: Leaping
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Focused Fighting -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(3), ShlWal-EndRdx/Rchg(3), ShlWal-Def/EndRdx/Rchg(5), ShlWal-Def(5), ShlWal-ResDam/Re TP(7)
Level 1: Shadow Punch -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(37), SprGntFis-Acc/Dmg/Rchg(37), SprGntFis-Dmg/EndRdx/Rchg(40), SprGntFis-Acc/Dmg/EndRdx/Rchg(43), SprGntFis-Rchg/+Absorb(45)
Level 2: Smite -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(11), SprMghoft-Acc/Dmg/Rchg(11), SprMghoft-Dmg/EndRdx/Rchg(15), SprMghoft-Acc/Dmg/EndRdx/Rchg(17), SprMghoft-Rchg/Res%(17)
Level 4: Shadow Maul -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(29), Arm-Acc/Rchg(31), Arm-Dmg/EndRdx(31), Arm-Dam%(31), Erd-%Dam(33)
Level 6: Focused Senses -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(7), ShlWal-Def/EndRdx/Rchg(9), ShlWal-Def(9), LucoftheG-Def/Rchg+(47)
Level 8: Practiced Brawler -- EndRdx-I(A)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), DefBuff-I(48)
Level 12: Evasion -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(13), ShlWal-Def/EndRdx/Rchg(13), ShlWal-Def(15), LucoftheG-Def/Rchg+(47)
Level 14: Fly -- WntGif-ResSlow(A)
Level 16: Siphon Life -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(19), TchofDth-Dam%(25), Mk'Bit-Dam%(27), TchoftheN-%Dam(27), PrfZng-Dam%(29)
Level 18: Hasten -- RechRdx-I(A), RechRdx-I(19)
Level 20: Touch of Fear -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx(21), Erd-%Dam(21), ScrDrv-Dam%(23), Obl-%Dam(23), PrfZng-Dam%(25)
Level 22: Dodge -- Ksm-ToHit+(A)
Level 24: Agile -- LucoftheG-Def/Rchg+(A), DefBuff-I(48)
Level 26: Quickness -- Run-I(A)
Level 28: Soul Drain -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46), GssSynFr--Build%(46)
Level 30: Lucky -- LucoftheG-Def/Rchg+(A), DefBuff-I(48)
Level 32: Boxing -- Empty(A)
Level 35: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(36), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36), UnbGrd-Max HP%(37)
Level 38: Midnight Grasp -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(39), Hct-Dam%(40), TchofDth-Dam%(40)
Level 41: Weave -- Rct-Def(A), Rct-Def/EndRdx(42), Rct-EndRdx/Rchg(42), Rct-Def/Rchg(42), Rct-Def/EndRdx/Rchg(43), Rct-ResDam%(43)
Level 44: Focused Accuracy -- EndRdx-I(A)
Level 47: Physical Perfection -- PwrTrns-+Heal(A)
Level 49: Dark Consumption -- ScrDrv-Acc/Rchg(A)
Level 1: Gauntlet 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(33), NmnCnv-Regen/Rcvry+(33)
Level 1: Stamina -- SynSck-EndMod(A), SynSck-EndMod/Rech(34), SynSck-EndMod/+RunSpeed(34), PrfShf-End%(34), PwrTrns-+Heal(49)
Level 14: Afterburner 
------------

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I just picked up Touch of Fear while levelling, and it's damage is only so so, but it is an AoE which is nice and it recycles very fast, so am definitely considering putting it in somehow. I can see how with damage enhancements it could go up a lot, right now just have 1 acc and 1 dam SO and it's slipped into my repertoire nicely

 

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Just now, HexxenBeast said:

I just picked up Touch of Fear while levelling, and it's damage is only so so, but it is an AoE which is nice and it recycles very fast, so am definitely considering putting it in somehow. I can see how with damage enhancements it could go up a lot, right now just have 1 acc and 1 dam SO and it's slipped into my repertoire nicely

 

The trick to Touch of Fear is procs. Have a look at the build I posted above - I've used that slotting several times and it's never failed me. Avoid slotting anything other than melee aoe and taunt procs though - the fear and tohit debuff procs only work on the single target aspect of the power not the aoe.

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I went the "as durable as possible" route, and in homage to Heraclea, but if you're interested in a (no ToF) Inv/DM build, here's mine:

 

https://www.midsreborn.com/builds/download.php?uc=1460&c=728&a=1456&f=HEX&dc=78DA5593594F135114C7EFB4534A4B01B142590B2DA51B3014E3834B4C34B628B28450E32B8E324043539AB610FA2E2EAFBEF8E2828F7E005FF4D54FE01270F9006EA889CA62D4F174FEE7863249FB9B7BCE3DE77FCE997B2756939EB9B9913342F19CCBEAC5E2CC253DB768149C937A69B9A067053DDEE4D9E9B1C9543A3D9D1A3D3F99EE5939A6259C64F763EB4CD298337245431BCDAD2C67734641BF9AC9664A651FBB278CAC616849BDB08857E1995A5ACA6AE3869ECFE4E6EBADC548667EA144AB46E99A350AC5854CDE6DADD379C398F5A6F2996B5A8AF2CF976726F462C928945BA98A10FD5EB8E84FA9D42A4C87F86917625815B65FCC6D50DD010FED822D318A88A862DB0AB6A24D21C6085DAA78E9923661AA0A675439630D67ACE18CED9CF11505D95187E9B07F80B1F623F313E8FECCFC027AB6C0D714EC903D3858B19515FDACE867C51E566CE71E7628D8C9CAAAF31D9C91B7E0D01B30BEC903D8009FC584704945172B7A58B181151B58B19515037BE02E29D6F1D4D4BAE336CB78F804F32478E414F334E8A363532FA028EADFC3F89B3235CAA935DE56D1E02DE64D3070031C580307AF839B14DCA4587598F6A666C532F63680213738FC184A7BB4D92BBFB4B708E306199BE5976EE629F4F2147A790A9D3C85B83C3BD4888F83141FCB76FE80F30D656C63A7AD8D9D01AE29CC35FDA14D1D8AE2B4BAEEB8876EC2F741FF0330F2108CAD73D78F401B8575C946BAD6D0889D8CDD52B6FB286A0955AAA4F31CE283F29764838A70589B822B02E9CBCC55F01F6DEAE3CF64EF0B237D380246A2E0400C5449362A65A3DCED10779BE06E9B6853BF1C723F6F1A1C418D03A37C4E2F80DA1818A4204D9E16ADBF529B4BAC932F218D890017AEEEDF7FB35315F2312B6BD314E3074C35287C4A953164543A9069CBBD7FEF853208E3D703C6288CDFAA8C8A7219E36DB9087EB79C0A3BEF42307E077C1EDFBF05E615BA84C3B2F427DEAA45ADAF6AF13458B5F80F115EDD5E

 

Incarnated, the toon is virtually unkillable (especially with Dull Pain and Siphon Life).

Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM)  Torchbearer - Will Power-Flame (WP/Fire Tank),  Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank)  Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute)  Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) EverlastingMISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank)                                                        Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present

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@PLVRIZR Invulnerability is so  overdone it holds no interest to me. My only 50 on live was an inv/ss tanker and... it's so boring.

 

SR wasn't an option for tankers back in the day, so am going to try and make it work. I had made a Katana/SR scrapper on Live but I didn't get very far with it.

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3 hours ago, HexxenBeast said:

@PLVRIZR Invulnerability is so  overdone it holds no interest to me. My only 50 on live was an inv/ss tanker and... it's so boring.

 

SR wasn't an option for tankers back in the day, so am going to try and make it work. I had made a Katana/SR scrapper on Live but I didn't get very far with it.

 

Best of luck and the only SR I ever had was a really fun Claws/SR scrapper on Live (pre-IO/pre-Incarnate), that I did get to 50.

 

My main (currently ~VL 400) is NUT, and you're right, he's much more fun ex'd down to mid 30s or above, where I have to actually use Dull Pain to survive.  +4/*8 ITFs are a cakewalk.  Having said that, there's not much more satisfying than Foot Stomp, every 7-10 seconds 🙂

Edited by PLVRIZR
update

Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM)  Torchbearer - Will Power-Flame (WP/Fire Tank),  Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank)  Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute)  Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) EverlastingMISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank)                                                        Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present

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3 hours ago, HexxenBeast said:

SR wasn't an option for tankers back in the day, so am going to try and make it work.

SR tanks are insanely good. Other than a handful of mobs with very high tohit buffs (Rularuu eyeballs, DE quartz eminators), Recluse with the towers up), they are unkillable. 

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