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Posted

Just a couple of silly builds. I wanted to leverage Storm Kick for stupidly high defense while also building up my Psionic Resistance as much as I can. Here are two builds I came up with in Mids (did not make this in the game, probably won't make it in the game).


The first build manages to cap Psionic Resistance with just 1 ATO proc (91%). 

 

Build:

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Screenshot of the Build:

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Highlights of the build:

  • 62.73% Defense to S/L/E/N/F/C
  • 90% Resistance to S/L/F/C/T and E/N/P (with 1 ATO proc)
  • 436% Regeneration (64 HP/sec) - *Note, I chose to slot a Numina Heal into Health instead of PT Proc. The PT Proc is technically more regeneration, however I wanted the comfort of "always on" instead of hoping for a proc every 10s.
  • 95% chance to hit +4s with all attacks. Also has Combat Teleport and BU Proc in Gloom for additional To-Hit if needed
  • Darkest Night for an extra 18.5% To-Hit debuff (Dark Oblit and Gloom each offer 5.25% for 10s)

Not so Highlights of the build:

  • Slower than a sloth running through quicksand. Teleport and Combat Teleport are your forms of travel.
  • Damage isn't good, but even in Granite there are enough attacks to always have an attack chain going.
  • Hasten isn't perma (not surprising given Granite)
  • Only 20.6% Psionic Defense
  • Only 20% Slow Resistance

 


 

The second build caps E/N/P resistance with 2 ATO procs, but comes with 32.5% Psionic defense.

 

Build:

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Screenshot of the Build:

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Highlights of the build:

  • 62.57% Defense to S/L/E/N/F/C
  • 32.5% Defense to Psionics
  • 90% Resistance to S/L/F/C/T and E/N/P (with 2 ATO proc)
  • 468% Regeneration (69 HP/sec) - *Note, I chose to slot a Numina Heal into Health instead of PT Proc. The PT Proc is technically more regeneration, however I wanted the comfort of "always on" instead of hoping for a proc every 10s.
  • 95% chance to hit +3s with all attacks. Also has Combat Teleport for additional To-Hit if needed
  • Added Summon Widow which could (in theory) help with some of your DPS
  • Darkest Night for an extra 18.5% To-Hit debuff (Dark Oblit and Gloom each offer 5.25% for 10s)

Not so Highlights of the build:

  • Slower than a sloth running through quicksand. Teleport and Combat Teleport are your forms of travel.
  • Teleport and Combat Teleport have much smaller ranges than Build 1.
  • Hasten isn't perma (not surprising given Granite)
  • Only 20% Slow Resistance
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PPM Information Guide               Survivability Tool                  Interface DoT Procs Guide

Time Manipulation Guide             Bopper Builds                      +HP/+Regen Proc Cheat Sheet

Super Pack Drop Percentages       Recharge Guide                   Base Empowerment: Temp Powers


Bopper's Tools & Formulas                         Mids' Reborn                       

Posted

I’ll have to compare when I’m at computer, but I have a granite build in game that has to be similar resist wise but still has good run speed while in granite. I play it from time to time. Originally made it just to do eagles claw while in granite for the pure fun of it. 

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