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Posted

 No muss no fuss no rolling keybinds assuming you get at least 124% recharge, basically just tap forward or right will keep them going.

  

On 8/10/2022 at 2:16 PM, Luminara said:

I don't take Hasten on dominators (or any character with even a single long recharge click buff that i'd set to auto).  I log in to play, not to watch timers.

/bind w "+forward$$pow_exec_auto Domination"

/bind d "+right$$pow_exec_auto Link Mind"

 

Assuming you get about 180% recharge or close to it

 

/bind w "+forward$$pow_exec_auto Domination"

/bind d "+right$$pow_exec_auto Hasten"

 

Uses WASD movement keys and resets auto fire every press of a button.  If you leave a power cued like the next attack, it will not fire off until the cued goes off.

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"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

Posted
On 8/11/2022 at 3:52 PM, Bill Z Bubba said:

I have one with permadom w/o hasten but the build still has hasten. Dom is on auto and I click hasten when I see that it's ready.

 

You need 123% global recharge [ ((200-90)/90))*100 and rounded up ] for it to work. 5 purples gives 50%, 5 LotGs gives 37.5%, so that's still another 35.5% you have to get from other set bonuses, temp buffs, day job powers, etc. Doable, yes. Nice to set up as soon as you log on and never have to worry about again? Yes, of course.

 

But plenty of powers want even MORE recharge and that's where hasten comes in. I think I have 1 50 without hasten and it's a pure concept build not geared for performance.

This is a pretty good idea I didn’t really consider. Keeping hasten but not using it as auto. I have the scropion pool so i think i swapped it for pff to mule a lotg. The 127.5% recharge give me like a 5 second widow for it to go off again so if i’m stuck in an animation i won’t miss it too often. I went musculature for now to focus on damage. I will buy the base buff before so TFs just to mitigate and recharge debuffs i may encounter. But hasten could be good to have for those times. It’s cool to plan for different problems that could come up.

Posted

I could play a petless MM....but why gimp myself?

 

But yeah if you are not going to be playing on the Relentless side of the things, then go for it.  I see the QoL allure that Hasten-less Doms bring, but replacing that loss of an easy 70% recharge will compromise performance and set bonuses needed to min/max for higher difficulty settings.  But that's understandably not always the goal.  Enjoy it the way you want, just don't team with me..... j/k, it was a JOKE folks....but seriously I always love a dash of Vengeance.  

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Posted

All of my favorite DOMs are perma and I agree it tends to be more fun when I am not worrying about clicking hasten.  Also, when you have super high recharge your essential dom powers are up faster and stuff can't attack you.  I like fire as the Epic as it has some nice AOEs to burn things down once they are held.  Sorry in advance but I can never seem to get mids to post nicely in the forum.

 

This Villain build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Frax: Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Fire Mastery

Villain Profile:
Level 1: Levitate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Dmg/EndRdx/Rchg(9), Thn-Acc/Dmg/EndRdx(11)
Level 1: Psionic Dart -- Apc-Dmg(A), Apc-Dmg/Rchg(37), Apc-Acc/Dmg/Rchg(40), Apc-Acc/Rchg(42), Apc-Dmg/EndRdx(45)
Level 2: Dominate -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(5), BslGaz-Acc/EndRdx/Rchg/Hold(7), BslGaz-Rchg/Hold(7)
Level 4: Hasten -- RechRdx-I(A)
Level 6: Fly -- BlsoftheZ-Travel(A)
Level 8: Confuse -- CrcPrs-Conf%(A), CrcPrs-Conf(9), CrcPrs-Conf/Rchg(11), CrcPrs-Conf/EndRdx(13), CrcPrs-Acc/Conf/Rchg(15), CrcPrs-Acc/Rchg(15)
Level 10: Hover -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel(13), BlsoftheZ-Travel/EndRdx(29)
Level 12: Boxing -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(34), Stp-Acc/EndRdx(36), Stp-Stun/Rng(45), Stp-Acc/Stun/Rchg(45), Stp-KB%(46)
Level 14: Tough -- ImpSki-Status(A), ImpSki-ResDam/EndRdx(17), GldArm-3defTpProc(19), ImpSki-ResDam/Rchg(21), ImpSki-ResDam/EndRdx/Rchg(36), ImpSki-EndRdx/Rchg(37)
Level 16: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(17), Rct-ResDam%(19)
Level 18: Psychic Scream -- PstBls-Dam%(A), PstBls-Acc/Dmg(23), PstBls-Dmg/Rng(23), PstBls-Acc/Dmg/EndRdx(25), PstBls-Dmg/Rchg(25)
Level 20: Drain Psyche -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(21), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(31), Pnc-Heal(34)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 24: Assault -- EndRdx-I(A)
Level 26: Terrify -- GlmoftheA-Dam%(A), GlmoftheA-Acc/Rchg(27), GlmoftheA-EndRdx/Fear(27), GlmoftheA-Fear/Rng(29), GlmoftheA-Acc/EndRdx(36)
Level 28: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 30: Total Domination -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Rchg/Hold(31), BslGaz-Acc/Rchg(37), BslGaz-Acc/Hold(40)
Level 32: Mass Confusion -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(33), SprAscoft-EndRdx/Rchg(33), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(33), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(34), SprAscoft-Rchg/+Dmg%(50)
Level 35: Psionic Lance -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(42), StnoftheM-Acc/ActRdx/Rng(42), StnoftheM-Dmg/ActRdx/Rchg(43), StnoftheM-Dmg/EndRdx/Rchg(43)
Level 38: Psychic Shockwave -- Arm-Dam%(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(40)
Level 41: Rain of Fire -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(43), PstBls-Dmg/Rchg(46), PstBls-Dmg/Rng(46), PstBls-Acc/Dmg/EndRdx(50)
Level 44: Fire Shield -- UnbGrd-ResDam(A)
Level 47: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50)
Level 49: Telekinesis -- RechRdx-I(A)
Level 1: Domination 
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
Level 2: Stamina -- PrfShf-EndMod(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Agility Core Paragon 
Level 50: Melee Core Embodiment 
Level 50: Born In Battle 
Level 50: High Pain Threshold 
Level 50: Invader 
Level 50: Marshal 
Level 6: Afterburner 
Level 49: Quick Form 
------------

 

 

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Posted

For gits and shiggles...

 

Spoiler

This Villain build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Fiery Assault
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Flight

Villain Profile:
Level 1: Char -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(7)
Level 1: Flares -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(7), Apc-Acc/Rchg(9), Apc-Dmg/EndRdx(9), Apc-Dam%(11)
Level 2: Fire Cages -- GrvAnc-Immob/Rchg(A), GrvAnc-Acc/Immob/Rchg(15), GrvAnc-Acc/Rchg(15), GrvAnc-Immob/EndRdx(17), GrvAnc-Hold%(17)
Level 4: Incinerate -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(19), Hct-Acc/Rchg(19), Hct-Dmg/EndRdx(21), Hct-Dam%(21)
Level 6: Smoke -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(23), DarWtcDsp-ToHitdeb/Rchg/EndRdx(23), DarWtcDsp-ToHitDeb/EndRdx(25)
Level 8: Fire Breath -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(25), PstBls-Dmg/Rchg(27), PstBls-Dmg/Rng(27), PstBls-Acc/Dmg/EndRdx(29)
Level 10: Hot Feet -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(29), Arm-Acc/Rchg(31), Arm-Dmg/EndRdx(31), Arm-Dam%(31)
Level 12: Fire Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/Rchg(33), Dcm-Acc/EndRdx/Rchg(33), Dcm-Acc/Dmg/Rchg(33), Dcm-Build%(34)
Level 14: Flashfire -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(34), PstBls-Dmg/Rchg(34), PstBls-Dmg/Rng(36), PstBls-Acc/Dmg/EndRdx(36)
Level 16: Embrace of Fire -- EndRdx-I(A)
Level 18: Cinders -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(36), BslGaz-Rchg/Hold(37), BslGaz-Acc/EndRdx/Rchg/Hold(37), Lck-%Hold(37), SprEnt-Rchg/AbsorbProc(39)
Level 20: Combustion -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)
Level 22: Kick -- FrcFdb-Rechg%(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(40)
Level 26: Bonfire -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(42), PstBls-Dmg/Rchg(42), PstBls-Dmg/Rng(42), PstBls-Acc/Dmg/EndRdx(43)
Level 28: Consume -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(45), Obl-%Dam(45)
Level 30: Weave -- LucoftheG-Def/Rchg+(A)
Level 32: Fire Imps -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(45), ExpRnf-Acc/Dmg/Rchg(46)
Level 35: Blazing Bolt -- StnoftheM-Acc/Dmg(A), ExtMsr-Acc/ActRdx/Rng(46), ExtMsr-Dmg/ActRdx/Rchg(46), ExtMsr-Dmg/EndRdx/Rchg(48), ExtMsr-Acc/Rng/Rchg(48)
Level 38: Blaze -- Dcm-Acc/Dmg(A), Dcm-Dmg/Rchg(48), Dcm-Acc/EndRdx/Rchg(50), Dcm-Acc/Dmg/Rchg(50), Dcm-Dmg/EndRdx(50)
Level 41: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 47: Assault -- EndRdx-I(A)
Level 49: Hover -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11), Mrc-Rcvry+(13)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
Level 49: Quick Form
Level 50: Cardiac Core Paragon
Level 50: Diamagnetic Core Flawless Interface
Level 50: Melee Radial Embodiment
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Posted
On 8/12/2022 at 9:36 AM, Outrider_01 said:

 No muss no fuss no rolling keybinds assuming you get at least 124% recharge, basically just tap forward or right will keep them going.

  

/bind w "+forward$$pow_exec_auto Domination"

/bind d "+right$$pow_exec_auto Link Mind"

 

Assuming you get about 180% recharge or close to it

 

/bind w "+forward$$pow_exec_auto Domination"

/bind d "+right$$pow_exec_auto Hasten"

 

Uses WASD movement keys and resets auto fire every press of a button.  If you leave a power cued like the next attack, it will not fire off until the cued goes off.

This is the way!

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