KC4800 Posted December 3, 2022 Share Posted December 3, 2022 (edited) Im not sure most players even remember they still exist. I do run them, mostly to test how my hero does against Arachnos or my vigilante can beat up some dirty hero corp. The rewards are about the same as regular missions as far as I can tell, so why not run them occasionally? Anyway thats my perspective. Anyway my suggestion is: Implement a few instanced missions in Recluse's Victory, that those players who made an instant lvl 50 PvP zone only character could access, as well as any normal player, like myself, who enjoys the thrill of entering a PvP zone, just to race to a door while invisible, could enjoy. My thought being it would be a good area to test your PvP only build since I do not believe they can access an AE anywhere. And it would give me, a non PvPer a reason to enter Recluse's Victory and poke fun at Castle. Edited December 3, 2022 by KC4800 Victory: reserved for future use Indom: Schtick, Pummel Pete, Plymouth, Pilkington Reunion: Ghost Legacy, 7s7e7v7e7n7, Mind Funk, Bluto Excelsior: Phrendon Largo, Fred Bumbler, John van der Waals,Allamedia Jones, Tzapt, Sn1pe Torchbearer: Phrendon Largo, Kenny Letter, Bewm, La Merle, Enflambe', Rock Largo, Bulk of the Weather, Retired Phrendon Everlasting: Phrendon Largo, Krown, Buzz Words, Bicycle Repairman, Dee Fender, Carmela Soprano, Radmental Boy, Beet Salad, Sporanghi,Sue Ahn Cuddy, Fukushima Technician, Snow Globe Girl, Thug Therapist, Apple Brown Betty Link to comment Share on other sites More sharing options...
Rudra Posted December 3, 2022 Share Posted December 3, 2022 The lack of use, at least as far as PvE players goes, is likely a holdover from when PvP players were more prevalent in the game. Why go to a zone where you will be attacked by other players when you have no interest in PvP? Especially since a good PvP build and a good PvE build are built in completely different ways with different foci. Just to do a mission that gives a PvP zone buff? No reason to to bother with that in my opinion. The addition of more instance missions in the PvP zones is fine, provided there is nothing that would require player to go do them. So as long as they aren't made part of a badge arc or required by a PvE contact for completion towards something, I don't care if the devs want to devote the time to making more PvP zone instance missions. Link to comment Share on other sites More sharing options...
Greycat Posted December 4, 2022 Share Posted December 4, 2022 12 hours ago, KC4800 said: Implement a few instanced missions in Recluse's Victory, that those players who made an instant lvl 50 PvP zone only character could access, as well as any normal player, like myself, who enjoys the thrill of entering a PvP zone, just to race to a door while invisible, could enjoy. My thought being it would be a good area to test your PvP only build since I do not believe they can access an AE anywhere. And it would give me, a non PvPer a reason to enter Recluse's Victory and poke fun at Castle. I'd have to double check, but I *think* it considers the environment PVE inside of those missions, since you're not actually in the zone. (And there are so few PVPers, and even fewer in the zones, that PVEers can typically wander in, grab badges, get a heavy, etc. without worrying about it.) Done with the Kheld "community" here. Since they obviously don't care about anything lore wise and crap on people who do. Kheld backstory guide might be uploaded in a non-Homecoming location when I finish the revision. No, it may not be put on the HC wiki, and what was there of my first one has been removed. Please do not reupload. I'm not giving the people here the benefit of the work just to be crapped on and told "lol, lore for a lore based AT, doesn't matter, f you." (Note, this refers to the playerbase, not the devs.) Link to comment Share on other sites More sharing options...
Rudra Posted December 4, 2022 Share Posted December 4, 2022 Correct. The instance missions in PvP zones use PvE rules. You are not subject to attacks from other players while in them. Link to comment Share on other sites More sharing options...
Hedgefund2 Posted December 4, 2022 Share Posted December 4, 2022 There is some small incentive to run instanced missions in PVP zones, once an hour you get a 25% bonus for mission completion. Also there's a badge or two involved. The insta-50 PVP characters can't do those missions. They can get around to other PVP zones but once there can't do the instanced missions. I tried that when I first found out about the insta-50s. Link to comment Share on other sites More sharing options...
KC4800 Posted December 4, 2022 Author Share Posted December 4, 2022 11 hours ago, Hedgefund2 said: There is some small incentive to run instanced missions in PVP zones, once an hour you get a 25% bonus for mission completion. Also there's a badge or two involved. The insta-50 PVP characters can't do those missions. They can get around to other PVP zones but once there can't do the instanced missions. I tried that when I first found out about the insta-50s. Yes I do remember there are two badges. And although I have yet to create an insta lvl 50 PvP only character, it is good to know they can get to, say Bloody Bay, but disappointed they can not do the zone instanced missions. I guess they can only street sweep and kill each other. Victory: reserved for future use Indom: Schtick, Pummel Pete, Plymouth, Pilkington Reunion: Ghost Legacy, 7s7e7v7e7n7, Mind Funk, Bluto Excelsior: Phrendon Largo, Fred Bumbler, John van der Waals,Allamedia Jones, Tzapt, Sn1pe Torchbearer: Phrendon Largo, Kenny Letter, Bewm, La Merle, Enflambe', Rock Largo, Bulk of the Weather, Retired Phrendon Everlasting: Phrendon Largo, Krown, Buzz Words, Bicycle Repairman, Dee Fender, Carmela Soprano, Radmental Boy, Beet Salad, Sporanghi,Sue Ahn Cuddy, Fukushima Technician, Snow Globe Girl, Thug Therapist, Apple Brown Betty Link to comment Share on other sites More sharing options...
Greycat Posted December 5, 2022 Share Posted December 5, 2022 22 hours ago, Hedgefund2 said: There is some small incentive to run instanced missions in PVP zones, once an hour you get a 25% bonus for mission completion. Also there's a badge or two involved. ... well if you're paying attention to your buff bar in the PVP zones, they do also affect your side and the other side. Run the missions to work off the debuffs the other side might put on you (and push to damage and resist buffs.) 🙂 Done with the Kheld "community" here. Since they obviously don't care about anything lore wise and crap on people who do. Kheld backstory guide might be uploaded in a non-Homecoming location when I finish the revision. No, it may not be put on the HC wiki, and what was there of my first one has been removed. Please do not reupload. I'm not giving the people here the benefit of the work just to be crapped on and told "lol, lore for a lore based AT, doesn't matter, f you." (Note, this refers to the playerbase, not the devs.) Link to comment Share on other sites More sharing options...
macskull Posted December 13, 2022 Share Posted December 13, 2022 On 12/4/2022 at 5:06 PM, Greycat said: ... well if you're paying attention to your buff bar in the PVP zones, they do also affect your side and the other side. Run the missions to work off the debuffs the other side might put on you (and push to damage and resist buffs.) 🙂 It's what, like 1 or 2% buff/debuff? In an environment where DR already reduces buff/debuff values, they're essentially meaningless. "If you can read this, I've failed as a developer." -- Caretaker Proc information and chance calculator spreadsheet (last updated 15APR24) Player numbers graph (updated every 15 minutes) Graph readme @macskull/@Not Mac | Twitch | Youtube Link to comment Share on other sites More sharing options...
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