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Has NPC pet/escort AI changed?


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I mean NPCs like Lady Jane in the "Meet with Lady Jane" mission - you rescue her and then escort her to her goal.  I've done this one a bunch.  It was always a challenge to keep her alive, but the last few times she's quickly aggro'ed / chased something across the map and died.  I can't even get her past the first few rooms anymore.

 

Another recent -- "The Dark Host" in First Ward.  This one has you escort Blind Makwa and 3 other NPCs from their starting spot to a Spirit Ward.  But last time I got the same thing - They all aggro an ambush that respawns near the start and dash over there.  They certainly aren't chasing anything - they are running to a distant spawn.  Again - know this mission and this seems new.  And similar.

 

So I'm wondering - has something changed?

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Were you running Tactics? Or anything else that increases perception for people around you?

 

I ask because it's always been the case that +perception powers increase the aggro radius of friendly NPCs, like Lady Jane and Fusionette.

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"It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire posts, the posts become warning points. It is by caffeine alone I set my mind in motion."

 

Being constantly offended doesn't mean you're right, it means you're too narcissistic to tolerate opinions different than your own.

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I forget who taught me that Lady Jane is much less suicidal if you skip rescuing her until you've cleared the rest of the map.

It works well, but I haven't tried the trick on others like Blind Makwa.

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Disclaimer: Not a medical doctor. Do not take medical advice from Doctor Ditko.

Also, not a physicist. Do not take advice on consensus reality from Doctor Ditko.

But games? He used to pay his bills with games. (He's recovering well, thanks for asking!)

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14 minutes ago, DoctorDitko said:

I forget who taught me that Lady Jane is much less suicidal if you skip rescuing her until you've cleared the rest of the map.

I always do it that way, often going to my base to use the empowerment station to make a Grant Invisibility buff to sneak past her guards to finf the chest and clear back to her; the salvage is cheaper than the pain of having to rescue her from her idiotic 'aggro on everything' attitude.

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19 minutes ago, DoctorDitko said:

I forget who taught me that Lady Jane is much less suicidal if you skip rescuing her until you've cleared the rest of the map.

It works well...

Yeah, that's how I run it.  The trick though, is slipping past her without catching her attention.  Not terribly hard, but a real pain when you goof up.

 

Now if only I can figure out how to keep Twin Shot and the Shining Stars from orbiting me like some crazed, drunken fruit fly swarm.

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