Menelruin Posted March 5, 2022 Share Posted March 5, 2022 Just what the title says: Has anyone made any yet? I'm assuming they'd probably have either Leaping or Speed for travel, as Flight doesn't seem conducive. On a related note.....is there a sub-forum specifically for build requests where I should post things like this? I skimmed through and didn't see one...... Link to comment Share on other sites More sharing options...
ThrillMill Posted March 5, 2022 Share Posted March 5, 2022 This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic BlasterPrimary Power Set: Fire BlastSecondary Power Set: Earth ManipulationPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Flame Mastery Hero Profile:Level 1: Fire Blast -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(3), Apc-Acc/Rchg(3), Apc-Dmg/EndRdx(5), Apc-Dam%(5)Level 1: Stone Prison -- Empty(A)Level 2: Fire Ball -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(7), SprBlsWrt-Acc/Dmg/Rchg(7), SprBlsWrt-Acc/Dmg/EndRdx(9), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(9), SprBlsWrt-Rchg/Dmg%(46)Level 4: Hasten -- RechRdx-I(A), RechRdx-I(11)Level 6: Super Speed -- Clr-RunSpd(A), Clr-Stlth(11)Level 8: Heavy Mallet -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(13), Hct-Acc/Rchg(13), Hct-Dmg/EndRdx(15), Hct-Dam%(15)Level 10: Build Up -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(17)Level 12: Aim -- GssSynFr--ToHit/Rchg(A), GssSynFr--Build%(17)Level 14: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(19), ShlWal-ResDam/Re TP(19)Level 16: Tremor -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(21), OvrFrc-Acc/Dmg/End(21), OvrFrc-Dmg/End/Rech(23), OvrFrc-Acc/Dmg/End/Rech(23), OvrFrc-Dam/KB(46)Level 18: Blaze -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(25), SprDfnBrr-Acc/Dmg/Rchg(25), SprDfnBrr-Acc/Dmg/EndRdx(27), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(27), SprDfnBrr-Rchg/+Status Protect(50)Level 20: Mud Bath -- Prv-Heal/EndRdx(A), Prv-Heal(29), Prv-Absorb%(29), SynSck-EndMod/+RunSpeed(48)Level 22: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(31)Level 24: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-Max HP%(33), StdPrt-ResDam/Def+(33), GldArm-3defTpProc(33)Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(34), StnoftheM-Acc/ActRdx/Rng(34), StnoftheM-Dmg/ActRdx/Rchg(34), StnoftheM-Dam%(36)Level 28: Beryl Crystals -- EndRdx-I(A)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36)Level 32: Inferno -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(37), Arm-Dam%(37)Level 35: Bonfire -- SuddAcc-KB/Acc/Dmg(A), SuddAcc-KB/Dmg/Rech(39), SuddAcc--KB/+KD(39), SuddAcc-KB/Dmg/End(48), SuddAcc-KB/Rech(50), SuddAcc-KB/Acc(50)Level 38: Seismic Smash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/Rchg(40), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Rchg/HoldProc(42)Level 41: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam(43), Ags-ResDam/EndRdx/Rchg(43), Ags-Psi/Status(45)Level 44: Rain of Fire -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx(45)Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48)Level 49: Rise of the Phoenix -- SprAvl-Rchg/KDProc(A)Level 1: Brawl -- Empty(A)Level 1: Defiance Level 1: Sprint -- Run-I(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(42), Pnc-Heal/+End(43)Level 1: Hurdle -- Jump-I(A)Level 1: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(42), PwrTrns-Dam/EndMod(46)Level 6: Speed Phase Level 49: Quick Form Level 50: Agility Partial Core Revamp ------------ 1 Link to comment Share on other sites More sharing options...
Chelsea Rorec Posted March 6, 2022 Share Posted March 6, 2022 I don't think your pick of travel power matters anymore 🙂 This Hero build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic BlasterPrimary Power Set: Seismic BlastSecondary Power Set: Earth ManipulationPower Pool: FlightPower Pool: SpeedPower Pool: LeapingPower Pool: FightingAncillary Pool: Mu Mastery Hero Profile:Level 1: Shatter -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)Level 1: Stone Prison -- Acc-I(A)Level 2: Rock Shards -- Artl-Acc/Dam(A), Artl-Dam/End(7), Artl-Dam/Rech(9), Artl-Acc/Dam/Rech(9), Artl-Acc/Rech/Rng(11), Artl-End/Rech/Rng(11)Level 4: Heavy Mallet -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(17)Level 6: Entomb -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(17), Thn-Dmg/Rchg(19), Thn-Acc/Dmg/Rchg(19), Thn-Acc/Dmg/EndRdx(21), Thn-Dmg/EndRdx/Rchg(21)Level 8: Fly -- EndRdx-I(A)Level 10: Seismic Force -- RechRdx-I(A)Level 12: Build Up -- RechRdx-I(A)Level 14: Upthrust -- Artl-Acc/Dam(A), Artl-Dam/End(23), Artl-Dam/Rech(23), Artl-Acc/Dam/Rech(25), Artl-Acc/Rech/Rng(25), Artl-End/Rech/Rng(27)Level 16: Tremor -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(27), SprBlsWrt-Acc/Dmg/Rchg(29), SprBlsWrt-Acc/Dmg/EndRdx(29), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(31), SprBlsWrt-Rchg/Dmg%(31)Level 18: Tombstone -- ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(31), ExcCnt-Dmg/ActRdx(33), ExcCnt-Dmg/Rng(33), ExcCnt-Dmg/Rchg(33), ExcCnt-Stun%(34)Level 20: Mud Bath -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(34), PwrTrns-+Heal(46), PwrTrns-EndMod(50), Prv-Absorb%(50), Prv-Heal(50)Level 22: Hasten -- RechRdx-I(A), RechRdx-I(34)Level 24: Combat Jumping -- Krm-ResKB(A)Level 26: Stalagmite -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(43)Level 28: Beryl Crystals -- EndRdx-I(A)Level 30: Boxing -- Acc-I(A)Level 32: Meteor -- Artl-Acc/Dam(A), Artl-Dam/End(36), Artl-Dam/Rech(37), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(37), Artl-End/Rech/Rng(39)Level 35: Fracture -- Acc-I(A)Level 38: Seismic Smash -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg(39), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(40), Mk'Bit-Acc/EndRdx/Rchg(40), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40)Level 41: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(42), Ags-ResDam/EndRdx(42), Ags-ResDam/Rchg(42), Ags-ResDam/EndRdx/Rchg(43), Ags-ResDam(43)Level 44: Weave -- Rct-Def(A), Rct-Def/EndRdx(45), Rct-EndRdx/Rchg(45), Rct-Def/Rchg(45), Rct-Def/EndRdx/Rchg(46), Rct-ResDam%(46)Level 47: Charged Armor -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(48), Ags-ResDam/EndRdx/Rchg(48), Ags-ResDam(48)Level 49: Hover -- ShlWal-ResDam/Re TP(A)Level 1: DefianceLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Hurdle -- Empty(A)Level 1: Health -- Pnc-Heal/+End(A)Level 1: Stamina -- EndMod-I(A), PwrTrns-EndMod(36), PwrTrns-+Heal(36)Level 1: Seismic ShockwavesLevel 49: Quick FormLevel 8: Afterburner------------ 1 Link to comment Share on other sites More sharing options...
Menelruin Posted March 6, 2022 Author Share Posted March 6, 2022 59 minutes ago, Chelsea Rorec said: I don't think your pick of travel power matters anymore 🙂 This Hero build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic BlasterPrimary Power Set: Seismic BlastSecondary Power Set: Earth ManipulationPower Pool: FlightPower Pool: SpeedPower Pool: LeapingPower Pool: FightingAncillary Pool: Mu Mastery Hero Profile:Level 1: Shatter -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)Level 1: Stone Prison -- Acc-I(A)Level 2: Rock Shards -- Artl-Acc/Dam(A), Artl-Dam/End(7), Artl-Dam/Rech(9), Artl-Acc/Dam/Rech(9), Artl-Acc/Rech/Rng(11), Artl-End/Rech/Rng(11)Level 4: Heavy Mallet -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(17)Level 6: Entomb -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(17), Thn-Dmg/Rchg(19), Thn-Acc/Dmg/Rchg(19), Thn-Acc/Dmg/EndRdx(21), Thn-Dmg/EndRdx/Rchg(21)Level 8: Fly -- EndRdx-I(A)Level 10: Seismic Force -- RechRdx-I(A)Level 12: Build Up -- RechRdx-I(A)Level 14: Upthrust -- Artl-Acc/Dam(A), Artl-Dam/End(23), Artl-Dam/Rech(23), Artl-Acc/Dam/Rech(25), Artl-Acc/Rech/Rng(25), Artl-End/Rech/Rng(27)Level 16: Tremor -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(27), SprBlsWrt-Acc/Dmg/Rchg(29), SprBlsWrt-Acc/Dmg/EndRdx(29), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(31), SprBlsWrt-Rchg/Dmg%(31)Level 18: Tombstone -- ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(31), ExcCnt-Dmg/ActRdx(33), ExcCnt-Dmg/Rng(33), ExcCnt-Dmg/Rchg(33), ExcCnt-Stun%(34)Level 20: Mud Bath -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(34), PwrTrns-+Heal(46), PwrTrns-EndMod(50), Prv-Absorb%(50), Prv-Heal(50)Level 22: Hasten -- RechRdx-I(A), RechRdx-I(34)Level 24: Combat Jumping -- Krm-ResKB(A)Level 26: Stalagmite -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(43)Level 28: Beryl Crystals -- EndRdx-I(A)Level 30: Boxing -- Acc-I(A)Level 32: Meteor -- Artl-Acc/Dam(A), Artl-Dam/End(36), Artl-Dam/Rech(37), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(37), Artl-End/Rech/Rng(39)Level 35: Fracture -- Acc-I(A)Level 38: Seismic Smash -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg(39), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(40), Mk'Bit-Acc/EndRdx/Rchg(40), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40)Level 41: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(42), Ags-ResDam/EndRdx(42), Ags-ResDam/Rchg(42), Ags-ResDam/EndRdx/Rchg(43), Ags-ResDam(43)Level 44: Weave -- Rct-Def(A), Rct-Def/EndRdx(45), Rct-EndRdx/Rchg(45), Rct-Def/Rchg(45), Rct-Def/EndRdx/Rchg(46), Rct-ResDam%(46)Level 47: Charged Armor -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(48), Ags-ResDam/EndRdx/Rchg(48), Ags-ResDam(48)Level 49: Hover -- ShlWal-ResDam/Re TP(A)Level 1: DefianceLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Hurdle -- Empty(A)Level 1: Health -- Pnc-Heal/+End(A)Level 1: Stamina -- EndMod-I(A), PwrTrns-EndMod(36), PwrTrns-+Heal(36)Level 1: Seismic ShockwavesLevel 49: Quick FormLevel 8: Afterburner------------ Many thanks! Also, should these requests be posted in a certain subforum? Or just in the respective AT forum? Link to comment Share on other sites More sharing options...
Chelsea Rorec Posted March 8, 2022 Share Posted March 8, 2022 On 3/6/2022 at 12:01 PM, Menelruin said: Many thanks! Also, should these requests be posted in a certain subforum? Or just in the respective AT forum? Just the AT Section 1 Link to comment Share on other sites More sharing options...
ZorkNemesis Posted March 8, 2022 Share Posted March 8, 2022 On 3/6/2022 at 6:01 AM, Chelsea Rorec said: I don't think your pick of travel power matters anymore In this case, Fly isn't compatible with a lot of Earth powers. Seismic Pressure doesn't work while airborne; no shockwaves or boosted powers. Stalagmite also requires being grounded A few Earth Manipulation powers also want you earthbound, Fracture requires it and I wouldn't be surprised if Mud Bath and Tremor also require being close to the ground. Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live. Link to comment Share on other sites More sharing options...
Chelsea Rorec Posted March 8, 2022 Share Posted March 8, 2022 2 minutes ago, ZorkNemesis said: In this case, Fly isn't compatible with a lot of Earth powers. Seismic Pressure doesn't work while airborne; no shockwaves or boosted powers. Stalagmite also requires being grounded A few Earth Manipulation powers also want you earthbound, Fracture requires it and I wouldn't be surprised if Mud Bath and Tremor also require being close to the ground. While true there are only 3 powers you can not use while flying. Upthrust and Stalagmites and Fracture. The question i ask is why are you flying anyway ? when the sets higher damage is melee range (Heavy Mallet/Seismic Smash). I have fly but i never use it in missions etc. I have never felt the need to and my toon is 50. 1 Link to comment Share on other sites More sharing options...
Riyth Posted April 26, 2022 Share Posted April 26, 2022 https://www.midsreborn.com/builds/download.php?uc=1490&c=693&a=1386&f=HEX&dc=78DA55945B53525114C7F7E1EC235E4045E4A2E205420514941E7A6E329D29C121EDDD3909C29E2160009BFC1ABD3453A9D574D1EFD0674853EBB9C7D24CEBA1971E6879D65AD371CFC08FFDDF6BED7539EB907D7CDBB5BEBE705368EEB9B2D968ACDE82EF66A16E64CDA25A1397CB099F10C9ABCB66A558C8A7560AAAF150ADA175840F57366AB56ABD999A37EBCDD26AD6ACA8DA46D96CAA6A45B872D56A39952998355529BAADCD822A969AB0EBE1A37CA1DE28A99AC7DADFA93C520DF540955573D3335F536BA9B96A390F975E46DA0C424E31F87C4CC09766A5D932C416202D85639BB883942F91AE57C8E86BE489CD59881B00A98B53103512A5960344E0867BC8B665E20AB27B1D6FDA07279DD3D075C312BB25B2D720B621434EE4583BF2009C0D41CEC633DD12AF3D27BE206E21A33B48FF36F213383B39B2F38DC312DBDF12DF213BDF137791AE3DE419387770033AA6B0964310BBF8C62EAAC54FB50C52CE2354D308D5344235F96158DC7CA3DBA7E17300B187C59EFBD8BA2308E3E1309E7D8C3D76403C46860F8947C434267E0ECE5E7276789FA2D8FF84F8475AD421AC8F8D7C01F8352C45F03AF66D30887B094601360A50C2C17E64A817790CE10638D70181D72734E4B40399D4891299369017E03CC4D50F85B1100F841D667198C27E06CB510E334A9D8F53E7E3D4F104753C411D9FA627F20B9C233CB791BBD88AE822723243CC22E34BC8DFE034CE4EE334EC1334EC1334EC1334EC9334EC45E8608C738FCDA0A8409CE23E4E5141D3D4BF24F5F3AB4B88141798FA864F62E63BF184788A4CFF209E21DDD0B2590E3B4B114252F08257B8054B84E5FFB7BA9591F6575CC7AA73923510B5312CE0ACD36E9944F1FC8A18C6447E5E1163687961131D8226B08F26B38F26F38BED0FA7B5089B59CAA2F5D70F067CB2E7850D9F58AB14B71D5B6B3762533E786D9B7FA79FDA54 1 Link to comment Share on other sites More sharing options...
Onlyasandwich Posted April 26, 2022 Share Posted April 26, 2022 I made one a few weeks back - reference in this thread: I went ahead and updated the OP with my final version. It's a super fun combo! My build goes for ranged softcap and good resists. Bonfire is your friend for extra mitigation as always. Super smashy smash! Personally I'm cool with foregoing -KB in Meteor. As long as you time it correctly, you only have a few boss stragglers to finish off with your heavy hitters, so not much cleanup. Combat Teleport makes melee engagement and disengagement for cones a breeze. 1 Link to comment Share on other sites More sharing options...
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