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Impassioned Serenade bugged, not confusing


WindDemon21

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As stated, this power constantly doesn't confuse the enemy. Even tested it, as a 22 troller, against a level 8 in PP, and it still woudln't confuse, even stacking 5 times on a boss in PP didn't confuse, but it's not specific to bosses. It'll constantly not confuse minnions and lieutenants too. Please fix this.

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3 hours ago, Bionic_Flea said:

I just confused a level 50 warwork minion and Lt. and even briefly confused Siege.  Seems to work for me.

 

What are you trying to confuse?

It's definitely the power. It DOES work sometimes, but VERY noticeably, it will not others. It's not the enemies, even an even level warrior lieutenant, got hit by it, but did not confuse. Skulls, family, etc, it's not an issue with the enemy type, it's an issue with the power.

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23 hours ago, Bionic_Flea said:

I just confused a level 50 warwork minion and Lt. and even briefly confused Siege.  Seems to work for me.

 

What are you trying to confuse?

I didn't get a long time to test it, but so far on the baby dom i made it doesn't seem to be bugging. Is yours a dom too? Cause it was REALLY apparent on the controller that it was bugged.

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8 minutes ago, WindDemon21 said:

Not sure how to take a video

 

What kind of graphics card do you have?

 

If you go into the Nvidia control panel, you can set the capture settings to what you want them to be.

If I remember the correctly, the default is Alt+Z to start and stop video capture.

 

8 minutes ago, WindDemon21 said:

kind of a hard thing to show in a picture cause it just looks like they're not confused.

 

I just made a symphony controller a couple of days ago. The confuse works for me, but I 2 Acc's in everything + I'm usually running tactics.

Sometimes the confuse graphics get hidden inside of some larger enemies.

 

make sure your particle SFX are on as well. 

/macro fx1 "noparticles 0"

 

You can use the opposite 

/macro fx0 "noparticles 1"

to turn particles off when the screen gets too busy with SFX (like in higher level content or large teams)

 

Edited by UltraAlt

If someone posts a reply quoting me and I don't reply, they may be on ignore.

(It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications)

Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

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Ran both asymphonic  controller (mid-30s, ended up burning the secondary build on this, so no acc) and a dom (mid-20s.)

 

Unless the attack missed, everything that I tried to confuse on either one confused reliably, bosses (of course) taking multiple applications to stack required mag.

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1 hour ago, UltraAlt said:

 

What kind of graphics card do you have?

 

If you go into the Nvidia control panel, you can set the capture settings to what you want them to be.

If I remember the correctly, the default is Alt+Z to start and stop video capture.

 

 

I just made a symphony controller a couple of days ago. The confuse works for me, but I 2 Acc's in everything + I'm usually running tactics.

Sometimes the confuse graphics get hidden inside of some larger enemies.

 

make sure your particle SFX are on as well. 

/macro fx1 "noparticles 0"

 

You can use the opposite 

/macro fx0 "noparticles 1"

to turn particles off when the screen gets too busy with SFX (like in higher level content or large teams)

 

It's not just the graphics, though, its definitely the confuse not working. It's hitting, it's just not confusing. I noticed the elec control has an issue of showing the confuse bubbles when they're not confused too, but that i'm fairly certain is just a graphics bug.

 

This is most definitely a not-being-confused bug.

 

My card is not nvid, it's amd radeon.

 

I'm going to need to figure how to do a video to show clearly, but it happens quite often, i'm honestly surprized you're not noticing it.

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Level 23, against an even level capo muscle Family. Confused fine once. let it wear off, confuse hit again, but NOTHING. confused it again, it worked the 3rd time. I had the power analyzer on him the whole time. That 2nd time that serenade hit, no confuse, not just animation, no confuse on his status protection at all. It's VERY noticeable if you keep testing it, unless somehow the bug only exists in the 20s or something. It's most DEFINITELY there.

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4 hours ago, Wavicle said:

I tracked this bug down.

If you BREAK LINE OF SIGHT after activating the power, the Damage will land but the Confuse will not.

Unfortunately, no that's not it. While it may cause a separate bug to occur, it is not the initial bug i'm describing. In all scenarios I described including the most recent one from a few hours ago, line of sight was not broken at all.

 

Near as I can tell, it's simply a random bug with the power. I've even tried activating between other powers to see if they have an interaction with it, and doesn't seem to be the case.

 

Trying like hell to get recording working, have amd radeon and enabled the ReLive but the hotkey to start recording does nothing :/.

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Since it's the only ST confuse that this happens with, my theory is that it is somehow related to it dealing the damage and the confuse flag for the DOT to occur. Or because the damage applies before the confuse does somehow.

 

Like i said with that one tsoo minnion too, it did confuse once, but only lasted about a second before the confuse wore off (where it should have lasted 20ish seconds). So it may be a bug with the mag or duration, but again, it's random.

 

Either way, it's definitely bugging, and so far from everything i'm testing, it's random. (definitely not LoS, though that could ALSO possibly cause a bug, but i've just been hovering in open areas for these tests so it's not that, and even thinking if some impossible way, another npc was causing the LoS break, which this game doesn't do, i specifically remember 5-6 stacking on that level 8 skull boss in PP where nothing was in the way of the LoS.)

 

So far, i haven't tested enough to see if it's occurring on the Dom also. So it could be a bug also on controllers only related to containment too somehow, but i'm fairly certain that tsoo minnion test, I cast serenade first thing, so shoudln't have had an interference.

 

I will say though, it doe seem percentage wise that it may be somehow related to the "overpower" part of containment. Instead of overpowering, it is instead reducing the duration to 1/10th of what it should be, at least on that tsoo minnion test.

 

I've hit even level lt's with it where it just outright didn't confuse at all, not even for the 2ish seconds.

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3 minutes ago, WindDemon21 said:

I will say though, it doe seem percentage wise that it may be somehow related to the "overpower" part of containment. Instead of overpowering, it is instead reducing the duration to 1/10th of what it should be, at least on that tsoo minnion test.

Though this wouldn't explain stacking it 5-6 times on that -14 skull boss and still not confusing, doubt the "streak" would have been 4 "overpowers" in a row.

 

I feel fairly certain it is a bug related to the "dot only if they're confused" mechanic. Compared to many other powers that do damage and control both, it's never been an issue. That's the only mechanic for a power like this that's new and is creating a new bug behavior.

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7 hours ago, WindDemon21 said:

My card is not nvid, it's amd radeon.

 

I'm going to need to figure how to do a video to show clearly, but it happens quite often, i'm honestly surprized you're not noticing it.

 

Capture and Stream Gameplay Using AMD Radeon™ ReLive

https://www.amd.com/en/support/kb/faq/dh-023

 

7 hours ago, WindDemon21 said:

This is most definitely a not-being-confused bug.

 

what behavior are you seeing that makes you think they aren't confused if you see the SFX?

Are the enemies that are confused attacking you or are you just watching the combat log?

 

7 hours ago, WindDemon21 said:

It's also annoyingly noticeable, that fine, it does damage so it can't NOT notify them, but the damage hits first, so they get an attack off on you before they're actually confused. This should be fixed as well.

 

Enemies are getting off an attack immediately when my symphony controller sleeps them before they go to sleep as well. 

I too think that the point of confuse and sleeps is to avoid the "alpha" attack of enemy groups.

 

7 hours ago, WindDemon21 said:

That 2nd time that serenade hit, no confuse, not just animation, no confuse on his status protection at all. It's VERY noticeable if you keep testing it, unless somehow the bug only exists in the 20s or something. It's most DEFINITELY there.

 

I'll go run around and try it solo.

I've been running in a group, but I haven't noticed issues with the confuse. I use it like a second hold to be honest.

 

 

If someone posts a reply quoting me and I don't reply, they may be on ignore.

(It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications)

Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

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7 hours ago, WindDemon21 said:

Like i said with that one tsoo minnion too, it did confuse once, but only lasted about a second before the confuse wore off (where it should have lasted 20ish seconds). So it may be a bug with the mag or duration, but again, it's random.

 

was there a sorcerer around?

 

 

If someone posts a reply quoting me and I don't reply, they may be on ignore.

(It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications)

Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

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5 hours ago, UltraAlt said:

 

Capture and Stream Gameplay Using AMD Radeon™ ReLive

https://www.amd.com/en/support/kb/faq/dh-023

Yeah that's where I went :/. Just says how, which I did but not why its not working :(.

 

5 hours ago, UltraAlt said:

 

what behavior are you seeing that makes you think they aren't confused if you see the SFX?

Are the enemies that are confused attacking you or are you just watching the combat log?

Attack hits, does damage, but no confuse, enemy attacks me repeatedly (ie more than first hit, which also needs fixed)

 

6 hours ago, UltraAlt said:

Enemies are getting off an attack immediately when my symphony controller sleeps them before they go to sleep as well. 

I too think that the point of confuse and sleeps is to avoid the "alpha" attack of enemy groups.

Yup, like flash freeze as well, should be fixed too. Though I imagine the timing being harder for sleeps cause they wake up, but for a confuse power, should definitely have the confuse hit before the damage (even if we're talking milliseconds, they shouldn't attack you first).

 

6 hours ago, UltraAlt said:

 

I'll go run around and try it solo.

I've been running in a group, but I haven't noticed issues with the confuse. I use it like a second hold to be honest.

 

Same as does almost everyone. I feel like it's more noticeable in a group/big mob, but probably because trying to solo make it happen, it's like watching a pot boil, and of course harder to get to show, but I have seen it solo testing too.

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I tested it a few more times against +2 Rikti in one of the RWZ missions.

 

I can confirm that breaking LOS damages the target but the confuse does not take.  I hid behind a rock with a target nearby, jumped and hit Serenade on the way down.  Every time I was behind the rock before the animation, I got damage but no confuse.  A few times my timing was off and I was still visible to critter during animation and I got both damage and confuse.

 

Unless I missed or broke line of sight, every other hit of Serenade gave both confuse and damage.

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4 hours ago, Bionic_Flea said:

I tested it a few more times against +2 Rikti in one of the RWZ missions.

 

I can confirm that breaking LOS damages the target but the confuse does not take.  I hid behind a rock with a target nearby, jumped and hit Serenade on the way down.  Every time I was behind the rock before the animation, I got damage but no confuse.  A few times my timing was off and I was still visible to critter during animation and I got both damage and confuse.

 

Unless I missed or broke line of sight, every other hit of Serenade gave both confuse and damage.

Doubt hover has anything to do with it, but try hovering and just direct line of sight using it. Cause that's all I was doing when it repeatedly would not confuse.

 

Also going insane trying to get my video recording to work. Reached out to microsoft, did something but didn't work. When i hit the hotkey, I can see the little circle moving near the cursor, but still nothing happens. AMD radeon 570 i think. Maybe someone could video it happening with to show it.

 

Yeah, just did it again, hovering, even level capo gunner, it hit, did damage, didn't move, they were slept, and it didn't confuse at ALL. Someone want to help record it? I'm on Everlasting.

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Holy crap FINALLY got it working, and got it on video, at 2:02, sorry for the long video just skip to that timer. This was a brand new mob, as you can see if you watch earlier, no resistance/protection to the confuse, in line of sight. Sorry, even cutting the video down to 6s it still says it's too large to upload here??? Anyway, Focus on 2:02 is where it starts, and you can see if needed before it that the group was untouched. You can also see, that there is no DOT (ie cause no confuse) on the enemy i hit then.

 

 

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