Outrider_01 Posted August 12, 2022 Posted August 12, 2022 No muss no fuss no rolling keybinds assuming you get at least 124% recharge, basically just tap forward or right will keep them going. On 8/10/2022 at 2:16 PM, Luminara said: I don't take Hasten on dominators (or any character with even a single long recharge click buff that i'd set to auto). I log in to play, not to watch timers. /bind w "+forward$$pow_exec_auto Domination" /bind d "+right$$pow_exec_auto Link Mind" Assuming you get about 180% recharge or close to it /bind w "+forward$$pow_exec_auto Domination" /bind d "+right$$pow_exec_auto Hasten" Uses WASD movement keys and resets auto fire every press of a button. If you leave a power cued like the next attack, it will not fire off until the cued goes off. 1 "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer
Pharce Posted August 13, 2022 Author Posted August 13, 2022 On 8/11/2022 at 3:52 PM, Bill Z Bubba said: I have one with permadom w/o hasten but the build still has hasten. Dom is on auto and I click hasten when I see that it's ready. You need 123% global recharge [ ((200-90)/90))*100 and rounded up ] for it to work. 5 purples gives 50%, 5 LotGs gives 37.5%, so that's still another 35.5% you have to get from other set bonuses, temp buffs, day job powers, etc. Doable, yes. Nice to set up as soon as you log on and never have to worry about again? Yes, of course. But plenty of powers want even MORE recharge and that's where hasten comes in. I think I have 1 50 without hasten and it's a pure concept build not geared for performance. This is a pretty good idea I didn’t really consider. Keeping hasten but not using it as auto. I have the scropion pool so i think i swapped it for pff to mule a lotg. The 127.5% recharge give me like a 5 second widow for it to go off again so if i’m stuck in an animation i won’t miss it too often. I went musculature for now to focus on damage. I will buy the base buff before so TFs just to mitigate and recharge debuffs i may encounter. But hasten could be good to have for those times. It’s cool to plan for different problems that could come up.
FUBARczar Posted August 15, 2022 Posted August 15, 2022 I could play a petless MM....but why gimp myself? But yeah if you are not going to be playing on the Relentless side of the things, then go for it. I see the QoL allure that Hasten-less Doms bring, but replacing that loss of an easy 70% recharge will compromise performance and set bonuses needed to min/max for higher difficulty settings. But that's understandably not always the goal. Enjoy it the way you want, just don't team with me..... j/k, it was a JOKE folks....but seriously I always love a dash of Vengeance. 1
OrionX Posted August 18, 2022 Posted August 18, 2022 All of my favorite DOMs are perma and I agree it tends to be more fun when I am not worrying about clicking hasten. Also, when you have super high recharge your essential dom powers are up faster and stuff can't attack you. I like fire as the Epic as it has some nice AOEs to burn things down once they are held. Sorry in advance but I can never seem to get mids to post nicely in the forum. This Villain build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Frax: Level 50 Magic DominatorPrimary Power Set: Mind ControlSecondary Power Set: Psionic AssaultPower Pool: SpeedPower Pool: FlightPower Pool: FightingPower Pool: LeadershipAncillary Pool: Fire Mastery Villain Profile:Level 1: Levitate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Dmg/EndRdx/Rchg(9), Thn-Acc/Dmg/EndRdx(11)Level 1: Psionic Dart -- Apc-Dmg(A), Apc-Dmg/Rchg(37), Apc-Acc/Dmg/Rchg(40), Apc-Acc/Rchg(42), Apc-Dmg/EndRdx(45)Level 2: Dominate -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(5), BslGaz-Acc/EndRdx/Rchg/Hold(7), BslGaz-Rchg/Hold(7)Level 4: Hasten -- RechRdx-I(A)Level 6: Fly -- BlsoftheZ-Travel(A)Level 8: Confuse -- CrcPrs-Conf%(A), CrcPrs-Conf(9), CrcPrs-Conf/Rchg(11), CrcPrs-Conf/EndRdx(13), CrcPrs-Acc/Conf/Rchg(15), CrcPrs-Acc/Rchg(15)Level 10: Hover -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel(13), BlsoftheZ-Travel/EndRdx(29)Level 12: Boxing -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(34), Stp-Acc/EndRdx(36), Stp-Stun/Rng(45), Stp-Acc/Stun/Rchg(45), Stp-KB%(46)Level 14: Tough -- ImpSki-Status(A), ImpSki-ResDam/EndRdx(17), GldArm-3defTpProc(19), ImpSki-ResDam/Rchg(21), ImpSki-ResDam/EndRdx/Rchg(36), ImpSki-EndRdx/Rchg(37)Level 16: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(17), Rct-ResDam%(19)Level 18: Psychic Scream -- PstBls-Dam%(A), PstBls-Acc/Dmg(23), PstBls-Dmg/Rng(23), PstBls-Acc/Dmg/EndRdx(25), PstBls-Dmg/Rchg(25)Level 20: Drain Psyche -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(21), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(31), Pnc-Heal(34)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 24: Assault -- EndRdx-I(A)Level 26: Terrify -- GlmoftheA-Dam%(A), GlmoftheA-Acc/Rchg(27), GlmoftheA-EndRdx/Fear(27), GlmoftheA-Fear/Rng(29), GlmoftheA-Acc/EndRdx(36)Level 28: Vengeance -- LucoftheG-Def/Rchg+(A)Level 30: Total Domination -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Rchg/Hold(31), BslGaz-Acc/Rchg(37), BslGaz-Acc/Hold(40)Level 32: Mass Confusion -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(33), SprAscoft-EndRdx/Rchg(33), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(33), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(34), SprAscoft-Rchg/+Dmg%(50)Level 35: Psionic Lance -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(42), StnoftheM-Acc/ActRdx/Rng(42), StnoftheM-Dmg/ActRdx/Rchg(43), StnoftheM-Dmg/EndRdx/Rchg(43)Level 38: Psychic Shockwave -- Arm-Dam%(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(40)Level 41: Rain of Fire -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(43), PstBls-Dmg/Rchg(46), PstBls-Dmg/Rng(46), PstBls-Acc/Dmg/EndRdx(50)Level 44: Fire Shield -- UnbGrd-ResDam(A)Level 47: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50)Level 49: Telekinesis -- RechRdx-I(A)Level 1: Domination Level 1: Brawl -- Acc-I(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A)Level 2: Stamina -- PrfShf-EndMod(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run Level 50: Agility Core Paragon Level 50: Melee Core Embodiment Level 50: Born In Battle Level 50: High Pain Threshold Level 50: Invader Level 50: Marshal Level 6: Afterburner Level 49: Quick Form ------------ 1
Hyperstrike Posted August 18, 2022 Posted August 18, 2022 For gits and shiggles... Spoiler This Villain build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic DominatorPrimary Power Set: Fire ControlSecondary Power Set: Fiery AssaultPower Pool: FightingPower Pool: LeapingPower Pool: LeadershipPower Pool: Flight Villain Profile:Level 1: Char -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(7)Level 1: Flares -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(7), Apc-Acc/Rchg(9), Apc-Dmg/EndRdx(9), Apc-Dam%(11)Level 2: Fire Cages -- GrvAnc-Immob/Rchg(A), GrvAnc-Acc/Immob/Rchg(15), GrvAnc-Acc/Rchg(15), GrvAnc-Immob/EndRdx(17), GrvAnc-Hold%(17)Level 4: Incinerate -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(19), Hct-Acc/Rchg(19), Hct-Dmg/EndRdx(21), Hct-Dam%(21)Level 6: Smoke -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(23), DarWtcDsp-ToHitdeb/Rchg/EndRdx(23), DarWtcDsp-ToHitDeb/EndRdx(25)Level 8: Fire Breath -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(25), PstBls-Dmg/Rchg(27), PstBls-Dmg/Rng(27), PstBls-Acc/Dmg/EndRdx(29)Level 10: Hot Feet -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(29), Arm-Acc/Rchg(31), Arm-Dmg/EndRdx(31), Arm-Dam%(31)Level 12: Fire Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/Rchg(33), Dcm-Acc/EndRdx/Rchg(33), Dcm-Acc/Dmg/Rchg(33), Dcm-Build%(34)Level 14: Flashfire -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(34), PstBls-Dmg/Rchg(34), PstBls-Dmg/Rng(36), PstBls-Acc/Dmg/EndRdx(36)Level 16: Embrace of Fire -- EndRdx-I(A)Level 18: Cinders -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(36), BslGaz-Rchg/Hold(37), BslGaz-Acc/EndRdx/Rchg/Hold(37), Lck-%Hold(37), SprEnt-Rchg/AbsorbProc(39)Level 20: Combustion -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)Level 22: Kick -- FrcFdb-Rechg%(A)Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(40)Level 26: Bonfire -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(42), PstBls-Dmg/Rchg(42), PstBls-Dmg/Rng(42), PstBls-Acc/Dmg/EndRdx(43)Level 28: Consume -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(45), Obl-%Dam(45)Level 30: Weave -- LucoftheG-Def/Rchg+(A)Level 32: Fire Imps -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(45), ExpRnf-Acc/Dmg/Rchg(46)Level 35: Blazing Bolt -- StnoftheM-Acc/Dmg(A), ExtMsr-Acc/ActRdx/Rng(46), ExtMsr-Dmg/ActRdx/Rchg(46), ExtMsr-Dmg/EndRdx/Rchg(48), ExtMsr-Acc/Rng/Rchg(48)Level 38: Blaze -- Dcm-Acc/Dmg(A), Dcm-Dmg/Rchg(48), Dcm-Acc/EndRdx/Rchg(50), Dcm-Acc/Dmg/Rchg(50), Dcm-Dmg/EndRdx(50)Level 41: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 47: Assault -- EndRdx-I(A)Level 49: Hover -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: DominationLevel 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11), Mrc-Rcvry+(13)Level 1: Hurdle -- Empty(A)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)Level 49: Quick FormLevel 50: Cardiac Core ParagonLevel 50: Diamagnetic Core Flawless InterfaceLevel 50: Melee Radial Embodiment------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1450;646;1292;HEX;| |78DA6593596F125114C7EF0C83954DA448178122B494AD6CBEB9454D6B1F6A49EAF| |ADA904AE9240884C1443F805FC097BA7D0BB5AD6D7DF4C9ED458D5F42DB98B82FE3| |9939FF5B48BC81FC38FF73CF3DFF3377A8DC9CF12E2FCF9E118A7FBA51358CC599D| |675BD59EDB63ACE4AB5AE2F3904AD01FA8EED2516A75BCD6EA7D528CCEA9D9A0C62| |BDF459C3A8DE6874295DEBDC9291F02DB4EC92FA4A576FD6BD76345FABB629F0CBE| |05AAD63ACE86D0F6F6D587BC3E7DAFA1277AA548DAE75E25EA711B295A4EFB86552| |B18C0AD32936282A6B427D0A6E32B52D709BB9EF19F38BDA2BD6445EE56481B9BF0| |89698EE3273826A1559A45C60F1C045F012F3E065F00AF32BC1218B1C291607D360| |8679280BE69849EAE44491C3B9C6E2D03AB8C11CD9647E53F9AEEC0E038F04271F3| |30F3F01D7989175E6247570495BAE637C52E43873EC0478123CC5FC4EF0C822CF2A| |21A58923F7C0FBE00366FC2133459D7CB2C8077B71D88BC3DE38EC8DC3DE0FEAE44| |791F0C7594CD349010CEA0CBCA52D51AA78C79C780F7E007FB2E7C9E79A4D2B0C4A| |1BC1DF48FE01FF32532628F01AD1730DF1959B22749B930E12877192326CFDA276A| |9A35C91218CCA36A3983683693398368369B398F6171D1C56ECF7D1D4C2F09685B7| |2CBC4DC1DB14BC6964232A1F5134A4F066CAC520AAB11D54EC32F39F99568384F49| |878C31EF22FC097CCE22BF035D37293944549DC7D11775FC6DD9771F7E5BBCC21F2| |98961ED3F018203127C51CC441120B522CE0C25D2496A458C2CE8826E432E9434B2| |4FA24735EEBFDB5E91DE7911734A991A8D8451FDDFDFB6C69A74F52459C9FB3FB2A| |F7F5CE29F64C9FFEAFDBED9314B1CA2DBD7798E7B3348434D75BA78394458DB9DD1| |F6C25FA827F00E5E94E| |-------------------------------------------------------------------| If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
Windchime Posted August 21, 2022 Posted August 21, 2022 On 8/12/2022 at 9:36 AM, Outrider_01 said: No muss no fuss no rolling keybinds assuming you get at least 124% recharge, basically just tap forward or right will keep them going. /bind w "+forward$$pow_exec_auto Domination" /bind d "+right$$pow_exec_auto Link Mind" Assuming you get about 180% recharge or close to it /bind w "+forward$$pow_exec_auto Domination" /bind d "+right$$pow_exec_auto Hasten" Uses WASD movement keys and resets auto fire every press of a button. If you leave a power cued like the next attack, it will not fire off until the cued goes off. This is the way! 2
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