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Posted

A little bird on Reddit said there were big changes coming to Masterminds in page 6. Any word on what that might look like? I know that Masterminds pets don't scale well with the new relentless content that they've added. I tried playing the new content with a mastermind and it's brutal. My pets die instantly and I spend the majority of the run spawning and respawning.

 

If masterminds get a buff, that would be a welcome change.

Posted

Don't believe everything you read on the internet. To paraphrase a wise Discord user: Anyone that knows, isn't saying. And anyone that says, doesn't know.

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Posted

I know it's been said many times on the forums, but here ya go: Want to know what's being worked on and what might be coming next? Become an active member of the closed beta and help test/have a say in these new features: https://discord.gg/DptUBzh

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Global: @Valnara1; Discord Handle: @Valnara#0620

I primarily play on Everlasting, but you may occasionally find me on Indom. 🙂

Notable Characters: Apocolyptica - Demons/Storm MM; Lurking Monster - Human-Form WS; Environmentabot - Bots/Nature MM; Miss Fade - Ill/Traps Controller; Sister Apocalypse - Beast/Dark MM; Dr. Elaina Wrath - Plant/Rad Controller (Join the House of Wrath, and spread the word of science!); Ruff Ruff Boom - AR/Devices Blaster

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