Greycat Posted February 27, 2022 Share Posted February 27, 2022 So, while I was browsing through the AH trying to decide what I wanted to slot in to my Seismic/Earth blaster, I took a peek at the stuns (for stalagmites.) All the stun sets are pretty much just stun duration. Now, yes, the power can take ranged damage, but if I'm wanting to enhance both stun and damage, I need to frankenslot. Looking at holds and immobs (both of which are also on this character) reveal pretty much the same thing - if there's a damage increase, it's in the form of a proc, not a (say) damage/acc, hold/damage/acc, etc. IO. While not a huge deal for this blaster (who is, after all, fairly loaded on damage,) I think it'd be nice to get a couple sets created for these control powers (and... looking a bit farther, in Fears, too) that had more of a damage component mixed in. Same sort of setup, one lower level, one higher (30/35-50.) While it'd be a "nice to have" for some (and, granted, probably irrelevant in some powers... but that's why we have other sets,) I know some of my controllers especially would *love* to be able to boost damage and get a full set of set bonuses directly in the powers that need it. 2 Primarily on Everlasting. Squid afficionado. Former creator of Copypastas. General smartalec. I tried to combine Circle and DE, but all I got were garden variety evil mages. Link to comment Share on other sites More sharing options...
The_Warpact Posted February 27, 2022 Share Posted February 27, 2022 2 hours ago, Greycat said: So, while I was browsing through the AH trying to decide what I wanted to slot in to my Seismic/Earth blaster, I took a peek at the stuns (for stalagmites.) All the stun sets are pretty much just stun duration. Now, yes, the power can take ranged damage, but if I'm wanting to enhance both stun and damage, I need to frankenslot. Looking at holds and immobs (both of which are also on this character) reveal pretty much the same thing - if there's a damage increase, it's in the form of a proc, not a (say) damage/acc, hold/damage/acc, etc. IO. While not a huge deal for this blaster (who is, after all, fairly loaded on damage,) I think it'd be nice to get a couple sets created for these control powers (and... looking a bit farther, in Fears, too) that had more of a damage component mixed in. Same sort of setup, one lower level, one higher (30/35-50.) While it'd be a "nice to have" for some (and, granted, probably irrelevant in some powers... but that's why we have other sets,) I know some of my controllers especially would *love* to be able to boost damage and get a full set of set bonuses directly in the powers that need it. I'm half wondering if it isn't already in the pipeline with the new IO slow/dmg set from Ice Mistral being an example. 1 https://www.twitch.tv/boomie373 The Revenants twitch channel, come watch us face plant, talk smack, and attempt to be world class villains. Link to comment Share on other sites More sharing options...
Glacier Peak Posted February 27, 2022 Share Posted February 27, 2022 Seems like the logical solution to give players the ability to artificially hit a higher damage ceiling as opposed to doing an AT wide damage increase. Check out my zone tour of Pocket D! / A chronology of "the talks" between HC and NC / Buckets of Lore! / Winter Event Badges! Link to comment Share on other sites More sharing options...
Outrider_01 Posted February 27, 2022 Share Posted February 27, 2022 Meh, doing the same thing but I try to find an extra slot and slap an ACC/DMG range in there. Works wonders on a cheap stalker build, used the set with +3.5% lethal and the knockdown in 4 attacks, an ACC/DMG, and the touch of death negative proc. Stalker isn't great, like +1/6 or 1/8 at best, slows and -regen hit bio hard if the defense fails 🙁 "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer Link to comment Share on other sites More sharing options...
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