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Tornado-Man meme build: Psi/Storm.


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On a lark after reading a bit on the VEAT channel on Discord I started tinkering and came up with this:


- Psinado every 6 seconds before FF procs (lasts 20 seconds so we should be able to have multiples on the field), regular Tornado every 17 seconds (same on the FF front).

- Softcapped to range.

- Five seconds for Hasten to become perma.

- FF procs removed from the pseudo pets and placed on psinado and TK Blast.

- As low as Posi 1 the character can start flinging (psi) tornadoes (the whole reason I went Corruptor otherwise I'd need to wait for Synapse. It may be flimsy for a reasoning though but I'll shoulder it) and Freezing Rain. Also full ST rotation though it looks like it will be gap-y, but Storm's a busy set.

- Psi nados and psi attacks colored as close as possible to Storm to be RPed as wind blasts (what do you mean this is not important to the list?? It's my list and I say it is!).

- One slot and three powers left to do whatever with. Maybe an epic shield or taking Hurricane?


Build is only in the first stages of development but so far minimal damage procs in the ST attacks makes me sad. The snipe in particular.






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My Psi/Storm/Dark Corrupter is one of my all-time favorites! Named her Chaos Cat. 

A few things:

- I would highly recommend putting Force Feedback procs in Tornado and Lightning Storm if nothing else. They have the max proc rate and you don't have to be doing anything for it to work. Meaning anytime you cast Tornado and Lightning Storm you are likely to get the proc. Not only that, but it stacks as well! You will almost always get 10 seconds of 100% recharge from the procs this way. 

- Lightning Storm has very negligible KB in my experience. A KB to KD IO seems unnecessary but that is a personal preference. I would also pull the KB to KD IO from TK Blast.. Anything that would be knocked away by it will die relatively quickly to your onslaught of psi attacks. Especially with the combos you can pull off with Will Domination taking a moment before it actually damages your enemy. It's super fun to time Will Domination with TK Blast or Psionic Lance on a Cyclops (or any half health, high HP enemy) and watch both attacks Scourge AND hit simultaneously. This is one of my favorite things about Corrupter Psi Blast and it can deliver HUGE spike damage when timed properly.

- At max level I hardly notice the gaps in the attack chain. I just logged in to play-test and confirmed. Storm is busy enough that there is almost always something coming off cooldown that would be beneficial to use. 

- Psionic Tornado is a 4ish second DoT, not 20 seconds. It still is fun to see in tandem with your normal Tornado.

- I think that's about it! Psi is very straight forward, as is Storm. It's an ITF monster with the psi damage (although it is difficult to run hard mode ITFs with how chaotic Storm is). The amount of recharge this build can pump out is insane. Throw in Burnout and things get a little whacky! It's constant Soul Drain-ing and Storm Summoning, like, a lot of it. I'm actually kind of addicted to Storm Summoning because of how easy it is to stack recharge with the proc in the pseudo-pets and how functional it is with little power picks. So far, though, Psi/Storm is one of my favorites.

This is my personal build!

-Almost perma-hasten with no procs.
- 4 procs in ST rotation attacks.
-Soft capped to Energy/Neg and Ranged.
- 40 HP away from Corrupter HP cap.
- Perma Soul Drain, Lightning Storm, etc with the sheer amount of Force Feedback Uptime.

I went Musculature, Degenerative, Ageless, Ion, Storm Elementals and Assault for Incarnates.


This Hero build was built using Mids Reborn 3.4.6

Click this DataLink to open the build!

Level 50 Science Corruptor
Primary Power Set: Psychic Blast
Secondary Power Set: Storm Summoning
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Subdue

  • (A) Empty

Level 1: O2 Boost

  • (A) Preventive Medicine - Chance for +Absorb

Level 2: Psionic Lance

  • (A) Apocalypse - Damage
  • (7) Apocalypse - Damage/Recharge/Accuracy
  • (13) Apocalypse - Recharge/Accuracy
  • (13) Apocalypse - Damage/Endurance
  • (17) Apocalypse - Chance of Damage(Negative)
  • (17) Decimation - Chance of Build Up

Level 4: Hasten

  • (A) Recharge Reduction IO
  • (7) Recharge Reduction IO

Level 6: Super Speed

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (40) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 8: Telekinetic Blast

  • (A) Thunderstrike - Accuracy/Damage
  • (9) Thunderstrike - Damage/Endurance
  • (9) Thunderstrike - Accuracy/Damage/Endurance
  • (11) Gladiator's Javelin - Chance of Damage(Toxic)
  • (11) Explosive Strike - Chance for Smashing Damage

Level 10: Steamy Mist

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (29) Luck of the Gambler - Defense/Endurance
  • (29) Luck of the Gambler - Defense/Endurance/Recharge
  • (31) Steadfast Protection - Resistance/+Def 3%

Level 12: Will Domination

  • (A) Superior Malice of the Corruptor - Accuracy/Damage
  • (23) Superior Malice of the Corruptor - Damage/Recharge
  • (25) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
  • (25) Superior Malice of the Corruptor - Damage/Endurance/Recharge
  • (27) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
  • (27) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage

Level 14: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (15) Reactive Defenses - Scaling Resist Damage
  • (50) Kismet - Accuracy +6%

Level 16: Freezing Rain

  • (A) Artillery - Accuracy/Damage
  • (21) Artillery - Damage/Endurance
  • (21) Artillery - Damage/Recharge
  • (37) Artillery - Accuracy/Damage/Recharge
  • (45) Artillery - Accuracy/Recharge/Range
  • (45) Artillery - Endurance/Recharge/Range

Level 18: Psionic Tornado

  • (A) Superior Scourging Blast - Accuracy/Damage
  • (19) Superior Scourging Blast - Accuracy/Damage/RechargeTime
  • (19) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
  • (23) Force Feedback - Chance for +Recharge

Level 20: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (34) Luck of the Gambler - Defense/Endurance
  • (34) Luck of the Gambler - Defense/Endurance/Recharge

Level 22: Tactics

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance

Level 24: Vengeance

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 26: Boxing

  • (A) Empty

Level 28: Tough

  • (A) Unbreakable Guard - +Max HP

Level 30: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (31) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (31) Shield Wall - Defense
  • (46) Shield Wall - Defense/Endurance
  • (46) Shield Wall - Defense/Endurance/Recharge

Level 32: Psychic Wail

  • (A) Armageddon - Damage/Recharge
  • (33) Armageddon - Damage/Recharge/Accuracy
  • (33) Armageddon - Recharge/Accuracy
  • (33) Armageddon - Damage/Endurance
  • (34) Armageddon - Chance for Fire Damage

Level 35: Tornado

  • D-Sync Origin:D-Sync Optimization
  • (37) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
  • (37) Force Feedback - Chance for +Recharge

Level 38: Lightning Storm

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (39) Superior Winter's Bite - Damage/RechargeTime
  • (39) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (39) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (40) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge
  • (50) Force Feedback - Chance for +Recharge

Level 41: Dark Consumption

  • (A) Eradication - Accuracy/Recharge
  • (42) Eradication - Damage/Recharge
  • (42) Eradication - Accuracy/Damage/Recharge
  • (42) Eradication - Accuracy/Damage/Endurance/Recharge

Level 44: Dark Embrace

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (46) Reactive Armor - Resistance
  • (15) Reactive Armor - Resistance/Endurance
  • (50) Reactive Armor - Resistance/Endurance/Recharge

Level 47: Soul Drain

  • (A) Eradication - Accuracy/Recharge
  • (48) Eradication - Damage/Recharge
  • (48) Eradication - Accuracy/Damage/Recharge
  • (48) Eradication - Accuracy/Damage/Endurance/Recharge

Level 49: Burnout

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Scourge 

Level 1: Sprint


Edited by Camel
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